Running command: "" <> buildModelFMU(PNlib.Examples.DisTest.FiveTimes,fileNamePrefix="PNlib_PNlib_Examples_DisTest_FiveTimes",fmuType="me",version="2.0",platforms={"static"}) Notification: Performance of loadModel(PNlib): time 2.089/2.089, allocations: 222.9 MB / 235 MB, free: 9.172 MB / 202.7 MB Notification: Performance of FrontEnd - loaded program: time 3.597e-05/3.603e-05, allocations: 4 kB / 289.7 MB, free: 3.969 MB / 234.7 MB Notification: Performance of FrontEnd - Absyn->SCode: time 0.1079/0.108, allocations: 51.67 MB / 341.4 MB, free: 192 kB / 282.7 MB Notification: Performance of FrontEnd - scodeFlatten: time 0.4464/0.5544, allocations: 84.98 MB / 426.3 MB, free: 5.297 MB / 346.7 MB Notification: Performance of FrontEnd - mkProgramGraph: time 0.0002704/0.5547, allocations: 70.88 kB / 426.4 MB, free: 5.23 MB / 346.7 MB Notification: Performance of FrontEnd - DAE generated: time 0.4218/0.9765, allocations: 96.49 MB / 0.5106 GB, free: 4.551 MB / 442.7 MB Notification: Performance of FrontEnd: time 2.605e-06/0.9766, allocations: 0 / 0.5106 GB, free: 4.551 MB / 442.7 MB Notification: Performance of Transformations before backend: time 0.0004126/0.977, allocations: 115.9 kB / 0.5108 GB, free: 4.438 MB / 442.7 MB Notification: Model statistics after passing the front-end and creating the data structures used by the back-end: * Number of equations: 1917 * Number of variables: 1917 Notification: Performance of Generate backend data structure: time 0.3396/1.317, allocations: 8.887 MB / 0.5194 GB, free: 71.33 MB / 442.7 MB Notification: Performance of prepare preOptimizeDAE: time 6.574e-05/1.317, allocations: 9.562 kB / 0.5194 GB, free: 71.33 MB / 442.7 MB Notification: Performance of preOpt introduceOutputAliases (simulation): time 0.009111/1.326, allocations: 1.156 MB / 0.5206 GB, free: 71.24 MB / 442.7 MB Notification: Performance of preOpt normalInlineFunction (simulation): time 0.01548/1.341, allocations: 1.217 MB / 0.5218 GB, free: 70.9 MB / 442.7 MB Notification: Performance of preOpt evaluateParameters (simulation): time 0.01603/1.358, allocations: 3.323 MB / 0.525 GB, free: 70.6 MB / 442.7 MB Notification: Performance of preOpt simplifyIfEquations (simulation): time 0.002084/1.36, allocations: 1.189 MB / 0.5262 GB, free: 69.93 MB / 442.7 MB Notification: Performance of preOpt expandDerOperator (simulation): time 0.004961/1.365, allocations: 0.8695 MB / 0.527 GB, free: 69.93 MB / 442.7 MB Notification: Performance of preOpt clockPartitioning (simulation): time 0.04955/1.414, allocations: 14.62 MB / 0.5413 GB, free: 68.16 MB / 442.7 MB Notification: Performance of preOpt findStateOrder (simulation): time 0.0003239/1.415, allocations: 20.28 kB / 0.5413 GB, free: 68.16 MB / 442.7 MB Notification: Performance of preOpt replaceEdgeChange (simulation): time 0.004703/1.419, allocations: 435.4 kB / 0.5417 GB, free: 68.16 MB / 442.7 MB Notification: Performance of preOpt inlineArrayEqn (simulation): time 0.001558/1.421, allocations: 0.5058 MB / 0.5422 GB, free: 68.15 MB / 442.7 MB Notification: Performance of preOpt removeEqualRHS (simulation): time 0.02978/1.451, allocations: 10.11 MB / 0.5521 GB, free: 68.12 MB / 442.7 MB Notification: Performance of preOpt removeSimpleEquations (simulation): time 0.07407/1.525, allocations: 31.36 MB / 0.5827 GB, free: 49.41 MB / 442.7 MB Notification: Performance of preOpt comSubExp (simulation): time 0.02639/1.551, allocations: 16.48 MB / 0.5988 GB, free: 39.34 MB / 442.7 MB Notification: Performance of preOpt resolveLoops (simulation): time 0.02491/1.576, allocations: 15.73 MB / 0.6142 GB, free: 29.61 MB / 442.7 MB Notification: Performance of preOpt evalFunc (simulation): time 0.0004098/1.577, allocations: 142.2 kB / 0.6143 GB, free: 29.51 MB / 442.7 MB Notification: Performance of preOpt encapsulateWhenConditions (simulation): time 0.0251/1.602, allocations: 9.276 MB / 0.6234 GB, free: 23.67 MB / 442.7 MB Notification: Performance of pre-optimization done (n=774): time 1.596e-05/1.602, allocations: 0 / 0.6234 GB, free: 23.67 MB / 442.7 MB Notification: Performance of matching and sorting (n=774): time 0.05073/1.653, allocations: 17.11 MB / 0.6401 GB, free: 7.949 MB / 442.7 MB Notification: Performance of inlineWhenForInitialization (initialization): time 0.004523/1.657, allocations: 5.121 MB / 0.6451 GB, free: 2.207 MB / 442.7 MB Notification: Performance of selectInitializationVariablesDAE (initialization): time 0.006404/1.664, allocations: 2.785 MB / 0.6478 GB, free: 15.75 MB / 458.7 MB Notification: Performance of collectPreVariables (initialization): time 0.002376/1.666, allocations: 445.6 kB / 0.6482 GB, free: 15.34 MB / 458.7 MB Notification: Performance of collectInitialEqns (initialization): time 0.003382/1.67, allocations: 2.167 MB / 0.6504 GB, free: 13.43 MB / 458.7 MB Notification: Performance of collectInitialBindings (initialization): time 0.004624/1.674, allocations: 1.898 MB / 0.6522 GB, free: 11.78 MB / 458.7 MB Notification: Performance of simplifyInitialFunctions (initialization): time 0.001996/1.676, allocations: 228 kB / 0.6524 GB, free: 11.55 MB / 458.7 MB Notification: Performance of setup shared object (initialization): time 0.001202/1.678, allocations: 0.7746 MB / 0.6532 GB, free: 10.91 MB / 458.7 MB Notification: Performance of preBalanceInitialSystem (initialization): time 0.01319/1.691, allocations: 4.005 MB / 0.6571 GB, free: 7.273 MB / 458.7 MB Notification: Performance of partitionIndependentBlocks (initialization): time 0.0172/1.708, allocations: 7.83 MB / 0.6647 GB, free: 14.27 MB / 474.7 MB Notification: Performance of analyzeInitialSystem (initialization): time 0.01614/1.724, allocations: 7.683 MB / 0.6722 GB, free: 6.738 MB / 474.7 MB Notification: Performance of solveInitialSystemEqSystem (initialization): time 0.0002101/1.725, allocations: 32 kB / 0.6723 GB, free: 6.707 MB / 474.7 MB Notification: Performance of matching and sorting (n=1549) (initialization): time 0.04651/1.771, allocations: 16.69 MB / 0.6886 GB, free: 6.93 MB / 490.7 MB Notification: Performance of prepare postOptimizeDAE: time 0.003219/1.774, allocations: 3.216 MB / 0.6917 GB, free: 3.27 MB / 490.7 MB Notification: Performance of postOpt simplifyComplexFunction (initialization): time 0.0004156/1.775, allocations: 123.9 kB / 0.6918 GB, free: 3.152 MB / 490.7 MB Notification: Performance of postOpt tearingSystem (initialization): time 0.001286/1.776, allocations: 340.6 kB / 0.6922 GB, free: 2.848 MB / 490.7 MB Notification: Performance of postOpt solveSimpleEquations (initialization): time 0.008303/1.784, allocations: 1.314 MB / 0.6934 GB, free: 1.684 MB / 490.7 MB Notification: Performance of postOpt calculateStrongComponentJacobians (initialization): time 0.001387/1.786, allocations: 0.8547 MB / 0.6943 GB, free: 0.8516 MB / 490.7 MB Notification: Performance of postOpt simplifyAllExpressions (initialization): time 0.3235/2.109, allocations: 1.093 MB / 0.6953 GB, free: 109.7 MB / 490.7 MB Notification: Performance of postOpt collapseArrayExpressions (initialization): time 0.003339/2.113, allocations: 0.5926 MB / 0.6959 GB, free: 109.7 MB / 490.7 MB Warning: Assuming fixed start value for the following 228 variables: P10.enableIn.posTE:DISCRETE(fixed = false protected = true ) "possible enabled transition" type: Integer P10.enableIn.k:DISCRETE(fixed = false protected = true ) "iteration index" type: Integer P10.enableIn.endWhile:DISCRETE(fixed = false protected = true ) type: Boolean P10.enableIn.sumEnablingProbTAin:DISCRETE(fixed = false protected = true ) "sum of the enabling probabilities of the active input transitions" type: Real P10.enableIn.nTAin:DISCRETE(fixed = false protected = true ) "number ofactive input transitions" type: Integer P10.enableIn.nremTAin:DISCRETE(fixed = false protected = true ) "number of remaining active input transitions" type: Integer P10.enableIn.Index:DISCRETE(fixed = false protected = true ) "priority Index" type: Integer P10.enableIn.arcWeightSum:DISCRETE(fixed = false protected = true ) "arc weight sum" type: Real P9.enableOut.posTE:DISCRETE(fixed = false protected = true ) "possible enabled transition" type: Integer P9.enableOut.k:DISCRETE(fixed = false protected = true ) "iteration index" type: Integer P9.enableOut.endWhile:DISCRETE(fixed = false protected = true ) type: Boolean P9.enableOut.sumEnablingProbTAout:DISCRETE(fixed = false protected = true ) "sum of the enabling probabilities of the active output transitions" type: Real P9.enableOut.nTAout:DISCRETE(fixed = false protected = true ) "number of active output transitions" type: Integer P9.enableOut.nremTAout:DISCRETE(fixed = false protected = true ) "number of remaining active output transitions" type: Integer P9.enableOut.Index:DISCRETE(fixed = false protected = true ) type: Integer P9.enableOut.arcWeightSum:DISCRETE(fixed = false protected = true ) "arc weight sum" type: Real P9.enableIn.posTE:DISCRETE(fixed = false protected = true ) "possible enabled transition" type: Integer P9.enableIn.k:DISCRETE(fixed = false protected = true ) "iteration index" type: Integer P9.enableIn.endWhile:DISCRETE(fixed = false protected = true ) type: Boolean P9.enableIn.sumEnablingProbTAin:DISCRETE(fixed = false protected = true ) "sum of the enabling probabilities of the active input transitions" type: Real P9.enableIn.nTAin:DISCRETE(fixed = false protected = true ) "number ofactive input transitions" type: Integer P9.enableIn.nremTAin:DISCRETE(fixed = false protected = true ) "number of remaining active input transitions" type: Integer P9.enableIn.Index:DISCRETE(fixed = false protected = true ) "priority Index" type: Integer P9.enableIn.arcWeightSum:DISCRETE(fixed = false protected = true ) "arc weight sum" type: Real P8.enableIn.valid:DISCRETE(fixed = false protected = true ) "valid solution" type: Boolean P8.enableIn.benefitLimit:DISCRETE(fixed = false protected = true ) "best valid benefit" type: Real P8.enableIn.benefitMax:DISCRETE(fixed = false protected = true ) "theoretical benefit" type: Real P8.enableIn.posTE:DISCRETE(fixed = false protected = true ) "possible enabled transition" type: Integer P8.enableIn.k:DISCRETE(fixed = false protected = true ) "iteration index" type: Integer P8.enableIn.endWhile:DISCRETE(fixed = false protected = true ) type: Boolean P8.enableIn.sumEnablingProbTAin:DISCRETE(fixed = false protected = true ) "sum of the enabling probabilities of the active input transitions" type: Real P8.enableIn.nTAin:DISCRETE(fixed = false protected = true ) "number ofactive input transitions" type: Integer P8.enableIn.nremTAin:DISCRETE(fixed = false protected = true ) "number of remaining active input transitions" type: Integer P8.enableIn.Index:DISCRETE(fixed = false protected = true ) "priority Index" type: Integer P7.enableIn.valid:DISCRETE(fixed = false protected = true ) "valid solution" type: Boolean P7.enableIn.benefitLimit:DISCRETE(fixed = false protected = true ) "best valid benefit" type: Real P7.enableIn.benefitMax:DISCRETE(fixed = false protected = true ) "theoretical benefit" type: Real P7.enableIn.posTE:DISCRETE(fixed = false protected = true ) "possible enabled transition" type: Integer P7.enableIn.k:DISCRETE(fixed = false protected = true ) "iteration index" type: Integer P7.enableIn.endWhile:DISCRETE(fixed = false protected = true ) type: Boolean P7.enableIn.sumEnablingProbTAin:DISCRETE(fixed = false protected = true ) "sum of the enabling probabilities of the active input transitions" type: Real P7.enableIn.nTAin:DISCRETE(fixed = false protected = true ) "number ofactive input transitions" type: Integer P7.enableIn.nremTAin:DISCRETE(fixed = false protected = true ) "number of remaining active input transitions" type: Integer P7.enableIn.Index:DISCRETE(fixed = false protected = true ) "priority Index" type: Integer P7.enableOut.valid:DISCRETE(fixed = false protected = true ) "valid solution" type: Boolean P7.enableOut.benefitLimit:DISCRETE(fixed = false protected = true ) "best valid benefit" type: Real P7.enableOut.benefitMax:DISCRETE(fixed = false protected = true ) "theoretical benefit" type: Real P7.enableOut.posTE:DISCRETE(fixed = false protected = true ) "possible enabled transition" type: Integer P7.enableOut.k:DISCRETE(fixed = false protected = true ) "iteration index" type: Integer P7.enableOut.endWhile:DISCRETE(fixed = false protected = true ) type: Boolean P7.enableOut.sumEnablingProbTAout:DISCRETE(fixed = false protected = true ) "sum of the enabling probabilities of the active output transitions" type: Real P7.enableOut.nTAout:DISCRETE(fixed = false protected = true ) "number of active output transitions" type: Integer P7.enableOut.nremTAout:DISCRETE(fixed = false protected = true ) "number of remaining active output transitions" type: Integer P7.enableOut.Index:DISCRETE(fixed = false protected = true ) "priority Index" type: Integer P6.enableIn.valid:DISCRETE(fixed = false protected = true ) "valid solution" type: Boolean P6.enableIn.benefitLimit:DISCRETE(fixed = false protected = true ) "best valid benefit" type: Real P6.enableIn.benefitMax:DISCRETE(fixed = false protected = true ) "theoretical benefit" type: Real P6.enableIn.posTE:DISCRETE(fixed = false protected = true ) "possible enabled transition" type: Integer P6.enableIn.k:DISCRETE(fixed = false protected = true ) "iteration index" type: Integer P6.enableIn.endWhile:DISCRETE(fixed = false protected = true ) type: Boolean P6.enableIn.sumEnablingProbTAin:DISCRETE(fixed = false protected = true ) "sum of the enabling probabilities of the active input transitions" type: Real P6.enableIn.nTAin:DISCRETE(fixed = false protected = true ) "number ofactive input transitions" type: Integer P6.enableIn.nremTAin:DISCRETE(fixed = false protected = true ) "number of remaining active input transitions" type: Integer P6.enableIn.Index:DISCRETE(fixed = false protected = true ) "priority Index" type: Integer P5.enableIn.valid:DISCRETE(fixed = false protected = true ) "valid solution" type: Boolean P5.enableIn.benefitLimit:DISCRETE(fixed = false protected = true ) "best valid benefit" type: Real P5.enableIn.benefitMax:DISCRETE(fixed = false protected = true ) "theoretical benefit" type: Real P5.enableIn.posTE:DISCRETE(fixed = false protected = true ) "possible enabled transition" type: Integer P5.enableIn.k:DISCRETE(fixed = false protected = true ) "iteration index" type: Integer P5.enableIn.endWhile:DISCRETE(fixed = false protected = true ) type: Boolean P5.enableIn.sumEnablingProbTAin:DISCRETE(fixed = false protected = true ) "sum of the enabling probabilities of the active input transitions" type: Real P5.enableIn.nTAin:DISCRETE(fixed = false protected = true ) "number ofactive input transitions" type: Integer P5.enableIn.nremTAin:DISCRETE(fixed = false protected = true ) "number of remaining active input transitions" type: Integer P5.enableIn.Index:DISCRETE(fixed = false protected = true ) "priority Index" type: Integer P5.enableOut.valid:DISCRETE(fixed = false protected = true ) "valid solution" type: Boolean P5.enableOut.benefitLimit:DISCRETE(fixed = false protected = true ) "best valid benefit" type: Real P5.enableOut.benefitMax:DISCRETE(fixed = false protected = true ) "theoretical benefit" type: Real P5.enableOut.posTE:DISCRETE(fixed = false protected = true ) "possible enabled transition" type: Integer P5.enableOut.k:DISCRETE(fixed = false protected = true ) "iteration index" type: Integer P5.enableOut.endWhile:DISCRETE(fixed = false protected = true ) type: Boolean P5.enableOut.sumEnablingProbTAout:DISCRETE(fixed = false protected = true ) "sum of the enabling probabilities of the active output transitions" type: Real P5.enableOut.nTAout:DISCRETE(fixed = false protected = true ) "number of active output transitions" type: Integer P5.enableOut.nremTAout:DISCRETE(fixed = false protected = true ) "number of remaining active output transitions" type: Integer P5.enableOut.Index:DISCRETE(fixed = false protected = true ) "priority Index" type: Integer P4.enableIn.valid:DISCRETE(fixed = false protected = true ) "valid solution" type: Boolean P4.enableIn.benefitLimit:DISCRETE(fixed = false protected = true ) "best valid benefit" type: Real P4.enableIn.benefitMax:DISCRETE(fixed = false protected = true ) "theoretical benefit" type: Real P4.enableIn.posTE:DISCRETE(fixed = false protected = true ) "possible enabled transition" type: Integer P4.enableIn.k:DISCRETE(fixed = false protected = true ) "iteration index" type: Integer P4.enableIn.endWhile:DISCRETE(fixed = false protected = true ) type: Boolean P4.enableIn.sumEnablingProbTAin:DISCRETE(fixed = false protected = true ) "sum of the enabling probabilities of the active input transitions" type: Real P4.enableIn.nTAin:DISCRETE(fixed = false protected = true ) "number ofactive input transitions" type: Integer P4.enableIn.nremTAin:DISCRETE(fixed = false protected = true ) "number of remaining active input transitions" type: Integer P4.enableIn.Index:DISCRETE(fixed = false protected = true ) "priority Index" type: Integer P3.enableIn.valid:DISCRETE(fixed = false protected = true ) "valid solution" type: Boolean P3.enableIn.benefitLimit:DISCRETE(fixed = false protected = true ) "best valid benefit" type: Real P3.enableIn.benefitMax:DISCRETE(fixed = false protected = true ) "theoretical benefit" type: Real P3.enableIn.posTE:DISCRETE(fixed = false protected = true ) "possible enabled transition" type: Integer P3.enableIn.k:DISCRETE(fixed = false protected = true ) "iteration index" type: Integer P3.enableIn.endWhile:DISCRETE(fixed = false protected = true ) type: Boolean P3.enableIn.sumEnablingProbTAin:DISCRETE(fixed = false protected = true ) "sum of the enabling probabilities of the active input transitions" type: Real P3.enableIn.nTAin:DISCRETE(fixed = false protected = true ) "number ofactive input transitions" type: Integer P3.enableIn.nremTAin:DISCRETE(fixed = false protected = true ) "number of remaining active input transitions" type: Integer P3.enableIn.Index:DISCRETE(fixed = false protected = true ) "priority Index" type: Integer P3.enableOut.valid:DISCRETE(fixed = false protected = true ) "valid solution" type: Boolean P3.enableOut.benefitLimit:DISCRETE(fixed = false protected = true ) "best valid benefit" type: Real P3.enableOut.benefitMax:DISCRETE(fixed = false protected = true ) "theoretical benefit" type: Real P3.enableOut.posTE:DISCRETE(fixed = false protected = true ) "possible enabled transition" type: Integer P3.enableOut.k:DISCRETE(fixed = false protected = true ) "iteration index" type: Integer P3.enableOut.endWhile:DISCRETE(fixed = false protected = true ) type: Boolean P3.enableOut.sumEnablingProbTAout:DISCRETE(fixed = false protected = true ) "sum of the enabling probabilities of the active output transitions" type: Real P3.enableOut.nTAout:DISCRETE(fixed = false protected = true ) "number of active output transitions" type: Integer P3.enableOut.nremTAout:DISCRETE(fixed = false protected = true ) "number of remaining active output transitions" type: Integer P3.enableOut.Index:DISCRETE(fixed = false protected = true ) "priority Index" type: Integer P2.enableIn.valid:DISCRETE(fixed = false protected = true ) "valid solution" type: Boolean P2.enableIn.benefitLimit:DISCRETE(fixed = false protected = true ) "best valid benefit" type: Real P2.enableIn.benefitMax:DISCRETE(fixed = false protected = true ) "theoretical benefit" type: Real P2.enableIn.posTE:DISCRETE(fixed = false protected = true ) "possible enabled transition" type: Integer P2.enableIn.k:DISCRETE(fixed = false protected = true ) "iteration index" type: Integer P2.enableIn.endWhile:DISCRETE(fixed = false protected = true ) type: Boolean P2.enableIn.sumEnablingProbTAin:DISCRETE(fixed = false protected = true ) "sum of the enabling probabilities of the active input transitions" type: Real P2.enableIn.nTAin:DISCRETE(fixed = false protected = true ) "number ofactive input transitions" type: Integer P2.enableIn.nremTAin:DISCRETE(fixed = false protected = true ) "number of remaining active input transitions" type: Integer P2.enableIn.Index:DISCRETE(fixed = false protected = true ) "priority Index" type: Integer P1.enableIn.valid:DISCRETE(fixed = false protected = true ) "valid solution" type: Boolean P1.enableIn.benefitLimit:DISCRETE(fixed = false protected = true ) "best valid benefit" type: Real P1.enableIn.benefitMax:DISCRETE(fixed = false protected = true ) "theoretical benefit" type: Real P1.enableIn.posTE:DISCRETE(fixed = false protected = true ) "possible enabled transition" type: Integer P1.enableIn.k:DISCRETE(fixed = false protected = true ) "iteration index" type: Integer P1.enableIn.endWhile:DISCRETE(fixed = false protected = true ) type: Boolean P1.enableIn.sumEnablingProbTAin:DISCRETE(fixed = false protected = true ) "sum of the enabling probabilities of the active input transitions" type: Real P1.enableIn.nTAin:DISCRETE(fixed = false protected = true ) "number ofactive input transitions" type: Integer P1.enableIn.nremTAin:DISCRETE(fixed = false protected = true ) "number of remaining active input transitions" type: Integer P1.enableIn.Index:DISCRETE(fixed = false protected = true ) "priority Index" type: Integer P1.enableOut.valid:DISCRETE(fixed = false protected = true ) "valid solution" type: Boolean P1.enableOut.benefitLimit:DISCRETE(fixed = false protected = true ) "best valid benefit" type: Real P1.enableOut.benefitMax:DISCRETE(fixed = false protected = true ) "theoretical benefit" type: Real P1.enableOut.posTE:DISCRETE(fixed = false protected = true ) "possible enabled transition" type: Integer P1.enableOut.k:DISCRETE(fixed = false protected = true ) "iteration index" type: Integer P1.enableOut.endWhile:DISCRETE(fixed = false protected = true ) type: Boolean P1.enableOut.sumEnablingProbTAout:DISCRETE(fixed = false protected = true ) "sum of the enabling probabilities of the active output transitions" type: Real P1.enableOut.nTAout:DISCRETE(fixed = false protected = true ) "number of active output transitions" type: Integer P1.enableOut.nremTAout:DISCRETE(fixed = false protected = true ) "number of remaining active output transitions" type: Integer P1.enableOut.Index:DISCRETE(fixed = false protected = true ) "priority Index" type: Integer P10.disMarksOut.anytrue:DISCRETE(fixed = false protected = true ) type: Boolean P10.disMarksIn.anytrue:DISCRETE(fixed = false protected = true ) type: Boolean P9.disMarksOut.anytrue:DISCRETE(fixed = false protected = true ) type: Boolean P9.disMarksIn.anytrue:DISCRETE(fixed = false protected = true ) type: Boolean T6.ani:DISCRETE(fixed = false protected = true ) "for transition animation" type: Boolean T6.fireTime:DISCRETE(fixed = false protected = true ) "for transition animation" type: Real T4.ani:DISCRETE(fixed = false protected = true ) "for transition animation" type: Boolean T4.fireTime:DISCRETE(fixed = false protected = true ) "for transition animation" type: Real T3.ani:DISCRETE(fixed = false protected = true ) "for transition animation" type: Boolean T3.fireTime:DISCRETE(fixed = false protected = true ) "for transition animation" type: Real T2.ani:DISCRETE(fixed = false protected = true ) "for transition animation" type: Boolean T2.fireTime:DISCRETE(fixed = false protected = true ) "for transition animation" type: Real T1.ani:DISCRETE(fixed = false protected = true ) "for transition animation" type: Boolean T1.fireTime:DISCRETE(fixed = false protected = true ) "for transition animation" type: Real P8.firingSumIn.firingSum:DISCRETE(fixed = false protected = true ) "firing sum" type: Integer P8.firingSumOut.firingSum:DISCRETE(fixed = false protected = true ) "firing sum" type: Integer P7.firingSumIn.firingSum:DISCRETE(fixed = false protected = true ) "firing sum" type: Integer P7.firingSumOut.firingSum:DISCRETE(fixed = false protected = true ) "firing sum" type: Integer P6.firingSumIn.firingSum:DISCRETE(fixed = false protected = true ) "firing sum" type: Integer P6.firingSumOut.firingSum:DISCRETE(fixed = false protected = true ) "firing sum" type: Integer P5.firingSumIn.firingSum:DISCRETE(fixed = false protected = true ) "firing sum" type: Integer P5.firingSumOut.firingSum:DISCRETE(fixed = false protected = true ) "firing sum" type: Integer P4.firingSumIn.firingSum:DISCRETE(fixed = false protected = true ) "firing sum" type: Integer P4.firingSumOut.firingSum:DISCRETE(fixed = false protected = true ) "firing sum" type: Integer P3.firingSumIn.firingSum:DISCRETE(fixed = false protected = true ) "firing sum" type: Integer P3.firingSumOut.firingSum:DISCRETE(fixed = false protected = true ) "firing sum" type: Integer P2.firingSumIn.firingSum:DISCRETE(fixed = false protected = true ) "firing sum" type: Integer P2.firingSumOut.firingSum:DISCRETE(fixed = false protected = true ) "firing sum" type: Integer P1.firingSumIn.firingSum:DISCRETE(fixed = false protected = true ) "firing sum" type: Integer P1.firingSumOut.firingSum:DISCRETE(fixed = false protected = true ) "firing sum" type: Integer P10.enableOut.arcWeightSum:DISCRETE(fixed = false protected = true ) "arc weight sum" type: Real P10.enableOut.nremTAout:DISCRETE(fixed = false protected = true ) "number of remaining active output transitions" type: Integer P10.enableOut.nTAout:DISCRETE(fixed = false protected = true ) "number of active output transitions" type: Integer P10.enableOut.k:DISCRETE(fixed = false protected = true ) "iteration index" type: Integer P10.enableOut.posTE:DISCRETE(fixed = false protected = true ) "possible enabled transition" type: Integer P10.enableOut.sumEnablingProbTAout:DISCRETE(fixed = false protected = true ) "sum of the enabling probabilities of the active output transitions" type: Real P10.enableOut.endWhile:DISCRETE(fixed = false protected = true ) type: Boolean P10.enableOut.Index:DISCRETE(fixed = false protected = true ) type: Integer P8.enableOut.nremTAout:DISCRETE(fixed = false protected = true ) "number of remaining active output transitions" type: Integer P8.enableOut.nTAout:DISCRETE(fixed = false protected = true ) "number of active output transitions" type: Integer P8.enableOut.k:DISCRETE(fixed = false protected = true ) "iteration index" type: Integer P8.enableOut.posTE:DISCRETE(fixed = false protected = true ) "possible enabled transition" type: Integer P8.enableOut.sumEnablingProbTAout:DISCRETE(fixed = false protected = true ) "sum of the enabling probabilities of the active output transitions" type: Real P8.enableOut.endWhile:DISCRETE(fixed = false protected = true ) type: Boolean P8.enableOut.Index:DISCRETE(fixed = false protected = true ) "priority Index" type: Integer P8.enableOut.benefitMax:DISCRETE(fixed = false protected = true ) "theoretical benefit" type: Real P8.enableOut.valid:DISCRETE(fixed = false protected = true ) "valid solution" type: Boolean P8.enableOut.benefitLimit:DISCRETE(fixed = false protected = true ) "best valid benefit" type: Real P6.enableOut.nremTAout:DISCRETE(fixed = false protected = true ) "number of remaining active output transitions" type: Integer P6.enableOut.nTAout:DISCRETE(fixed = false protected = true ) "number of active output transitions" type: Integer P6.enableOut.k:DISCRETE(fixed = false protected = true ) "iteration index" type: Integer P6.enableOut.posTE:DISCRETE(fixed = false protected = true ) "possible enabled transition" type: Integer P6.enableOut.sumEnablingProbTAout:DISCRETE(fixed = false protected = true ) "sum of the enabling probabilities of the active output transitions" type: Real P6.enableOut.endWhile:DISCRETE(fixed = false protected = true ) type: Boolean P6.enableOut.Index:DISCRETE(fixed = false protected = true ) "priority Index" type: Integer P6.enableOut.benefitMax:DISCRETE(fixed = false protected = true ) "theoretical benefit" type: Real P6.enableOut.valid:DISCRETE(fixed = false protected = true ) "valid solution" type: Boolean P6.enableOut.benefitLimit:DISCRETE(fixed = false protected = true ) "best valid benefit" type: Real P4.enableOut.nremTAout:DISCRETE(fixed = false protected = true ) "number of remaining active output transitions" type: Integer P4.enableOut.nTAout:DISCRETE(fixed = false protected = true ) "number of active output transitions" type: Integer P4.enableOut.k:DISCRETE(fixed = false protected = true ) "iteration index" type: Integer P4.enableOut.posTE:DISCRETE(fixed = false protected = true ) "possible enabled transition" type: Integer P4.enableOut.sumEnablingProbTAout:DISCRETE(fixed = false protected = true ) "sum of the enabling probabilities of the active output transitions" type: Real P4.enableOut.endWhile:DISCRETE(fixed = false protected = true ) type: Boolean P4.enableOut.Index:DISCRETE(fixed = false protected = true ) "priority Index" type: Integer P4.enableOut.benefitMax:DISCRETE(fixed = false protected = true ) "theoretical benefit" type: Real P4.enableOut.valid:DISCRETE(fixed = false protected = true ) "valid solution" type: Boolean P4.enableOut.benefitLimit:DISCRETE(fixed = false protected = true ) "best valid benefit" type: Real P2.enableOut.nremTAout:DISCRETE(fixed = false protected = true ) "number of remaining active output transitions" type: Integer P2.enableOut.nTAout:DISCRETE(fixed = false protected = true ) "number of active output transitions" type: Integer P2.enableOut.k:DISCRETE(fixed = false protected = true ) "iteration index" type: Integer P2.enableOut.posTE:DISCRETE(fixed = false protected = true ) "possible enabled transition" type: Integer P2.enableOut.sumEnablingProbTAout:DISCRETE(fixed = false protected = true ) "sum of the enabling probabilities of the active output transitions" type: Real P2.enableOut.endWhile:DISCRETE(fixed = false protected = true ) type: Boolean P2.enableOut.Index:DISCRETE(fixed = false protected = true ) "priority Index" type: Integer P2.enableOut.benefitMax:DISCRETE(fixed = false protected = true ) "theoretical benefit" type: Real P2.enableOut.valid:DISCRETE(fixed = false protected = true ) "valid solution" type: Boolean P2.enableOut.benefitLimit:DISCRETE(fixed = false protected = true ) "best valid benefit" type: Real T6.firingTime:DISCRETE(fixed = false protected = true ) "next putative firing time" type: Real T4.firingTime:DISCRETE(fixed = false protected = true ) "next putative firing time" type: Real T3.firingTimeOut:DISCRETE(fixed = false protected = true ) "next putative firing time" type: Real T3.firingTimeIn:DISCRETE(fixed = false protected = true ) "next putative firing time" type: Real T2.firingTime:DISCRETE(fixed = false protected = true ) "next putative firing time" type: Real T1.firingTime:DISCRETE(fixed = false protected = true ) "next putative firing time" type: Real Notification: Model statistics after passing the back-end for initialization: * Number of independent subsystems: 541 * Number of states: 0 () * Number of discrete variables: 1278 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P6.delayPassedIn.anytrue,P6.delayPassedIn.numtrue,P6.firingSumIn.fire[1],P6.firingSumIn.arcWeight[1],P6.firingSumIn.firingSum,P6.enableIn.TAein[1],P6.enableIn.active[1],P6.enableIn.TEin_[1],$PRE.P6.enableIn.TEin[1],P6.enableIn.TEin[1],$PRE.P6.enableIn.arcWeightSum,P6.enableIn.arcWeightSum,$PRE.P7.t,P7.t,P7.activeOut[1],P7.activeConOut.anychange,P7.delayPassedOut.vec[1],P7.delayPassedOut.anytrue,P7.delayPassedOut.numtrue,P7.delayPassedIn.vec[1],P7.delayPassedIn.anytrue,P7.delayPassedIn.numtrue,P7.firingSumIn.fire[1],P7.firingSumIn.arcWeight[1],P7.firingSumIn.firingSum,P7.firingSumOut.fire[1],P7.firingSumOut.arcWeight[1],P7.firingSumOut.firingSum,P7.enableOut.TAout[1],P7.enableOut.TEout_[1],$PRE.P7.enableOut.TEout[1],P7.enableOut.TEout[1],$PRE.P7.enableOut.arcWeightSum,P7.enableOut.arcWeightSum,P7.enableIn.TAein[1],P7.enableIn.active[1],P7.enableIn.TEin_[1],$PRE.P7.enableIn.TEin[1],P7.enableIn.TEin[1],$PRE.P7.enableIn.arcWeightSum,P7.enableIn.arcWeightSum,$PRE.P8.t,P8.t,P8.enabledByInPlaces[1],P8.delayPassedIn.vec[1],P8.delayPassedIn.anytrue,P8.delayPassedIn.numtrue,P8.firingSumIn.fire[1],P8.firingSumIn.arcWeight[1],P8.firingSumIn.firingSum,P8.enableIn.TAein[1],P8.enableIn.active[1],P8.enableIn.TEin_[1],$PRE.P8.enableIn.TEin[1],P8.enableIn.TEin[1],$PRE.P8.enableIn.arcWeightSum,P8.enableIn.arcWeightSum,$PRE.T1.firingTime,T1.firingTime,$PRE.T1.delayPassed,T1.delayPassed,T1.activation.tIntIn[1],T1.activation.tIntOut[1],T1.activation.arcWeightIntIn[1],T1.activation.arcWeightIntOut[1],T1.activation.minTokensInt[1],T1.activation.maxTokensInt[1],T1.activation.active,T1.active,$PRE.T2.firingTime,T2.firingTime,$PRE.T2.eventPassed,T2.eventPassed,T2.activation.tIntIn[1],T2.activation.tIntOut[1],T2.activation.arcWeightIntIn[1],T2.activation.arcWeightIntOut[1],T2.activation.minTokensInt[1],T2.activation.maxTokensInt[1],T2.activation.active,T2.active,$PRE.T3.firingTimeIn,T3.firingTimeIn,$PRE.T3.firingTimeOut,T3.firingTimeOut,$PRE.T3.durationPassedIn,T3.durationPassedIn,$PRE.T3.durationPassedOut,T3.durationPassedOut,T3.prefire,T3.activationIn.tIntIn[1],T3.activationIn.arcWeightIntIn[1],T3.activationIn.minTokensInt[1],T3.activationIn.active,T3.activationOut.tIntOut[1],T3.activationOut.arcWeightIntOut[1],T3.activationOut.maxTokensInt[1],T3.activationOut.active,T3.activeIn,T3.activeOut,$PRE.T3.fire,T3.fire,$PRE.T4.firingTime,T4.firingTime,T4.activation.tIntIn[1],T4.activation.tIntOut[1],T4.activation.arcWeightIntIn[1],T4.activation.arcWeightIntOut[1],T4.activation.minTokensInt[1],T4.activation.maxTokensInt[1],T4.activation.active,$PRE.T6.firingTime,T6.firingTime,$PRE.T6.eventPassed,T6.eventPassed,T6.activation.tIntOut[1],T6.activation.tIntOut[2],T6.activation.tIntOut[3],T6.activation.tIntOut[4],T6.activation.arcWeightIntOut[1],T6.activation.arcWeightIntOut[2],T6.activation.arcWeightIntOut[3],T6.activation.arcWeightIntOut[4],T6.activation.maxTokensInt[1],T6.activation.maxTokensInt[2],T6.activation.maxTokensInt[3],T6.activation.maxTokensInt[4],T6.activation.active,T6.active,P9.fireIn[1],$PRE.P9.fireOut[1],P9.fireOut[1],P9.enableIn.active[1],P9.enableIn.TEin_[1],$PRE.P9.enableIn.TEin[1],P9.enableIn.TEin[1],P9.enableOut.TAout[1],P9.enableOut.TEout_[1],$PRE.P9.enableOut.TEout[1],P9.enableOut.TEout[1],P9.delayPassedOut.anytrue,P9.delayPassedOut.numtrue,P9.delayPassedIn.vec[1],P9.delayPassedIn.anytrue,P9.delayPassedIn.numtrue,P9.disMarksIn.vec[1],P9.disMarksIn.anytrue,P9.disMarksIn.numtrue,P9.feeding.anytrue,P9.feeding.numtrue,P9.emptying.vec[1],P9.emptying.anytrue,P9.emptying.numtrue,$PRE.P10.fireIn[1],P10.fireIn[1],P10.enableIn.active[1],P10.enableIn.TEin_[1],$PRE.P10.enableIn.TEin[1],P10.enableIn.TEin[1],P10.delayPassedIn.anytrue,P10.delayPassedIn.numtrue,P10.feeding.vec[1],P10.feeding.anytrue,P10.feeding.numtrue,P10.emptying.anytrue,P10.emptying.numtrue,T5.activation.fed[1],T5.activation.emptied[1],T5.activation.active,T5.activation.weaklyInputActiveVec[1],T5.activation.weaklyOutputActiveVec[1],T5.activation.NoTokens,T5.fire_,T6.activation.disPlaceOut[5],T6.activation.maxTokensInt[5],T6.activation.tIntOut[5],T5.activation.arcType[1],T5.activation.disPlaceIn[1],T5.activation.minTokensInt[1],T5.activation.normalArc[1],T5.activation.testValueInt[1],T5.activation.tIntIn[1],T5.activation.disPlaceOut[1],T5.activation.maxTokensInt[1],T5.activation.tIntOut[1],T4.activation.disPlaceOut[1],T4.activation.arcType[1],T4.activation.disPlaceIn[1],P7.enableOut.disTransition[1],T4.activation.normalArc[1],T4.activation.testValueInt[1],T6.activation.disPlaceOut[4],T6.activation.disPlaceOut[3],T6.activation.disPlaceOut[2],T6.activation.disPlaceOut[1],T3.activationOut.disPlaceOut[1],T3.activationIn.arcType[1],T3.activationIn.disPlaceIn[1],P5.enableOut.disTransition[1],T3.activationIn.normalArc[1],T3.activationIn.testValueInt[1],T2.activation.disPlaceOut[1],T2.activation.arcType[1],T2.activation.disPlaceIn[1],P3.enableOut.disTransition[1],T2.activation.normalArc[1],T2.activation.testValueInt[1],T1.activation.disPlaceOut[1],T1.activation.arcType[1],T1.activation.disPlaceIn[1],P1.enableOut.disTransition[1],T1.activation.normalArc[1],T1.activation.testValueInt[1],T5.activation.arcWeightIntOut[1],T5.activation.arcWeightIntIn[1],P10.delayPassedIn.vec[1],P9.feeding.vec[1],P9.delayPassedOut.vec[1],T6.activation.arcWeightIntOut[5],P7.enableIn.arcWeight[1],P5.enableIn.arcWeight[1],P3.enableIn.arcWeight[1],P1.enableIn.arcWeight[1],P8.enableIn.arcWeight[1],P7.enableOut.arcWeight[1],P6.enableIn.arcWeight[1],P5.enableOut.arcWeight[1],P4.enableIn.arcWeight[1],P3.enableOut.arcWeight[1],P2.enableIn.arcWeight[1],P1.enableOut.arcWeight[1],P7.activeConOut.vec[1],P5.activeConOut.vec[1],P3.activeConOut.vec[1],P1.activeConOut.vec[1],P1.outTransition[1].fed,P2.inTransition[1].emptied,P3.outTransition[1].fed,P4.inTransition[1].emptied,P5.outTransition[1].fed,P6.inTransition[1].emptied,P1.inTransition[1].emptied,P3.inTransition[1].emptied,P5.inTransition[1].emptied,P7.inTransition[1].emptied,P7.outTransition[1].fed,P8.inTransition[1].emptied) * Number of discrete states: 0 () * Top-level inputs: 0 Notification: Strong component statistics for initialization (1380): * Single equations (assignments): 1276 * Array equations: 2 * Algorithm blocks: 101 * Record equations: 0 * When equations: 0 * If-equations: 0 * Equation systems (linear and non-linear blocks): 0 * Torn equation systems: 1 * Mixed (continuous/discrete) equation systems: 0 Notification: Torn system details for strict tearing set: * Linear torn systems: 0 * Non-linear torn systems: 1 {2 3} Notification: Performance of prepare postOptimizeDAE: time 0.01557/2.128, allocations: 5.653 MB / 0.7014 GB, free: 106.8 MB / 490.7 MB Notification: Performance of postOpt lateInlineFunction (simulation): time 0.00536/2.134, allocations: 0.7193 MB / 0.7021 GB, free: 106.8 MB / 490.7 MB Notification: Performance of postOpt wrapFunctionCalls (simulation): time 0.05797/2.192, allocations: 17.87 MB / 0.7196 GB, free: 104.4 MB / 490.7 MB Notification: Performance of postOpt inlineArrayEqn (simulation): time 8.397e-05/2.192, allocations: 49.88 kB / 0.7196 GB, free: 104.4 MB / 490.7 MB Notification: Performance of postOpt constantLinearSystem (simulation): time 1.723e-05/2.192, allocations: 0 / 0.7196 GB, free: 104.4 MB / 490.7 MB Notification: Performance of postOpt simplifysemiLinear (simulation): time 6.289e-05/2.192, allocations: 23.03 kB / 0.7197 GB, free: 104.4 MB / 490.7 MB Notification: Performance of postOpt removeSimpleEquations (simulation): time 0.08358/2.276, allocations: 27.67 MB / 0.7467 GB, free: 100.5 MB / 490.7 MB Notification: Performance of postOpt simplifyComplexFunction (simulation): time 5.71e-05/2.276, allocations: 7.062 kB / 0.7467 GB, free: 100.5 MB / 490.7 MB Notification: Performance of postOpt solveSimpleEquations (simulation): time 0.00228/2.278, allocations: 279.2 kB / 0.747 GB, free: 100.5 MB / 490.7 MB Notification: Performance of postOpt tearingSystem (simulation): time 0.0006068/2.279, allocations: 144.4 kB / 0.7471 GB, free: 100.5 MB / 490.7 MB Notification: Performance of postOpt inputDerivativesUsed (simulation): time 0.003944/2.283, allocations: 471.5 kB / 0.7475 GB, free: 100.4 MB / 490.7 MB Notification: Performance of postOpt calculateStrongComponentJacobians (simulation): time 0.0006383/2.283, allocations: 0.6255 MB / 0.7481 GB, free: 99.82 MB / 490.7 MB Notification: Performance of postOpt calculateStateSetsJacobians (simulation): time 4.238e-06/2.283, allocations: 2.25 kB / 0.7482 GB, free: 99.82 MB / 490.7 MB Notification: Performance of postOpt symbolicJacobian (simulation): time 0.08201/2.365, allocations: 29.09 MB / 0.7766 GB, free: 87.41 MB / 490.7 MB Notification: Performance of postOpt removeConstants (simulation): time 0.001179/2.367, allocations: 0.521 MB / 0.7771 GB, free: 87.3 MB / 490.7 MB Notification: Performance of postOpt simplifyTimeIndepFuncCalls (simulation): time 0.005853/2.373, allocations: 0.7723 MB / 0.7778 GB, free: 87.04 MB / 490.7 MB Notification: Performance of postOpt simplifyAllExpressions (simulation): time 0.01073/2.383, allocations: 0.7067 MB / 0.7785 GB, free: 86.99 MB / 490.7 MB Notification: Performance of postOpt findZeroCrossings (simulation): time 0.00625/2.39, allocations: 2.118 MB / 0.7806 GB, free: 86.41 MB / 490.7 MB Notification: Performance of postOpt collapseArrayExpressions (simulation): time 0.004005/2.394, allocations: 0.5727 MB / 0.7811 GB, free: 86.3 MB / 490.7 MB Notification: Performance of sorting global known variables: time 0.003169/2.397, allocations: 1.548 MB / 0.7827 GB, free: 84.94 MB / 490.7 MB Notification: Performance of sort global known variables: time 6.91e-07/2.397, allocations: 3.031 kB / 0.7827 GB, free: 84.94 MB / 490.7 MB Notification: Performance of remove unused functions: time 0.01512/2.412, allocations: 2.559 MB / 0.7852 GB, free: 82.57 MB / 490.7 MB Notification: Model statistics after passing the back-end for simulation: * Number of independent subsystems: 6 * Number of states: 2 (P9.t_,P10.t_) * Number of discrete variables: 687 ($whenCondition1,P2.activeConOut.anychange,P2.delayPassedOut.anytrue,P2.delayPassedOut.numtrue,P2.enableOut.state128[1],P2.enableOut.state128[2],P2.enableOut.state128[3],P2.enableOut.state128[4],P2.enableOut.arcWeightSum,P2.enableOut.nremTAout,P2.enableOut.nTAout,P2.enableOut.k,P2.enableOut.posTE,P2.enableOut.randNum,P2.enableOut.sumEnablingProbTAout,P2.enableOut.endWhile,P2.enableOut.Index,P2.enableOut.benefitMax,P2.enableOut.valid,P2.enableOut.benefitLimit,$whenCondition2,P4.activeConOut.anychange,P4.delayPassedOut.anytrue,P4.delayPassedOut.numtrue,P4.enableOut.state128[1],P4.enableOut.state128[2],P4.enableOut.state128[3],P4.enableOut.state128[4],P4.enableOut.arcWeightSum,P4.enableOut.nremTAout,P4.enableOut.nTAout,P4.enableOut.k,P4.enableOut.posTE,P4.enableOut.randNum,P4.enableOut.sumEnablingProbTAout,P4.enableOut.endWhile,P4.enableOut.Index,P4.enableOut.benefitMax,P4.enableOut.valid,P4.enableOut.benefitLimit,$whenCondition3,P6.activeConOut.anychange,P6.delayPassedOut.anytrue,P6.delayPassedOut.numtrue,P6.enableOut.state128[1],P6.enableOut.state128[2],P6.enableOut.state128[3],P6.enableOut.state128[4],P6.enableOut.arcWeightSum,P6.enableOut.nremTAout,P6.enableOut.nTAout,P6.enableOut.k,P6.enableOut.posTE,P6.enableOut.randNum,P6.enableOut.sumEnablingProbTAout,P6.enableOut.endWhile,P6.enableOut.Index,P6.enableOut.benefitMax,P6.enableOut.valid,P6.enableOut.benefitLimit,$whenCondition4,P8.activeConOut.anychange,P8.delayPassedOut.anytrue,P8.delayPassedOut.numtrue,P8.enableOut.state128[1],P8.enableOut.state128[2],P8.enableOut.state128[3],P8.enableOut.state128[4],P8.enableOut.arcWeightSum,P8.enableOut.nremTAout,P8.enableOut.nTAout,P8.enableOut.k,P8.enableOut.posTE,P8.enableOut.randNum,P8.enableOut.sumEnablingProbTAout,P8.enableOut.endWhile,P8.enableOut.Index,P8.enableOut.benefitMax,P8.enableOut.valid,P8.enableOut.benefitLimit,$whenCondition5,P10.enableOut.state128[1],P10.enableOut.state128[2],P10.enableOut.state128[3],P10.enableOut.state128[4],P10.enableOut.arcWeightSum,P10.enableOut.nremTAout,P10.enableOut.nTAout,P10.enableOut.k,P10.enableOut.posTE,P10.enableOut.randNum,P10.enableOut.sumEnablingProbTAout,P10.enableOut.endWhile,P10.enableOut.Index,P10.delayPassedOut.anytrue,P10.delayPassedOut.numtrue,P9.fireIn[1],P1.activeOut[1],T1.active,T6.active,P3.activeOut[1],T2.active,P5.activeOut[1],T3.activeIn,T3.activeOut,P7.activeOut[1],P10.disMarksInOut,$cse1[1],$whenCondition60,$whenCondition59,$whenCondition57,$whenCondition56,$whenCondition58,$whenCondition54,$whenCondition53,$whenCondition55,$whenCondition51,$whenCondition50,$whenCondition52,$whenCondition48,$whenCondition47,$whenCondition49,$whenCondition45,$whenCondition44,$whenCondition46,$whenCondition42,$whenCondition41,$whenCondition43,$whenCondition39,$whenCondition38,$whenCondition40,$whenCondition36,$whenCondition35,$whenCondition37,$whenCondition34,$whenCondition33,$whenCondition32,$whenCondition31,$whenCondition30,$whenCondition29,$whenCondition28,$whenCondition27,$whenCondition26,$whenCondition25,$whenCondition24,$whenCondition23,$whenCondition6,$whenCondition7,$whenCondition8,$whenCondition9,$whenCondition10,$whenCondition11,$whenCondition12,$whenCondition13,$whenCondition14,$whenCondition15,$whenCondition16,$whenCondition17,$whenCondition18,$whenCondition19,$whenCondition20,$whenCondition21,$whenCondition22,P1.t,P1.tokeninout,P1.activeConOut.anychange,P1.delayPassedOut.vec[1],P1.delayPassedOut.anytrue,P1.delayPassedOut.numtrue,P1.delayPassedIn.vec[1],P1.delayPassedIn.anytrue,P1.delayPassedIn.numtrue,P1.firingSumIn.fire[1],P1.firingSumIn.arcWeight[1],P1.firingSumIn.firingSum,P1.firingSumOut.fire[1],P1.firingSumOut.arcWeight[1],P1.firingSumOut.firingSum,P1.enableOut.TAout[1],P1.enableOut.TEout_[1],P1.enableOut.state128[1],P1.enableOut.state128[2],P1.enableOut.state128[3],P1.enableOut.state128[4],P1.enableOut.TEout[1],P1.enableOut.remTAout[1],P1.enableOut.cumEnablingProb[1],P1.enableOut.arcWeightSum,P1.enableOut.nremTAout,P1.enableOut.nTAout,P1.enableOut.k,P1.enableOut.posTE,P1.enableOut.randNum,P1.enableOut.sumEnablingProbTAout,P1.enableOut.endWhile,P1.enableOut.Index,P1.enableOut.benefitMax,P1.enableOut.valid,P1.enableOut.benefitLimit,P1.enableIn.TAein[1],P1.enableIn.active[1],P1.enableIn.TEin_[1],P1.enableIn.state128[1],P1.enableIn.state128[2],P1.enableIn.state128[3],P1.enableIn.state128[4],P1.enableIn.TEin[1],P1.enableIn.remTAin[1],P1.enableIn.cumEnablingProb[1],P1.enableIn.arcWeightSum,P1.enableIn.nremTAin,P1.enableIn.nTAin,P1.enableIn.k,P1.enableIn.posTE,P1.enableIn.randNum,P1.enableIn.sumEnablingProbTAin,P1.enableIn.endWhile,P1.enableIn.Index,P1.enableIn.benefitMax,P1.enableIn.valid,P1.enableIn.benefitLimit,P1.outTransition[1].tokenInOut,P2.t,P2.tokeninout,P2.enabledByInPlaces[1],P2.delayPassedIn.vec[1],P2.delayPassedIn.anytrue,P2.delayPassedIn.numtrue,P2.firingSumIn.fire[1],P2.firingSumIn.arcWeight[1],P2.firingSumIn.firingSum,P2.firingSumOut.firingSum,P2.enableIn.TAein[1],P2.enableIn.active[1],P2.enableIn.TEin_[1],P2.enableIn.state128[1],P2.enableIn.state128[2],P2.enableIn.state128[3],P2.enableIn.state128[4],P2.enableIn.TEin[1],P2.enableIn.remTAin[1],P2.enableIn.cumEnablingProb[1],P2.enableIn.arcWeightSum,P2.enableIn.nremTAin,P2.enableIn.nTAin,P2.enableIn.k,P2.enableIn.posTE,P2.enableIn.randNum,P2.enableIn.sumEnablingProbTAin,P2.enableIn.endWhile,P2.enableIn.Index,P2.enableIn.benefitMax,P2.enableIn.valid,P2.enableIn.benefitLimit,P3.t,P3.tokeninout,P3.activeConOut.anychange,P3.delayPassedOut.vec[1],P3.delayPassedOut.anytrue,P3.delayPassedOut.numtrue,P3.delayPassedIn.vec[1],P3.delayPassedIn.anytrue,P3.delayPassedIn.numtrue,P3.firingSumIn.fire[1],P3.firingSumIn.arcWeight[1],P3.firingSumIn.firingSum,P3.firingSumOut.fire[1],P3.firingSumOut.arcWeight[1],P3.firingSumOut.firingSum,P3.enableOut.TAout[1],P3.enableOut.TEout_[1],P3.enableOut.state128[1],P3.enableOut.state128[2],P3.enableOut.state128[3],P3.enableOut.state128[4],P3.enableOut.TEout[1],P3.enableOut.remTAout[1],P3.enableOut.cumEnablingProb[1],P3.enableOut.arcWeightSum,P3.enableOut.nremTAout,P3.enableOut.nTAout,P3.enableOut.k,P3.enableOut.posTE,P3.enableOut.randNum,P3.enableOut.sumEnablingProbTAout,P3.enableOut.endWhile,P3.enableOut.Index,P3.enableOut.benefitMax,P3.enableOut.valid,P3.enableOut.benefitLimit,P3.enableIn.TAein[1],P3.enableIn.active[1],P3.enableIn.TEin_[1],P3.enableIn.state128[1],P3.enableIn.state128[2],P3.enableIn.state128[3],P3.enableIn.state128[4],P3.enableIn.TEin[1],P3.enableIn.remTAin[1],P3.enableIn.cumEnablingProb[1],P3.enableIn.arcWeightSum,P3.enableIn.nremTAin,P3.enableIn.nTAin,P3.enableIn.k,P3.enableIn.posTE,P3.enableIn.randNum,P3.enableIn.sumEnablingProbTAin,P3.enableIn.endWhile,P3.enableIn.Index,P3.enableIn.benefitMax,P3.enableIn.valid,P3.enableIn.benefitLimit,P3.outTransition[1].tokenInOut,P4.t,P4.tokeninout,P4.enabledByInPlaces[1],P4.delayPassedIn.vec[1],P4.delayPassedIn.anytrue,P4.delayPassedIn.numtrue,P4.firingSumIn.fire[1],P4.firingSumIn.arcWeight[1],P4.firingSumIn.firingSum,P4.firingSumOut.firingSum,P4.enableIn.TAein[1],P4.enableIn.active[1],P4.enableIn.TEin_[1],P4.enableIn.state128[1],P4.enableIn.state128[2],P4.enableIn.state128[3],P4.enableIn.state128[4],P4.enableIn.TEin[1],P4.enableIn.remTAin[1],P4.enableIn.cumEnablingProb[1],P4.enableIn.arcWeightSum,P4.enableIn.nremTAin,P4.enableIn.nTAin,P4.enableIn.k,P4.enableIn.posTE,P4.enableIn.randNum,P4.enableIn.sumEnablingProbTAin,P4.enableIn.endWhile,P4.enableIn.Index,P4.enableIn.benefitMax,P4.enableIn.valid,P4.enableIn.benefitLimit,P5.t,P5.tokeninout,P5.activeConOut.anychange,P5.delayPassedOut.vec[1],P5.delayPassedOut.anytrue,P5.delayPassedOut.numtrue,P5.delayPassedIn.vec[1],P5.delayPassedIn.anytrue,P5.delayPassedIn.numtrue,P5.firingSumIn.fire[1],P5.firingSumIn.arcWeight[1],P5.firingSumIn.firingSum,P5.firingSumOut.fire[1],P5.firingSumOut.arcWeight[1],P5.firingSumOut.firingSum,P5.enableOut.TAout[1],P5.enableOut.TEout_[1],P5.enableOut.state128[1],P5.enableOut.state128[2],P5.enableOut.state128[3],P5.enableOut.state128[4],P5.enableOut.TEout[1],P5.enableOut.remTAout[1],P5.enableOut.cumEnablingProb[1],P5.enableOut.arcWeightSum,P5.enableOut.nremTAout,P5.enableOut.nTAout,P5.enableOut.k,P5.enableOut.posTE,P5.enableOut.randNum,P5.enableOut.sumEnablingProbTAout,P5.enableOut.endWhile,P5.enableOut.Index,P5.enableOut.benefitMax,P5.enableOut.valid,P5.enableOut.benefitLimit,P5.enableIn.TAein[1],P5.enableIn.active[1],P5.enableIn.TEin_[1],P5.enableIn.state128[1],P5.enableIn.state128[2],P5.enableIn.state128[3],P5.enableIn.state128[4],P5.enableIn.TEin[1],P5.enableIn.remTAin[1],P5.enableIn.cumEnablingProb[1],P5.enableIn.arcWeightSum,P5.enableIn.nremTAin,P5.enableIn.nTAin,P5.enableIn.k,P5.enableIn.posTE,P5.enableIn.randNum,P5.enableIn.sumEnablingProbTAin,P5.enableIn.endWhile,P5.enableIn.Index,P5.enableIn.benefitMax,P5.enableIn.valid,P5.enableIn.benefitLimit,P5.outTransition[1].tokenInOut,P6.t,P6.tokeninout,P6.delayPassedIn.vec[1],P6.delayPassedIn.anytrue,P6.delayPassedIn.numtrue,P6.firingSumIn.fire[1],P6.firingSumIn.arcWeight[1],P6.firingSumIn.firingSum,P6.firingSumOut.firingSum,P6.enableIn.TAein[1],P6.enableIn.active[1],P6.enableIn.TEin_[1],P6.enableIn.state128[1],P6.enableIn.state128[2],P6.enableIn.state128[3],P6.enableIn.state128[4],P6.enableIn.TEin[1],P6.enableIn.remTAin[1],P6.enableIn.cumEnablingProb[1],P6.enableIn.arcWeightSum,P6.enableIn.nremTAin,P6.enableIn.nTAin,P6.enableIn.k,P6.enableIn.posTE,P6.enableIn.randNum,P6.enableIn.sumEnablingProbTAin,P6.enableIn.endWhile,P6.enableIn.Index,P6.enableIn.benefitMax,P6.enableIn.valid,P6.enableIn.benefitLimit,P7.t,P7.tokeninout,P7.activeConOut.anychange,P7.delayPassedOut.vec[1],P7.delayPassedOut.anytrue,P7.delayPassedOut.numtrue,P7.delayPassedIn.vec[1],P7.delayPassedIn.anytrue,P7.delayPassedIn.numtrue,P7.firingSumIn.fire[1],P7.firingSumIn.arcWeight[1],P7.firingSumIn.firingSum,P7.firingSumOut.fire[1],P7.firingSumOut.arcWeight[1],P7.firingSumOut.firingSum,P7.enableOut.TAout[1],P7.enableOut.TEout_[1],P7.enableOut.state128[1],P7.enableOut.state128[2],P7.enableOut.state128[3],P7.enableOut.state128[4],P7.enableOut.TEout[1],P7.enableOut.remTAout[1],P7.enableOut.cumEnablingProb[1],P7.enableOut.arcWeightSum,P7.enableOut.nremTAout,P7.enableOut.nTAout,P7.enableOut.k,P7.enableOut.posTE,P7.enableOut.randNum,P7.enableOut.sumEnablingProbTAout,P7.enableOut.endWhile,P7.enableOut.Index,P7.enableOut.benefitMax,P7.enableOut.valid,P7.enableOut.benefitLimit,P7.enableIn.TAein[1],P7.enableIn.active[1],P7.enableIn.TEin_[1],P7.enableIn.state128[1],P7.enableIn.state128[2],P7.enableIn.state128[3],P7.enableIn.state128[4],P7.enableIn.TEin[1],P7.enableIn.remTAin[1],P7.enableIn.cumEnablingProb[1],P7.enableIn.arcWeightSum,P7.enableIn.nremTAin,P7.enableIn.nTAin,P7.enableIn.k,P7.enableIn.posTE,P7.enableIn.randNum,P7.enableIn.sumEnablingProbTAin,P7.enableIn.endWhile,P7.enableIn.Index,P7.enableIn.benefitMax,P7.enableIn.valid,P7.enableIn.benefitLimit,P7.outTransition[1].tokenInOut,P8.t,P8.tokeninout,P8.enabledByInPlaces[1],P8.delayPassedIn.vec[1],P8.delayPassedIn.anytrue,P8.delayPassedIn.numtrue,P8.firingSumIn.fire[1],P8.firingSumIn.arcWeight[1],P8.firingSumIn.firingSum,P8.firingSumOut.firingSum,P8.enableIn.TAein[1],P8.enableIn.active[1],P8.enableIn.TEin_[1],P8.enableIn.state128[1],P8.enableIn.state128[2],P8.enableIn.state128[3],P8.enableIn.state128[4],P8.enableIn.TEin[1],P8.enableIn.remTAin[1],P8.enableIn.cumEnablingProb[1],P8.enableIn.arcWeightSum,P8.enableIn.nremTAin,P8.enableIn.nTAin,P8.enableIn.k,P8.enableIn.posTE,P8.enableIn.randNum,P8.enableIn.sumEnablingProbTAin,P8.enableIn.endWhile,P8.enableIn.Index,P8.enableIn.benefitMax,P8.enableIn.valid,P8.enableIn.benefitLimit,T1.firingTime,T1.fireTime,T1.delayPassed,T1.ani,T1.activation.tIntIn[1],T1.activation.tIntOut[1],T1.activation.arcWeightIntIn[1],T1.activation.arcWeightIntOut[1],T1.activation.minTokensInt[1],T1.activation.maxTokensInt[1],T1.activation.active,T2.firingTime,T2.fireTime,T2.eventPassed,T2.ani,T2.eventIndex,T2.activation.tIntIn[1],T2.activation.tIntOut[1],T2.activation.arcWeightIntIn[1],T2.activation.arcWeightIntOut[1],T2.activation.minTokensInt[1],T2.activation.maxTokensInt[1],T2.activation.active,T3.firingTimeIn,T3.firingTimeOut,T3.fireTime,T3.durationPassedIn,T3.durationPassedOut,T3.ani,T3.prefire,T3.activationIn.tIntIn[1],T3.activationIn.arcWeightIntIn[1],T3.activationIn.minTokensInt[1],T3.activationIn.active,T3.activationOut.tIntOut[1],T3.activationOut.arcWeightIntOut[1],T3.activationOut.maxTokensInt[1],T3.activationOut.active,T3.fire,T4.firingTime,T4.fireTime,T4.ani,T4.activation.tIntIn[1],T4.activation.tIntOut[1],T4.activation.arcWeightIntIn[1],T4.activation.arcWeightIntOut[1],T4.activation.minTokensInt[1],T4.activation.maxTokensInt[1],T4.activation.active,T6.firingTime,T6.fireTime,T6.eventPassed,T6.ani,T6.eventIndex,T6.activation.tIntOut[1],T6.activation.tIntOut[2],T6.activation.tIntOut[3],T6.activation.tIntOut[4],T6.activation.arcWeightIntOut[1],T6.activation.arcWeightIntOut[2],T6.activation.arcWeightIntOut[3],T6.activation.arcWeightIntOut[4],T6.activation.maxTokensInt[1],T6.activation.maxTokensInt[2],T6.activation.maxTokensInt[3],T6.activation.maxTokensInt[4],T6.activation.active,P9.disMarksInOut,P9.fireOut[1],P9.enableIn.active[1],P9.enableIn.TEin_[1],P9.enableIn.state128[1],P9.enableIn.state128[2],P9.enableIn.state128[3],P9.enableIn.state128[4],P9.enableIn.TEin[1],P9.enableIn.disTAin[1],P9.enableIn.remTAin[1],P9.enableIn.cumEnablingProb[1],P9.enableIn.arcWeightSum,P9.enableIn.nremTAin,P9.enableIn.nTAin,P9.enableIn.k,P9.enableIn.posTE,P9.enableIn.randNum,P9.enableIn.sumEnablingProbTAin,P9.enableIn.endWhile,P9.enableIn.Index,P9.enableOut.TAout[1],P9.enableOut.TEout_[1],P9.enableOut.state128[1],P9.enableOut.state128[2],P9.enableOut.state128[3],P9.enableOut.state128[4],P9.enableOut.TEout[1],P9.enableOut.disTAout[1],P9.enableOut.remTAout[1],P9.enableOut.cumEnablingProb[1],P9.enableOut.arcWeightSum,P9.enableOut.nremTAout,P9.enableOut.nTAout,P9.enableOut.k,P9.enableOut.posTE,P9.enableOut.randNum,P9.enableOut.sumEnablingProbTAout,P9.enableOut.endWhile,P9.enableOut.Index,P9.delayPassedOut.anytrue,P9.delayPassedOut.numtrue,P9.delayPassedIn.vec[1],P9.delayPassedIn.anytrue,P9.delayPassedIn.numtrue,P9.disMarksOut.anytrue,P9.disMarksOut.numtrue,P9.disMarksIn.vec[1],P9.disMarksIn.anytrue,P9.disMarksIn.numtrue,P9.feeding.anytrue,P9.feeding.numtrue,P9.emptying.vec[1],P9.emptying.anytrue,P9.emptying.numtrue,P9.outTransition[1].tokenInOut,P10.fireIn[1],P10.enableIn.active[1],P10.enableIn.TEin_[1],P10.enableIn.state128[1],P10.enableIn.state128[2],P10.enableIn.state128[3],P10.enableIn.state128[4],P10.enableIn.TEin[1],P10.enableIn.disTAin[1],P10.enableIn.remTAin[1],P10.enableIn.cumEnablingProb[1],P10.enableIn.arcWeightSum,P10.enableIn.nremTAin,P10.enableIn.nTAin,P10.enableIn.k,P10.enableIn.posTE,P10.enableIn.randNum,P10.enableIn.sumEnablingProbTAin,P10.enableIn.endWhile,P10.enableIn.Index,P10.delayPassedIn.anytrue,P10.delayPassedIn.numtrue,P10.disMarksOut.anytrue,P10.disMarksOut.numtrue,P10.disMarksIn.anytrue,P10.disMarksIn.numtrue,P10.feeding.vec[1],P10.feeding.anytrue,P10.feeding.numtrue,P10.emptying.anytrue,P10.emptying.numtrue,T5.activation.fed[1],T5.activation.emptied[1],T5.activation.active,T5.activation.weaklyInputActiveVec[1],T5.activation.weaklyOutputActiveVec[1],T5.activation.NoTokens,T5.fire_) * Number of discrete states: 507 (P1.firingSumOut.firingSum,P1.firingSumIn.firingSum,P2.firingSumOut.firingSum,P2.firingSumIn.firingSum,P3.firingSumOut.firingSum,P3.firingSumIn.firingSum,P4.firingSumOut.firingSum,P4.firingSumIn.firingSum,P5.firingSumOut.firingSum,P5.firingSumIn.firingSum,P6.firingSumOut.firingSum,P6.firingSumIn.firingSum,P7.firingSumOut.firingSum,P7.firingSumIn.firingSum,P8.firingSumOut.firingSum,P8.firingSumIn.firingSum,P10.fireIn[1],P10.disMarksOut.anytrue,P10.disMarksIn.anytrue,P10.emptying.numtrue,P10.emptying.anytrue,P10.feeding.numtrue,P10.feeding.anytrue,P10.disMarksIn.numtrue,P10.disMarksOut.numtrue,P10.delayPassedIn.numtrue,P10.delayPassedIn.anytrue,P9.fireOut[1],P9.disMarksOut.anytrue,P9.disMarksIn.anytrue,P9.disMarksInOut,P9.emptying.numtrue,P9.emptying.anytrue,P9.feeding.numtrue,P9.feeding.anytrue,T5.activation.weaklyOutputActiveVec[1],T5.activation.weaklyInputActiveVec[1],T5.activation.active,T5.activation.NoTokens,P10.enableIn.TEin_[1],P10.enableIn.posTE,P10.enableIn.k,P10.enableIn.endWhile,P10.enableIn.state128[4],P10.enableIn.state128[3],P10.enableIn.state128[2],P10.enableIn.state128[1],P10.enableIn.randNum,P10.enableIn.cumEnablingProb[1],P10.enableIn.sumEnablingProbTAin,P10.enableIn.nTAin,P10.enableIn.nremTAin,P10.enableIn.remTAin[1],P10.enableIn.Index,P10.enableIn.arcWeightSum,P10.enableIn.disTAin[1],$whenCondition22,P10.enableIn.TEin[1],P9.disMarksOut.numtrue,P9.delayPassedOut.numtrue,P9.delayPassedOut.anytrue,P9.enableOut.TEout_[1],P9.enableOut.posTE,P9.enableOut.k,P9.enableOut.endWhile,P9.enableOut.state128[4],P9.enableOut.state128[3],P9.enableOut.state128[2],P9.enableOut.state128[1],P9.enableOut.randNum,P9.enableOut.cumEnablingProb[1],P9.enableOut.sumEnablingProbTAout,P9.enableOut.nTAout,P9.enableOut.nremTAout,P9.enableOut.remTAout[1],P9.enableOut.Index,P9.enableOut.arcWeightSum,P9.enableOut.disTAout[1],$whenCondition21,P9.enableOut.TEout[1],T6.eventIndex,$whenCondition19,T3.fire,T2.eventIndex,$whenCondition18,P8.t,P7.t,P7.tokeninout,T4.activation.active,P8.delayPassedIn.numtrue,P8.delayPassedIn.anytrue,P7.delayPassedOut.numtrue,P7.delayPassedOut.anytrue,P7.activeConOut.anychange,P7.enableOut.TEout_[1],P7.enableOut.valid,P7.enableOut.benefitLimit,P7.enableOut.benefitMax,P7.enableOut.posTE,P7.enableOut.k,P7.enableOut.endWhile,P7.enableOut.state128[4],P7.enableOut.state128[3],P7.enableOut.state128[2],P7.enableOut.state128[1],P7.enableOut.randNum,P7.enableOut.cumEnablingProb[1],P7.enableOut.sumEnablingProbTAout,P7.enableOut.nTAout,P7.enableOut.nremTAout,P7.enableOut.remTAout[1],P7.enableOut.Index,$whenCondition15,P7.enableOut.arcWeightSum,P7.enableOut.TEout[1],P8.enableIn.TEin_[1],P8.enableIn.valid,P8.enableIn.benefitLimit,P8.enableIn.benefitMax,P8.enableIn.posTE,P8.enableIn.k,P8.enableIn.endWhile,P8.enableIn.state128[4],P8.enableIn.state128[3],P8.enableIn.state128[2],P8.enableIn.state128[1],P8.enableIn.randNum,P8.enableIn.cumEnablingProb[1],P8.enableIn.sumEnablingProbTAin,P8.enableIn.nTAin,P8.enableIn.nremTAin,P8.enableIn.remTAin[1],P8.enableIn.Index,$whenCondition17,P8.enableIn.arcWeightSum,P8.enableIn.TEin[1],P6.t,T3.activationOut.active,T3.durationPassedOut,P5.t,P5.tokeninout,T3.activationIn.active,T3.durationPassedIn,P6.delayPassedIn.numtrue,P6.delayPassedIn.anytrue,P6.enableIn.TEin_[1],P6.enableIn.valid,P6.enableIn.benefitLimit,P6.enableIn.benefitMax,P6.enableIn.posTE,P6.enableIn.k,P6.enableIn.endWhile,P6.enableIn.state128[4],P6.enableIn.state128[3],P6.enableIn.state128[2],P6.enableIn.state128[1],P6.enableIn.randNum,P6.enableIn.cumEnablingProb[1],P6.enableIn.sumEnablingProbTAin,P6.enableIn.nTAin,P6.enableIn.nremTAin,P6.enableIn.remTAin[1],P6.enableIn.Index,$whenCondition14,P6.enableIn.arcWeightSum,P6.enableIn.TEin[1],P5.delayPassedOut.numtrue,P5.delayPassedOut.anytrue,P5.activeConOut.anychange,P5.enableOut.TEout_[1],P5.enableOut.valid,P5.enableOut.benefitLimit,P5.enableOut.benefitMax,P5.enableOut.posTE,P5.enableOut.k,P5.enableOut.endWhile,P5.enableOut.state128[4],P5.enableOut.state128[3],P5.enableOut.state128[2],P5.enableOut.state128[1],P5.enableOut.randNum,P5.enableOut.cumEnablingProb[1],P5.enableOut.sumEnablingProbTAout,P5.enableOut.nTAout,P5.enableOut.nremTAout,P5.enableOut.remTAout[1],P5.enableOut.Index,$whenCondition12,P5.enableOut.arcWeightSum,P5.enableOut.TEout[1],P4.t,P3.t,P3.tokeninout,T2.activation.active,T2.eventPassed,P4.delayPassedIn.numtrue,P4.delayPassedIn.anytrue,P3.delayPassedOut.numtrue,P3.delayPassedOut.anytrue,P3.activeConOut.anychange,P3.enableOut.TEout_[1],P3.enableOut.valid,P3.enableOut.benefitLimit,P3.enableOut.benefitMax,P3.enableOut.posTE,P3.enableOut.k,P3.enableOut.endWhile,P3.enableOut.state128[4],P3.enableOut.state128[3],P3.enableOut.state128[2],P3.enableOut.state128[1],P3.enableOut.randNum,P3.enableOut.cumEnablingProb[1],P3.enableOut.sumEnablingProbTAout,P3.enableOut.nTAout,P3.enableOut.nremTAout,P3.enableOut.remTAout[1],P3.enableOut.Index,$whenCondition9,P3.enableOut.arcWeightSum,P3.enableOut.TEout[1],P4.enableIn.TEin_[1],P4.enableIn.valid,P4.enableIn.benefitLimit,P4.enableIn.benefitMax,P4.enableIn.posTE,P4.enableIn.k,P4.enableIn.endWhile,P4.enableIn.state128[4],P4.enableIn.state128[3],P4.enableIn.state128[2],P4.enableIn.state128[1],P4.enableIn.randNum,P4.enableIn.cumEnablingProb[1],P4.enableIn.sumEnablingProbTAin,P4.enableIn.nTAin,P4.enableIn.nremTAin,P4.enableIn.remTAin[1],P4.enableIn.Index,$whenCondition11,P4.enableIn.arcWeightSum,P4.enableIn.TEin[1],P2.t,P1.t,P1.tokeninout,T6.activation.active,T6.eventPassed,P3.delayPassedIn.numtrue,P3.delayPassedIn.anytrue,P5.delayPassedIn.numtrue,P5.delayPassedIn.anytrue,P7.delayPassedIn.numtrue,P7.delayPassedIn.anytrue,P9.delayPassedIn.numtrue,P9.delayPassedIn.anytrue,P9.enableIn.TEin_[1],P9.enableIn.posTE,P9.enableIn.k,P9.enableIn.endWhile,P9.enableIn.state128[4],P9.enableIn.state128[3],P9.enableIn.state128[2],P9.enableIn.state128[1],P9.enableIn.randNum,P9.enableIn.cumEnablingProb[1],P9.enableIn.sumEnablingProbTAin,P9.enableIn.nTAin,P9.enableIn.nremTAin,P9.enableIn.remTAin[1],P9.enableIn.Index,P9.enableIn.arcWeightSum,P9.enableIn.disTAin[1],$whenCondition20,P9.enableIn.TEin[1],P7.enableIn.TEin_[1],P7.enableIn.valid,P7.enableIn.benefitLimit,P7.enableIn.benefitMax,P7.enableIn.posTE,P7.enableIn.k,P7.enableIn.endWhile,P7.enableIn.state128[4],P7.enableIn.state128[3],P7.enableIn.state128[2],P7.enableIn.state128[1],P7.enableIn.randNum,P7.enableIn.cumEnablingProb[1],P7.enableIn.sumEnablingProbTAin,P7.enableIn.nTAin,P7.enableIn.nremTAin,P7.enableIn.remTAin[1],P7.enableIn.Index,$whenCondition16,P7.enableIn.arcWeightSum,P7.enableIn.TEin[1],P5.enableIn.TEin_[1],P5.enableIn.valid,P5.enableIn.benefitLimit,P5.enableIn.benefitMax,P5.enableIn.posTE,P5.enableIn.k,P5.enableIn.endWhile,P5.enableIn.state128[4],P5.enableIn.state128[3],P5.enableIn.state128[2],P5.enableIn.state128[1],P5.enableIn.randNum,P5.enableIn.cumEnablingProb[1],P5.enableIn.sumEnablingProbTAin,P5.enableIn.nTAin,P5.enableIn.nremTAin,P5.enableIn.remTAin[1],P5.enableIn.Index,$whenCondition13,P5.enableIn.arcWeightSum,P5.enableIn.TEin[1],P3.enableIn.TEin_[1],P3.enableIn.valid,P3.enableIn.benefitLimit,P3.enableIn.benefitMax,P3.enableIn.posTE,P3.enableIn.k,P3.enableIn.endWhile,P3.enableIn.state128[4],P3.enableIn.state128[3],P3.enableIn.state128[2],P3.enableIn.state128[1],P3.enableIn.randNum,P3.enableIn.cumEnablingProb[1],P3.enableIn.sumEnablingProbTAin,P3.enableIn.nTAin,P3.enableIn.nremTAin,P3.enableIn.remTAin[1],P3.enableIn.Index,$whenCondition10,P3.enableIn.arcWeightSum,P3.enableIn.TEin[1],T1.activation.active,T1.delayPassed,P2.delayPassedIn.numtrue,P2.delayPassedIn.anytrue,P1.delayPassedIn.numtrue,P1.delayPassedIn.anytrue,P1.enableIn.TEin_[1],P1.enableIn.valid,P1.enableIn.benefitLimit,P1.enableIn.benefitMax,P1.enableIn.posTE,P1.enableIn.k,P1.enableIn.endWhile,P1.enableIn.state128[4],P1.enableIn.state128[3],P1.enableIn.state128[2],P1.enableIn.state128[1],P1.enableIn.randNum,P1.enableIn.cumEnablingProb[1],P1.enableIn.sumEnablingProbTAin,P1.enableIn.nTAin,P1.enableIn.nremTAin,P1.enableIn.remTAin[1],P1.enableIn.Index,$whenCondition7,P1.enableIn.arcWeightSum,P1.enableIn.TEin[1],P9.disMarksIn.numtrue,P1.delayPassedOut.numtrue,P1.delayPassedOut.anytrue,P1.activeConOut.anychange,P1.enableOut.TEout_[1],P1.enableOut.valid,P1.enableOut.benefitLimit,P1.enableOut.benefitMax,P1.enableOut.posTE,P1.enableOut.k,P1.enableOut.endWhile,P1.enableOut.state128[4],P1.enableOut.state128[3],P1.enableOut.state128[2],P1.enableOut.state128[1],P1.enableOut.randNum,P1.enableOut.cumEnablingProb[1],P1.enableOut.sumEnablingProbTAout,P1.enableOut.nTAout,P1.enableOut.nremTAout,P1.enableOut.remTAout[1],P1.enableOut.Index,$whenCondition6,P1.enableOut.arcWeightSum,P1.enableOut.TEout[1],P2.enableIn.TEin_[1],P2.enableIn.valid,P2.enableIn.benefitLimit,P2.enableIn.benefitMax,P2.enableIn.posTE,P2.enableIn.k,P2.enableIn.endWhile,P2.enableIn.state128[4],P2.enableIn.state128[3],P2.enableIn.state128[2],P2.enableIn.state128[1],P2.enableIn.randNum,P2.enableIn.cumEnablingProb[1],P2.enableIn.sumEnablingProbTAin,P2.enableIn.nTAin,P2.enableIn.nremTAin,P2.enableIn.remTAin[1],P2.enableIn.Index,$whenCondition8,P2.enableIn.arcWeightSum,P2.enableIn.TEin[1],P9.disMarkChange,P10.delayPassedOut.numtrue,P10.delayPassedOut.anytrue,P10.enableOut.arcWeightSum,P10.enableOut.nremTAout,P10.enableOut.nTAout,P10.enableOut.k,P10.enableOut.posTE,P10.enableOut.randNum,P10.enableOut.state128[4],P10.enableOut.state128[3],P10.enableOut.state128[2],P10.enableOut.state128[1],P10.enableOut.sumEnablingProbTAout,P10.enableOut.endWhile,P10.enableOut.Index,$whenCondition5,P8.enableOut.nremTAout,P8.enableOut.nTAout,P8.enableOut.k,P8.enableOut.posTE,P8.enableOut.randNum,P8.enableOut.state128[4],P8.enableOut.state128[3],P8.enableOut.state128[2],P8.enableOut.state128[1],P8.enableOut.sumEnablingProbTAout,P8.enableOut.endWhile,P8.enableOut.Index,P8.enableOut.benefitMax,P8.enableOut.valid,P8.enableOut.benefitLimit,$whenCondition4,P8.enableOut.arcWeightSum,P8.delayPassedOut.numtrue,P8.delayPassedOut.anytrue,P8.activeConOut.anychange,P6.enableOut.nremTAout,P6.enableOut.nTAout,P6.enableOut.k,P6.enableOut.posTE,P6.enableOut.randNum,P6.enableOut.state128[4],P6.enableOut.state128[3],P6.enableOut.state128[2],P6.enableOut.state128[1],P6.enableOut.sumEnablingProbTAout,P6.enableOut.endWhile,P6.enableOut.Index,P6.enableOut.benefitMax,P6.enableOut.valid,P6.enableOut.benefitLimit,$whenCondition3,P6.enableOut.arcWeightSum,P6.delayPassedOut.numtrue,P6.delayPassedOut.anytrue,P6.activeConOut.anychange,P4.enableOut.nremTAout,P4.enableOut.nTAout,P4.enableOut.k,P4.enableOut.posTE,P4.enableOut.randNum,P4.enableOut.state128[4],P4.enableOut.state128[3],P4.enableOut.state128[2],P4.enableOut.state128[1],P4.enableOut.sumEnablingProbTAout,P4.enableOut.endWhile,P4.enableOut.Index,P4.enableOut.benefitMax,P4.enableOut.valid,P4.enableOut.benefitLimit,$whenCondition2,P4.enableOut.arcWeightSum,P4.delayPassedOut.numtrue,P4.delayPassedOut.anytrue,P4.activeConOut.anychange,P2.enableOut.nremTAout,P2.enableOut.nTAout,P2.enableOut.k,P2.enableOut.posTE,P2.enableOut.randNum,P2.enableOut.state128[4],P2.enableOut.state128[3],P2.enableOut.state128[2],P2.enableOut.state128[1],P2.enableOut.sumEnablingProbTAout,P2.enableOut.endWhile,P2.enableOut.Index,P2.enableOut.benefitMax,P2.enableOut.valid,P2.enableOut.benefitLimit,$whenCondition1,P2.enableOut.arcWeightSum,P2.delayPassedOut.numtrue,P2.delayPassedOut.anytrue,P2.activeConOut.anychange) * Top-level inputs: 0 Notification: Strong component statistics for simulation (359): * Single equations (assignments): 249 * Array equations: 3 * Algorithm blocks: 81 * Record equations: 0 * When equations: 25 * If-equations: 0 * Equation systems (linear and non-linear blocks): 0 * Torn equation systems: 1 * Mixed (continuous/discrete) equation systems: 0 Notification: Torn system details for strict tearing set: * Linear torn systems: 0 * Non-linear torn systems: 1 {2 4} Notification: Performance of Backend phase and start with SimCode phase: time 0.09027/2.502, allocations: 31.71 MB / 0.8161 GB, free: 54.02 MB / 490.7 MB Notification: Performance of simCode: created initialization part: time 0.04548/2.548, allocations: 21.19 MB / 0.8368 GB, free: 33.23 MB / 490.7 MB Notification: Performance of simCode: created event and clocks part: time 1.52e-05/2.548, allocations: 4 kB / 0.8368 GB, free: 33.22 MB / 490.7 MB Notification: Performance of simCode: created simulation system equations: time 0.3735/2.922, allocations: 34.17 MB / 0.8702 GB, free: 107.7 MB / 490.7 MB Notification: Performance of simCode: created of all other equations (e.g. parameter, nominal, assert, etc): time 0.007482/2.929, allocations: 0.716 MB / 0.8709 GB, free: 107.7 MB / 490.7 MB Notification: Performance of simCode: created linear, non-linear and system jacobian parts: time 0.08148/3.011, allocations: 16.39 MB / 0.8869 GB, free: 105.8 MB / 490.7 MB Notification: Performance of simCode: some other stuff during SimCode phase: time 0.009073/3.02, allocations: 3.573 MB / 0.8904 GB, free: 105 MB / 490.7 MB Notification: Performance of simCode: alias equations: time 0.00942/3.029, allocations: 1.526 MB / 0.8919 GB, free: 104.9 MB / 490.7 MB Notification: Performance of simCode: all other stuff during SimCode phase: time 0.005197/3.034, allocations: 2.316 MB / 0.8941 GB, free: 104.9 MB / 490.7 MB Notification: Performance of SimCode: time 1.823e-06/3.035, allocations: 0 / 0.8941 GB, free: 104.9 MB / 490.7 MB Notification: Performance of buildModelFMU: Generate the FMI files: time 0.6782/3.713, allocations: 156.5 MB / 1.047 GB, free: 87.57 MB / 490.7 MB Notification: Performance of buildModelFMU: configured platform static using cached values: time 0.0002363/3.713, allocations: 189.6 kB / 1.047 GB, free: 87.35 MB / 490.7 MB Notification: Performance of buildModelFMU: Generate platform static: time 11.09/14.81, allocations: 0 / 1.047 GB, free: 87.35 MB / 490.7 MB TODO: How the !@#!# did the simulation report success but simulation result PNlib_PNlib.Examples.DisTest.FiveTimes_res.mat does not exist to compare? outputFormat=mat