Running: ./testmodel.py --libraries=/home/hudson/saved_omc/libraries/.openmodelica/libraries --ompython_omhome=/usr PNlib_PNlib.Examples.DisTest.FiveTimes.conf.json loadFile("/home/hudson/saved_omc/libraries/.openmodelica/libraries/ModelicaServices 4.1.0+maint.om/package.mo", uses=false) [Timeout 180] "[:1:22-1:33:writable] Warning: Modelica only supports 32-bit signed integers! Transforming: 13743895347 into a real [:1:1-1:33:writable] Error: Class GC_set_max_heap_size not found in scope (looking for a function or record). Notification: Performance of loadFile(/home/hudson/saved_omc/libraries/.openmodelica/libraries/ModelicaServices 4.1.0+maint.om/package.mo): time 0.0003746/0.0003746, allocations: 0 / 0, free: 0 / 0 " [Timeout remaining time 180] loadFile("/home/hudson/saved_omc/libraries/.openmodelica/libraries/Complex 4.1.0+maint.om/package.mo", uses=false) [Timeout 180] "Notification: Performance of loadFile(/home/hudson/saved_omc/libraries/.openmodelica/libraries/Complex 4.1.0+maint.om/package.mo): time 0.0004904/0.0004904, allocations: 0 / 0, free: 0 / 0 " [Timeout remaining time 180] loadFile("/home/hudson/saved_omc/libraries/.openmodelica/libraries/Modelica 4.1.0+maint.om/package.mo", uses=false) [Timeout 180] "Notification: Performance of loadFile(/home/hudson/saved_omc/libraries/.openmodelica/libraries/Modelica 4.1.0+maint.om/package.mo): time 0.4176/0.4176, allocations: 0 / 0, free: 0 / 0 " [Timeout remaining time 179] loadFile("/home/hudson/saved_omc/libraries/.openmodelica/libraries/PNlib master/package.mo", uses=false) [Timeout 180] "Notification: Performance of loadFile(/home/hudson/saved_omc/libraries/.openmodelica/libraries/PNlib master/package.mo): time 0.03897/0.03897, allocations: 0 / 0, free: 0 / 0 " [Timeout remaining time 180] Using package PNlib with version 3.0.0 (/home/hudson/saved_omc/libraries/.openmodelica/libraries/PNlib master/package.mo) Using package Modelica with version 4.1.0 (/home/hudson/saved_omc/libraries/.openmodelica/libraries/Modelica 4.1.0+maint.om/package.mo) Using package Complex with version 4.1.0 (/home/hudson/saved_omc/libraries/.openmodelica/libraries/Complex 4.1.0+maint.om/package.mo) Using package ModelicaServices with version 4.1.0 (/home/hudson/saved_omc/libraries/.openmodelica/libraries/ModelicaServices 4.1.0+maint.om/package.mo) Running command: simulate(PNlib.Examples.DisTest.FiveTimes,startTime=0,stopTime=10,tolerance=1e-06,numberOfIntervals=2500,outputFormat="mat",variableFilter="P1.t|P10.t|P2.t|P3.t|P4.t|P5.t|P6.t|P7.t|P8.t|P9.t|T1.active|T1.fire|T2.active|T2.fire|T3.activeIn|T3.activeOut|T3.fire|T3.fireIn|T3.fireOut|T4.active|T4.fire|T5.fire|T5.instantaneousSpeed|T5.maximumSpeed|T6.active|T6.fire|time",fileNamePrefix="PNlib_PNlib.Examples.DisTest.FiveTimes",simflags="-alarm=480 -emit_protected -lv LOG_STATS") simulate(PNlib.Examples.DisTest.FiveTimes,startTime=0,stopTime=10,tolerance=1e-06,numberOfIntervals=2500,outputFormat="mat",variableFilter="P1.t|P10.t|P2.t|P3.t|P4.t|P5.t|P6.t|P7.t|P8.t|P9.t|T1.active|T1.fire|T2.active|T2.fire|T3.activeIn|T3.activeOut|T3.fire|T3.fireIn|T3.fireOut|T4.active|T4.fire|T5.fire|T5.instantaneousSpeed|T5.maximumSpeed|T6.active|T6.fire|time",fileNamePrefix="PNlib_PNlib.Examples.DisTest.FiveTimes",simflags="-alarm=480 -emit_protected -lv LOG_STATS") [Timeout 1140] "Notification: Performance of FrontEnd - loaded program: time 7.22e-07/7.22e-07, allocations: 0 / 0, free: 0 / 0 Notification: Performance of FrontEnd - Absyn->SCode: time 3.55e-05/3.622e-05, allocations: 0 / 0, free: 0 / 0 Notification: Performance of NFInst.instantiate(PNlib.Examples.DisTest.FiveTimes): time 0.02138/0.02142, allocations: 0 / 0, free: 0 / 0 Notification: Performance of NFInst.instExpressions: time 0.04622/0.06764, allocations: 0 / 0, free: 0 / 0 Notification: Performance of NFInst.updateImplicitVariability: time 0.007574/0.07521, allocations: 0 / 0, free: 0 / 0 Notification: Performance of NFTyping.typeComponents: time 0.007675/0.08289, allocations: 0 / 0, free: 0 / 0 Notification: Performance of NFTyping.typeBindings: time 0.009409/0.0923, allocations: 0 / 0, free: 0 / 0 Notification: Performance of NFTyping.typeClassSections: time 0.02665/0.1189, allocations: 0 / 0, free: 0 / 0 Notification: Performance of NFFlatten.flatten: time 0.03524/0.1542, allocations: 0 / 0, free: 0 / 0 Notification: Performance of NFFlatten.resolveConnections: time 0.005187/0.1594, allocations: 0 / 0, free: 0 / 0 Notification: Performance of NFEvalConstants.evaluate: time 0.03325/0.1926, allocations: 0 / 0, free: 0 / 0 Notification: Performance of NFSimplifyModel.simplify: time 0.02152/0.2142, allocations: 0 / 0, free: 0 / 0 Notification: Performance of NFPackage.collectConstants: time 0.008025/0.2222, allocations: 0 / 0, free: 0 / 0 Notification: Performance of NFFlatten.collectFunctions: time 0.01334/0.2355, allocations: 0 / 0, free: 0 / 0 Notification: Performance of NFScalarize.scalarize: time 0.0106/0.2461, allocations: 0 / 0, free: 0 / 0 Notification: Performance of NFVerifyModel.verify: time 0.02487/0.271, allocations: 0 / 0, free: 0 / 0 Notification: Performance of NFConvertDAE.convert: time 0.05019/0.3212, allocations: 0 / 0, free: 0 / 0 Notification: Performance of FrontEnd - DAE generated: time 0.009244/0.3304, allocations: 0 / 0, free: 0 / 0 Notification: Performance of FrontEnd: time 7.564e-06/0.3304, allocations: 0 / 0, free: 0 / 0 Notification: Performance of Transformations before backend: time 0.0003847/0.3308, allocations: 0 / 0, free: 0 / 0 Notification: Model statistics after passing the front-end and creating the data structures used by the back-end: * Number of equations: 1917 * Number of variables: 1917 Notification: Performance of Generate backend data structure: time 0.06912/0.3999, allocations: 0 / 0, free: 0 / 0 Notification: Performance of prepare preOptimizeDAE: time 0.001019/0.4009, allocations: 0 / 0, free: 0 / 0 Notification: Performance of preOpt normalInlineFunction (simulation): time 0.02576/0.4267, allocations: 0 / 0, free: 0 / 0 Notification: Performance of preOpt evaluateParameters (simulation): time 0.02805/0.4548, allocations: 0 / 0, free: 0 / 0 Notification: Performance of preOpt simplifyIfEquations (simulation): time 0.004068/0.4588, allocations: 0 / 0, free: 0 / 0 Notification: Performance of preOpt expandDerOperator (simulation): time 0.00719/0.466, allocations: 0 / 0, free: 0 / 0 Notification: Performance of preOpt clockPartitioning (simulation): time 0.108/0.574, allocations: 0 / 0, free: 0 / 0 Notification: Performance of preOpt findStateOrder (simulation): time 0.0006628/0.5747, allocations: 0 / 0, free: 0 / 0 Notification: Performance of preOpt replaceEdgeChange (simulation): time 0.005767/0.5804, allocations: 0 / 0, free: 0 / 0 Notification: Performance of preOpt inlineArrayEqn (simulation): time 0.003595/0.584, allocations: 0 / 0, free: 0 / 0 Notification: Performance of preOpt removeEqualRHS (simulation): time 0.07282/0.6568, allocations: 0 / 0, free: 0 / 0 Notification: Performance of preOpt removeSimpleEquations (simulation): time 0.1575/0.8144, allocations: 0 / 0, free: 0 / 0 Notification: Performance of preOpt comSubExp (simulation): time 0.05162/0.866, allocations: 0 / 0, free: 0 / 0 Notification: Performance of preOpt resolveLoops (simulation): time 0.04646/0.9125, allocations: 0 / 0, free: 0 / 0 Notification: Performance of preOpt evalFunc (simulation): time 0.00476/0.9172, allocations: 0 / 0, free: 0 / 0 Notification: Performance of preOpt encapsulateWhenConditions (simulation): time 0.06198/0.9792, allocations: 0 / 0, free: 0 / 0 Notification: Performance of pre-optimization done (n=794): time 0.001487/0.9807, allocations: 0 / 0, free: 0 / 0 Notification: Performance of matching and sorting (n=794): time 0.1944/1.175, allocations: 0 / 0, free: 0 / 0 Notification: Performance of inlineWhenForInitialization (initialization): time 0.009615/1.185, allocations: 0 / 0, free: 0 / 0 Notification: Performance of selectInitializationVariablesDAE (initialization): time 0.01061/1.195, allocations: 0 / 0, free: 0 / 0 Notification: Performance of collectPreVariables (initialization): time 0.005006/1.2, allocations: 0 / 0, free: 0 / 0 Notification: Performance of collectInitialEqns (initialization): time 0.003825/1.204, allocations: 0 / 0, free: 0 / 0 Notification: Performance of collectInitialBindings (initialization): time 0.005981/1.21, allocations: 0 / 0, free: 0 / 0 Notification: Performance of simplifyInitialFunctions (initialization): time 0.01408/1.224, allocations: 0 / 0, free: 0 / 0 Notification: Performance of setup shared object (initialization): time 0.0002084/1.224, allocations: 0 / 0, free: 0 / 0 Notification: Performance of preBalanceInitialSystem (initialization): time 0.02814/1.253, allocations: 0 / 0, free: 0 / 0 Notification: Performance of partitionIndependentBlocks (initialization): time 0.03546/1.288, allocations: 0 / 0, free: 0 / 0 Notification: Performance of analyzeInitialSystem (initialization): time 0.08921/1.377, allocations: 0 / 0, free: 0 / 0 Notification: Performance of solveInitialSystemEqSystem (initialization): time 0.0004875/1.378, allocations: 0 / 0, free: 0 / 0 Notification: Performance of matching and sorting (n=1526) (initialization): time 0.09719/1.475, allocations: 0 / 0, free: 0 / 0 Notification: Performance of prepare postOptimizeDAE: time 0.004797/1.48, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt simplifyComplexFunction (initialization): time 0.05163/1.531, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt tearingSystem (initialization): time 0.002001/1.533, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt solveSimpleEquations (initialization): time 0.009628/1.543, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt calculateStrongComponentJacobians (initialization): time 0.002721/1.546, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt simplifyAllExpressions (initialization): time 0.01223/1.558, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt collapseArrayExpressions (initialization): time 0.005115/1.563, allocations: 0 / 0, free: 0 / 0 Warning: Assuming fixed start value for the following 228 variables: P10.enableIn.posTE:DISCRETE(fixed = true protected = true ) \"possible enabled transition\" type: Integer P10.enableIn.k:DISCRETE(fixed = true protected = true ) \"iteration index\" type: Integer P10.enableIn.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P10.enableIn.sumEnablingProbTAin:DISCRETE(fixed = true protected = true ) \"sum of the enabling probabilities of the active input transitions\" type: Real P10.enableIn.nTAin:DISCRETE(fixed = true protected = true ) \"number ofactive input transitions\" type: Integer P10.enableIn.nremTAin:DISCRETE(fixed = true protected = true ) \"number of remaining active input transitions\" type: Integer P10.enableIn.Index:DISCRETE(fixed = true protected = true ) \"priority Index\" type: Integer P10.enableIn.arcWeightSum:DISCRETE(fixed = true protected = true ) \"arc weight sum\" type: Real P9.enableOut.posTE:DISCRETE(fixed = true protected = true ) \"possible enabled transition\" type: Integer P9.enableOut.k:DISCRETE(fixed = true protected = true ) \"iteration index\" type: Integer P9.enableOut.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P9.enableOut.sumEnablingProbTAout:DISCRETE(fixed = true protected = true ) \"sum of the enabling probabilities of the active output transitions\" type: Real P9.enableOut.nTAout:DISCRETE(fixed = true protected = true ) \"number of active output transitions\" type: Integer P9.enableOut.nremTAout:DISCRETE(fixed = true protected = true ) \"number of remaining active output transitions\" type: Integer P9.enableOut.Index:DISCRETE(fixed = true protected = true ) type: Integer P9.enableOut.arcWeightSum:DISCRETE(fixed = true protected = true ) \"arc weight sum\" type: Real P9.enableIn.posTE:DISCRETE(fixed = true protected = true ) \"possible enabled transition\" type: Integer P9.enableIn.k:DISCRETE(fixed = true protected = true ) \"iteration index\" type: Integer P9.enableIn.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P9.enableIn.sumEnablingProbTAin:DISCRETE(fixed = true protected = true ) \"sum of the enabling probabilities of the active input transitions\" type: Real P9.enableIn.nTAin:DISCRETE(fixed = true protected = true ) \"number ofactive input transitions\" type: Integer P9.enableIn.nremTAin:DISCRETE(fixed = true protected = true ) \"number of remaining active input transitions\" type: Integer P9.enableIn.Index:DISCRETE(fixed = true protected = true ) \"priority Index\" type: Integer P9.enableIn.arcWeightSum:DISCRETE(fixed = true protected = true ) \"arc weight sum\" type: Real P8.enableIn.valid:DISCRETE(fixed = true protected = true ) \"valid solution\" type: Boolean P8.enableIn.benefitLimit:DISCRETE(fixed = true protected = true ) \"best valid benefit\" type: Real P8.enableIn.benefitMax:DISCRETE(fixed = true protected = true ) \"theoretical benefit\" type: Real P8.enableIn.posTE:DISCRETE(fixed = true protected = true ) \"possible enabled transition\" type: Integer P8.enableIn.k:DISCRETE(fixed = true protected = true ) \"iteration index\" type: Integer P8.enableIn.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P8.enableIn.sumEnablingProbTAin:DISCRETE(fixed = true protected = true ) \"sum of the enabling probabilities of the active input transitions\" type: Real P8.enableIn.nTAin:DISCRETE(fixed = true protected = true ) \"number ofactive input transitions\" type: Integer P8.enableIn.nremTAin:DISCRETE(fixed = true protected = true ) \"number of remaining active input transitions\" type: Integer P8.enableIn.Index:DISCRETE(fixed = true protected = true ) \"priority Index\" type: Integer P7.enableIn.valid:DISCRETE(fixed = true protected = true ) \"valid solution\" type: Boolean P7.enableIn.benefitLimit:DISCRETE(fixed = true protected = true ) \"best valid benefit\" type: Real P7.enableIn.benefitMax:DISCRETE(fixed = true protected = true ) \"theoretical benefit\" type: Real P7.enableIn.posTE:DISCRETE(fixed = true protected = true ) \"possible enabled transition\" type: Integer P7.enableIn.k:DISCRETE(fixed = true protected = true ) \"iteration index\" type: Integer P7.enableIn.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P7.enableIn.sumEnablingProbTAin:DISCRETE(fixed = true protected = true ) \"sum of the enabling probabilities of the active input transitions\" type: Real P7.enableIn.nTAin:DISCRETE(fixed = true protected = true ) \"number ofactive input transitions\" type: Integer P7.enableIn.nremTAin:DISCRETE(fixed = true protected = true ) \"number of remaining active input transitions\" type: Integer P7.enableIn.Index:DISCRETE(fixed = true protected = true ) \"priority Index\" type: Integer P7.enableOut.valid:DISCRETE(fixed = true protected = true ) \"valid solution\" type: Boolean P7.enableOut.benefitLimit:DISCRETE(fixed = true protected = true ) \"best valid benefit\" type: Real P7.enableOut.benefitMax:DISCRETE(fixed = true protected = true ) \"theoretical benefit\" type: Real P7.enableOut.posTE:DISCRETE(fixed = true protected = true ) \"possible enabled transition\" type: Integer P7.enableOut.k:DISCRETE(fixed = true protected = true ) \"iteration index\" type: Integer P7.enableOut.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P7.enableOut.sumEnablingProbTAout:DISCRETE(fixed = true protected = true ) \"sum of the enabling probabilities of the active output transitions\" type: Real P7.enableOut.nTAout:DISCRETE(fixed = true protected = true ) \"number of active output transitions\" type: Integer P7.enableOut.nremTAout:DISCRETE(fixed = true protected = true ) \"number of remaining active output transitions\" type: Integer P7.enableOut.Index:DISCRETE(fixed = true protected = true ) \"priority Index\" type: Integer P6.enableIn.valid:DISCRETE(fixed = true protected = true ) \"valid solution\" type: Boolean P6.enableIn.benefitLimit:DISCRETE(fixed = true protected = true ) \"best valid benefit\" type: Real P6.enableIn.benefitMax:DISCRETE(fixed = true protected = true ) \"theoretical benefit\" type: Real P6.enableIn.posTE:DISCRETE(fixed = true protected = true ) \"possible enabled transition\" type: Integer P6.enableIn.k:DISCRETE(fixed = true protected = true ) \"iteration index\" type: Integer P6.enableIn.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P6.enableIn.sumEnablingProbTAin:DISCRETE(fixed = true protected = true ) \"sum of the enabling probabilities of the active input transitions\" type: Real P6.enableIn.nTAin:DISCRETE(fixed = true protected = true ) \"number ofactive input transitions\" type: Integer P6.enableIn.nremTAin:DISCRETE(fixed = true protected = true ) \"number of remaining active input transitions\" type: Integer P6.enableIn.Index:DISCRETE(fixed = true protected = true ) \"priority Index\" type: Integer P5.enableIn.valid:DISCRETE(fixed = true protected = true ) \"valid solution\" type: Boolean P5.enableIn.benefitLimit:DISCRETE(fixed = true protected = true ) \"best valid benefit\" type: Real P5.enableIn.benefitMax:DISCRETE(fixed = true protected = true ) \"theoretical benefit\" type: Real P5.enableIn.posTE:DISCRETE(fixed = true protected = true ) \"possible enabled transition\" type: Integer P5.enableIn.k:DISCRETE(fixed = true protected = true ) \"iteration index\" type: Integer P5.enableIn.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P5.enableIn.sumEnablingProbTAin:DISCRETE(fixed = true protected = true ) \"sum of the enabling probabilities of the active input transitions\" type: Real P5.enableIn.nTAin:DISCRETE(fixed = true protected = true ) \"number ofactive input transitions\" type: Integer P5.enableIn.nremTAin:DISCRETE(fixed = true protected = true ) \"number of remaining active input transitions\" type: Integer P5.enableIn.Index:DISCRETE(fixed = true protected = true ) \"priority Index\" type: Integer P5.enableOut.valid:DISCRETE(fixed = true protected = true ) \"valid solution\" type: Boolean P5.enableOut.benefitLimit:DISCRETE(fixed = true protected = true ) \"best valid benefit\" type: Real P5.enableOut.benefitMax:DISCRETE(fixed = true protected = true ) \"theoretical benefit\" type: Real P5.enableOut.posTE:DISCRETE(fixed = true protected = true ) \"possible enabled transition\" type: Integer P5.enableOut.k:DISCRETE(fixed = true protected = true ) \"iteration index\" type: Integer P5.enableOut.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P5.enableOut.sumEnablingProbTAout:DISCRETE(fixed = true protected = true ) \"sum of the enabling probabilities of the active output transitions\" type: Real P5.enableOut.nTAout:DISCRETE(fixed = true protected = true ) \"number of active output transitions\" type: Integer P5.enableOut.nremTAout:DISCRETE(fixed = true protected = true ) \"number of remaining active output transitions\" type: Integer P5.enableOut.Index:DISCRETE(fixed = true protected = true ) \"priority Index\" type: Integer P4.enableIn.valid:DISCRETE(fixed = true protected = true ) \"valid solution\" type: Boolean P4.enableIn.benefitLimit:DISCRETE(fixed = true protected = true ) \"best valid benefit\" type: Real P4.enableIn.benefitMax:DISCRETE(fixed = true protected = true ) \"theoretical benefit\" type: Real P4.enableIn.posTE:DISCRETE(fixed = true protected = true ) \"possible enabled transition\" type: Integer P4.enableIn.k:DISCRETE(fixed = true protected = true ) \"iteration index\" type: Integer P4.enableIn.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P4.enableIn.sumEnablingProbTAin:DISCRETE(fixed = true protected = true ) \"sum of the enabling probabilities of the active input transitions\" type: Real P4.enableIn.nTAin:DISCRETE(fixed = true protected = true ) \"number ofactive input transitions\" type: Integer P4.enableIn.nremTAin:DISCRETE(fixed = true protected = true ) \"number of remaining active input transitions\" type: Integer P4.enableIn.Index:DISCRETE(fixed = true protected = true ) \"priority Index\" type: Integer P3.enableIn.valid:DISCRETE(fixed = true protected = true ) \"valid solution\" type: Boolean P3.enableIn.benefitLimit:DISCRETE(fixed = true protected = true ) \"best valid benefit\" type: Real P3.enableIn.benefitMax:DISCRETE(fixed = true protected = true ) \"theoretical benefit\" type: Real P3.enableIn.posTE:DISCRETE(fixed = true protected = true ) \"possible enabled transition\" type: Integer P3.enableIn.k:DISCRETE(fixed = true protected = true ) \"iteration index\" type: Integer P3.enableIn.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P3.enableIn.sumEnablingProbTAin:DISCRETE(fixed = true protected = true ) \"sum of the enabling probabilities of the active input transitions\" type: Real P3.enableIn.nTAin:DISCRETE(fixed = true protected = true ) \"number ofactive input transitions\" type: Integer P3.enableIn.nremTAin:DISCRETE(fixed = true protected = true ) \"number of remaining active input transitions\" type: Integer P3.enableIn.Index:DISCRETE(fixed = true protected = true ) \"priority Index\" type: Integer P3.enableOut.valid:DISCRETE(fixed = true protected = true ) \"valid solution\" type: Boolean P3.enableOut.benefitLimit:DISCRETE(fixed = true protected = true ) \"best valid benefit\" type: Real P3.enableOut.benefitMax:DISCRETE(fixed = true protected = true ) \"theoretical benefit\" type: Real P3.enableOut.posTE:DISCRETE(fixed = true protected = true ) \"possible enabled transition\" type: Integer P3.enableOut.k:DISCRETE(fixed = true protected = true ) \"iteration index\" type: Integer P3.enableOut.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P3.enableOut.sumEnablingProbTAout:DISCRETE(fixed = true protected = true ) \"sum of the enabling probabilities of the active output transitions\" type: Real P3.enableOut.nTAout:DISCRETE(fixed = true protected = true ) \"number of active output transitions\" type: Integer P3.enableOut.nremTAout:DISCRETE(fixed = true protected = true ) \"number of remaining active output transitions\" type: Integer P3.enableOut.Index:DISCRETE(fixed = true protected = true ) \"priority Index\" type: Integer P2.enableIn.valid:DISCRETE(fixed = true protected = true ) \"valid solution\" type: Boolean P2.enableIn.benefitLimit:DISCRETE(fixed = true protected = true ) \"best valid benefit\" type: Real P2.enableIn.benefitMax:DISCRETE(fixed = true protected = true ) \"theoretical benefit\" type: Real P2.enableIn.posTE:DISCRETE(fixed = true protected = true ) \"possible enabled transition\" type: Integer P2.enableIn.k:DISCRETE(fixed = true protected = true ) \"iteration index\" type: Integer P2.enableIn.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P2.enableIn.sumEnablingProbTAin:DISCRETE(fixed = true protected = true ) \"sum of the enabling probabilities of the active input transitions\" type: Real P2.enableIn.nTAin:DISCRETE(fixed = true protected = true ) \"number ofactive input transitions\" type: Integer P2.enableIn.nremTAin:DISCRETE(fixed = true protected = true ) \"number of remaining active input transitions\" type: Integer P2.enableIn.Index:DISCRETE(fixed = true protected = true ) \"priority Index\" type: Integer P1.enableIn.valid:DISCRETE(fixed = true protected = true ) \"valid solution\" type: Boolean P1.enableIn.benefitLimit:DISCRETE(fixed = true protected = true ) \"best valid benefit\" type: Real P1.enableIn.benefitMax:DISCRETE(fixed = true protected = true ) \"theoretical benefit\" type: Real P1.enableIn.posTE:DISCRETE(fixed = true protected = true ) \"possible enabled transition\" type: Integer P1.enableIn.k:DISCRETE(fixed = true protected = true ) \"iteration index\" type: Integer P1.enableIn.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P1.enableIn.sumEnablingProbTAin:DISCRETE(fixed = true protected = true ) \"sum of the enabling probabilities of the active input transitions\" type: Real P1.enableIn.nTAin:DISCRETE(fixed = true protected = true ) \"number ofactive input transitions\" type: Integer P1.enableIn.nremTAin:DISCRETE(fixed = true protected = true ) \"number of remaining active input transitions\" type: Integer P1.enableIn.Index:DISCRETE(fixed = true protected = true ) \"priority Index\" type: Integer P1.enableOut.valid:DISCRETE(fixed = true protected = true ) \"valid solution\" type: Boolean P1.enableOut.benefitLimit:DISCRETE(fixed = true protected = true ) \"best valid benefit\" type: Real P1.enableOut.benefitMax:DISCRETE(fixed = true protected = true ) \"theoretical benefit\" type: Real P1.enableOut.posTE:DISCRETE(fixed = true protected = true ) \"possible enabled transition\" type: Integer P1.enableOut.k:DISCRETE(fixed = true protected = true ) \"iteration index\" type: Integer P1.enableOut.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P1.enableOut.sumEnablingProbTAout:DISCRETE(fixed = true protected = true ) \"sum of the enabling probabilities of the active output transitions\" type: Real P1.enableOut.nTAout:DISCRETE(fixed = true protected = true ) \"number of active output transitions\" type: Integer P1.enableOut.nremTAout:DISCRETE(fixed = true protected = true ) \"number of remaining active output transitions\" type: Integer P1.enableOut.Index:DISCRETE(fixed = true protected = true ) \"priority Index\" type: Integer P10.disMarksIn.anytrue:DISCRETE(fixed = true protected = true ) type: Boolean P10.disMarksOut.anytrue:DISCRETE(fixed = true protected = true ) type: Boolean P9.disMarksIn.anytrue:DISCRETE(fixed = true protected = true ) type: Boolean P9.disMarksOut.anytrue:DISCRETE(fixed = true protected = true ) type: Boolean T6.ani:DISCRETE(fixed = true protected = true ) \"for transition animation\" type: Boolean T6.fireTime:DISCRETE(fixed = true protected = true ) \"for transition animation\" type: Real T4.ani:DISCRETE(fixed = true protected = true ) \"for transition animation\" type: Boolean T4.fireTime:DISCRETE(fixed = true protected = true ) \"for transition animation\" type: Real T3.ani:DISCRETE(fixed = true protected = true ) \"for transition animation\" type: Boolean T3.fireTime:DISCRETE(fixed = true protected = true ) \"for transition animation\" type: Real T2.ani:DISCRETE(fixed = true protected = true ) \"for transition animation\" type: Boolean T2.fireTime:DISCRETE(fixed = true protected = true ) \"for transition animation\" type: Real T1.ani:DISCRETE(fixed = true protected = true ) \"for transition animation\" type: Boolean T1.fireTime:DISCRETE(fixed = true protected = true ) \"for transition animation\" type: Real P8.firingSumOut.firingSum:DISCRETE(fixed = true protected = true ) \"firing sum\" type: Integer P8.firingSumIn.firingSum:DISCRETE(fixed = true protected = true ) \"firing sum\" type: Integer P7.firingSumOut.firingSum:DISCRETE(fixed = true protected = true ) \"firing sum\" type: Integer P7.firingSumIn.firingSum:DISCRETE(fixed = true protected = true ) \"firing sum\" type: Integer P6.firingSumOut.firingSum:DISCRETE(fixed = true protected = true ) \"firing sum\" type: Integer P6.firingSumIn.firingSum:DISCRETE(fixed = true protected = true ) \"firing sum\" type: Integer P5.firingSumOut.firingSum:DISCRETE(fixed = true protected = true ) \"firing sum\" type: Integer P5.firingSumIn.firingSum:DISCRETE(fixed = true protected = true ) \"firing sum\" type: Integer P4.firingSumOut.firingSum:DISCRETE(fixed = true protected = true ) \"firing sum\" type: Integer P4.firingSumIn.firingSum:DISCRETE(fixed = true protected = true ) \"firing sum\" type: Integer P3.firingSumOut.firingSum:DISCRETE(fixed = true protected = true ) \"firing sum\" type: Integer P3.firingSumIn.firingSum:DISCRETE(fixed = true protected = true ) \"firing sum\" type: Integer P2.firingSumOut.firingSum:DISCRETE(fixed = true protected = true ) \"firing sum\" type: Integer P2.firingSumIn.firingSum:DISCRETE(fixed = true protected = true ) \"firing sum\" type: Integer P1.firingSumOut.firingSum:DISCRETE(fixed = true protected = true ) \"firing sum\" type: Integer P1.firingSumIn.firingSum:DISCRETE(fixed = true protected = true ) \"firing sum\" type: Integer P10.enableOut.Index:DISCRETE(fixed = true protected = true ) type: Integer P10.enableOut.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P10.enableOut.sumEnablingProbTAout:DISCRETE(fixed = true protected = true ) \"sum of the enabling probabilities of the active output transitions\" type: Real P10.enableOut.posTE:DISCRETE(fixed = true protected = true ) \"possible enabled transition\" type: Integer P10.enableOut.k:DISCRETE(fixed = true protected = true ) \"iteration index\" type: Integer P10.enableOut.nTAout:DISCRETE(fixed = true protected = true ) \"number of active output transitions\" type: Integer P10.enableOut.nremTAout:DISCRETE(fixed = true protected = true ) \"number of remaining active output transitions\" type: Integer P10.enableOut.arcWeightSum:DISCRETE(fixed = true protected = true ) \"arc weight sum\" type: Real P8.enableOut.benefitLimit:DISCRETE(fixed = true protected = true ) \"best valid benefit\" type: Real P8.enableOut.valid:DISCRETE(fixed = true protected = true ) \"valid solution\" type: Boolean P8.enableOut.benefitMax:DISCRETE(fixed = true protected = true ) \"theoretical benefit\" type: Real P8.enableOut.Index:DISCRETE(fixed = true protected = true ) \"priority Index\" type: Integer P8.enableOut.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P8.enableOut.sumEnablingProbTAout:DISCRETE(fixed = true protected = true ) \"sum of the enabling probabilities of the active output transitions\" type: Real P8.enableOut.posTE:DISCRETE(fixed = true protected = true ) \"possible enabled transition\" type: Integer P8.enableOut.k:DISCRETE(fixed = true protected = true ) \"iteration index\" type: Integer P8.enableOut.nTAout:DISCRETE(fixed = true protected = true ) \"number of active output transitions\" type: Integer P8.enableOut.nremTAout:DISCRETE(fixed = true protected = true ) \"number of remaining active output transitions\" type: Integer P6.enableOut.benefitLimit:DISCRETE(fixed = true protected = true ) \"best valid benefit\" type: Real P6.enableOut.valid:DISCRETE(fixed = true protected = true ) \"valid solution\" type: Boolean P6.enableOut.benefitMax:DISCRETE(fixed = true protected = true ) \"theoretical benefit\" type: Real P6.enableOut.Index:DISCRETE(fixed = true protected = true ) \"priority Index\" type: Integer P6.enableOut.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P6.enableOut.sumEnablingProbTAout:DISCRETE(fixed = true protected = true ) \"sum of the enabling probabilities of the active output transitions\" type: Real P6.enableOut.posTE:DISCRETE(fixed = true protected = true ) \"possible enabled transition\" type: Integer P6.enableOut.k:DISCRETE(fixed = true protected = true ) \"iteration index\" type: Integer P6.enableOut.nTAout:DISCRETE(fixed = true protected = true ) \"number of active output transitions\" type: Integer P6.enableOut.nremTAout:DISCRETE(fixed = true protected = true ) \"number of remaining active output transitions\" type: Integer P4.enableOut.benefitLimit:DISCRETE(fixed = true protected = true ) \"best valid benefit\" type: Real P4.enableOut.valid:DISCRETE(fixed = true protected = true ) \"valid solution\" type: Boolean P4.enableOut.benefitMax:DISCRETE(fixed = true protected = true ) \"theoretical benefit\" type: Real P4.enableOut.Index:DISCRETE(fixed = true protected = true ) \"priority Index\" type: Integer P4.enableOut.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P4.enableOut.sumEnablingProbTAout:DISCRETE(fixed = true protected = true ) \"sum of the enabling probabilities of the active output transitions\" type: Real P4.enableOut.posTE:DISCRETE(fixed = true protected = true ) \"possible enabled transition\" type: Integer P4.enableOut.k:DISCRETE(fixed = true protected = true ) \"iteration index\" type: Integer P4.enableOut.nTAout:DISCRETE(fixed = true protected = true ) \"number of active output transitions\" type: Integer P4.enableOut.nremTAout:DISCRETE(fixed = true protected = true ) \"number of remaining active output transitions\" type: Integer P2.enableOut.benefitLimit:DISCRETE(fixed = true protected = true ) \"best valid benefit\" type: Real P2.enableOut.valid:DISCRETE(fixed = true protected = true ) \"valid solution\" type: Boolean P2.enableOut.benefitMax:DISCRETE(fixed = true protected = true ) \"theoretical benefit\" type: Real P2.enableOut.Index:DISCRETE(fixed = true protected = true ) \"priority Index\" type: Integer P2.enableOut.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P2.enableOut.sumEnablingProbTAout:DISCRETE(fixed = true protected = true ) \"sum of the enabling probabilities of the active output transitions\" type: Real P2.enableOut.posTE:DISCRETE(fixed = true protected = true ) \"possible enabled transition\" type: Integer P2.enableOut.k:DISCRETE(fixed = true protected = true ) \"iteration index\" type: Integer P2.enableOut.nTAout:DISCRETE(fixed = true protected = true ) \"number of active output transitions\" type: Integer P2.enableOut.nremTAout:DISCRETE(fixed = true protected = true ) \"number of remaining active output transitions\" type: Integer T6.firingTime:DISCRETE(fixed = true protected = true ) \"next putative firing time\" type: Real T4.firingTime:DISCRETE(fixed = true protected = true ) \"next putative firing time\" type: Real T3.firingTimeOut:DISCRETE(fixed = true protected = true ) \"next putative firing time\" type: Real T3.firingTimeIn:DISCRETE(fixed = true protected = true ) \"next putative firing time\" type: Real T2.firingTime:DISCRETE(fixed = true protected = true ) \"next putative firing time\" type: Real T1.firingTime:DISCRETE(fixed = true protected = true ) \"next putative firing time\" type: Real Notification: Model statistics after passing the back-end for initialization: * Number of independent subsystems: 513 * Number of states: 0 () * Number of discrete variables: 1268 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nCondition16,$whenCondition15,$whenCondition14,$whenCondition13,$whenCondition12,$whenCondition11,$whenCondition10,$whenCondition9,$whenCondition8,$whenCondition7,$whenCondition6,$whenCondition23,$whenCondition24,$whenCondition25,$whenCondition26,$whenCondition27,$whenCondition28,$whenCondition29,$whenCondition30,$whenCondition31,$whenCondition32,$whenCondition33,$whenCondition34,P8.inTransition[1].emptied,P7.outTransition[1].fed,P7.inTransition[1].emptied,P6.inTransition[1].emptied,P5.outTransition[1].fed,P5.inTransition[1].emptied,P4.inTransition[1].emptied,P3.outTransition[1].fed,P3.inTransition[1].emptied,P2.inTransition[1].emptied,P1.outTransition[1].fed,P1.inTransition[1].emptied) * Number of discrete states: 0 () * Number of clocked states: 0 () * Top-level inputs: 0 Notification: Strong component statistics for initialization (1358): * Single equations (assignments): 1250 * Array equations: 6 * Algorithm blocks: 101 * Record equations: 0 * When equations: 0 * If-equations: 0 * Equation systems (not torn): 0 * Torn equation systems: 1 * Mixed (continuous/discrete) equation systems: 0 Notification: Torn system details for strict tearing set: * Linear torn systems (#iteration vars, #inner vars, density): 0 systems * Non-linear torn systems (#iteration vars, #inner vars): 1 system {(1,6)} Notification: Performance of prepare postOptimizeDAE: time 0.03306/1.596, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt lateInlineFunction (simulation): time 0.01144/1.607, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt wrapFunctionCalls (simulation): time 0.152/1.76, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt inlineArrayEqn (simulation): time 0.0002386/1.76, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt constantLinearSystem (simulation): time 3.014e-05/1.76, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt simplifysemiLinear (simulation): time 8.51e-05/1.76, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt removeSimpleEquations (simulation): time 0.2138/1.974, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt simplifyComplexFunction (simulation): time 0.1427/2.116, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt solveSimpleEquations (simulation): time 0.002509/2.119, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt tearingSystem (simulation): time 0.0008365/2.12, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt inputDerivativesUsed (simulation): time 0.007025/2.127, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt calculateStrongComponentJacobians (simulation): time 0.001972/2.129, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt calculateStateSetsJacobians (simulation): time 9.748e-06/2.129, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt symbolicJacobian (simulation): time 0.2247/2.354, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt removeConstants (simulation): time 0.00325/2.357, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt simplifyTimeIndepFuncCalls (simulation): time 0.009651/2.366, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt simplifyAllExpressions (simulation): time 0.01071/2.377, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt findZeroCrossings (simulation): time 0.0172/2.394, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt collapseArrayExpressions (simulation): time 0.00607/2.4, allocations: 0 / 0, free: 0 / 0 Notification: Performance of sorting global known variables: time 0.006743/2.407, allocations: 0 / 0, free: 0 / 0 Notification: Performance of sort global known variables: time 0.000172/2.407, allocations: 0 / 0, free: 0 / 0 Notification: Performance of remove unused functions: time 0.02659/2.434, allocations: 0 / 0, free: 0 / 0 Notification: Model statistics after passing the back-end for simulation: * Number of independent subsystems: 6 * Number of states: 2 (P9.t_,P10.t_) * Number of discrete variables: 692 ($whenCondition1,P2.activeConOut.anychange,P2.delayPassedOut.anytrue,P2.delayPassedOut.numtrue,P2.enableOut.state128[1],P2.enableOut.state128[2],P2.enableOut.state128[3],P2.enableOut.state128[4],P2.enableOut.arcWeightSum,P2.enableOut.nremTAout,P2.enableOut.nTAout,P2.enableOut.k,P2.enableOut.posTE,P2.enableOut.randNum,P2.enableOut.sumEnablingProbTAout,P2.enableOut.endWhile,P2.enableOut.Index,P2.enableOut.benefitMax,P2.enableOut.valid,P2.enableOut.benefitLimit,$whenCondition2,P4.activeConOut.anychange,P4.delayPassedOut.anytrue,P4.delayPassedOut.numtrue,P4.enableOut.state128[1],P4.enableOut.state128[2],P4.enableOut.state128[3],P4.enableOut.state128[4],P4.enableOut.arcWeightSum,P4.enableOut.nremTAout,P4.enableOut.nTAout,P4.enableOut.k,P4.enableOut.posTE,P4.enableOut.randNum,P4.enableOut.sumEnablingProbTAout,P4.enableOut.endWhile,P4.enableOut.Index,P4.enableOut.benefitMax,P4.enableOut.valid,P4.enableOut.benefitLimit,$whenCondition3,P6.activeConOut.anychange,P6.delayPassedOut.anytrue,P6.delayPassedOut.numtrue,P6.enableOut.state128[1],P6.enableOut.state128[2],P6.enableOut.state128[3],P6.enableOut.state128[4],P6.enableOut.arcWeightSum,P6.enableOut.nremTAout,P6.enableOut.nTAout,P6.enableOut.k,P6.enableOut.posTE,P6.enableOut.randNum,P6.enableOut.sumEnablingProbTAout,P6.enableOut.endWhile,P6.enableOut.Index,P6.enableOut.benefitMax,P6.enableOut.valid,P6.enableOut.benefitLimit,$whenCondition4,P8.activeConOut.anychange,P8.delayPassedOut.anytrue,P8.delayPassedOut.numtrue,P8.enableOut.state128[1],P8.enableOut.state128[2],P8.enableOut.state128[3],P8.enableOut.state128[4],P8.enableOut.arcWeightSum,P8.enableOut.nremTAout,P8.enableOut.nTAout,P8.enableOut.k,P8.enableOut.posTE,P8.enableOut.randNum,P8.enableOut.sumEnablingProbTAout,P8.enableOut.endWhile,P8.enableOut.Index,P8.enableOut.benefitMax,P8.enableOut.valid,P8.enableOut.benefitLimit,$whenCondition5,P10.enableOut.state128[1],P10.enableOut.state128[2],P10.enableOut.state128[3],P10.enableOut.state128[4],P10.enableOut.arcWeightSum,P10.enableOut.nremTAout,P10.enableOut.nTAout,P10.enableOut.k,P10.enableOut.posTE,P10.enableOut.randNum,P10.enableOut.sumEnablingProbTAout,P10.enableOut.endWhile,P10.enableOut.Index,P10.delayPassedOut.anytrue,P10.delayPassedOut.numtrue,P9.fireIn[1],T1.active,T2.active,T3.activeIn,T3.activeOut,T6.active,P10.disMarksInOut,$cse2[1],$whenCondition60,$whenCondition59,$whenCondition57,$whenCondition56,$whenCondition58,$whenCondition54,$whenCondition53,$whenCondition55,$whenCondition51,$whenCondition50,$whenCondition52,$whenCondition48,$whenCondition47,$whenCondition49,$whenCondition45,$whenCondition44,$whenCondition46,$whenCondition42,$whenCondition41,$whenCondition43,$whenCondition39,$whenCondition38,$whenCondition40,$whenCondition36,$whenCondition35,$whenCondition37,$whenCondition34,$whenCondition33,$whenCondition32,$whenCondition31,$whenCondition30,$whenCondition29,$whenCondition28,$whenCondition27,$whenCondition26,$whenCondition25,$whenCondition24,$whenCondition23,$whenCondition6,$whenCondition7,$whenCondition8,$whenCondition9,$whenCondition10,$whenCondition11,$whenCondition12,$whenCondition13,$whenCondition14,$whenCondition15,$whenCondition16,$whenCondition17,$whenCondition18,$whenCondition19,$whenCondition20,$whenCondition21,$whenCondition22,P1.t,P1.outTransition[1].tokenInOut,P1.tokeninout,P1.activeOut[1],P1.activeConOut.vec[1],P1.activeConOut.anychange,P1.delayPassedOut.vec[1],P1.delayPassedOut.anytrue,P1.delayPassedOut.numtrue,P1.delayPassedIn.vec[1],P1.delayPassedIn.anytrue,P1.delayPassedIn.numtrue,P1.firingSumIn.fire[1],P1.firingSumIn.arcWeight[1],P1.firingSumIn.firingSum,P1.firingSumOut.fire[1],P1.firingSumOut.arcWeight[1],P1.firingSumOut.firingSum,P1.enableOut.TAout[1],P1.enableOut.TEout_[1],P1.enableOut.state128[1],P1.enableOut.state128[2],P1.enableOut.state128[3],P1.enableOut.state128[4],P1.enableOut.TEout[1],P1.enableOut.remTAout[1],P1.enableOut.cumEnablingProb[1],P1.enableOut.arcWeightSum,P1.enableOut.nremTAout,P1.enableOut.nTAout,P1.enableOut.k,P1.enableOut.posTE,P1.enableOut.randNum,P1.enableOut.sumEnablingProbTAout,P1.enableOut.endWhile,P1.enableOut.Index,P1.enableOut.benefitMax,P1.enableOut.valid,P1.enableOut.benefitLimit,P1.enableIn.TAein[1],P1.enableIn.active[1],P1.enableIn.TEin_[1],P1.enableIn.state128[1],P1.enableIn.state128[2],P1.enableIn.state128[3],P1.enableIn.state128[4],P1.enableIn.TEin[1],P1.enableIn.remTAin[1],P1.enableIn.cumEnablingProb[1],P1.enableIn.arcWeightSum,P1.enableIn.nremTAin,P1.enableIn.nTAin,P1.enableIn.k,P1.enableIn.posTE,P1.enableIn.randNum,P1.enableIn.sumEnablingProbTAin,P1.enableIn.endWhile,P1.enableIn.Index,P1.enableIn.benefitMax,P1.enableIn.valid,P1.enableIn.benefitLimit,P2.t,P2.tokeninout,P2.delayPassedIn.vec[1],P2.delayPassedIn.anytrue,P2.delayPassedIn.numtrue,P2.firingSumIn.fire[1],P2.firingSumIn.arcWeight[1],P2.firingSumIn.firingSum,P2.firingSumOut.firingSum,P2.enableIn.TAein[1],P2.enableIn.active[1],P2.enableIn.TEin_[1],P2.enableIn.state128[1],P2.enableIn.state128[2],P2.enableIn.state128[3],P2.enableIn.state128[4],P2.enableIn.TEin[1],P2.enableIn.remTAin[1],P2.enableIn.cumEnablingProb[1],P2.enableIn.arcWeightSum,P2.enableIn.nremTAin,P2.enableIn.nTAin,P2.enableIn.k,P2.enableIn.posTE,P2.enableIn.randNum,P2.enableIn.sumEnablingProbTAin,P2.enableIn.endWhile,P2.enableIn.Index,P2.enableIn.benefitMax,P2.enableIn.valid,P2.enableIn.benefitLimit,P3.t,P3.outTransition[1].tokenInOut,P3.tokeninout,P3.activeOut[1],P3.activeConOut.vec[1],P3.activeConOut.anychange,P3.delayPassedOut.vec[1],P3.delayPassedOut.anytrue,P3.delayPassedOut.numtrue,P3.delayPassedIn.vec[1],P3.delayPassedIn.anytrue,P3.delayPassedIn.numtrue,P3.firingSumIn.fire[1],P3.firingSumIn.arcWeight[1],P3.firingSumIn.firingSum,P3.firingSumOut.fire[1],P3.firingSumOut.arcWeight[1],P3.firingSumOut.firingSum,P3.enableOut.TAout[1],P3.enableOut.TEout_[1],P3.enableOut.state128[1],P3.enableOut.state128[2],P3.enableOut.state128[3],P3.enableOut.state128[4],P3.enableOut.TEout[1],P3.enableOut.remTAout[1],P3.enableOut.cumEnablingProb[1],P3.enableOut.arcWeightSum,P3.enableOut.nremTAout,P3.enableOut.nTAout,P3.enableOut.k,P3.enableOut.posTE,P3.enableOut.randNum,P3.enableOut.sumEnablingProbTAout,P3.enableOut.endWhile,P3.enableOut.Index,P3.enableOut.benefitMax,P3.enableOut.valid,P3.enableOut.benefitLimit,P3.enableIn.TAein[1],P3.enableIn.active[1],P3.enableIn.TEin_[1],P3.enableIn.state128[1],P3.enableIn.state128[2],P3.enableIn.state128[3],P3.enableIn.state128[4],P3.enableIn.TEin[1],P3.enableIn.remTAin[1],P3.enableIn.cumEnablingProb[1],P3.enableIn.arcWeightSum,P3.enableIn.nremTAin,P3.enableIn.nTAin,P3.enableIn.k,P3.enableIn.posTE,P3.enableIn.randNum,P3.enableIn.sumEnablingProbTAin,P3.enableIn.endWhile,P3.enableIn.Index,P3.enableIn.benefitMax,P3.enableIn.valid,P3.enableIn.benefitLimit,P4.t,P4.tokeninout,P4.delayPassedIn.vec[1],P4.delayPassedIn.anytrue,P4.delayPassedIn.numtrue,P4.firingSumIn.fire[1],P4.firingSumIn.arcWeight[1],P4.firingSumIn.firingSum,P4.firingSumOut.firingSum,P4.enableIn.TAein[1],P4.enableIn.active[1],P4.enableIn.TEin_[1],P4.enableIn.state128[1],P4.enableIn.state128[2],P4.enableIn.state128[3],P4.enableIn.state128[4],P4.enableIn.TEin[1],P4.enableIn.remTAin[1],P4.enableIn.cumEnablingProb[1],P4.enableIn.arcWeightSum,P4.enableIn.nremTAin,P4.enableIn.nTAin,P4.enableIn.k,P4.enableIn.posTE,P4.enableIn.randNum,P4.enableIn.sumEnablingProbTAin,P4.enableIn.endWhile,P4.enableIn.Index,P4.enableIn.benefitMax,P4.enableIn.valid,P4.enableIn.benefitLimit,P5.t,P5.outTransition[1].tokenInOut,P5.tokeninout,P5.activeOut[1],P5.activeConOut.vec[1],P5.activeConOut.anychange,P5.delayPassedOut.vec[1],P5.delayPassedOut.anytrue,P5.delayPassedOut.numtrue,P5.delayPassedIn.vec[1],P5.delayPassedIn.anytrue,P5.delayPassedIn.numtrue,P5.firingSumIn.fire[1],P5.firingSumIn.arcWeight[1],P5.firingSumIn.firingSum,P5.firingSumOut.fire[1],P5.firingSumOut.arcWeight[1],P5.firingSumOut.firingSum,P5.enableOut.TAout[1],P5.enableOut.TEout_[1],P5.enableOut.state128[1],P5.enableOut.state128[2],P5.enableOut.state128[3],P5.enableOut.state128[4],P5.enableOut.TEout[1],P5.enableOut.remTAout[1],P5.enableOut.cumEnablingProb[1],P5.enableOut.arcWeightSum,P5.enableOut.nremTAout,P5.enableOut.nTAout,P5.enableOut.k,P5.enableOut.posTE,P5.enableOut.randNum,P5.enableOut.sumEnablingProbTAout,P5.enableOut.endWhile,P5.enableOut.Index,P5.enableOut.benefitMax,P5.enableOut.valid,P5.enableOut.benefitLimit,P5.enableIn.TAein[1],P5.enableIn.active[1],P5.enableIn.TEin_[1],P5.enableIn.state128[1],P5.enableIn.state128[2],P5.enableIn.state128[3],P5.enableIn.state128[4],P5.enableIn.TEin[1],P5.enableIn.remTAin[1],P5.enableIn.cumEnablingProb[1],P5.enableIn.arcWeightSum,P5.enableIn.nremTAin,P5.enableIn.nTAin,P5.enableIn.k,P5.enableIn.posTE,P5.enableIn.randNum,P5.enableIn.sumEnablingProbTAin,P5.enableIn.endWhile,P5.enableIn.Index,P5.enableIn.benefitMax,P5.enableIn.valid,P5.enableIn.benefitLimit,P6.t,P6.tokeninout,P6.delayPassedIn.vec[1],P6.delayPassedIn.anytrue,P6.delayPassedIn.numtrue,P6.firingSumIn.fire[1],P6.firingSumIn.arcWeight[1],P6.firingSumIn.firingSum,P6.firingSumOut.firingSum,P6.enableIn.TAein[1],P6.enableIn.active[1],P6.enableIn.TEin_[1],P6.enableIn.state128[1],P6.enableIn.state128[2],P6.enableIn.state128[3],P6.enableIn.state128[4],P6.enableIn.TEin[1],P6.enableIn.remTAin[1],P6.enableIn.cumEnablingProb[1],P6.enableIn.arcWeightSum,P6.enableIn.nremTAin,P6.enableIn.nTAin,P6.enableIn.k,P6.enableIn.posTE,P6.enableIn.randNum,P6.enableIn.sumEnablingProbTAin,P6.enableIn.endWhile,P6.enableIn.Index,P6.enableIn.benefitMax,P6.enableIn.valid,P6.enableIn.benefitLimit,P7.t,P7.outTransition[1].tokenInOut,P7.tokeninout,P7.activeOut[1],P7.activeConOut.vec[1],P7.activeConOut.anychange,P7.delayPassedOut.vec[1],P7.delayPassedOut.anytrue,P7.delayPassedOut.numtrue,P7.delayPassedIn.vec[1],P7.delayPassedIn.anytrue,P7.delayPassedIn.numtrue,P7.firingSumIn.fire[1],P7.firingSumIn.arcWeight[1],P7.firingSumIn.firingSum,P7.firingSumOut.fire[1],P7.firingSumOut.arcWeight[1],P7.firingSumOut.firingSum,P7.enableOut.TAout[1],P7.enableOut.TEout_[1],P7.enableOut.state128[1],P7.enableOut.state128[2],P7.enableOut.state128[3],P7.enableOut.state128[4],P7.enableOut.TEout[1],P7.enableOut.remTAout[1],P7.enableOut.cumEnablingProb[1],P7.enableOut.arcWeightSum,P7.enableOut.nremTAout,P7.enableOut.nTAout,P7.enableOut.k,P7.enableOut.posTE,P7.enableOut.randNum,P7.enableOut.sumEnablingProbTAout,P7.enableOut.endWhile,P7.enableOut.Index,P7.enableOut.benefitMax,P7.enableOut.valid,P7.enableOut.benefitLimit,P7.enableIn.TAein[1],P7.enableIn.active[1],P7.enableIn.TEin_[1],P7.enableIn.state128[1],P7.enableIn.state128[2],P7.enableIn.state128[3],P7.enableIn.state128[4],P7.enableIn.TEin[1],P7.enableIn.remTAin[1],P7.enableIn.cumEnablingProb[1],P7.enableIn.arcWeightSum,P7.enableIn.nremTAin,P7.enableIn.nTAin,P7.enableIn.k,P7.enableIn.posTE,P7.enableIn.randNum,P7.enableIn.sumEnablingProbTAin,P7.enableIn.endWhile,P7.enableIn.Index,P7.enableIn.benefitMax,P7.enableIn.valid,P7.enableIn.benefitLimit,P8.t,P8.tokeninout,P8.delayPassedIn.vec[1],P8.delayPassedIn.anytrue,P8.delayPassedIn.numtrue,P8.firingSumIn.fire[1],P8.firingSumIn.arcWeight[1],P8.firingSumIn.firingSum,P8.firingSumOut.firingSum,P8.enableIn.TAein[1],P8.enableIn.active[1],P8.enableIn.TEin_[1],P8.enableIn.state128[1],P8.enableIn.state128[2],P8.enableIn.state128[3],P8.enableIn.state128[4],P8.enableIn.TEin[1],P8.enableIn.remTAin[1],P8.enableIn.cumEnablingProb[1],P8.enableIn.arcWeightSum,P8.enableIn.nremTAin,P8.enableIn.nTAin,P8.enableIn.k,P8.enableIn.posTE,P8.enableIn.randNum,P8.enableIn.sumEnablingProbTAin,P8.enableIn.endWhile,P8.enableIn.Index,P8.enableIn.benefitMax,P8.enableIn.valid,P8.enableIn.benefitLimit,T1.outPlaces[1].enabledByInPlaces,T1.firingTime,T1.fireTime,T1.delayPassed,T1.ani,T1.activation.tIntIn[1],T1.activation.tIntOut[1],T1.activation.arcWeightIntIn[1],T1.activation.arcWeightIntOut[1],T1.activation.minTokensInt[1],T1.activation.maxTokensInt[1],T1.activation.active,T2.outPlaces[1].enabledByInPlaces,T2.firingTime,T2.fireTime,T2.eventPassed,T2.ani,T2.eventIndex,T2.activation.tIntIn[1],T2.activation.tIntOut[1],T2.activation.arcWeightIntIn[1],T2.activation.arcWeightIntOut[1],T2.activation.minTokensInt[1],T2.activation.maxTokensInt[1],T2.activation.active,T3.fire,T3.firingTimeIn,T3.firingTimeOut,T3.fireTime,T3.durationPassedIn,T3.durationPassedOut,T3.ani,T3.prefire,T3.activationIn.tIntIn[1],T3.activationIn.arcWeightIntIn[1],T3.activationIn.minTokensInt[1],T3.activationIn.active,T3.activationOut.tIntOut[1],T3.activationOut.arcWeightIntOut[1],T3.activationOut.maxTokensInt[1],T3.activationOut.active,T4.outPlaces[1].enabledByInPlaces,T4.firingTime,T4.fireTime,T4.ani,T4.activation.tIntIn[1],T4.activation.tIntOut[1],T4.activation.arcWeightIntIn[1],T4.activation.arcWeightIntOut[1],T4.activation.minTokensInt[1],T4.activation.maxTokensInt[1],T4.activation.active,T6.firingTime,T6.fireTime,T6.eventPassed,T6.ani,T6.eventIndex,T6.activation.tIntOut[1],T6.activation.tIntOut[2],T6.activation.tIntOut[3],T6.activation.tIntOut[4],T6.activation.arcWeightIntOut[1],T6.activation.arcWeightIntOut[2],T6.activation.arcWeightIntOut[3],T6.activation.arcWeightIntOut[4],T6.activation.maxTokensInt[1],T6.activation.maxTokensInt[2],T6.activation.maxTokensInt[3],T6.activation.maxTokensInt[4],T6.activation.active,P9.outTransition[1].tokenInOut,P9.disMarksInOut,P9.fireOut[1],P9.enableIn.TAein[1],P9.enableIn.active[1],P9.enableIn.TEin_[1],P9.enableIn.state128[1],P9.enableIn.state128[2],P9.enableIn.state128[3],P9.enableIn.state128[4],P9.enableIn.TEin[1],P9.enableIn.disTAin[1],P9.enableIn.remTAin[1],P9.enableIn.cumEnablingProb[1],P9.enableIn.arcWeightSum,P9.enableIn.nremTAin,P9.enableIn.nTAin,P9.enableIn.k,P9.enableIn.posTE,P9.enableIn.randNum,P9.enableIn.sumEnablingProbTAin,P9.enableIn.endWhile,P9.enableIn.Index,P9.enableOut.TAout[1],P9.enableOut.TEout_[1],P9.enableOut.state128[1],P9.enableOut.state128[2],P9.enableOut.state128[3],P9.enableOut.state128[4],P9.enableOut.TEout[1],P9.enableOut.disTAout[1],P9.enableOut.remTAout[1],P9.enableOut.cumEnablingProb[1],P9.enableOut.arcWeightSum,P9.enableOut.nremTAout,P9.enableOut.nTAout,P9.enableOut.k,P9.enableOut.posTE,P9.enableOut.randNum,P9.enableOut.sumEnablingProbTAout,P9.enableOut.endWhile,P9.enableOut.Index,P9.delayPassedOut.anytrue,P9.delayPassedOut.numtrue,P9.delayPassedIn.vec[1],P9.delayPassedIn.anytrue,P9.delayPassedIn.numtrue,P9.disMarksOut.anytrue,P9.disMarksOut.numtrue,P9.disMarksIn.vec[1],P9.disMarksIn.anytrue,P9.disMarksIn.numtrue,P9.feeding.anytrue,P9.feeding.numtrue,P9.emptying.vec[1],P9.emptying.anytrue,P9.emptying.numtrue,P10.fireIn[1],P10.enableIn.active[1],P10.enableIn.TEin_[1],P10.enableIn.state128[1],P10.enableIn.state128[2],P10.enableIn.state128[3],P10.enableIn.state128[4],P10.enableIn.TEin[1],P10.enableIn.disTAin[1],P10.enableIn.remTAin[1],P10.enableIn.cumEnablingProb[1],P10.enableIn.arcWeightSum,P10.enableIn.nremTAin,P10.enableIn.nTAin,P10.enableIn.k,P10.enableIn.posTE,P10.enableIn.randNum,P10.enableIn.sumEnablingProbTAin,P10.enableIn.endWhile,P10.enableIn.Index,P10.delayPassedIn.anytrue,P10.delayPassedIn.numtrue,P10.disMarksOut.anytrue,P10.disMarksOut.numtrue,P10.disMarksIn.anytrue,P10.disMarksIn.numtrue,P10.feeding.vec[1],P10.feeding.anytrue,P10.feeding.numtrue,P10.emptying.anytrue,P10.emptying.numtrue,T5.activation.fed[1],T5.activation.emptied[1],T5.activation.active,T5.activation.weaklyInputActiveVec[1],T5.activation.weaklyOutputActiveVec[1],T5.activation.NoTokens,T5.fire_) * Number of discrete states: 516 (P1.firingSumOut.firingSum,P1.firingSumIn.firingSum,P2.firingSumOut.firingSum,P2.firingSumIn.firingSum,P3.firingSumOut.firingSum,P3.firingSumIn.firingSum,P4.firingSumOut.firingSum,P4.firingSumIn.firingSum,P5.firingSumOut.firingSum,P5.firingSumIn.firingSum,P6.firingSumOut.firingSum,P6.firingSumIn.firingSum,P7.firingSumOut.firingSum,P7.firingSumIn.firingSum,P8.firingSumOut.firingSum,P8.firingSumIn.firingSum,P9.disMarksInOut,P7.tokeninout,P5.tokeninout,P3.tokeninout,P1.tokeninout,P10.fireIn[1],P10.disMarksOut.anytrue,P10.disMarksIn.anytrue,P9.fireOut[1],P9.disMarksOut.anytrue,P9.disMarksIn.anytrue,T3.fire,P8.t,P7.t,P7.activeOut[1],P6.t,P5.t,P5.activeOut[1],P4.t,P3.t,P3.activeOut[1],P2.t,P1.t,P1.activeOut[1],P10.emptying.numtrue,P10.emptying.anytrue,P10.feeding.numtrue,P10.feeding.anytrue,P10.disMarksIn.numtrue,P10.disMarksOut.numtrue,P10.delayPassedIn.numtrue,P10.delayPassedIn.anytrue,P9.emptying.numtrue,P9.emptying.anytrue,P9.feeding.numtrue,P9.feeding.anytrue,T5.activation.weaklyOutputActiveVec[1],T5.activation.weaklyInputActiveVec[1],T5.activation.active,T5.activation.NoTokens,P10.enableIn.TEin_[1],P10.enableIn.posTE,P10.enableIn.k,P10.enableIn.endWhile,P10.enableIn.state128[4],P10.enableIn.state128[3],P10.enableIn.state128[2],P10.enableIn.state128[1],P10.enableIn.randNum,P10.enableIn.cumEnablingProb[1],P10.enableIn.sumEnablingProbTAin,P10.enableIn.nTAin,P10.enableIn.nremTAin,P10.enableIn.remTAin[1],P10.enableIn.Index,P10.enableIn.arcWeightSum,P10.enableIn.disTAin[1],$whenCondition22,P10.enableIn.TEin[1],P9.disMarksOut.numtrue,P9.delayPassedOut.numtrue,P9.delayPassedOut.anytrue,P9.enableOut.TEout_[1],P9.enableOut.posTE,P9.enableOut.k,P9.enableOut.endWhile,P9.enableOut.state128[4],P9.enableOut.state128[3],P9.enableOut.state128[2],P9.enableOut.state128[1],P9.enableOut.randNum,P9.enableOut.cumEnablingProb[1],P9.enableOut.sumEnablingProbTAout,P9.enableOut.nTAout,P9.enableOut.nremTAout,P9.enableOut.remTAout[1],P9.enableOut.Index,P9.enableOut.arcWeightSum,P9.enableOut.disTAout[1],$whenCondition21,P9.enableOut.TEout[1],T6.eventIndex,$whenCondition19,T6.activation.active,T6.eventPassed,P9.delayPassedIn.numtrue,P9.delayPassedIn.anytrue,P9.enableIn.TEin_[1],P9.enableIn.posTE,P9.enableIn.k,P9.enableIn.endWhile,P9.enableIn.state128[4],P9.enableIn.state128[3],P9.enableIn.state128[2],P9.enableIn.state128[1],P9.enableIn.randNum,P9.enableIn.cumEnablingProb[1],P9.enableIn.sumEnablingProbTAin,P9.enableIn.nTAin,P9.enableIn.nremTAin,P9.enableIn.remTAin[1],P9.enableIn.Index,P9.enableIn.arcWeightSum,P9.enableIn.disTAin[1],$whenCondition20,P9.enableIn.TEin[1],T4.activation.active,T3.activationOut.active,T3.durationPassedOut,T3.activationIn.active,T3.durationPassedIn,T2.eventIndex,$whenCondition18,T2.activation.active,T2.eventPassed,T1.activation.active,T1.delayPassed,P8.delayPassedIn.numtrue,P8.delayPassedIn.anytrue,P7.delayPassedIn.numtrue,P7.delayPassedIn.anytrue,P7.enableIn.TEin_[1],P7.enableIn.valid,P7.enableIn.benefitLimit,P7.enableIn.benefitMax,P7.enableIn.posTE,P7.enableIn.k,P7.enableIn.endWhile,P7.enableIn.state128[4],P7.enableIn.state128[3],P7.enableIn.state128[2],P7.enableIn.state128[1],P7.enableIn.randNum,P7.enableIn.cumEnablingProb[1],P7.enableIn.sumEnablingProbTAin,P7.enableIn.nTAin,P7.enableIn.nremTAin,P7.enableIn.remTAin[1],P7.enableIn.Index,$whenCondition16,P7.enableIn.arcWeightSum,P7.enableIn.TEin[1],P7.delayPassedOut.numtrue,P7.delayPassedOut.anytrue,P7.activeConOut.anychange,i,P7.activeConOut.vec[i],P7.enableOut.TEout_[1],P7.enableOut.valid,P7.enableOut.benefitLimit,P7.enableOut.benefitMax,P7.enableOut.posTE,P7.enableOut.k,P7.enableOut.endWhile,P7.enableOut.state128[4],P7.enableOut.state128[3],P7.enableOut.state128[2],P7.enableOut.state128[1],P7.enableOut.randNum,P7.enableOut.cumEnablingProb[1],P7.enableOut.sumEnablingProbTAout,P7.enableOut.nTAout,P7.enableOut.nremTAout,P7.enableOut.remTAout[1],P7.enableOut.Index,$whenCondition15,P7.enableOut.arcWeightSum,P7.enableOut.TEout[1],P8.enableIn.TEin_[1],P8.enableIn.valid,P8.enableIn.benefitLimit,P8.enableIn.benefitMax,P8.enableIn.posTE,P8.enableIn.k,P8.enableIn.endWhile,P8.enableIn.state128[4],P8.enableIn.state128[3],P8.enableIn.state128[2],P8.enableIn.state128[1],P8.enableIn.randNum,P8.enableIn.cumEnablingProb[1],P8.enableIn.sumEnablingProbTAin,P8.enableIn.nTAin,P8.enableIn.nremTAin,P8.enableIn.remTAin[1],P8.enableIn.Index,$whenCondition17,P8.enableIn.arcWeightSum,P8.enableIn.TEin[1],P6.delayPassedIn.numtrue,P6.delayPassedIn.anytrue,P6.enableIn.TEin_[1],P6.enableIn.valid,P6.enableIn.benefitLimit,P6.enableIn.benefitMax,P6.enableIn.posTE,P6.enableIn.k,P6.enableIn.endWhile,P6.enableIn.state128[4],P6.enableIn.state128[3],P6.enableIn.state128[2],P6.enableIn.state128[1],P6.enableIn.randNum,P6.enableIn.cumEnablingProb[1],P6.enableIn.sumEnablingProbTAin,P6.enableIn.nTAin,P6.enableIn.nremTAin,P6.enableIn.remTAin[1],P6.enableIn.Index,$whenCondition14,P6.enableIn.arcWeightSum,P6.enableIn.TEin[1],P5.delayPassedIn.numtrue,P5.delayPassedIn.anytrue,P5.enableIn.TEin_[1],P5.enableIn.valid,P5.enableIn.benefitLimit,P5.enableIn.benefitMax,P5.enableIn.posTE,P5.enableIn.k,P5.enableIn.endWhile,P5.enableIn.state128[4],P5.enableIn.state128[3],P5.enableIn.state128[2],P5.enableIn.state128[1],P5.enableIn.randNum,P5.enableIn.cumEnablingProb[1],P5.enableIn.sumEnablingProbTAin,P5.enableIn.nTAin,P5.enableIn.nremTAin,P5.enableIn.remTAin[1],P5.enableIn.Index,$whenCondition13,P5.enableIn.arcWeightSum,P5.enableIn.TEin[1],P5.delayPassedOut.numtrue,P5.delayPassedOut.anytrue,P5.activeConOut.anychange,P5.activeConOut.vec[i],P5.enableOut.TEout_[1],P5.enableOut.valid,P5.enableOut.benefitLimit,P5.enableOut.benefitMax,P5.enableOut.posTE,P5.enableOut.k,P5.enableOut.endWhile,P5.enableOut.state128[4],P5.enableOut.state128[3],P5.enableOut.state128[2],P5.enableOut.state128[1],P5.enableOut.randNum,P5.enableOut.cumEnablingProb[1],P5.enableOut.sumEnablingProbTAout,P5.enableOut.nTAout,P5.enableOut.nremTAout,P5.enableOut.remTAout[1],P5.enableOut.Index,$whenCondition12,P5.enableOut.arcWeightSum,P5.enableOut.TEout[1],P4.delayPassedIn.numtrue,P4.delayPassedIn.anytrue,P3.delayPassedIn.numtrue,P3.delayPassedIn.anytrue,P3.enableIn.TEin_[1],P3.enableIn.valid,P3.enableIn.benefitLimit,P3.enableIn.benefitMax,P3.enableIn.posTE,P3.enableIn.k,P3.enableIn.endWhile,P3.enableIn.state128[4],P3.enableIn.state128[3],P3.enableIn.state128[2],P3.enableIn.state128[1],P3.enableIn.randNum,P3.enableIn.cumEnablingProb[1],P3.enableIn.sumEnablingProbTAin,P3.enableIn.nTAin,P3.enableIn.nremTAin,P3.enableIn.remTAin[1],P3.enableIn.Index,$whenCondition10,P3.enableIn.arcWeightSum,P3.enableIn.TEin[1],P3.delayPassedOut.numtrue,P3.delayPassedOut.anytrue,P3.activeConOut.anychange,P3.activeConOut.vec[i],P3.enableOut.TEout_[1],P3.enableOut.valid,P3.enableOut.benefitLimit,P3.enableOut.benefitMax,P3.enableOut.posTE,P3.enableOut.k,P3.enableOut.endWhile,P3.enableOut.state128[4],P3.enableOut.state128[3],P3.enableOut.state128[2],P3.enableOut.state128[1],P3.enableOut.randNum,P3.enableOut.cumEnablingProb[1],P3.enableOut.sumEnablingProbTAout,P3.enableOut.nTAout,P3.enableOut.nremTAout,P3.enableOut.remTAout[1],P3.enableOut.Index,$whenCondition9,P3.enableOut.arcWeightSum,P3.enableOut.TEout[1],P4.enableIn.TEin_[1],P4.enableIn.valid,P4.enableIn.benefitLimit,P4.enableIn.benefitMax,P4.enableIn.posTE,P4.enableIn.k,P4.enableIn.endWhile,P4.enableIn.state128[4],P4.enableIn.state128[3],P4.enableIn.state128[2],P4.enableIn.state128[1],P4.enableIn.randNum,P4.enableIn.cumEnablingProb[1],P4.enableIn.sumEnablingProbTAin,P4.enableIn.nTAin,P4.enableIn.nremTAin,P4.enableIn.remTAin[1],P4.enableIn.Index,$whenCondition11,P4.enableIn.arcWeightSum,P4.enableIn.TEin[1],P2.delayPassedIn.numtrue,P2.delayPassedIn.anytrue,P1.delayPassedIn.numtrue,P1.delayPassedIn.anytrue,P1.enableIn.TEin_[1],P1.enableIn.valid,P1.enableIn.benefitLimit,P1.enableIn.benefitMax,P1.enableIn.posTE,P1.enableIn.k,P1.enableIn.endWhile,P1.enableIn.state128[4],P1.enableIn.state128[3],P1.enableIn.state128[2],P1.enableIn.state128[1],P1.enableIn.randNum,P1.enableIn.cumEnablingProb[1],P1.enableIn.sumEnablingProbTAin,P1.enableIn.nTAin,P1.enableIn.nremTAin,P1.enableIn.remTAin[1],P1.enableIn.Index,$whenCondition7,P1.enableIn.arcWeightSum,P1.enableIn.TEin[1],P9.disMarksIn.numtrue,P1.delayPassedOut.numtrue,P1.delayPassedOut.anytrue,P1.activeConOut.anychange,P1.activeConOut.vec[i],P1.enableOut.TEout_[1],P1.enableOut.valid,P1.enableOut.benefitLimit,P1.enableOut.benefitMax,P1.enableOut.posTE,P1.enableOut.k,P1.enableOut.endWhile,P1.enableOut.state128[4],P1.enableOut.state128[3],P1.enableOut.state128[2],P1.enableOut.state128[1],P1.enableOut.randNum,P1.enableOut.cumEnablingProb[1],P1.enableOut.sumEnablingProbTAout,P1.enableOut.nTAout,P1.enableOut.nremTAout,P1.enableOut.remTAout[1],P1.enableOut.Index,$whenCondition6,P1.enableOut.arcWeightSum,P1.enableOut.TEout[1],P2.enableIn.TEin_[1],P2.enableIn.valid,P2.enableIn.benefitLimit,P2.enableIn.benefitMax,P2.enableIn.posTE,P2.enableIn.k,P2.enableIn.endWhile,P2.enableIn.state128[4],P2.enableIn.state128[3],P2.enableIn.state128[2],P2.enableIn.state128[1],P2.enableIn.randNum,P2.enableIn.cumEnablingProb[1],P2.enableIn.sumEnablingProbTAin,P2.enableIn.nTAin,P2.enableIn.nremTAin,P2.enableIn.remTAin[1],P2.enableIn.Index,$whenCondition8,P2.enableIn.arcWeightSum,P2.enableIn.TEin[1],P9.disMarkChange,P10.delayPassedOut.numtrue,P10.delayPassedOut.anytrue,P10.enableOut.Index,P10.enableOut.endWhile,P10.enableOut.sumEnablingProbTAout,P10.enableOut.state128[4],P10.enableOut.state128[3],P10.enableOut.state128[2],P10.enableOut.state128[1],P10.enableOut.randNum,P10.enableOut.posTE,P10.enableOut.k,P10.enableOut.nTAout,P10.enableOut.nremTAout,P10.enableOut.arcWeightSum,$whenCondition5,P8.enableOut.benefitLimit,P8.enableOut.valid,P8.enableOut.benefitMax,P8.enableOut.Index,P8.enableOut.endWhile,P8.enableOut.sumEnablingProbTAout,P8.enableOut.state128[4],P8.enableOut.state128[3],P8.enableOut.state128[2],P8.enableOut.state128[1],P8.enableOut.randNum,P8.enableOut.posTE,P8.enableOut.k,P8.enableOut.nTAout,P8.enableOut.nremTAout,$whenCondition4,P8.enableOut.arcWeightSum,P8.delayPassedOut.numtrue,P8.delayPassedOut.anytrue,P8.activeConOut.anychange,P6.enableOut.benefitLimit,P6.enableOut.valid,P6.enableOut.benefitMax,P6.enableOut.Index,P6.enableOut.endWhile,P6.enableOut.sumEnablingProbTAout,P6.enableOut.state128[4],P6.enableOut.state128[3],P6.enableOut.state128[2],P6.enableOut.state128[1],P6.enableOut.randNum,P6.enableOut.posTE,P6.enableOut.k,P6.enableOut.nTAout,P6.enableOut.nremTAout,$whenCondition3,P6.enableOut.arcWeightSum,P6.delayPassedOut.numtrue,P6.delayPassedOut.anytrue,P6.activeConOut.anychange,P4.enableOut.benefitLimit,P4.enableOut.valid,P4.enableOut.benefitMax,P4.enableOut.Index,P4.enableOut.endWhile,P4.enableOut.sumEnablingProbTAout,P4.enableOut.state128[4],P4.enableOut.state128[3],P4.enableOut.state128[2],P4.enableOut.state128[1],P4.enableOut.randNum,P4.enableOut.posTE,P4.enableOut.k,P4.enableOut.nTAout,P4.enableOut.nremTAout,$whenCondition2,P4.enableOut.arcWeightSum,P4.delayPassedOut.numtrue,P4.delayPassedOut.anytrue,P4.activeConOut.anychange,P2.enableOut.benefitLimit,P2.enableOut.valid,P2.enableOut.benefitMax,P2.enableOut.Index,P2.enableOut.endWhile,P2.enableOut.sumEnablingProbTAout,P2.enableOut.state128[4],P2.enableOut.state128[3],P2.enableOut.state128[2],P2.enableOut.state128[1],P2.enableOut.randNum,P2.enableOut.posTE,P2.enableOut.k,P2.enableOut.nTAout,P2.enableOut.nremTAout,$whenCondition1,P2.enableOut.arcWeightSum,P2.delayPassedOut.numtrue,P2.delayPassedOut.anytrue,P2.activeConOut.anychange) * Number of clocked states: 0 () * Top-level inputs: 0 Notification: Strong component statistics for simulation (380): * Single equations (assignments): 266 * Array equations: 7 * Algorithm blocks: 81 * Record equations: 0 * When equations: 25 * If-equations: 0 * Equation systems (not torn): 0 * Torn equation systems: 1 * Mixed (continuous/discrete) equation systems: 0 Notification: Torn system details for strict tearing set: * Linear torn systems (#iteration vars, #inner vars, density): 0 systems * Non-linear torn systems (#iteration vars, #inner vars): 1 system {(1,7)} Notification: Performance of Backend phase and start with SimCode phase: time 0.01572/2.45, allocations: 0 / 0, free: 0 / 0 Notification: Performance of simCode: created initialization part: time 0.1005/2.55, allocations: 0 / 0, free: 0 / 0 Notification: Performance of simCode: created event and clocks part: time 3.366e-05/2.55, allocations: 0 / 0, free: 0 / 0 Notification: Performance of simCode: created simulation system equations: time 0.0719/2.622, allocations: 0 / 0, free: 0 / 0 Notification: Performance of simCode: created of all other equations (e.g. parameter, nominal, assert, etc): time 0.02071/2.643, allocations: 0 / 0, free: 0 / 0 Notification: Performance of simCode: created linear, non-linear and system jacobian parts: time 0.1116/2.754, allocations: 0 / 0, free: 0 / 0 Notification: Performance of simCode: some other stuff during SimCode phase: time 0.01255/2.767, allocations: 0 / 0, free: 0 / 0 Notification: Performance of simCode: alias equations: time 0.009181/2.776, allocations: 0 / 0, free: 0 / 0 Notification: Performance of simCode: all other stuff during SimCode phase: time 0.006405/2.783, allocations: 0 / 0, free: 0 / 0 Notification: Performance of SimCode: time 0.00673/2.789, allocations: 0 / 0, free: 0 / 0 Notification: Performance of Templates: time 0.06209/2.851, allocations: 0 / 0, free: 0 / 0 " [Timeout remaining time 1137] diffSimulationResults("PNlib_PNlib.Examples.DisTest.FiveTimes_res.mat","/mnt/ReferenceFiles/PNlib/ReferenceFiles/PNlib.Examples.DisTest.FiveTimes.mat","/var/lib/jenkins/ws/OpenModelicaLibraryTestingWork/OpenModelicaLibraryTesting/files/PNlib_PNlib.Examples.DisTest.FiveTimes.diff",relTol=0.003,relTolDiffMinMax=0.003,rangeDelta=0.001) [Timeout 660] "" [Timeout remaining time 660] Reference file matches [Calling sys.exit(0), Time elapsed: 4.7094408810007735]