Running command: translateModel(PNlib.Examples.ExtTest.ArcswithPCtoTC,tolerance=1e-06,outputFormat="mat",numberOfIntervals=5000,variableFilter="P1.t|P2.t|P3.t|P4.t|P5.t|P6.t|P7.t|P8.t|T1.fire|T1.instantaneousSpeed|T1.maximumSpeed|T2.fire|T2.instantaneousSpeed|T2.maximumSpeed|T3.fire|T3.instantaneousSpeed|T3.maximumSpeed|T4.fire|T4.instantaneousSpeed|T4.maximumSpeed|time",fileNamePrefix="PNlib_PNlib.Examples.ExtTest.ArcswithPCtoTC") Notification: Performance of loadModel(PNlib): time 2.17/2.17, allocations: 222.9 MB / 235 MB, free: 9.246 MB / 202.7 MB Notification: Performance of FrontEnd - loaded program: time 3.713e-05/3.727e-05, allocations: 4 kB / 289.6 MB, free: 4.074 MB / 234.7 MB Notification: Performance of FrontEnd - Absyn->SCode: time 0.09053/0.09059, allocations: 51.68 MB / 341.3 MB, free: 296 kB / 282.7 MB Notification: Performance of FrontEnd - scodeFlatten: time 0.3781/0.4688, allocations: 81.01 MB / 422.3 MB, free: 9.441 MB / 346.7 MB Notification: Performance of FrontEnd - mkProgramGraph: time 0.0002287/0.469, allocations: 67.97 kB / 422.3 MB, free: 9.375 MB / 346.7 MB Notification: Performance of FrontEnd - DAE generated: time 0.3043/0.7733, allocations: 78.25 MB / 0.4889 GB, free: 10.98 MB / 426.7 MB Notification: Performance of FrontEnd: time 2.746e-06/0.7734, allocations: 0 / 0.4889 GB, free: 10.98 MB / 426.7 MB Notification: Performance of Transformations before backend: time 0.0002395/0.7736, allocations: 99.92 kB / 0.489 GB, free: 10.88 MB / 426.7 MB Notification: Model statistics after passing the front-end and creating the data structures used by the back-end: * Number of equations: 1516 * Number of variables: 1516 Notification: Performance of Generate backend data structure: time 0.01536/0.789, allocations: 6.714 MB / 0.4955 GB, free: 3.594 MB / 426.7 MB Notification: Performance of prepare preOptimizeDAE: time 4.714e-05/0.7891, allocations: 12.03 kB / 0.4955 GB, free: 3.582 MB / 426.7 MB Notification: Performance of preOpt normalInlineFunction (simulation): time 0.01018/0.7993, allocations: 1.426 MB / 0.4969 GB, free: 2.148 MB / 426.7 MB Notification: Performance of preOpt evaluateParameters (simulation): time 0.008535/0.8079, allocations: 2.352 MB / 0.4992 GB, free: 15.75 MB / 442.7 MB Notification: Performance of preOpt simplifyIfEquations (simulation): time 0.002131/0.81, allocations: 1.375 MB / 0.5006 GB, free: 14.17 MB / 442.7 MB Notification: Performance of preOpt expandDerOperator (simulation): time 0.002663/0.8127, allocations: 0.6483 MB / 0.5012 GB, free: 13.52 MB / 442.7 MB Notification: Performance of preOpt clockPartitioning (simulation): time 0.02864/0.8414, allocations: 9.751 MB / 0.5107 GB, free: 3.316 MB / 442.7 MB Notification: Performance of preOpt findStateOrder (simulation): time 0.0002097/0.8417, allocations: 19.86 kB / 0.5107 GB, free: 3.297 MB / 442.7 MB Notification: Performance of preOpt replaceEdgeChange (simulation): time 0.002337/0.844, allocations: 323.9 kB / 0.511 GB, free: 2.98 MB / 442.7 MB Notification: Performance of preOpt inlineArrayEqn (simulation): time 0.0008095/0.8448, allocations: 356.4 kB / 0.5114 GB, free: 2.625 MB / 442.7 MB Notification: Performance of preOpt removeEqualRHS (simulation): time 0.3791/1.224, allocations: 6.678 MB / 0.5179 GB, free: 91.48 MB / 442.7 MB Notification: Performance of preOpt removeSimpleEquations (simulation): time 0.04365/1.268, allocations: 22.77 MB / 0.5401 GB, free: 81.82 MB / 442.7 MB Notification: Performance of preOpt comSubExp (simulation): time 0.01745/1.285, allocations: 9.092 MB / 0.549 GB, free: 80.35 MB / 442.7 MB Notification: Performance of preOpt resolveLoops (simulation): time 0.0114/1.297, allocations: 8.108 MB / 0.5569 GB, free: 75.5 MB / 442.7 MB Notification: Performance of preOpt evalFunc (simulation): time 0.0003757/1.297, allocations: 152.9 kB / 0.5571 GB, free: 75.39 MB / 442.7 MB Notification: Performance of preOpt encapsulateWhenConditions (simulation): time 0.01154/1.309, allocations: 5.428 MB / 0.5624 GB, free: 73.02 MB / 442.7 MB Notification: Performance of pre-optimization done (n=552): time 9.463e-06/1.309, allocations: 1.219 kB / 0.5624 GB, free: 73.02 MB / 442.7 MB Notification: Performance of matching and sorting (n=552): time 0.02165/1.33, allocations: 10.41 MB / 0.5725 GB, free: 68 MB / 442.7 MB Notification: Performance of inlineWhenForInitialization (initialization): time 0.002198/1.333, allocations: 3.843 MB / 0.5763 GB, free: 64.04 MB / 442.7 MB Notification: Performance of selectInitializationVariablesDAE (initialization): time 0.003695/1.336, allocations: 1.993 MB / 0.5782 GB, free: 63.12 MB / 442.7 MB Notification: Performance of collectPreVariables (initialization): time 0.001367/1.338, allocations: 306.9 kB / 0.5785 GB, free: 62.98 MB / 442.7 MB Notification: Performance of collectInitialEqns (initialization): time 0.001577/1.339, allocations: 1.654 MB / 0.5801 GB, free: 61.89 MB / 442.7 MB Notification: Performance of collectInitialBindings (initialization): time 0.002278/1.342, allocations: 1.392 MB / 0.5815 GB, free: 60.99 MB / 442.7 MB Notification: Performance of simplifyInitialFunctions (initialization): time 0.0007343/1.342, allocations: 167.6 kB / 0.5817 GB, free: 60.9 MB / 442.7 MB Notification: Performance of setup shared object (initialization): time 0.0004373/1.343, allocations: 0.6227 MB / 0.5823 GB, free: 60.45 MB / 442.7 MB Notification: Performance of preBalanceInitialSystem (initialization): time 0.007504/1.35, allocations: 2.96 MB / 0.5852 GB, free: 59.44 MB / 442.7 MB Notification: Performance of partitionIndependentBlocks (initialization): time 0.0089/1.359, allocations: 5.466 MB / 0.5905 GB, free: 55.21 MB / 442.7 MB Notification: Performance of analyzeInitialSystem (initialization): time 0.008331/1.368, allocations: 5.813 MB / 0.5962 GB, free: 51.32 MB / 442.7 MB Notification: Performance of solveInitialSystemEqSystem (initialization): time 0.0001292/1.368, allocations: 23.97 kB / 0.5962 GB, free: 51.32 MB / 442.7 MB Notification: Performance of matching and sorting (n=1052) (initialization): time 0.02412/1.392, allocations: 11.93 MB / 0.6079 GB, free: 43.89 MB / 442.7 MB Notification: Performance of prepare postOptimizeDAE: time 0.001529/1.393, allocations: 2.711 MB / 0.6105 GB, free: 40.82 MB / 442.7 MB Notification: Performance of postOpt simplifyComplexFunction (initialization): time 0.004992/1.398, allocations: 2.848 MB / 0.6133 GB, free: 38.16 MB / 442.7 MB Notification: Performance of postOpt tearingSystem (initialization): time 0.002374/1.401, allocations: 0.7141 MB / 0.614 GB, free: 37.56 MB / 442.7 MB Notification: Performance of postOpt solveSimpleEquations (initialization): time 0.003882/1.405, allocations: 0.9373 MB / 0.6149 GB, free: 36.74 MB / 442.7 MB Notification: Performance of postOpt calculateStrongComponentJacobians (initialization): time 0.003584/1.408, allocations: 5.047 MB / 0.6198 GB, free: 31.48 MB / 442.7 MB Notification: Performance of postOpt simplifyAllExpressions (initialization): time 0.006082/1.415, allocations: 0.8701 MB / 0.6207 GB, free: 30.68 MB / 442.7 MB Notification: Performance of postOpt collapseArrayExpressions (initialization): time 0.001928/1.417, allocations: 442.2 kB / 0.6211 GB, free: 30.27 MB / 442.7 MB Warning: Assuming fixed start value for the following 144 variables: P2.enableIn.posTE:DISCRETE(fixed = false protected = true ) "possible enabled transition" type: Integer P2.enableIn.k:DISCRETE(fixed = false protected = true ) "iteration index" type: Integer P2.enableIn.endWhile:DISCRETE(fixed = false protected = true ) type: Boolean P2.enableIn.sumEnablingProbTAin:DISCRETE(fixed = false protected = true ) "sum of the enabling probabilities of the active input transitions" type: Real P2.enableIn.nTAin:DISCRETE(fixed = false protected = true ) "number ofactive input transitions" type: Integer P2.enableIn.nremTAin:DISCRETE(fixed = false protected = true ) "number of remaining active input transitions" type: Integer P2.enableIn.Index:DISCRETE(fixed = false protected = true ) "priority Index" type: Integer P2.enableIn.arcWeightSum:DISCRETE(fixed = false protected = true ) "arc weight sum" type: Real P1.enableOut.posTE:DISCRETE(fixed = false protected = true ) "possible enabled transition" type: Integer P1.enableOut.k:DISCRETE(fixed = false protected = true ) "iteration index" type: Integer P1.enableOut.endWhile:DISCRETE(fixed = false protected = true ) type: Boolean P1.enableOut.sumEnablingProbTAout:DISCRETE(fixed = false protected = true ) "sum of the enabling probabilities of the active output transitions" type: Real P1.enableOut.nTAout:DISCRETE(fixed = false protected = true ) "number of active output transitions" type: Integer P1.enableOut.nremTAout:DISCRETE(fixed = false protected = true ) "number of remaining active output transitions" type: Integer P1.enableOut.Index:DISCRETE(fixed = false protected = true ) type: Integer P1.enableOut.arcWeightSum:DISCRETE(fixed = false protected = true ) "arc weight sum" type: Real P2.disMarksOut.anytrue:DISCRETE(fixed = false protected = true ) type: Boolean P2.disMarksIn.anytrue:DISCRETE(fixed = false protected = true ) type: Boolean P1.disMarksOut.anytrue:DISCRETE(fixed = false protected = true ) type: Boolean P1.disMarksIn.anytrue:DISCRETE(fixed = false protected = true ) type: Boolean P4.enableIn.posTE:DISCRETE(fixed = false protected = true ) "possible enabled transition" type: Integer P4.enableIn.k:DISCRETE(fixed = false protected = true ) "iteration index" type: Integer P4.enableIn.endWhile:DISCRETE(fixed = false protected = true ) type: Boolean P4.enableIn.sumEnablingProbTAin:DISCRETE(fixed = false protected = true ) "sum of the enabling probabilities of the active input transitions" type: Real P4.enableIn.nTAin:DISCRETE(fixed = false protected = true ) "number ofactive input transitions" type: Integer P4.enableIn.nremTAin:DISCRETE(fixed = false protected = true ) "number of remaining active input transitions" type: Integer P4.enableIn.Index:DISCRETE(fixed = false protected = true ) "priority Index" type: Integer P4.enableIn.arcWeightSum:DISCRETE(fixed = false protected = true ) "arc weight sum" type: Real P3.enableOut.posTE:DISCRETE(fixed = false protected = true ) "possible enabled transition" type: Integer P3.enableOut.k:DISCRETE(fixed = false protected = true ) "iteration index" type: Integer P3.enableOut.endWhile:DISCRETE(fixed = false protected = true ) type: Boolean P3.enableOut.sumEnablingProbTAout:DISCRETE(fixed = false protected = true ) "sum of the enabling probabilities of the active output transitions" type: Real P3.enableOut.nTAout:DISCRETE(fixed = false protected = true ) "number of active output transitions" type: Integer P3.enableOut.nremTAout:DISCRETE(fixed = false protected = true ) "number of remaining active output transitions" type: Integer P3.enableOut.Index:DISCRETE(fixed = false protected = true ) type: Integer P3.enableOut.arcWeightSum:DISCRETE(fixed = false protected = true ) "arc weight sum" type: Real P4.disMarksOut.anytrue:DISCRETE(fixed = false protected = true ) type: Boolean P4.disMarksIn.anytrue:DISCRETE(fixed = false protected = true ) type: Boolean P3.disMarksOut.anytrue:DISCRETE(fixed = false protected = true ) type: Boolean P3.disMarksIn.anytrue:DISCRETE(fixed = false protected = true ) type: Boolean P6.enableIn.posTE:DISCRETE(fixed = false protected = true ) "possible enabled transition" type: Integer P6.enableIn.k:DISCRETE(fixed = false protected = true ) "iteration index" type: Integer P6.enableIn.endWhile:DISCRETE(fixed = false protected = true ) type: Boolean P6.enableIn.sumEnablingProbTAin:DISCRETE(fixed = false protected = true ) "sum of the enabling probabilities of the active input transitions" type: Real P6.enableIn.nTAin:DISCRETE(fixed = false protected = true ) "number ofactive input transitions" type: Integer P6.enableIn.nremTAin:DISCRETE(fixed = false protected = true ) "number of remaining active input transitions" type: Integer P6.enableIn.Index:DISCRETE(fixed = false protected = true ) "priority Index" type: Integer P6.enableIn.arcWeightSum:DISCRETE(fixed = false protected = true ) "arc weight sum" type: Real P5.enableOut.posTE:DISCRETE(fixed = false protected = true ) "possible enabled transition" type: Integer P5.enableOut.k:DISCRETE(fixed = false protected = true ) "iteration index" type: Integer P5.enableOut.endWhile:DISCRETE(fixed = false protected = true ) type: Boolean P5.enableOut.sumEnablingProbTAout:DISCRETE(fixed = false protected = true ) "sum of the enabling probabilities of the active output transitions" type: Real P5.enableOut.nTAout:DISCRETE(fixed = false protected = true ) "number of active output transitions" type: Integer P5.enableOut.nremTAout:DISCRETE(fixed = false protected = true ) "number of remaining active output transitions" type: Integer P5.enableOut.Index:DISCRETE(fixed = false protected = true ) type: Integer P5.enableOut.arcWeightSum:DISCRETE(fixed = false protected = true ) "arc weight sum" type: Real P6.disMarksOut.anytrue:DISCRETE(fixed = false protected = true ) type: Boolean P6.disMarksIn.anytrue:DISCRETE(fixed = false protected = true ) type: Boolean P5.disMarksOut.anytrue:DISCRETE(fixed = false protected = true ) type: Boolean P5.disMarksIn.anytrue:DISCRETE(fixed = false protected = true ) type: Boolean P8.enableIn.posTE:DISCRETE(fixed = false protected = true ) "possible enabled transition" type: Integer P8.enableIn.k:DISCRETE(fixed = false protected = true ) "iteration index" type: Integer P8.enableIn.endWhile:DISCRETE(fixed = false protected = true ) type: Boolean P8.enableIn.sumEnablingProbTAin:DISCRETE(fixed = false protected = true ) "sum of the enabling probabilities of the active input transitions" type: Real P8.enableIn.nTAin:DISCRETE(fixed = false protected = true ) "number ofactive input transitions" type: Integer P8.enableIn.nremTAin:DISCRETE(fixed = false protected = true ) "number of remaining active input transitions" type: Integer P8.enableIn.Index:DISCRETE(fixed = false protected = true ) "priority Index" type: Integer P8.enableIn.arcWeightSum:DISCRETE(fixed = false protected = true ) "arc weight sum" type: Real P7.enableOut.posTE:DISCRETE(fixed = false protected = true ) "possible enabled transition" type: Integer P7.enableOut.k:DISCRETE(fixed = false protected = true ) "iteration index" type: Integer P7.enableOut.endWhile:DISCRETE(fixed = false protected = true ) type: Boolean P7.enableOut.sumEnablingProbTAout:DISCRETE(fixed = false protected = true ) "sum of the enabling probabilities of the active output transitions" type: Real P7.enableOut.nTAout:DISCRETE(fixed = false protected = true ) "number of active output transitions" type: Integer P7.enableOut.nremTAout:DISCRETE(fixed = false protected = true ) "number of remaining active output transitions" type: Integer P7.enableOut.Index:DISCRETE(fixed = false protected = true ) type: Integer P7.enableOut.arcWeightSum:DISCRETE(fixed = false protected = true ) "arc weight sum" type: Real P8.disMarksOut.anytrue:DISCRETE(fixed = false protected = true ) type: Boolean P8.disMarksIn.anytrue:DISCRETE(fixed = false protected = true ) type: Boolean P7.disMarksOut.anytrue:DISCRETE(fixed = false protected = true ) type: Boolean P7.disMarksIn.anytrue:DISCRETE(fixed = false protected = true ) type: Boolean P8.enableOut.arcWeightSum:DISCRETE(fixed = false protected = true ) "arc weight sum" type: Real P8.enableOut.nremTAout:DISCRETE(fixed = false protected = true ) "number of remaining active output transitions" type: Integer P8.enableOut.nTAout:DISCRETE(fixed = false protected = true ) "number of active output transitions" type: Integer P8.enableOut.k:DISCRETE(fixed = false protected = true ) "iteration index" type: Integer P8.enableOut.posTE:DISCRETE(fixed = false protected = true ) "possible enabled transition" type: Integer P8.enableOut.sumEnablingProbTAout:DISCRETE(fixed = false protected = true ) "sum of the enabling probabilities of the active output transitions" type: Real P8.enableOut.endWhile:DISCRETE(fixed = false protected = true ) type: Boolean P8.enableOut.Index:DISCRETE(fixed = false protected = true ) type: Integer P7.enableIn.arcWeightSum:DISCRETE(fixed = false protected = true ) "arc weight sum" type: Real P7.enableIn.nremTAin:DISCRETE(fixed = false protected = true ) "number of remaining active input transitions" type: Integer P7.enableIn.nTAin:DISCRETE(fixed = false protected = true ) "number ofactive input transitions" type: Integer P7.enableIn.k:DISCRETE(fixed = false protected = true ) "iteration index" type: Integer P7.enableIn.posTE:DISCRETE(fixed = false protected = true ) "possible enabled transition" type: Integer P7.enableIn.sumEnablingProbTAin:DISCRETE(fixed = false protected = true ) "sum of the enabling probabilities of the active input transitions" type: Real P7.enableIn.endWhile:DISCRETE(fixed = false protected = true ) type: Boolean P7.enableIn.Index:DISCRETE(fixed = false protected = true ) "priority Index" type: Integer P6.enableOut.arcWeightSum:DISCRETE(fixed = false protected = true ) "arc weight sum" type: Real P6.enableOut.nremTAout:DISCRETE(fixed = false protected = true ) "number of remaining active output transitions" type: Integer P6.enableOut.nTAout:DISCRETE(fixed = false protected = true ) "number of active output transitions" type: Integer P6.enableOut.k:DISCRETE(fixed = false protected = true ) "iteration index" type: Integer P6.enableOut.posTE:DISCRETE(fixed = false protected = true ) "possible enabled transition" type: Integer P6.enableOut.sumEnablingProbTAout:DISCRETE(fixed = false protected = true ) "sum of the enabling probabilities of the active output transitions" type: Real P6.enableOut.endWhile:DISCRETE(fixed = false protected = true ) type: Boolean P6.enableOut.Index:DISCRETE(fixed = false protected = true ) type: Integer P5.enableIn.arcWeightSum:DISCRETE(fixed = false protected = true ) "arc weight sum" type: Real P5.enableIn.nremTAin:DISCRETE(fixed = false protected = true ) "number of remaining active input transitions" type: Integer P5.enableIn.nTAin:DISCRETE(fixed = false protected = true ) "number ofactive input transitions" type: Integer P5.enableIn.k:DISCRETE(fixed = false protected = true ) "iteration index" type: Integer P5.enableIn.posTE:DISCRETE(fixed = false protected = true ) "possible enabled transition" type: Integer P5.enableIn.sumEnablingProbTAin:DISCRETE(fixed = false protected = true ) "sum of the enabling probabilities of the active input transitions" type: Real P5.enableIn.endWhile:DISCRETE(fixed = false protected = true ) type: Boolean P5.enableIn.Index:DISCRETE(fixed = false protected = true ) "priority Index" type: Integer P4.enableOut.arcWeightSum:DISCRETE(fixed = false protected = true ) "arc weight sum" type: Real P4.enableOut.nremTAout:DISCRETE(fixed = false protected = true ) "number of remaining active output transitions" type: Integer P4.enableOut.nTAout:DISCRETE(fixed = false protected = true ) "number of active output transitions" type: Integer P4.enableOut.k:DISCRETE(fixed = false protected = true ) "iteration index" type: Integer P4.enableOut.posTE:DISCRETE(fixed = false protected = true ) "possible enabled transition" type: Integer P4.enableOut.sumEnablingProbTAout:DISCRETE(fixed = false protected = true ) "sum of the enabling probabilities of the active output transitions" type: Real P4.enableOut.endWhile:DISCRETE(fixed = false protected = true ) type: Boolean P4.enableOut.Index:DISCRETE(fixed = false protected = true ) type: Integer P3.enableIn.arcWeightSum:DISCRETE(fixed = false protected = true ) "arc weight sum" type: Real P3.enableIn.nremTAin:DISCRETE(fixed = false protected = true ) "number of remaining active input transitions" type: Integer P3.enableIn.nTAin:DISCRETE(fixed = false protected = true ) "number ofactive input transitions" type: Integer P3.enableIn.k:DISCRETE(fixed = false protected = true ) "iteration index" type: Integer P3.enableIn.posTE:DISCRETE(fixed = false protected = true ) "possible enabled transition" type: Integer P3.enableIn.sumEnablingProbTAin:DISCRETE(fixed = false protected = true ) "sum of the enabling probabilities of the active input transitions" type: Real P3.enableIn.endWhile:DISCRETE(fixed = false protected = true ) type: Boolean P3.enableIn.Index:DISCRETE(fixed = false protected = true ) "priority Index" type: Integer P2.enableOut.arcWeightSum:DISCRETE(fixed = false protected = true ) "arc weight sum" type: Real P2.enableOut.nremTAout:DISCRETE(fixed = false protected = true ) "number of remaining active output transitions" type: Integer P2.enableOut.nTAout:DISCRETE(fixed = false protected = true ) "number of active output transitions" type: Integer P2.enableOut.k:DISCRETE(fixed = false protected = true ) "iteration index" type: Integer P2.enableOut.posTE:DISCRETE(fixed = false protected = true ) "possible enabled transition" type: Integer P2.enableOut.sumEnablingProbTAout:DISCRETE(fixed = false protected = true ) "sum of the enabling probabilities of the active output transitions" type: Real P2.enableOut.endWhile:DISCRETE(fixed = false protected = true ) type: Boolean P2.enableOut.Index:DISCRETE(fixed = false protected = true ) type: Integer P1.enableIn.arcWeightSum:DISCRETE(fixed = false protected = true ) "arc weight sum" type: Real P1.enableIn.nremTAin:DISCRETE(fixed = false protected = true ) "number of remaining active input transitions" type: Integer P1.enableIn.nTAin:DISCRETE(fixed = false protected = true ) "number ofactive input transitions" type: Integer P1.enableIn.k:DISCRETE(fixed = false protected = true ) "iteration index" type: Integer P1.enableIn.posTE:DISCRETE(fixed = false protected = true ) "possible enabled transition" type: Integer P1.enableIn.sumEnablingProbTAin:DISCRETE(fixed = false protected = true ) "sum of the enabling probabilities of the active input transitions" type: Real P1.enableIn.endWhile:DISCRETE(fixed = false protected = true ) type: Boolean P1.enableIn.Index:DISCRETE(fixed = false protected = true ) "priority Index" type: Integer Notification: Model statistics after passing the back-end for initialization: * Number of independent subsystems: 352 * Number of states: 0 () * Number of discrete variables: 848 ($PRE.P2.enableIn.posTE,P2.enableIn.posTE,$PRE.P2.enableIn.k,P2.enableIn.k,$PRE.P2.enableIn.endWhile,P2.enableIn.endWhile,$PRE.P2.enableIn.state128[1],P2.enableIn.state128[1],$PRE.P2.enableIn.state128[2],P2.enableIn.state128[2],$PRE.P2.enableIn.state128[3],P2.enableIn.state128[3],$PRE.P2.enableIn.state128[4],P2.enableIn.state128[4],$PRE.P2.enableIn.randNum,P2.enableIn.randNum,$PRE.P2.enableIn.cumEnablingProb[1],P2.enableIn.cumEnablingProb[1],$PRE.P2.enableIn.sumEnablingProbTAin,P2.enableIn.sumEnablingProbTAin,$PRE.P2.enableIn.nTAin,P2.enableIn.nTAin,$PRE.P2.enableIn.nremTAin,P2.enableIn.nremTAin,$PRE.P2.enableIn.remTAin[1],P2.enableIn.remTAin[1],$PRE.P2.enableIn.Index,P2.enableIn.Index,$PRE.P2.enableIn.arcWeightSum,P2.enableIn.arcWeightSum,$PRE.P2.enableIn.disTAin[1],P2.enableIn.disTAin[1],$PRE.P1.enableOut.posTE,P1.enableOut.posTE,$PRE.P1.enableOut.k,P1.enableOut.k,$PRE.P1.enableOut.endWhile,P1.enableOut.endWhile,$PRE.P1.enableOut.state128[1],P1.enableOut.state128[1],$PRE.P1.enableOut.state128[2],P1.enableOut.state128[2],$PRE.P1.enableOut.state128[3],P1.enableOut.state128[3],$PRE.P1.enableOut.state128[4],P1.enableOut.state128[4],$PRE.P1.enableOut.randNum,P1.enableOut.randNum,$PRE.P1.enableOut.cumEnablingProb[1],P1.enableOut.cumEnablingProb[1],$PRE.P1.enableOut.sumEnablingProbTAout,P1.enableOut.sumEnablingProbTAout,$PRE.P1.enableOut.nTAout,P1.enableOut.nTAout,$PRE.P1.enableOut.nremTAout,P1.enableOut.nremTAout,$PRE.P1.enableOut.remTAout[1],P1.enableOut.remTAout[1],$PRE.P1.enableOut.Index,P1.enableOut.Index,$PRE.P1.enableOut.arcWeightSum,P1.enableOut.arcWeightSum,$PRE.P1.enableOut.disTAout[1],P1.enableOut.disTAout[1],$whenCondition24,P2.disMarksInOut,$PRE.P2.disMarksOut.anytrue,$PRE.P2.disMarksIn.anytrue,P2.disMarksOut.anytrue,P2.disMarksOut.numtrue,$whenCondition23,P1.disMarksInOut,$PRE.P1.disMarksOut.anytrue,$PRE.P1.disMarksIn.anytrue,$PRE.P1.disMarksInOut,P1.outTransition[1].tokenInOut,P1.disMarksIn.anytrue,P1.disMarksIn.numtrue,$PRE.P4.enableIn.posTE,P4.enableIn.posTE,$PRE.P4.enableIn.k,P4.enableIn.k,$PRE.P4.enableIn.endWhile,P4.enableIn.endWhile,$PRE.P4.enableIn.state128[1],P4.enableIn.state128[1],$PRE.P4.enableIn.state128[2],P4.enableIn.state128[2],$PRE.P4.enableIn.state128[3],P4.enableIn.state128[3],$PRE.P4.enableIn.state128[4],P4.enableIn.state128[4],$PRE.P4.enableIn.randNum,P4.enableIn.randNum,$PRE.P4.enableIn.cumEnablingProb[1],P4.enableIn.cumEnablingProb[1],$PRE.P4.enableIn.sumEnablingProbTAin,P4.enableIn.sumEnablingProbTAin,$PRE.P4.enableIn.nTAin,P4.enableIn.nTAin,$PRE.P4.enableIn.nremTAin,P4.enableIn.nremTAin,$PRE.P4.enableIn.remTAin[1],P4.enableIn.remTAin[1],$PRE.P4.enableIn.Index,P4.enableIn.Index,$PRE.P4.enableIn.arcWeightSum,P4.enableIn.arcWeightSum,$PRE.P4.enableIn.disTAin[1],P4.enableIn.disTAin[1],$PRE.P3.enableOut.posTE,P3.enableOut.posTE,$PRE.P3.enableOut.k,P3.enableOut.k,$PRE.P3.enableOut.endWhile,P3.enableOut.endWhile,$PRE.P3.enableOut.state128[1],P3.enableOut.state128[1],$PRE.P3.enableOut.state128[2],P3.enableOut.state128[2],$PRE.P3.enableOut.state128[3],P3.enableOut.state128[3],$PRE.P3.enableOut.state128[4],P3.enableOut.state128[4],$PRE.P3.enableOut.randNum,P3.enableOut.randNum,$PRE.P3.enableOut.cumEnablingProb[1],P3.enableOut.cumEnablingProb[1],$PRE.P3.enableOut.sumEnablingProbTAout,P3.enableOut.sumEnablingProbTAout,$PRE.P3.enableOut.nTAout,P3.enableOut.nTAout,$PRE.P3.enableOut.nremTAout,P3.enableOut.nremTAout,$PRE.P3.enableOut.remTAout[1],P3.enableOut.remTAout[1],$PRE.P3.enableOut.Index,P3.enableOut.Index,$PRE.P3.enableOut.arcWeightSum,P3.enableOut.arcWeightSum,$PRE.P3.enableOut.disTAout[1],P3.enableOut.disTAout[1],$whenCondition20,P4.disMarksInOut,$PRE.P4.disMarksOut.anytrue,$PRE.P4.disMarksIn.anytrue,P4.disMarksOut.anytrue,P4.disMarksOut.numtrue,$whenCondition19,P3.disMarksInOut,$PRE.P3.disMarksOut.anytrue,$PRE.P3.disMarksIn.anytrue,$PRE.P3.disMarksInOut,P3.outTransition[1].tokenInOut,P3.disMarksIn.anytrue,P3.disMarksIn.numtrue,$PRE.P6.enableIn.posTE,P6.enableIn.posTE,$PRE.P6.enableIn.k,P6.enableIn.k,$PRE.P6.enableIn.endWhile,P6.enableIn.endWhile,$PRE.P6.enableIn.state128[1],P6.enableIn.state128[1],$PRE.P6.enableIn.state128[2],P6.enableIn.state128[2],$PRE.P6.enableIn.state128[3],P6.enableIn.state128[3],$PRE.P6.enableIn.state128[4],P6.enableIn.state128[4],$PRE.P6.enableIn.randNum,P6.enableIn.randNum,$PRE.P6.enableIn.cumEnablingProb[1],P6.enableIn.cumEnablingProb[1],$PRE.P6.enableIn.sumEnablingProbTAin,P6.enableIn.sumEnablingProbTAin,$PRE.P6.enableIn.nTAin,P6.enableIn.nTAin,$PRE.P6.enableIn.nremTAin,P6.enableIn.nremTAin,$PRE.P6.enableIn.remTAin[1],P6.enableIn.remTAin[1],$PRE.P6.enableIn.Index,P6.enableIn.Index,$PRE.P6.enableIn.arcWeightSum,P6.enableIn.arcWeightSum,$PRE.P6.enableIn.disTAin[1],P6.enableIn.disTAin[1],$PRE.P5.enableOut.posTE,P5.enableOut.posTE,$PRE.P5.enableOut.k,P5.enableOut.k,$PRE.P5.enableOut.endWhile,P5.enableOut.endWhile,$PRE.P5.enableOut.state128[1],P5.enableOut.state128[1],$PRE.P5.enableOut.state128[2],P5.enableOut.state128[2],$PRE.P5.enableOut.state128[3],P5.enableOut.state128[3],$PRE.P5.enableOut.state128[4],P5.enableOut.state128[4],$PRE.P5.enableOut.randNum,P5.enableOut.randNum,$PRE.P5.enableOut.cumEnablingProb[1],P5.enableOut.cumEnablingProb[1],$PRE.P5.enableOut.sumEnablingProbTAout,P5.enableOut.sumEnablingProbTAout,$PRE.P5.enableOut.nTAout,P5.enableOut.nTAout,$PRE.P5.enableOut.nremTAout,P5.enableOut.nremTAout,$PRE.P5.enableOut.remTAout[1],P5.enableOut.remTAout[1],$PRE.P5.enableOut.Index,P5.enableOut.Index,$PRE.P5.enableOut.arcWeightSum,P5.enableOut.arcWeightSum,$PRE.P5.enableOut.disTAout[1],P5.enableOut.disTAout[1],$whenCondition16,P6.disMarksInOut,$PRE.P6.disMarksOut.anytrue,$PRE.P6.disMarksIn.anytrue,P6.disMarksOut.anytrue,P6.disMarksOut.numtrue,$whenCondition15,P5.disMarksInOut,$PRE.P5.disMarksOut.anytrue,$PRE.P5.disMarksIn.anytrue,$PRE.P5.disMarksInOut,T3.inPlaces[1].tokenInOut,P5.disMarksIn.anytrue,P5.disMarksIn.numtrue,$PRE.P8.enableIn.posTE,P8.enableIn.posTE,$PRE.P8.enableIn.k,P8.enableIn.k,$PRE.P8.enableIn.endWhile,P8.enableIn.endWhile,$PRE.P8.enableIn.state128[1],P8.enableIn.state128[1],$PRE.P8.enableIn.state128[2],P8.enableIn.state128[2],$PRE.P8.enableIn.state128[3],P8.enableIn.state128[3],$PRE.P8.enableIn.state128[4],P8.enableIn.state128[4],$PRE.P8.enableIn.randNum,P8.enableIn.randNum,$PRE.P8.enableIn.cumEnablingProb[1],P8.enableIn.cumEnablingProb[1],$PRE.P8.enableIn.sumEnablingProbTAin,P8.enableIn.sumEnablingProbTAin,$PRE.P8.enableIn.nTAin,P8.enableIn.nTAin,$PRE.P8.enableIn.nremTAin,P8.enableIn.nremTAin,$PRE.P8.enableIn.remTAin[1],P8.enableIn.remTAin[1],$PRE.P8.enableIn.Index,P8.enableIn.Index,$PRE.P8.enableIn.arcWeightSum,P8.enableIn.arcWeightSum,$PRE.P8.enableIn.disTAin[1],P8.enableIn.disTAin[1],$PRE.P7.enableOut.posTE,P7.enableOut.posTE,$PRE.P7.enableOut.k,P7.enableOut.k,$PRE.P7.enableOut.endWhile,P7.enableOut.endWhile,$PRE.P7.enableOut.state128[1],P7.enableOut.state128[1],$PRE.P7.enableOut.state128[2],P7.enableOut.state128[2],$PRE.P7.enableOut.state128[3],P7.enableOut.state128[3],$PRE.P7.enableOut.state128[4],P7.enableOut.state128[4],$PRE.P7.enableOut.randNum,P7.enableOut.randNum,$PRE.P7.enableOut.cumEnablingProb[1],P7.enableOut.cumEnablingProb[1],$PRE.P7.enableOut.sumEnablingProbTAout,P7.enableOut.sumEnablingProbTAout,$PRE.P7.enableOut.nTAout,P7.enableOut.nTAout,$PRE.P7.enableOut.nremTAout,P7.enableOut.nremTAout,$PRE.P7.enableOut.remTAout[1],P7.enableOut.remTAout[1],$PRE.P7.enableOut.Index,P7.enableOut.Index,$PRE.P7.enableOut.arcWeightSum,P7.enableOut.arcWeightSum,$PRE.P7.enableOut.disTAout[1],P7.enableOut.disTAout[1],$whenCondition12,P8.disMarksInOut,$PRE.P8.disMarksOut.anytrue,$PRE.P8.disMarksIn.anytrue,P8.disMarksOut.anytrue,P8.disMarksOut.numtrue,$whenCondition11,P7.disMarksInOut,$PRE.P7.disMarksOut.anytrue,$PRE.P7.disMarksIn.anytrue,$PRE.P7.disMarksInOut,T4.inPlaces[1].tokenInOut,P7.disMarksIn.anytrue,P7.disMarksIn.numtrue,$PRE.P8.enableOut.arcWeightSum,P8.enableOut.arcWeightSum,$PRE.P8.enableOut.nremTAout,P8.enableOut.nremTAout,$PRE.P8.enableOut.nTAout,P8.enableOut.nTAout,$PRE.P8.enableOut.k,P8.enableOut.k,$PRE.P8.enableOut.posTE,P8.enableOut.posTE,$PRE.P8.enableOut.state128[1],P8.enableOut.state128[1],$PRE.P8.enableOut.state128[2],P8.enableOut.state128[2],$PRE.P8.enableOut.state128[3],P8.enableOut.state128[3],$PRE.P8.enableOut.state128[4],P8.enableOut.state128[4],$PRE.P8.enableOut.randNum,P8.enableOut.randNum,$PRE.P8.enableOut.sumEnablingProbTAout,P8.enableOut.sumEnablingProbTAout,$PRE.P8.enableOut.endWhile,P8.enableOut.endWhile,$PRE.P8.enableOut.Index,P8.enableOut.Index,$whenCondition8,P8.delayPassedOut.anytrue,P8.delayPassedOut.numtrue,$PRE.P7.enableIn.arcWeightSum,P7.enableIn.arcWeightSum,$PRE.P7.enableIn.nremTAin,P7.enableIn.nremTAin,$PRE.P7.enableIn.nTAin,P7.enableIn.nTAin,$PRE.P7.enableIn.k,P7.enableIn.k,$PRE.P7.enableIn.posTE,P7.enableIn.posTE,$PRE.P7.enableIn.state128[1],P7.enableIn.state128[1],$PRE.P7.enableIn.state128[2],P7.enableIn.state128[2],$PRE.P7.enableIn.state128[3],P7.enableIn.state128[3],$PRE.P7.enableIn.state128[4],P7.enableIn.state128[4],$PRE.P7.enableIn.randNum,P7.enableIn.randNum,$PRE.P7.enableIn.sumEnablingProbTAin,P7.enableIn.sumEnablingProbTAin,$PRE.P7.enableIn.endWhile,P7.enableIn.endWhile,$PRE.P7.enableIn.Index,P7.enableIn.Index,$whenCondition7,P7.delayPassedIn.anytrue,P7.delayPassedIn.numtrue,$PRE.P6.enableOut.arcWeightSum,P6.enableOut.arcWeightSum,$PRE.P6.enableOut.nremTAout,P6.enableOut.nremTAout,$PRE.P6.enableOut.nTAout,P6.enableOut.nTAout,$PRE.P6.enableOut.k,P6.enableOut.k,$PRE.P6.enableOut.posTE,P6.enableOut.posTE,$PRE.P6.enableOut.state128[1],P6.enableOut.state128[1],$PRE.P6.enableOut.state128[2],P6.enableOut.state128[2],$PRE.P6.enableOut.state128[3],P6.enableOut.state128[3],$PRE.P6.enableOut.state128[4],P6.enableOut.state128[4],$PRE.P6.enableOut.randNum,P6.enableOut.randNum,$PRE.P6.enableOut.sumEnablingProbTAout,P6.enableOut.sumEnablingProbTAout,$PRE.P6.enableOut.endWhile,P6.enableOut.endWhile,$PRE.P6.enableOut.Index,P6.enableOut.Index,$whenCondition6,P6.delayPassedOut.anytrue,P6.delayPassedOut.numtrue,$PRE.P5.enableIn.arcWeightSum,P5.enableIn.arcWeightSum,$PRE.P5.enableIn.nremTAin,P5.enableIn.nremTAin,$PRE.P5.enableIn.nTAin,P5.enableIn.nTAin,$PRE.P5.enableIn.k,P5.enableIn.k,$PRE.P5.enableIn.posTE,P5.enableIn.posTE,$PRE.P5.enableIn.state128[1],P5.enableIn.state128[1],$PRE.P5.enableIn.state128[2],P5.enableIn.state128[2],$PRE.P5.enableIn.state128[3],P5.enableIn.state128[3],$PRE.P5.enableIn.state128[4],P5.enableIn.state128[4],$PRE.P5.enableIn.randNum,P5.enableIn.randNum,$PRE.P5.enableIn.sumEnablingProbTAin,P5.enableIn.sumEnablingProbTAin,$PRE.P5.enableIn.endWhile,P5.enableIn.endWhile,$PRE.P5.enableIn.Index,P5.enableIn.Index,$whenCondition5,P5.delayPassedIn.anytrue,P5.delayPassedIn.numtrue,$PRE.P4.enableOut.arcWeightSum,P4.enableOut.arcWeightSum,$PRE.P4.enableOut.nremTAout,P4.enableOut.nremTAout,$PRE.P4.enableOut.nTAout,P4.enableOut.nTAout,$PRE.P4.enableOut.k,P4.enableOut.k,$PRE.P4.enableOut.posTE,P4.enableOut.posTE,$PRE.P4.enableOut.state128[1],P4.enableOut.state128[1],$PRE.P4.enableOut.state128[2],P4.enableOut.state128[2],$PRE.P4.enableOut.state128[3],P4.enableOut.state128[3],$PRE.P4.enableOut.state128[4],P4.enableOut.state128[4],$PRE.P4.enableOut.randNum,P4.enableOut.randNum,$PRE.P4.enableOut.sumEnablingProbTAout,P4.enableOut.sumEnablingProbTAout,$PRE.P4.enableOut.endWhile,P4.enableOut.endWhile,$PRE.P4.enableOut.Index,P4.enableOut.Index,$whenCondition4,P4.delayPassedOut.anytrue,P4.delayPassedOut.numtrue,$PRE.P3.enableIn.arcWeightSum,P3.enableIn.arcWeightSum,$PRE.P3.enableIn.nremTAin,P3.enableIn.nremTAin,$PRE.P3.enableIn.nTAin,P3.enableIn.nTAin,$PRE.P3.enableIn.k,P3.enableIn.k,$PRE.P3.enableIn.posTE,P3.enableIn.posTE,$PRE.P3.enableIn.state128[1],P3.enableIn.state128[1],$PRE.P3.enableIn.state128[2],P3.enableIn.state128[2],$PRE.P3.enableIn.state128[3],P3.enableIn.state128[3],$PRE.P3.enableIn.state128[4],P3.enableIn.state128[4],$PRE.P3.enableIn.randNum,P3.enableIn.randNum,$PRE.P3.enableIn.sumEnablingProbTAin,P3.enableIn.sumEnablingProbTAin,$PRE.P3.enableIn.endWhile,P3.enableIn.endWhile,$PRE.P3.enableIn.Index,P3.enableIn.Index,$whenCondition3,P3.delayPassedIn.anytrue,P3.delayPassedIn.numtrue,$PRE.P2.enableOut.arcWeightSum,P2.enableOut.arcWeightSum,$PRE.P2.enableOut.nremTAout,P2.enableOut.nremTAout,$PRE.P2.enableOut.nTAout,P2.enableOut.nTAout,$PRE.P2.enableOut.k,P2.enableOut.k,$PRE.P2.enableOut.posTE,P2.enableOut.posTE,$PRE.P2.enableOut.state128[1],P2.enableOut.state128[1],$PRE.P2.enableOut.state128[2],P2.enableOut.state128[2],$PRE.P2.enableOut.state128[3],P2.enableOut.state128[3],$PRE.P2.enableOut.state128[4],P2.enableOut.state128[4],$PRE.P2.enableOut.randNum,P2.enableOut.randNum,$PRE.P2.enableOut.sumEnablingProbTAout,P2.enableOut.sumEnablingProbTAout,$PRE.P2.enableOut.endWhile,P2.enableOut.endWhile,$PRE.P2.enableOut.Index,P2.enableOut.Index,$whenCondition2,P2.delayPassedOut.anytrue,P2.delayPassedOut.numtrue,$PRE.P1.enableIn.arcWeightSum,P1.enableIn.arcWeightSum,$PRE.P1.enableIn.nremTAin,P1.enableIn.nremTAin,$PRE.P1.enableIn.nTAin,P1.enableIn.nTAin,$PRE.P1.enableIn.k,P1.enableIn.k,$PRE.P1.enableIn.posTE,P1.enableIn.posTE,$PRE.P1.enableIn.state128[1],P1.enableIn.state128[1],$PRE.P1.enableIn.state128[2],P1.enableIn.state128[2],$PRE.P1.enableIn.state128[3],P1.enableIn.state128[3],$PRE.P1.enableIn.state128[4],P1.enableIn.state128[4],$PRE.P1.enableIn.randNum,P1.enableIn.randNum,$PRE.P1.enableIn.sumEnablingProbTAin,P1.enableIn.sumEnablingProbTAin,$PRE.P1.enableIn.endWhile,P1.enableIn.endWhile,$PRE.P1.enableIn.Index,P1.enableIn.Index,$whenCondition1,P1.delayPassedIn.anytrue,P1.delayPassedIn.numtrue,P1.outTransition[1].tint,P1.outTransition[1].minTokensint,T1.inPlaces[1].disTransition,P1.outTransition[1].disPlace,P2.inTransition[1].tint,P2.inTransition[1].maxTokensint,T1.outPlaces[1].enabledByInPlaces,T1.outPlaces[1].disTransition,P2.inTransition[1].disPlace,T1.firingCon,P2.enableIn.enablingPrio[1],P2.reStart,P1.enableOut.enablingPrio[1],P1.reStart,P1.disMarksOut.anytrue,P1.disMarksOut.numtrue,P1.disMarksOut.vec[1],P2.disMarksIn.anytrue,P2.disMarksIn.numtrue,P2.disMarksIn.vec[1],$whenCondition21,$whenCondition22,$PRE.P1.fireOut[1],P1.fireOut[1],P1.enableOut.TAout[1],P1.enableOut.TEout_[1],$PRE.P1.enableOut.TEout[1],P1.enableOut.TEout[1],P1.delayPassedOut.anytrue,P1.delayPassedOut.numtrue,P1.feeding.anytrue,P1.feeding.numtrue,P1.emptying.vec[1],P1.emptying.anytrue,P1.emptying.numtrue,$PRE.P2.fireIn[1],P2.fireIn[1],P2.enableIn.active[1],P2.enableIn.TEin_[1],$PRE.P2.enableIn.TEin[1],P2.enableIn.TEin[1],P2.delayPassedIn.anytrue,P2.delayPassedIn.numtrue,P2.feeding.vec[1],P2.feeding.anytrue,P2.feeding.numtrue,P2.emptying.anytrue,P2.emptying.numtrue,T1.activation.arcType[1],T1.activation.fed[1],T1.activation.emptied[1],T1.activation.normalArc[1],T1.activation.active,T1.activation.weaklyInputActiveVec[1],T1.activation.weaklyOutputActiveVec[1],T1.activation.NoTokens,T1.fire_,TA1.testColor[1],TA1.testColor[2],TA1.testColor[3],P1.outTransition[1].arcWeightint,T1.activation.disPlaceOut[1],T1.activation.maxTokensInt[1],T1.activation.tIntOut[1],T1.activation.disPlaceIn[1],T1.activation.minTokensInt[1],T1.activation.tIntIn[1],T1.activation.testValueInt[1],T1.activation.arcWeightIntOut[1],T1.activation.arcWeightIntIn[1],P2.delayPassedIn.vec[1],P1.delayPassedOut.vec[1],TA1.outTransition.arcType,P1.outTransition[1].testValueint,P1.outTransition[1].normalArc,P1.outTransition[1].arcType,P3.outTransition[1].tint,P3.outTransition[1].minTokensint,T2.inPlaces[1].disTransition,P3.outTransition[1].disPlace,P4.inTransition[1].tint,P4.inTransition[1].maxTokensint,T2.outPlaces[1].enabledByInPlaces,T2.outPlaces[1].disTransition,P4.inTransition[1].disPlace,T2.firingCon,P4.enableIn.enablingPrio[1],P4.reStart,P3.enableOut.enablingPrio[1],P3.reStart,P3.disMarksOut.anytrue,P3.disMarksOut.numtrue,P3.disMarksOut.vec[1],P4.disMarksIn.anytrue,P4.disMarksIn.numtrue,P4.disMarksIn.vec[1],$whenCondition17,$whenCondition18,$PRE.P3.fireOut[1],P3.fireOut[1],P3.enableOut.TAout[1],P3.enableOut.TEout_[1],$PRE.P3.enableOut.TEout[1],P3.enableOut.TEout[1],P3.delayPassedOut.anytrue,P3.delayPassedOut.numtrue,P3.feeding.anytrue,P3.feeding.numtrue,P3.emptying.vec[1],P3.emptying.anytrue,P3.emptying.numtrue,$PRE.P4.fireIn[1],P4.fireIn[1],P4.enableIn.active[1],P4.enableIn.TEin_[1],$PRE.P4.enableIn.TEin[1],P4.enableIn.TEin[1],P4.delayPassedIn.anytrue,P4.delayPassedIn.numtrue,P4.feeding.vec[1],P4.feeding.anytrue,P4.feeding.numtrue,P4.emptying.anytrue,P4.emptying.numtrue,T2.activation.arcType[1],T2.activation.fed[1],T2.activation.emptied[1],T2.activation.normalArc[1],T2.activation.active,T2.activation.weaklyInputActiveVec[1],T2.activation.weaklyOutputActiveVec[1],T2.activation.NoTokens,T2.fire_,TA2.testColor[1],TA2.testColor[2],TA2.testColor[3],P3.outTransition[1].arcWeightint,T2.activation.disPlaceOut[1],T2.activation.maxTokensInt[1],T2.activation.tIntOut[1],T2.activation.disPlaceIn[1],T2.activation.minTokensInt[1],T2.activation.tIntIn[1],T2.activation.testValueInt[1],T2.activation.arcWeightIntOut[1],T2.activation.arcWeightIntIn[1],P4.delayPassedIn.vec[1],P3.delayPassedOut.vec[1],TA2.outTransition.arcType,P3.outTransition[1].testValueint,P3.outTransition[1].normalArc,P3.outTransition[1].arcType,P5.outTransition[1].tint,P5.outTransition[1].minTokensint,T3.inPlaces[1].disTransition,P5.outTransition[1].disPlace,P6.inTransition[1].tint,P6.inTransition[1].maxTokensint,T3.outPlaces[1].enabledByInPlaces,T3.outPlaces[1].disTransition,P6.inTransition[1].disPlace,T3.firingCon,P6.enableIn.enablingPrio[1],P6.reStart,P5.enableOut.enablingPrio[1],P5.reStart,P5.disMarksOut.anytrue,P5.disMarksOut.numtrue,P5.disMarksOut.vec[1],P6.disMarksIn.anytrue,P6.disMarksIn.numtrue,P6.disMarksIn.vec[1],$whenCondition13,$whenCondition14,$PRE.P5.fireOut[1],P5.fireOut[1],P5.enableOut.TAout[1],P5.enableOut.TEout_[1],$PRE.P5.enableOut.TEout[1],P5.enableOut.TEout[1],P5.delayPassedOut.anytrue,P5.delayPassedOut.numtrue,P5.feeding.anytrue,P5.feeding.numtrue,P5.emptying.vec[1],P5.emptying.anytrue,P5.emptying.numtrue,$PRE.P6.fireIn[1],P6.fireIn[1],P6.enableIn.active[1],P6.enableIn.TEin_[1],$PRE.P6.enableIn.TEin[1],P6.enableIn.TEin[1],P6.delayPassedIn.anytrue,P6.delayPassedIn.numtrue,P6.feeding.vec[1],P6.feeding.anytrue,P6.feeding.numtrue,P6.emptying.anytrue,P6.emptying.numtrue,T3.activation.arcType[1],T3.activation.fed[1],T3.activation.emptied[1],T3.activation.normalArc[1],T3.activation.active,T3.activation.weaklyInputActiveVec[1],T3.activation.weaklyOutputActiveVec[1],T3.activation.NoTokens,T3.fire_,IA1.testColor[1],IA1.testColor[2],IA1.testColor[3],P5.outTransition[1].arcWeightint,T3.activation.disPlaceOut[1],T3.activation.maxTokensInt[1],T3.activation.tIntOut[1],T3.activation.disPlaceIn[1],T3.activation.minTokensInt[1],T3.activation.tIntIn[1],T3.activation.testValueInt[1],T3.activation.arcWeightIntOut[1],T3.activation.arcWeightIntIn[1],P6.delayPassedIn.vec[1],P5.delayPassedOut.vec[1],IA1.outTransition.arcType,P5.outTransition[1].testValueint,P5.outTransition[1].normalArc,P5.outTransition[1].arcType,P7.outTransition[1].tint,P7.outTransition[1].minTokensint,T4.inPlaces[1].disTransition,P7.outTransition[1].disPlace,P8.inTransition[1].tint,P8.inTransition[1].maxTokensint,T4.outPlaces[1].enabledByInPlaces,T4.outPlaces[1].disTransition,P8.inTransition[1].disPlace,T4.firingCon,P8.enableIn.enablingPrio[1],P8.reStart,P7.enableOut.enablingPrio[1],P7.reStart,P7.disMarksOut.anytrue,P7.disMarksOut.numtrue,P7.disMarksOut.vec[1],P8.disMarksIn.anytrue,P8.disMarksIn.numtrue,P8.disMarksIn.vec[1],$whenCondition9,$whenCondition10,$PRE.P7.fireOut[1],P7.fireOut[1],P7.enableOut.TAout[1],P7.enableOut.TEout_[1],$PRE.P7.enableOut.TEout[1],P7.enableOut.TEout[1],P7.delayPassedOut.anytrue,P7.delayPassedOut.numtrue,P7.feeding.anytrue,P7.feeding.numtrue,P7.emptying.vec[1],P7.emptying.anytrue,P7.emptying.numtrue,$PRE.P8.fireIn[1],P8.fireIn[1],P8.enableIn.active[1],P8.enableIn.TEin_[1],$PRE.P8.enableIn.TEin[1],P8.enableIn.TEin[1],P8.delayPassedIn.anytrue,P8.delayPassedIn.numtrue,P8.feeding.vec[1],P8.feeding.anytrue,P8.feeding.numtrue,P8.emptying.anytrue,P8.emptying.numtrue,T4.activation.arcType[1],T4.activation.fed[1],T4.activation.emptied[1],T4.activation.normalArc[1],T4.activation.active,T4.activation.weaklyInputActiveVec[1],T4.activation.weaklyOutputActiveVec[1],T4.activation.NoTokens,T4.fire_,IA2.testColor[1],IA2.testColor[2],IA2.testColor[3],P7.outTransition[1].arcWeightint,T4.activation.disPlaceOut[1],T4.activation.maxTokensInt[1],T4.activation.tIntOut[1],T4.activation.disPlaceIn[1],T4.activation.minTokensInt[1],T4.activation.tIntIn[1],T4.activation.testValueInt[1],T4.activation.arcWeightIntOut[1],T4.activation.arcWeightIntIn[1],P8.delayPassedIn.vec[1],P7.delayPassedOut.vec[1],IA2.outTransition.arcType,P7.outTransition[1].testValueint,P7.outTransition[1].normalArc,P7.outTransition[1].arcType) * Number of discrete states: 0 () * Top-level inputs: 0 Notification: Strong component statistics for initialization (892): * Single equations (assignments): 804 * Array equations: 0 * Algorithm blocks: 84 * Record equations: 0 * When equations: 0 * If-equations: 0 * Equation systems (linear and non-linear blocks): 0 * Torn equation systems: 4 * Mixed (continuous/discrete) equation systems: 0 Notification: Torn system details for strict tearing set: * Linear torn systems: 0 * Non-linear torn systems: 4 {2 4,2 4,3 4,3 4} Notification: Performance of prepare postOptimizeDAE: time 0.006305/1.423, allocations: 4.168 MB / 0.6252 GB, free: 26.14 MB / 442.7 MB Notification: Performance of postOpt lateInlineFunction (simulation): time 0.002073/1.425, allocations: 0.496 MB / 0.6257 GB, free: 25.64 MB / 442.7 MB Notification: Performance of postOpt wrapFunctionCalls (simulation): time 0.0212/1.446, allocations: 10.57 MB / 0.636 GB, free: 16.1 MB / 442.7 MB Notification: Performance of postOpt inlineArrayEqn (simulation): time 7.922e-05/1.446, allocations: 33.42 kB / 0.636 GB, free: 16.07 MB / 442.7 MB Notification: Performance of postOpt constantLinearSystem (simulation): time 1.849e-05/1.446, allocations: 11.89 kB / 0.636 GB, free: 16.06 MB / 442.7 MB Notification: Performance of postOpt simplifysemiLinear (simulation): time 4.448e-05/1.446, allocations: 15.11 kB / 0.636 GB, free: 16.05 MB / 442.7 MB Notification: Performance of postOpt removeSimpleEquations (simulation): time 0.03667/1.483, allocations: 17.19 MB / 0.6528 GB, free: 1.668 MB / 442.7 MB Notification: Performance of postOpt simplifyComplexFunction (simulation): time 0.0113/1.494, allocations: 5.093 MB / 0.6578 GB, free: 13.01 MB / 458.7 MB Notification: Performance of postOpt solveSimpleEquations (simulation): time 0.001586/1.496, allocations: 271.7 kB / 0.658 GB, free: 12.79 MB / 458.7 MB Notification: Performance of postOpt tearingSystem (simulation): time 0.001766/1.498, allocations: 0.5288 MB / 0.6586 GB, free: 12.36 MB / 458.7 MB Notification: Performance of postOpt inputDerivativesUsed (simulation): time 0.001819/1.5, allocations: 311.8 kB / 0.6589 GB, free: 12.11 MB / 458.7 MB Notification: Performance of postOpt calculateStrongComponentJacobians (simulation): time 0.004864/1.505, allocations: 4.94 MB / 0.6637 GB, free: 6.938 MB / 458.7 MB Notification: Performance of postOpt calculateStateSetsJacobians (simulation): time 8.592e-06/1.505, allocations: 7.984 kB / 0.6637 GB, free: 6.93 MB / 458.7 MB Notification: Performance of postOpt symbolicJacobian (simulation): time 0.04638/1.551, allocations: 18.3 MB / 0.6816 GB, free: 6.105 MB / 474.7 MB Notification: Performance of postOpt removeConstants (simulation): time 0.0008993/1.552, allocations: 418.4 kB / 0.682 GB, free: 5.688 MB / 474.7 MB Notification: Performance of postOpt simplifyTimeIndepFuncCalls (simulation): time 0.003266/1.555, allocations: 0.5701 MB / 0.6825 GB, free: 5.172 MB / 474.7 MB Notification: Performance of postOpt simplifyAllExpressions (simulation): time 0.005651/1.561, allocations: 0.5755 MB / 0.6831 GB, free: 4.711 MB / 474.7 MB Notification: Performance of postOpt findZeroCrossings (simulation): time 0.003575/1.565, allocations: 1.28 MB / 0.6843 GB, free: 3.785 MB / 474.7 MB Notification: Performance of postOpt collapseArrayExpressions (simulation): time 0.002031/1.567, allocations: 385.2 kB / 0.6847 GB, free: 3.473 MB / 474.7 MB Notification: Performance of sorting global known variables: time 0.00247/1.569, allocations: 1.116 MB / 0.6858 GB, free: 2.438 MB / 474.7 MB Notification: Performance of sort global known variables: time 9.29e-07/1.569, allocations: 0 / 0.6858 GB, free: 2.438 MB / 474.7 MB Notification: Performance of remove unused functions: time 0.009054/1.578, allocations: 1.759 MB / 0.6875 GB, free: 0.7109 MB / 474.7 MB Notification: Model statistics after passing the back-end for simulation: * Number of independent subsystems: 12 * Number of states: 8 (P7.t_,P8.t_,P5.t_,P6.t_,P3.t_,P4.t_,P1.t_,P2.t_) * Number of discrete variables: 456 ($whenCondition1,P1.enableIn.state128[1],P1.enableIn.state128[2],P1.enableIn.state128[3],P1.enableIn.state128[4],P1.enableIn.arcWeightSum,P1.enableIn.nremTAin,P1.enableIn.nTAin,P1.enableIn.k,P1.enableIn.posTE,P1.enableIn.randNum,P1.enableIn.sumEnablingProbTAin,P1.enableIn.endWhile,P1.enableIn.Index,P1.delayPassedIn.anytrue,P1.delayPassedIn.numtrue,$whenCondition2,P2.enableOut.state128[1],P2.enableOut.state128[2],P2.enableOut.state128[3],P2.enableOut.state128[4],P2.enableOut.arcWeightSum,P2.enableOut.nremTAout,P2.enableOut.nTAout,P2.enableOut.k,P2.enableOut.posTE,P2.enableOut.randNum,P2.enableOut.sumEnablingProbTAout,P2.enableOut.endWhile,P2.enableOut.Index,P2.delayPassedOut.anytrue,P2.delayPassedOut.numtrue,$whenCondition3,P3.enableIn.state128[1],P3.enableIn.state128[2],P3.enableIn.state128[3],P3.enableIn.state128[4],P3.enableIn.arcWeightSum,P3.enableIn.nremTAin,P3.enableIn.nTAin,P3.enableIn.k,P3.enableIn.posTE,P3.enableIn.randNum,P3.enableIn.sumEnablingProbTAin,P3.enableIn.endWhile,P3.enableIn.Index,P3.delayPassedIn.anytrue,P3.delayPassedIn.numtrue,$whenCondition4,P4.enableOut.state128[1],P4.enableOut.state128[2],P4.enableOut.state128[3],P4.enableOut.state128[4],P4.enableOut.arcWeightSum,P4.enableOut.nremTAout,P4.enableOut.nTAout,P4.enableOut.k,P4.enableOut.posTE,P4.enableOut.randNum,P4.enableOut.sumEnablingProbTAout,P4.enableOut.endWhile,P4.enableOut.Index,P4.delayPassedOut.anytrue,P4.delayPassedOut.numtrue,$whenCondition5,P5.enableIn.state128[1],P5.enableIn.state128[2],P5.enableIn.state128[3],P5.enableIn.state128[4],P5.enableIn.arcWeightSum,P5.enableIn.nremTAin,P5.enableIn.nTAin,P5.enableIn.k,P5.enableIn.posTE,P5.enableIn.randNum,P5.enableIn.sumEnablingProbTAin,P5.enableIn.endWhile,P5.enableIn.Index,P5.delayPassedIn.anytrue,P5.delayPassedIn.numtrue,$whenCondition6,P6.enableOut.state128[1],P6.enableOut.state128[2],P6.enableOut.state128[3],P6.enableOut.state128[4],P6.enableOut.arcWeightSum,P6.enableOut.nremTAout,P6.enableOut.nTAout,P6.enableOut.k,P6.enableOut.posTE,P6.enableOut.randNum,P6.enableOut.sumEnablingProbTAout,P6.enableOut.endWhile,P6.enableOut.Index,P6.delayPassedOut.anytrue,P6.delayPassedOut.numtrue,$whenCondition7,P7.enableIn.state128[1],P7.enableIn.state128[2],P7.enableIn.state128[3],P7.enableIn.state128[4],P7.enableIn.arcWeightSum,P7.enableIn.nremTAin,P7.enableIn.nTAin,P7.enableIn.k,P7.enableIn.posTE,P7.enableIn.randNum,P7.enableIn.sumEnablingProbTAin,P7.enableIn.endWhile,P7.enableIn.Index,P7.delayPassedIn.anytrue,P7.delayPassedIn.numtrue,$whenCondition8,P8.enableOut.state128[1],P8.enableOut.state128[2],P8.enableOut.state128[3],P8.enableOut.state128[4],P8.enableOut.arcWeightSum,P8.enableOut.nremTAout,P8.enableOut.nTAout,P8.enableOut.k,P8.enableOut.posTE,P8.enableOut.randNum,P8.enableOut.sumEnablingProbTAout,P8.enableOut.endWhile,P8.enableOut.Index,P8.delayPassedOut.anytrue,P8.delayPassedOut.numtrue,P8.disMarksInOut,$cse7[1],$whenCondition12,$whenCondition11,$whenCondition9,$whenCondition10,P7.disMarksInOut,P7.fireOut[1],P7.enableOut.TAout[1],P7.enableOut.TEout_[1],P7.enableOut.state128[1],P7.enableOut.state128[2],P7.enableOut.state128[3],P7.enableOut.state128[4],P7.enableOut.TEout[1],P7.enableOut.disTAout[1],P7.enableOut.remTAout[1],P7.enableOut.cumEnablingProb[1],P7.enableOut.arcWeightSum,P7.enableOut.nremTAout,P7.enableOut.nTAout,P7.enableOut.k,P7.enableOut.posTE,P7.enableOut.randNum,P7.enableOut.sumEnablingProbTAout,P7.enableOut.endWhile,P7.enableOut.Index,P7.delayPassedOut.anytrue,P7.delayPassedOut.numtrue,P7.disMarksOut.anytrue,P7.disMarksOut.numtrue,P7.disMarksIn.anytrue,P7.disMarksIn.numtrue,P7.feeding.anytrue,P7.feeding.numtrue,P7.emptying.vec[1],P7.emptying.anytrue,P7.emptying.numtrue,P8.fireIn[1],P8.enableIn.active[1],P8.enableIn.TEin_[1],P8.enableIn.state128[1],P8.enableIn.state128[2],P8.enableIn.state128[3],P8.enableIn.state128[4],P8.enableIn.TEin[1],P8.enableIn.disTAin[1],P8.enableIn.remTAin[1],P8.enableIn.cumEnablingProb[1],P8.enableIn.arcWeightSum,P8.enableIn.nremTAin,P8.enableIn.nTAin,P8.enableIn.k,P8.enableIn.posTE,P8.enableIn.randNum,P8.enableIn.sumEnablingProbTAin,P8.enableIn.endWhile,P8.enableIn.Index,P8.delayPassedIn.anytrue,P8.delayPassedIn.numtrue,P8.disMarksOut.anytrue,P8.disMarksOut.numtrue,P8.disMarksIn.anytrue,P8.disMarksIn.numtrue,P8.feeding.vec[1],P8.feeding.anytrue,P8.feeding.numtrue,P8.emptying.anytrue,P8.emptying.numtrue,T4.activation.arcType[1],T4.activation.fed[1],T4.activation.emptied[1],T4.activation.normalArc[1],T4.activation.active,T4.activation.weaklyInputActiveVec[1],T4.activation.weaklyOutputActiveVec[1],T4.activation.NoTokens,T4.fire_,T4.inPlaces[1].tokenInOut,IA2.testColor[1],IA2.testColor[2],IA2.testColor[3],P6.disMarksInOut,$cse5[1],$whenCondition16,$whenCondition15,$whenCondition13,$whenCondition14,P5.disMarksInOut,P5.fireOut[1],P5.enableOut.TAout[1],P5.enableOut.TEout_[1],P5.enableOut.state128[1],P5.enableOut.state128[2],P5.enableOut.state128[3],P5.enableOut.state128[4],P5.enableOut.TEout[1],P5.enableOut.disTAout[1],P5.enableOut.remTAout[1],P5.enableOut.cumEnablingProb[1],P5.enableOut.arcWeightSum,P5.enableOut.nremTAout,P5.enableOut.nTAout,P5.enableOut.k,P5.enableOut.posTE,P5.enableOut.randNum,P5.enableOut.sumEnablingProbTAout,P5.enableOut.endWhile,P5.enableOut.Index,P5.delayPassedOut.anytrue,P5.delayPassedOut.numtrue,P5.disMarksOut.anytrue,P5.disMarksOut.numtrue,P5.disMarksIn.anytrue,P5.disMarksIn.numtrue,P5.feeding.anytrue,P5.feeding.numtrue,P5.emptying.vec[1],P5.emptying.anytrue,P5.emptying.numtrue,P6.fireIn[1],P6.enableIn.active[1],P6.enableIn.TEin_[1],P6.enableIn.state128[1],P6.enableIn.state128[2],P6.enableIn.state128[3],P6.enableIn.state128[4],P6.enableIn.TEin[1],P6.enableIn.disTAin[1],P6.enableIn.remTAin[1],P6.enableIn.cumEnablingProb[1],P6.enableIn.arcWeightSum,P6.enableIn.nremTAin,P6.enableIn.nTAin,P6.enableIn.k,P6.enableIn.posTE,P6.enableIn.randNum,P6.enableIn.sumEnablingProbTAin,P6.enableIn.endWhile,P6.enableIn.Index,P6.delayPassedIn.anytrue,P6.delayPassedIn.numtrue,P6.disMarksOut.anytrue,P6.disMarksOut.numtrue,P6.disMarksIn.anytrue,P6.disMarksIn.numtrue,P6.feeding.vec[1],P6.feeding.anytrue,P6.feeding.numtrue,P6.emptying.anytrue,P6.emptying.numtrue,T3.activation.arcType[1],T3.activation.fed[1],T3.activation.emptied[1],T3.activation.normalArc[1],T3.activation.active,T3.activation.weaklyInputActiveVec[1],T3.activation.weaklyOutputActiveVec[1],T3.activation.NoTokens,T3.fire_,T3.inPlaces[1].tokenInOut,IA1.testColor[1],IA1.testColor[2],IA1.testColor[3],P4.disMarksInOut,$cse3[1],$whenCondition20,$whenCondition19,$whenCondition17,$whenCondition18,P3.disMarksInOut,P3.fireOut[1],P3.enableOut.TAout[1],P3.enableOut.TEout_[1],P3.enableOut.state128[1],P3.enableOut.state128[2],P3.enableOut.state128[3],P3.enableOut.state128[4],P3.enableOut.TEout[1],P3.enableOut.disTAout[1],P3.enableOut.remTAout[1],P3.enableOut.cumEnablingProb[1],P3.enableOut.arcWeightSum,P3.enableOut.nremTAout,P3.enableOut.nTAout,P3.enableOut.k,P3.enableOut.posTE,P3.enableOut.randNum,P3.enableOut.sumEnablingProbTAout,P3.enableOut.endWhile,P3.enableOut.Index,P3.delayPassedOut.anytrue,P3.delayPassedOut.numtrue,P3.disMarksOut.anytrue,P3.disMarksOut.numtrue,P3.disMarksIn.anytrue,P3.disMarksIn.numtrue,P3.feeding.anytrue,P3.feeding.numtrue,P3.emptying.vec[1],P3.emptying.anytrue,P3.emptying.numtrue,P3.outTransition[1].tokenInOut,P4.fireIn[1],P4.enableIn.active[1],P4.enableIn.TEin_[1],P4.enableIn.state128[1],P4.enableIn.state128[2],P4.enableIn.state128[3],P4.enableIn.state128[4],P4.enableIn.TEin[1],P4.enableIn.disTAin[1],P4.enableIn.remTAin[1],P4.enableIn.cumEnablingProb[1],P4.enableIn.arcWeightSum,P4.enableIn.nremTAin,P4.enableIn.nTAin,P4.enableIn.k,P4.enableIn.posTE,P4.enableIn.randNum,P4.enableIn.sumEnablingProbTAin,P4.enableIn.endWhile,P4.enableIn.Index,P4.delayPassedIn.anytrue,P4.delayPassedIn.numtrue,P4.disMarksOut.anytrue,P4.disMarksOut.numtrue,P4.disMarksIn.anytrue,P4.disMarksIn.numtrue,P4.feeding.vec[1],P4.feeding.anytrue,P4.feeding.numtrue,P4.emptying.anytrue,P4.emptying.numtrue,T2.activation.arcType[1],T2.activation.fed[1],T2.activation.emptied[1],T2.activation.normalArc[1],T2.activation.active,T2.activation.weaklyInputActiveVec[1],T2.activation.weaklyOutputActiveVec[1],T2.activation.NoTokens,T2.fire_,TA2.testColor[1],TA2.testColor[2],TA2.testColor[3],P2.disMarksInOut,$cse1[1],$whenCondition24,$whenCondition23,$whenCondition21,$whenCondition22,P1.disMarksInOut,P1.fireOut[1],P1.enableOut.TAout[1],P1.enableOut.TEout_[1],P1.enableOut.state128[1],P1.enableOut.state128[2],P1.enableOut.state128[3],P1.enableOut.state128[4],P1.enableOut.TEout[1],P1.enableOut.disTAout[1],P1.enableOut.remTAout[1],P1.enableOut.cumEnablingProb[1],P1.enableOut.arcWeightSum,P1.enableOut.nremTAout,P1.enableOut.nTAout,P1.enableOut.k,P1.enableOut.posTE,P1.enableOut.randNum,P1.enableOut.sumEnablingProbTAout,P1.enableOut.endWhile,P1.enableOut.Index,P1.delayPassedOut.anytrue,P1.delayPassedOut.numtrue,P1.disMarksOut.anytrue,P1.disMarksOut.numtrue,P1.disMarksIn.anytrue,P1.disMarksIn.numtrue,P1.feeding.anytrue,P1.feeding.numtrue,P1.emptying.vec[1],P1.emptying.anytrue,P1.emptying.numtrue,P1.outTransition[1].tokenInOut,P2.fireIn[1],P2.enableIn.active[1],P2.enableIn.TEin_[1],P2.enableIn.state128[1],P2.enableIn.state128[2],P2.enableIn.state128[3],P2.enableIn.state128[4],P2.enableIn.TEin[1],P2.enableIn.disTAin[1],P2.enableIn.remTAin[1],P2.enableIn.cumEnablingProb[1],P2.enableIn.arcWeightSum,P2.enableIn.nremTAin,P2.enableIn.nTAin,P2.enableIn.k,P2.enableIn.posTE,P2.enableIn.randNum,P2.enableIn.sumEnablingProbTAin,P2.enableIn.endWhile,P2.enableIn.Index,P2.delayPassedIn.anytrue,P2.delayPassedIn.numtrue,P2.disMarksOut.anytrue,P2.disMarksOut.numtrue,P2.disMarksIn.anytrue,P2.disMarksIn.numtrue,P2.feeding.vec[1],P2.feeding.anytrue,P2.feeding.numtrue,P2.emptying.anytrue,P2.emptying.numtrue,T1.activation.arcType[1],T1.activation.fed[1],T1.activation.emptied[1],T1.activation.normalArc[1],T1.activation.active,T1.activation.weaklyInputActiveVec[1],T1.activation.weaklyOutputActiveVec[1],T1.activation.NoTokens,T1.fire_,TA1.testColor[1],TA1.testColor[2],TA1.testColor[3]) * Number of discrete states: 396 (P2.fireIn[1],P2.disMarksOut.anytrue,P2.disMarksIn.anytrue,P2.emptying.numtrue,P2.emptying.anytrue,P2.feeding.numtrue,P2.feeding.anytrue,P2.disMarksIn.numtrue,P2.disMarksOut.numtrue,P2.delayPassedIn.numtrue,P2.delayPassedIn.anytrue,P1.fireOut[1],P1.disMarksOut.anytrue,P1.disMarksIn.anytrue,P1.disMarksInOut,P1.emptying.numtrue,P1.emptying.anytrue,P1.feeding.numtrue,P1.feeding.anytrue,T1.activation.weaklyOutputActiveVec[1],T1.activation.weaklyInputActiveVec[1],T1.activation.active,T1.activation.NoTokens,P2.enableIn.TEin_[1],P2.enableIn.posTE,P2.enableIn.k,P2.enableIn.endWhile,P2.enableIn.state128[4],P2.enableIn.state128[3],P2.enableIn.state128[2],P2.enableIn.state128[1],P2.enableIn.randNum,P2.enableIn.cumEnablingProb[1],P2.enableIn.sumEnablingProbTAin,P2.enableIn.nTAin,P2.enableIn.nremTAin,P2.enableIn.remTAin[1],P2.enableIn.Index,P2.enableIn.arcWeightSum,P2.enableIn.disTAin[1],$whenCondition22,P2.enableIn.TEin[1],P1.disMarksIn.numtrue,P1.disMarksOut.numtrue,P1.delayPassedOut.numtrue,P1.delayPassedOut.anytrue,P1.enableOut.TEout_[1],P1.enableOut.posTE,P1.enableOut.k,P1.enableOut.endWhile,P1.enableOut.state128[4],P1.enableOut.state128[3],P1.enableOut.state128[2],P1.enableOut.state128[1],P1.enableOut.randNum,P1.enableOut.cumEnablingProb[1],P1.enableOut.sumEnablingProbTAout,P1.enableOut.nTAout,P1.enableOut.nremTAout,P1.enableOut.remTAout[1],P1.enableOut.Index,P1.enableOut.arcWeightSum,P1.enableOut.disTAout[1],$whenCondition21,P1.enableOut.TEout[1],P2.disMarkChange,P1.disMarkChange,P4.fireIn[1],P4.disMarksOut.anytrue,P4.disMarksIn.anytrue,P4.emptying.numtrue,P4.emptying.anytrue,P4.feeding.numtrue,P4.feeding.anytrue,P4.disMarksIn.numtrue,P4.disMarksOut.numtrue,P4.delayPassedIn.numtrue,P4.delayPassedIn.anytrue,P3.fireOut[1],P3.disMarksOut.anytrue,P3.disMarksIn.anytrue,P3.disMarksInOut,P3.emptying.numtrue,P3.emptying.anytrue,P3.feeding.numtrue,P3.feeding.anytrue,T2.activation.weaklyOutputActiveVec[1],T2.activation.weaklyInputActiveVec[1],T2.activation.active,T2.activation.NoTokens,P4.enableIn.TEin_[1],P4.enableIn.posTE,P4.enableIn.k,P4.enableIn.endWhile,P4.enableIn.state128[4],P4.enableIn.state128[3],P4.enableIn.state128[2],P4.enableIn.state128[1],P4.enableIn.randNum,P4.enableIn.cumEnablingProb[1],P4.enableIn.sumEnablingProbTAin,P4.enableIn.nTAin,P4.enableIn.nremTAin,P4.enableIn.remTAin[1],P4.enableIn.Index,P4.enableIn.arcWeightSum,P4.enableIn.disTAin[1],$whenCondition18,P4.enableIn.TEin[1],P3.disMarksIn.numtrue,P3.disMarksOut.numtrue,P3.delayPassedOut.numtrue,P3.delayPassedOut.anytrue,P3.enableOut.TEout_[1],P3.enableOut.posTE,P3.enableOut.k,P3.enableOut.endWhile,P3.enableOut.state128[4],P3.enableOut.state128[3],P3.enableOut.state128[2],P3.enableOut.state128[1],P3.enableOut.randNum,P3.enableOut.cumEnablingProb[1],P3.enableOut.sumEnablingProbTAout,P3.enableOut.nTAout,P3.enableOut.nremTAout,P3.enableOut.remTAout[1],P3.enableOut.Index,P3.enableOut.arcWeightSum,P3.enableOut.disTAout[1],$whenCondition17,P3.enableOut.TEout[1],P4.disMarkChange,P3.disMarkChange,P6.fireIn[1],P6.disMarksOut.anytrue,P6.disMarksIn.anytrue,P6.emptying.numtrue,P6.emptying.anytrue,P6.feeding.numtrue,P6.feeding.anytrue,P6.disMarksIn.numtrue,P6.disMarksOut.numtrue,P6.delayPassedIn.numtrue,P6.delayPassedIn.anytrue,P5.fireOut[1],P5.disMarksOut.anytrue,P5.disMarksIn.anytrue,P5.disMarksInOut,P5.emptying.numtrue,P5.emptying.anytrue,P5.feeding.numtrue,P5.feeding.anytrue,T3.activation.weaklyOutputActiveVec[1],T3.activation.weaklyInputActiveVec[1],T3.activation.active,T3.activation.NoTokens,P6.enableIn.TEin_[1],P6.enableIn.posTE,P6.enableIn.k,P6.enableIn.endWhile,P6.enableIn.state128[4],P6.enableIn.state128[3],P6.enableIn.state128[2],P6.enableIn.state128[1],P6.enableIn.randNum,P6.enableIn.cumEnablingProb[1],P6.enableIn.sumEnablingProbTAin,P6.enableIn.nTAin,P6.enableIn.nremTAin,P6.enableIn.remTAin[1],P6.enableIn.Index,P6.enableIn.arcWeightSum,P6.enableIn.disTAin[1],$whenCondition14,P6.enableIn.TEin[1],P5.disMarksIn.numtrue,P5.disMarksOut.numtrue,P5.delayPassedOut.numtrue,P5.delayPassedOut.anytrue,P5.enableOut.TEout_[1],P5.enableOut.posTE,P5.enableOut.k,P5.enableOut.endWhile,P5.enableOut.state128[4],P5.enableOut.state128[3],P5.enableOut.state128[2],P5.enableOut.state128[1],P5.enableOut.randNum,P5.enableOut.cumEnablingProb[1],P5.enableOut.sumEnablingProbTAout,P5.enableOut.nTAout,P5.enableOut.nremTAout,P5.enableOut.remTAout[1],P5.enableOut.Index,P5.enableOut.arcWeightSum,P5.enableOut.disTAout[1],$whenCondition13,P5.enableOut.TEout[1],P6.disMarkChange,P5.disMarkChange,P8.fireIn[1],P8.disMarksOut.anytrue,P8.disMarksIn.anytrue,P8.emptying.numtrue,P8.emptying.anytrue,P8.feeding.numtrue,P8.feeding.anytrue,P8.disMarksIn.numtrue,P8.disMarksOut.numtrue,P8.delayPassedIn.numtrue,P8.delayPassedIn.anytrue,P7.fireOut[1],P7.disMarksOut.anytrue,P7.disMarksIn.anytrue,P7.disMarksInOut,P7.emptying.numtrue,P7.emptying.anytrue,P7.feeding.numtrue,P7.feeding.anytrue,T4.activation.weaklyOutputActiveVec[1],T4.activation.weaklyInputActiveVec[1],T4.activation.active,T4.activation.NoTokens,P8.enableIn.TEin_[1],P8.enableIn.posTE,P8.enableIn.k,P8.enableIn.endWhile,P8.enableIn.state128[4],P8.enableIn.state128[3],P8.enableIn.state128[2],P8.enableIn.state128[1],P8.enableIn.randNum,P8.enableIn.cumEnablingProb[1],P8.enableIn.sumEnablingProbTAin,P8.enableIn.nTAin,P8.enableIn.nremTAin,P8.enableIn.remTAin[1],P8.enableIn.Index,P8.enableIn.arcWeightSum,P8.enableIn.disTAin[1],$whenCondition10,P8.enableIn.TEin[1],P7.disMarksIn.numtrue,P7.disMarksOut.numtrue,P7.delayPassedOut.numtrue,P7.delayPassedOut.anytrue,P7.enableOut.TEout_[1],P7.enableOut.posTE,P7.enableOut.k,P7.enableOut.endWhile,P7.enableOut.state128[4],P7.enableOut.state128[3],P7.enableOut.state128[2],P7.enableOut.state128[1],P7.enableOut.randNum,P7.enableOut.cumEnablingProb[1],P7.enableOut.sumEnablingProbTAout,P7.enableOut.nTAout,P7.enableOut.nremTAout,P7.enableOut.remTAout[1],P7.enableOut.Index,P7.enableOut.arcWeightSum,P7.enableOut.disTAout[1],$whenCondition9,P7.enableOut.TEout[1],P8.disMarkChange,P7.disMarkChange,P8.delayPassedOut.numtrue,P8.delayPassedOut.anytrue,P8.enableOut.arcWeightSum,P8.enableOut.nremTAout,P8.enableOut.nTAout,P8.enableOut.k,P8.enableOut.posTE,P8.enableOut.randNum,P8.enableOut.state128[4],P8.enableOut.state128[3],P8.enableOut.state128[2],P8.enableOut.state128[1],P8.enableOut.sumEnablingProbTAout,P8.enableOut.endWhile,P8.enableOut.Index,$whenCondition8,P7.delayPassedIn.numtrue,P7.delayPassedIn.anytrue,P7.enableIn.arcWeightSum,P7.enableIn.nremTAin,P7.enableIn.nTAin,P7.enableIn.k,P7.enableIn.posTE,P7.enableIn.randNum,P7.enableIn.state128[4],P7.enableIn.state128[3],P7.enableIn.state128[2],P7.enableIn.state128[1],P7.enableIn.sumEnablingProbTAin,P7.enableIn.endWhile,P7.enableIn.Index,$whenCondition7,P6.delayPassedOut.numtrue,P6.delayPassedOut.anytrue,P6.enableOut.arcWeightSum,P6.enableOut.nremTAout,P6.enableOut.nTAout,P6.enableOut.k,P6.enableOut.posTE,P6.enableOut.randNum,P6.enableOut.state128[4],P6.enableOut.state128[3],P6.enableOut.state128[2],P6.enableOut.state128[1],P6.enableOut.sumEnablingProbTAout,P6.enableOut.endWhile,P6.enableOut.Index,$whenCondition6,P5.delayPassedIn.numtrue,P5.delayPassedIn.anytrue,P5.enableIn.arcWeightSum,P5.enableIn.nremTAin,P5.enableIn.nTAin,P5.enableIn.k,P5.enableIn.posTE,P5.enableIn.randNum,P5.enableIn.state128[4],P5.enableIn.state128[3],P5.enableIn.state128[2],P5.enableIn.state128[1],P5.enableIn.sumEnablingProbTAin,P5.enableIn.endWhile,P5.enableIn.Index,$whenCondition5,P4.delayPassedOut.numtrue,P4.delayPassedOut.anytrue,P4.enableOut.arcWeightSum,P4.enableOut.nremTAout,P4.enableOut.nTAout,P4.enableOut.k,P4.enableOut.posTE,P4.enableOut.randNum,P4.enableOut.state128[4],P4.enableOut.state128[3],P4.enableOut.state128[2],P4.enableOut.state128[1],P4.enableOut.sumEnablingProbTAout,P4.enableOut.endWhile,P4.enableOut.Index,$whenCondition4,P3.delayPassedIn.numtrue,P3.delayPassedIn.anytrue,P3.enableIn.arcWeightSum,P3.enableIn.nremTAin,P3.enableIn.nTAin,P3.enableIn.k,P3.enableIn.posTE,P3.enableIn.randNum,P3.enableIn.state128[4],P3.enableIn.state128[3],P3.enableIn.state128[2],P3.enableIn.state128[1],P3.enableIn.sumEnablingProbTAin,P3.enableIn.endWhile,P3.enableIn.Index,$whenCondition3,P2.delayPassedOut.numtrue,P2.delayPassedOut.anytrue,P2.enableOut.arcWeightSum,P2.enableOut.nremTAout,P2.enableOut.nTAout,P2.enableOut.k,P2.enableOut.posTE,P2.enableOut.randNum,P2.enableOut.state128[4],P2.enableOut.state128[3],P2.enableOut.state128[2],P2.enableOut.state128[1],P2.enableOut.sumEnablingProbTAout,P2.enableOut.endWhile,P2.enableOut.Index,$whenCondition2,P1.delayPassedIn.numtrue,P1.delayPassedIn.anytrue,P1.enableIn.arcWeightSum,P1.enableIn.nremTAin,P1.enableIn.nTAin,P1.enableIn.k,P1.enableIn.posTE,P1.enableIn.randNum,P1.enableIn.state128[4],P1.enableIn.state128[3],P1.enableIn.state128[2],P1.enableIn.state128[1],P1.enableIn.sumEnablingProbTAin,P1.enableIn.endWhile,P1.enableIn.Index,$whenCondition1) * Top-level inputs: 0 Notification: Strong component statistics for simulation (228): * Single equations (assignments): 152 * Array equations: 4 * Algorithm blocks: 68 * Record equations: 0 * When equations: 0 * If-equations: 0 * Equation systems (linear and non-linear blocks): 0 * Torn equation systems: 4 * Mixed (continuous/discrete) equation systems: 0 Notification: Torn system details for strict tearing set: * Linear torn systems: 0 * Non-linear torn systems: 4 {3 5,3 5,2 5,2 5} Notification: Performance of Backend phase and start with SimCode phase: time 0.2747/1.853, allocations: 1.278 MB / 0.6888 GB, free: 113 MB / 474.7 MB Notification: Performance of simCode: created initialization part: time 0.02681/1.88, allocations: 16.21 MB / 0.7046 GB, free: 107.3 MB / 474.7 MB Notification: Performance of simCode: created event and clocks part: time 1.557e-05/1.88, allocations: 2.406 kB / 0.7046 GB, free: 107.3 MB / 474.7 MB Notification: Performance of simCode: created simulation system equations: time 0.02381/1.904, allocations: 19.46 MB / 0.7236 GB, free: 99.75 MB / 474.7 MB Notification: Performance of simCode: created of all other equations (e.g. parameter, nominal, assert, etc): time 0.003852/1.908, allocations: 467.3 kB / 0.724 GB, free: 99.62 MB / 474.7 MB Notification: Performance of simCode: created linear, non-linear and system jacobian parts: time 0.02441/1.932, allocations: 10.13 MB / 0.7339 GB, free: 96.01 MB / 474.7 MB Notification: Performance of simCode: some other stuff during SimCode phase: time 0.00382/1.936, allocations: 2.898 MB / 0.7367 GB, free: 95.09 MB / 474.7 MB Notification: Performance of simCode: alias equations: time 0.0035/1.939, allocations: 0.9091 MB / 0.7376 GB, free: 95.06 MB / 474.7 MB Notification: Performance of simCode: all other stuff during SimCode phase: time 0.0009989/1.94, allocations: 243.7 kB / 0.7379 GB, free: 95.05 MB / 474.7 MB Notification: Performance of SimCode: time 2.504e-06/1.941, allocations: 0 / 0.7379 GB, free: 95.05 MB / 474.7 MB Notification: Performance of Templates: time 0.1517/2.092, allocations: 75.83 MB / 0.8119 GB, free: 53.17 MB / 474.7 MB