Running: ./testmodel.py --libraries=/home/hudson/saved_omc/libraries/.openmodelica/libraries --ompython_omhome=/usr PNlib_PNlib.Examples.DisTest.ConflictBeneBaB.conf.json loadFile("/home/hudson/saved_omc/libraries/.openmodelica/libraries/ModelicaServices 4.1.0+maint.om/package.mo", uses=false) [Timeout 180] "[:1:22-1:33:writable] Warning: Modelica only supports 32-bit signed integers! Transforming: 13743895347 into a real Notification: Performance of loadFile(/home/hudson/saved_omc/libraries/.openmodelica/libraries/ModelicaServices 4.1.0+maint.om/package.mo): time 0.0002279/0.0002279, allocations: 0 / 0, free: 0 / 0 " [Timeout remaining time 180] loadFile("/home/hudson/saved_omc/libraries/.openmodelica/libraries/Complex 4.1.0+maint.om/package.mo", uses=false) [Timeout 180] "Notification: Performance of loadFile(/home/hudson/saved_omc/libraries/.openmodelica/libraries/Complex 4.1.0+maint.om/package.mo): time 0.0001663/0.0001663, allocations: 0 / 0, free: 0 / 0 " [Timeout remaining time 180] loadFile("/home/hudson/saved_omc/libraries/.openmodelica/libraries/Modelica 4.1.0+maint.om/package.mo", uses=false) [Timeout 180] "Notification: Performance of loadFile(/home/hudson/saved_omc/libraries/.openmodelica/libraries/Modelica 4.1.0+maint.om/package.mo): time 0.1019/0.1019, allocations: 0 / 0, free: 0 / 0 " [Timeout remaining time 180] loadFile("/home/hudson/saved_omc/libraries/.openmodelica/libraries/PNlib master/package.mo", uses=false) [Timeout 180] "Notification: Performance of loadFile(/home/hudson/saved_omc/libraries/.openmodelica/libraries/PNlib master/package.mo): time 0.007751/0.007751, allocations: 0 / 0, free: 0 / 0 " [Timeout remaining time 180] Using package PNlib with version 3.0.0 (/home/hudson/saved_omc/libraries/.openmodelica/libraries/PNlib master/package.mo) Using package Modelica with version 4.1.0 (/home/hudson/saved_omc/libraries/.openmodelica/libraries/Modelica 4.1.0+maint.om/package.mo) Using package Complex with version 4.1.0 (/home/hudson/saved_omc/libraries/.openmodelica/libraries/Complex 4.1.0+maint.om/package.mo) Using package ModelicaServices with version 4.1.0 (/home/hudson/saved_omc/libraries/.openmodelica/libraries/ModelicaServices 4.1.0+maint.om/package.mo) Running command: simulate(PNlib.Examples.DisTest.ConflictBeneBaB,startTime=0,stopTime=5,tolerance=1e-06,numberOfIntervals=2500,outputFormat="mat",variableFilter="P1.t|P2.t|P3.t|P4.t|P5.t|P6.t|P7.t|T1.active|T1.fire|T2.active|T2.fire|T3.active|T3.fire|T4.active|T4.fire|T5.active|T5.fire|T6.active|T6.fire|T7.active|T7.fire|time",fileNamePrefix="PNlib_PNlib.Examples.DisTest.ConflictBeneBaB",simflags="-abortSlowSimulation -alarm=240 -emit_protected -lv LOG_STATS") simulate(PNlib.Examples.DisTest.ConflictBeneBaB,startTime=0,stopTime=5,tolerance=1e-06,numberOfIntervals=2500,outputFormat="mat",variableFilter="P1.t|P2.t|P3.t|P4.t|P5.t|P6.t|P7.t|T1.active|T1.fire|T2.active|T2.fire|T3.active|T3.fire|T4.active|T4.fire|T5.active|T5.fire|T6.active|T6.fire|T7.active|T7.fire|time",fileNamePrefix="PNlib_PNlib.Examples.DisTest.ConflictBeneBaB",simflags="-abortSlowSimulation -alarm=240 -emit_protected -lv LOG_STATS") [Timeout 900] "Notification: Performance of FrontEnd - loaded program: time 7.62e-07/7.62e-07, allocations: 0 / 0, free: 0 / 0 Notification: Performance of FrontEnd - Absyn->SCode: time 1.55e-05/1.626e-05, allocations: 0 / 0, free: 0 / 0 Notification: Performance of NFInst.instantiate(PNlib.Examples.DisTest.ConflictBeneBaB): time 0.007898/0.007914, allocations: 0 / 0, free: 0 / 0 Notification: Performance of NFInst.instExpressions: time 0.01326/0.02117, allocations: 0 / 0, free: 0 / 0 Notification: Performance of NFInst.updateImplicitVariability: time 0.001101/0.02227, allocations: 0 / 0, free: 0 / 0 Notification: Performance of NFTyping.typeComponents: time 0.001728/0.024, allocations: 0 / 0, free: 0 / 0 Notification: Performance of NFTyping.typeBindings: time 0.002054/0.02605, allocations: 0 / 0, free: 0 / 0 Notification: Performance of NFTyping.typeClassSections: time 0.006141/0.0322, allocations: 0 / 0, free: 0 / 0 Notification: Performance of NFFlatten.flatten: time 0.008167/0.04036, allocations: 0 / 0, free: 0 / 0 Notification: Performance of NFFlatten.resolveConnections: time 0.001151/0.04151, allocations: 0 / 0, free: 0 / 0 Notification: Performance of NFEvalConstants.evaluate: time 0.006697/0.04821, allocations: 0 / 0, free: 0 / 0 Notification: Performance of NFSimplifyModel.simplify: time 0.003147/0.05136, allocations: 0 / 0, free: 0 / 0 Notification: Performance of NFPackage.collectConstants: time 0.0007888/0.05215, allocations: 0 / 0, free: 0 / 0 Notification: Performance of NFFlatten.collectFunctions: time 0.002149/0.0543, allocations: 0 / 0, free: 0 / 0 Notification: Performance of NFScalarize.scalarize: time 0.00134/0.05564, allocations: 0 / 0, free: 0 / 0 Notification: Performance of NFVerifyModel.verify: time 0.002251/0.05789, allocations: 0 / 0, free: 0 / 0 Notification: Performance of NFConvertDAE.convert: time 0.006548/0.06444, allocations: 0 / 0, free: 0 / 0 Notification: Performance of FrontEnd - DAE generated: time 0.0008278/0.06526, allocations: 0 / 0, free: 0 / 0 Notification: Performance of FrontEnd: time 2.424e-06/0.06527, allocations: 0 / 0, free: 0 / 0 Notification: Performance of Transformations before backend: time 2.721e-05/0.06529, allocations: 0 / 0, free: 0 / 0 Notification: Model statistics after passing the front-end and creating the data structures used by the back-end: * Number of equations: 1645 * Number of variables: 1645 Notification: Performance of Generate backend data structure: time 0.008139/0.07343, allocations: 0 / 0, free: 0 / 0 Notification: Performance of prepare preOptimizeDAE: time 0.0002349/0.07367, allocations: 0 / 0, free: 0 / 0 Notification: Performance of preOpt normalInlineFunction (simulation): time 0.001938/0.0756, allocations: 0 / 0, free: 0 / 0 Notification: Performance of preOpt evaluateParameters (simulation): time 0.002935/0.07854, allocations: 0 / 0, free: 0 / 0 Notification: Performance of preOpt simplifyIfEquations (simulation): time 0.0007666/0.07931, allocations: 0 / 0, free: 0 / 0 Notification: Performance of preOpt expandDerOperator (simulation): time 0.001059/0.08036, allocations: 0 / 0, free: 0 / 0 Notification: Performance of preOpt clockPartitioning (simulation): time 0.01004/0.0904, allocations: 0 / 0, free: 0 / 0 Notification: Performance of preOpt findStateOrder (simulation): time 0.0001296/0.09053, allocations: 0 / 0, free: 0 / 0 Notification: Performance of preOpt replaceEdgeChange (simulation): time 0.0008249/0.09136, allocations: 0 / 0, free: 0 / 0 Notification: Performance of preOpt inlineArrayEqn (simulation): time 0.0009103/0.09227, allocations: 0 / 0, free: 0 / 0 Notification: Performance of preOpt removeEqualRHS (simulation): time 0.006005/0.09827, allocations: 0 / 0, free: 0 / 0 Notification: Performance of preOpt removeSimpleEquations (simulation): time 0.01981/0.1181, allocations: 0 / 0, free: 0 / 0 Notification: Performance of preOpt comSubExp (simulation): time 0.004555/0.1226, allocations: 0 / 0, free: 0 / 0 Notification: Performance of preOpt resolveLoops (simulation): time 0.003955/0.1266, allocations: 0 / 0, free: 0 / 0 Notification: Performance of preOpt evalFunc (simulation): time 0.0001178/0.1267, allocations: 0 / 0, free: 0 / 0 Notification: Performance of preOpt encapsulateWhenConditions (simulation): time 0.006605/0.1333, allocations: 0 / 0, free: 0 / 0 Notification: Performance of pre-optimization done (n=637): time 2.559e-05/0.1333, allocations: 0 / 0, free: 0 / 0 Notification: Performance of matching and sorting (n=637): time 0.01395/0.1473, allocations: 0 / 0, free: 0 / 0 Notification: Performance of inlineWhenForInitialization (initialization): time 0.001377/0.1487, allocations: 0 / 0, free: 0 / 0 Notification: Performance of selectInitializationVariablesDAE (initialization): time 0.002196/0.1509, allocations: 0 / 0, free: 0 / 0 Notification: Performance of collectPreVariables (initialization): time 0.0009351/0.1518, allocations: 0 / 0, free: 0 / 0 Notification: Performance of collectInitialEqns (initialization): time 0.001332/0.1531, allocations: 0 / 0, free: 0 / 0 Notification: Performance of collectInitialBindings (initialization): time 0.001315/0.1544, allocations: 0 / 0, free: 0 / 0 Notification: Performance of simplifyInitialFunctions (initialization): time 0.002432/0.1569, allocations: 0 / 0, free: 0 / 0 Notification: Performance of setup shared object (initialization): time 2.204e-05/0.1569, allocations: 0 / 0, free: 0 / 0 Notification: Performance of preBalanceInitialSystem (initialization): time 0.002583/0.1595, allocations: 0 / 0, free: 0 / 0 Notification: Performance of partitionIndependentBlocks (initialization): time 0.003426/0.1629, allocations: 0 / 0, free: 0 / 0 Notification: Performance of analyzeInitialSystem (initialization): time 0.007581/0.1705, allocations: 0 / 0, free: 0 / 0 Notification: Performance of solveInitialSystemEqSystem (initialization): time 9.753e-05/0.1706, allocations: 0 / 0, free: 0 / 0 Notification: Performance of matching and sorting (n=1262) (initialization): time 0.008368/0.1789, allocations: 0 / 0, free: 0 / 0 Notification: Performance of prepare postOptimizeDAE: time 0.0007604/0.1797, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt simplifyComplexFunction (initialization): time 0.0001612/0.1799, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt tearingSystem (initialization): time 0.0001926/0.1801, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt solveSimpleEquations (initialization): time 0.002987/0.183, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt calculateStrongComponentJacobians (initialization): time 0.0002454/0.1833, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt simplifyAllExpressions (initialization): time 0.002931/0.1862, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt collapseArrayExpressions (initialization): time 0.0006982/0.1869, allocations: 0 / 0, free: 0 / 0 Warning: Assuming fixed start value for the following 175 variables: P6.enableIn.valid:DISCRETE(fixed = true protected = true ) \"valid solution\" type: Boolean P6.enableIn.benefitLimit:DISCRETE(fixed = true protected = true ) \"best valid benefit\" type: Real P6.enableIn.benefitMax:DISCRETE(fixed = true protected = true ) \"theoretical benefit\" type: Real P6.enableIn.posTE:DISCRETE(fixed = true protected = true ) \"possible enabled transition\" type: Integer P6.enableIn.k:DISCRETE(fixed = true protected = true ) \"iteration index\" type: Integer P6.enableIn.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P6.enableIn.sumEnablingProbTAin:DISCRETE(fixed = true protected = true ) \"sum of the enabling probabilities of the active input transitions\" type: Real P6.enableIn.nTAin:DISCRETE(fixed = true protected = true ) \"number ofactive input transitions\" type: Integer P6.enableIn.nremTAin:DISCRETE(fixed = true protected = true ) \"number of remaining active input transitions\" type: Integer P6.enableIn.Index:DISCRETE(fixed = true protected = true ) \"priority Index\" type: Integer P7.enableIn.valid:DISCRETE(fixed = true protected = true ) \"valid solution\" type: Boolean P7.enableIn.benefitLimit:DISCRETE(fixed = true protected = true ) \"best valid benefit\" type: Real P7.enableIn.benefitMax:DISCRETE(fixed = true protected = true ) \"theoretical benefit\" type: Real P7.enableIn.posTE:DISCRETE(fixed = true protected = true ) \"possible enabled transition\" type: Integer P7.enableIn.k:DISCRETE(fixed = true protected = true ) \"iteration index\" type: Integer P7.enableIn.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P7.enableIn.sumEnablingProbTAin:DISCRETE(fixed = true protected = true ) \"sum of the enabling probabilities of the active input transitions\" type: Real P7.enableIn.nTAin:DISCRETE(fixed = true protected = true ) \"number ofactive input transitions\" type: Integer P7.enableIn.nremTAin:DISCRETE(fixed = true protected = true ) \"number of remaining active input transitions\" type: Integer P7.enableIn.Index:DISCRETE(fixed = true protected = true ) \"priority Index\" type: Integer P7.enableOut.valid:DISCRETE(fixed = true protected = true ) \"valid solution\" type: Boolean P7.enableOut.benefitLimit:DISCRETE(fixed = true protected = true ) \"best valid benefit\" type: Real P7.enableOut.benefitMax:DISCRETE(fixed = true protected = true ) \"theoretical benefit\" type: Real P7.enableOut.posTE:DISCRETE(fixed = true protected = true ) \"possible enabled transition\" type: Integer P7.enableOut.k:DISCRETE(fixed = true protected = true ) \"iteration index\" type: Integer P7.enableOut.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P7.enableOut.sumEnablingProbTAout:DISCRETE(fixed = true protected = true ) \"sum of the enabling probabilities of the active output transitions\" type: Real P7.enableOut.nTAout:DISCRETE(fixed = true protected = true ) \"number of active output transitions\" type: Integer P7.enableOut.nremTAout:DISCRETE(fixed = true protected = true ) \"number of remaining active output transitions\" type: Integer P7.enableOut.Index:DISCRETE(fixed = true protected = true ) \"priority Index\" type: Integer P5.enableIn.valid:DISCRETE(fixed = true protected = true ) \"valid solution\" type: Boolean P5.enableIn.benefitLimit:DISCRETE(fixed = true protected = true ) \"best valid benefit\" type: Real P5.enableIn.benefitMax:DISCRETE(fixed = true protected = true ) \"theoretical benefit\" type: Real P5.enableIn.posTE:DISCRETE(fixed = true protected = true ) \"possible enabled transition\" type: Integer P5.enableIn.k:DISCRETE(fixed = true protected = true ) \"iteration index\" type: Integer P5.enableIn.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P5.enableIn.sumEnablingProbTAin:DISCRETE(fixed = true protected = true ) \"sum of the enabling probabilities of the active input transitions\" type: Real P5.enableIn.nTAin:DISCRETE(fixed = true protected = true ) \"number ofactive input transitions\" type: Integer P5.enableIn.nremTAin:DISCRETE(fixed = true protected = true ) \"number of remaining active input transitions\" type: Integer P5.enableIn.Index:DISCRETE(fixed = true protected = true ) \"priority Index\" type: Integer P5.enableOut.valid:DISCRETE(fixed = true protected = true ) \"valid solution\" type: Boolean P5.enableOut.benefitLimit:DISCRETE(fixed = true protected = true ) \"best valid benefit\" type: Real P5.enableOut.benefitMax:DISCRETE(fixed = true protected = true ) \"theoretical benefit\" type: Real P5.enableOut.posTE:DISCRETE(fixed = true protected = true ) \"possible enabled transition\" type: Integer P5.enableOut.k:DISCRETE(fixed = true protected = true ) \"iteration index\" type: Integer P5.enableOut.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P5.enableOut.sumEnablingProbTAout:DISCRETE(fixed = true protected = true ) \"sum of the enabling probabilities of the active output transitions\" type: Real P5.enableOut.nTAout:DISCRETE(fixed = true protected = true ) \"number of active output transitions\" type: Integer P5.enableOut.nremTAout:DISCRETE(fixed = true protected = true ) \"number of remaining active output transitions\" type: Integer P5.enableOut.Index:DISCRETE(fixed = true protected = true ) \"priority Index\" type: Integer P4.enableIn.valid:DISCRETE(fixed = true protected = true ) \"valid solution\" type: Boolean P4.enableIn.benefitLimit:DISCRETE(fixed = true protected = true ) \"best valid benefit\" type: Real P4.enableIn.benefitMax:DISCRETE(fixed = true protected = true ) \"theoretical benefit\" type: Real P4.enableIn.posTE:DISCRETE(fixed = true protected = true ) \"possible enabled transition\" type: Integer P4.enableIn.k:DISCRETE(fixed = true protected = true ) \"iteration index\" type: Integer P4.enableIn.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P4.enableIn.sumEnablingProbTAin:DISCRETE(fixed = true protected = true ) \"sum of the enabling probabilities of the active input transitions\" type: Real P4.enableIn.nTAin:DISCRETE(fixed = true protected = true ) \"number ofactive input transitions\" type: Integer P4.enableIn.nremTAin:DISCRETE(fixed = true protected = true ) \"number of remaining active input transitions\" type: Integer P4.enableIn.Index:DISCRETE(fixed = true protected = true ) \"priority Index\" type: Integer P3.enableIn.valid:DISCRETE(fixed = true protected = true ) \"valid solution\" type: Boolean P3.enableIn.benefitLimit:DISCRETE(fixed = true protected = true ) \"best valid benefit\" type: Real P3.enableIn.benefitMax:DISCRETE(fixed = true protected = true ) \"theoretical benefit\" type: Real P3.enableIn.posTE:DISCRETE(fixed = true protected = true ) \"possible enabled transition\" type: Integer P3.enableIn.k:DISCRETE(fixed = true protected = true ) \"iteration index\" type: Integer P3.enableIn.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P3.enableIn.sumEnablingProbTAin:DISCRETE(fixed = true protected = true ) \"sum of the enabling probabilities of the active input transitions\" type: Real P3.enableIn.nTAin:DISCRETE(fixed = true protected = true ) \"number ofactive input transitions\" type: Integer P3.enableIn.nremTAin:DISCRETE(fixed = true protected = true ) \"number of remaining active input transitions\" type: Integer P3.enableIn.Index:DISCRETE(fixed = true protected = true ) \"priority Index\" type: Integer P2.enableIn.valid:DISCRETE(fixed = true protected = true ) \"valid solution\" type: Boolean P2.enableIn.benefitLimit:DISCRETE(fixed = true protected = true ) \"best valid benefit\" type: Real P2.enableIn.benefitMax:DISCRETE(fixed = true protected = true ) \"theoretical benefit\" type: Real P2.enableIn.posTE:DISCRETE(fixed = true protected = true ) \"possible enabled transition\" type: Integer P2.enableIn.k:DISCRETE(fixed = true protected = true ) \"iteration index\" type: Integer P2.enableIn.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P2.enableIn.sumEnablingProbTAin:DISCRETE(fixed = true protected = true ) \"sum of the enabling probabilities of the active input transitions\" type: Real P2.enableIn.nTAin:DISCRETE(fixed = true protected = true ) \"number ofactive input transitions\" type: Integer P2.enableIn.nremTAin:DISCRETE(fixed = true protected = true ) \"number of remaining active input transitions\" type: Integer P2.enableIn.Index:DISCRETE(fixed = true protected = true ) \"priority Index\" type: Integer P1.enableIn.valid:DISCRETE(fixed = true protected = true ) \"valid solution\" type: Boolean P1.enableIn.benefitLimit:DISCRETE(fixed = true protected = true ) \"best valid benefit\" type: Real P1.enableIn.benefitMax:DISCRETE(fixed = true protected = true ) \"theoretical benefit\" type: Real P1.enableIn.posTE:DISCRETE(fixed = true protected = true ) \"possible enabled transition\" type: Integer P1.enableIn.k:DISCRETE(fixed = true protected = true ) \"iteration index\" type: Integer P1.enableIn.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P1.enableIn.sumEnablingProbTAin:DISCRETE(fixed = true protected = true ) \"sum of the enabling probabilities of the active input transitions\" type: Real P1.enableIn.nTAin:DISCRETE(fixed = true protected = true ) \"number ofactive input transitions\" type: Integer P1.enableIn.nremTAin:DISCRETE(fixed = true protected = true ) \"number of remaining active input transitions\" type: Integer P1.enableIn.Index:DISCRETE(fixed = true protected = true ) \"priority Index\" type: Integer P6.firingSumOut.firingSum:DISCRETE(fixed = true protected = true ) \"firing sum\" type: Integer P6.firingSumIn.firingSum:DISCRETE(fixed = true protected = true ) \"firing sum\" type: Integer T6.ani:DISCRETE(fixed = true protected = true ) \"for transition animation\" type: Boolean T6.fireTime:DISCRETE(fixed = true protected = true ) \"for transition animation\" type: Real T7.ani:DISCRETE(fixed = true protected = true ) \"for transition animation\" type: Boolean T7.fireTime:DISCRETE(fixed = true protected = true ) \"for transition animation\" type: Real P7.firingSumOut.firingSum:DISCRETE(fixed = true protected = true ) \"firing sum\" type: Integer P7.firingSumIn.firingSum:DISCRETE(fixed = true protected = true ) \"firing sum\" type: Integer P5.firingSumOut.firingSum:DISCRETE(fixed = true protected = true ) \"firing sum\" type: Integer P5.firingSumIn.firingSum:DISCRETE(fixed = true protected = true ) \"firing sum\" type: Integer P4.firingSumOut.firingSum:DISCRETE(fixed = true protected = true ) \"firing sum\" type: Integer P4.firingSumIn.firingSum:DISCRETE(fixed = true protected = true ) \"firing sum\" type: Integer T5.ani:DISCRETE(fixed = true protected = true ) \"for transition animation\" type: Boolean T5.fireTime:DISCRETE(fixed = true protected = true ) \"for transition animation\" type: Real T4.ani:DISCRETE(fixed = true protected = true ) \"for transition animation\" type: Boolean T4.fireTime:DISCRETE(fixed = true protected = true ) \"for transition animation\" type: Real T3.ani:DISCRETE(fixed = true protected = true ) \"for transition animation\" type: Boolean T3.fireTime:DISCRETE(fixed = true protected = true ) \"for transition animation\" type: Real P3.firingSumOut.firingSum:DISCRETE(fixed = true protected = true ) \"firing sum\" type: Integer P3.firingSumIn.firingSum:DISCRETE(fixed = true protected = true ) \"firing sum\" type: Integer P2.firingSumOut.firingSum:DISCRETE(fixed = true protected = true ) \"firing sum\" type: Integer P2.firingSumIn.firingSum:DISCRETE(fixed = true protected = true ) \"firing sum\" type: Integer T2.ani:DISCRETE(fixed = true protected = true ) \"for transition animation\" type: Boolean T2.fireTime:DISCRETE(fixed = true protected = true ) \"for transition animation\" type: Real T1.ani:DISCRETE(fixed = true protected = true ) \"for transition animation\" type: Boolean T1.fireTime:DISCRETE(fixed = true protected = true ) \"for transition animation\" type: Real P1.firingSumOut.firingSum:DISCRETE(fixed = true protected = true ) \"firing sum\" type: Integer P1.firingSumIn.firingSum:DISCRETE(fixed = true protected = true ) \"firing sum\" type: Integer P6.enableOut.benefitLimit:DISCRETE(fixed = true protected = true ) \"best valid benefit\" type: Real P6.enableOut.valid:DISCRETE(fixed = true protected = true ) \"valid solution\" type: Boolean P6.enableOut.benefitMax:DISCRETE(fixed = true protected = true ) \"theoretical benefit\" type: Real P6.enableOut.Index:DISCRETE(fixed = true protected = true ) \"priority Index\" type: Integer P6.enableOut.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P6.enableOut.sumEnablingProbTAout:DISCRETE(fixed = true protected = true ) \"sum of the enabling probabilities of the active output transitions\" type: Real P6.enableOut.posTE:DISCRETE(fixed = true protected = true ) \"possible enabled transition\" type: Integer P6.enableOut.k:DISCRETE(fixed = true protected = true ) \"iteration index\" type: Integer P6.enableOut.nTAout:DISCRETE(fixed = true protected = true ) \"number of active output transitions\" type: Integer P6.enableOut.nremTAout:DISCRETE(fixed = true protected = true ) \"number of remaining active output transitions\" type: Integer P4.enableOut.benefitLimit:DISCRETE(fixed = true protected = true ) \"best valid benefit\" type: Real P4.enableOut.valid:DISCRETE(fixed = true protected = true ) \"valid solution\" type: Boolean P4.enableOut.benefitMax:DISCRETE(fixed = true protected = true ) \"theoretical benefit\" type: Real P4.enableOut.Index:DISCRETE(fixed = true protected = true ) \"priority Index\" type: Integer P4.enableOut.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P4.enableOut.sumEnablingProbTAout:DISCRETE(fixed = true protected = true ) \"sum of the enabling probabilities of the active output transitions\" type: Real P4.enableOut.posTE:DISCRETE(fixed = true protected = true ) \"possible enabled transition\" type: Integer P4.enableOut.k:DISCRETE(fixed = true protected = true ) \"iteration index\" type: Integer P4.enableOut.nTAout:DISCRETE(fixed = true protected = true ) \"number of active output transitions\" type: Integer P4.enableOut.nremTAout:DISCRETE(fixed = true protected = true ) \"number of remaining active output transitions\" type: Integer P3.enableOut.benefitLimit:DISCRETE(fixed = true protected = true ) \"best valid benefit\" type: Real P3.enableOut.valid:DISCRETE(fixed = true protected = true ) \"valid solution\" type: Boolean P3.enableOut.benefitMax:DISCRETE(fixed = true protected = true ) \"theoretical benefit\" type: Real P3.enableOut.Index:DISCRETE(fixed = true protected = true ) \"priority Index\" type: Integer P3.enableOut.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P3.enableOut.sumEnablingProbTAout:DISCRETE(fixed = true protected = true ) \"sum of the enabling probabilities of the active output transitions\" type: Real P3.enableOut.posTE:DISCRETE(fixed = true protected = true ) \"possible enabled transition\" type: Integer P3.enableOut.k:DISCRETE(fixed = true protected = true ) \"iteration index\" type: Integer P3.enableOut.nTAout:DISCRETE(fixed = true protected = true ) \"number of active output transitions\" type: Integer P3.enableOut.nremTAout:DISCRETE(fixed = true protected = true ) \"number of remaining active output transitions\" type: Integer P2.enableOut.benefitLimit:DISCRETE(fixed = true protected = true ) \"best valid benefit\" type: Real P2.enableOut.valid:DISCRETE(fixed = true protected = true ) \"valid solution\" type: Boolean P2.enableOut.benefitMax:DISCRETE(fixed = true protected = true ) \"theoretical benefit\" type: Real P2.enableOut.Index:DISCRETE(fixed = true protected = true ) \"priority Index\" type: Integer P2.enableOut.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P2.enableOut.sumEnablingProbTAout:DISCRETE(fixed = true protected = true ) \"sum of the enabling probabilities of the active output transitions\" type: Real P2.enableOut.posTE:DISCRETE(fixed = true protected = true ) \"possible enabled transition\" type: Integer P2.enableOut.k:DISCRETE(fixed = true protected = true ) \"iteration index\" type: Integer P2.enableOut.nTAout:DISCRETE(fixed = true protected = true ) \"number of active output transitions\" type: Integer P2.enableOut.nremTAout:DISCRETE(fixed = true protected = true ) \"number of remaining active output transitions\" type: Integer P1.enableOut.benefitLimit:DISCRETE(fixed = true protected = true ) \"best valid benefit\" type: Real P1.enableOut.valid:DISCRETE(fixed = true protected = true ) \"valid solution\" type: Boolean P1.enableOut.benefitMax:DISCRETE(fixed = true protected = true ) \"theoretical benefit\" type: Real P1.enableOut.Index:DISCRETE(fixed = true protected = true ) \"priority Index\" type: Integer P1.enableOut.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P1.enableOut.sumEnablingProbTAout:DISCRETE(fixed = true protected = true ) \"sum of the enabling probabilities of the active output transitions\" type: Real P1.enableOut.posTE:DISCRETE(fixed = true protected = true ) \"possible enabled transition\" type: Integer P1.enableOut.k:DISCRETE(fixed = true protected = true ) \"iteration index\" type: Integer P1.enableOut.nTAout:DISCRETE(fixed = true protected = true ) \"number of active output transitions\" type: Integer P1.enableOut.nremTAout:DISCRETE(fixed = true protected = true ) \"number of remaining active output transitions\" type: Integer T6.firingTime:DISCRETE(fixed = true protected = true ) \"next putative firing time\" type: Real T7.firingTime:DISCRETE(fixed = true protected = true ) \"next putative firing time\" type: Real T5.firingTime:DISCRETE(fixed = true protected = true ) \"next putative firing time\" type: Real T4.firingTime:DISCRETE(fixed = true protected = true ) \"next putative firing time\" type: Real T3.firingTime:DISCRETE(fixed = true protected = true ) \"next putative firing time\" type: Real T2.firingTime:DISCRETE(fixed = true protected = true ) \"next putative firing time\" type: Real T1.firingTime:DISCRETE(fixed = true protected = true ) \"next putative firing time\" type: Real Notification: Model statistics after passing the back-end for initialization: * Number of independent subsystems: 433 * Number of states: 0 () * Number of discrete variables: 1038 ($PRE.P6.enableIn.valid,P6.enableIn.valid,$PRE.P6.enableIn.benefitLimit,P6.enableIn.benefitLimit,$PRE.P6.enableIn.benefitMax,P6.enableIn.benefitMax,$PRE.P6.enableIn.posTE,P6.enableIn.posTE,$PRE.P6.enableIn.k,P6.enableIn.k,$PRE.P6.enableIn.endWhile,P6.enableIn.endWhile,P6.enableIn.randNum,$PRE.P6.enableIn.randNum,P6.enableIn.state128[4],$PRE.P6.enableIn.state128[4],P6.enableIn.state128[3],$PRE.P6.enableIn.state128[3],P6.enableIn.state128[2],$PRE.P6.enableIn.state128[2],P6.enableIn.state128[1],$PRE.P6.enableIn.state128[1],P6.enableIn.cumEnablingProb[1],$PRE.P6.enableIn.cumEnablingProb[1],$PRE.P6.enableIn.sumEnablingProbTAin,P6.enableIn.sumEnablingProbTAin,$PRE.P6.enableIn.nTAin,P6.enableIn.nTAin,$PRE.P6.enableIn.nremTAin,P6.enableIn.nremTAin,P6.enableIn.remTAin[1],$PRE.P6.enableIn.remTAin[1],$PRE.P6.enableIn.Index,P6.enableIn.Index,$PRE.P7.enableIn.valid,P7.enableIn.valid,$PRE.P7.enableIn.benefitLimit,P7.enableIn.benefitLimit,$PRE.P7.enableIn.benefitMax,P7.enableIn.benefitMax,$PRE.P7.enableIn.posTE,P7.enableIn.posTE,$PRE.P7.enableIn.k,P7.enableIn.k,$PRE.P7.enableIn.endWhile,P7.enableIn.endWhile,P7.enableIn.randNum,$PRE.P7.enableIn.randNum,P7.enableIn.state128[4],$PRE.P7.enableIn.state128[4],P7.enableIn.state128[3],$PRE.P7.enableIn.state128[3],P7.enableIn.state128[2],$PRE.P7.enableIn.state128[2],P7.enableIn.state128[1],$PRE.P7.enableIn.state128[1],P7.enableIn.cumEnablingProb[1],$PRE.P7.enableIn.cumEnablingProb[1],$PRE.P7.enableIn.sumEnablingProbTAin,P7.enableIn.sumEnablingProbTAin,$PRE.P7.enableIn.nTAin,P7.enableIn.nTAin,$PRE.P7.enableIn.nremTAin,P7.enableIn.nremTAin,P7.enableIn.remTAin[1],$PRE.P7.enableIn.remTAin[1],$PRE.P7.enableIn.Index,P7.enableIn.Index,$PRE.P7.enableOut.valid,P7.enableOut.valid,$PRE.P7.enableOut.benefitLimit,P7.enableOut.benefitLimit,$PRE.P7.enableOut.benefitMax,P7.enableOut.benefitMax,$PRE.P7.enableOut.posTE,P7.enableOut.posTE,$PRE.P7.enableOut.k,P7.enableOut.k,$PRE.P7.enableOut.endWhile,P7.enableOut.endWhile,P7.enableOut.randNum,$PRE.P7.enableOut.randNum,P7.enableOut.state128[4],$PRE.P7.enableOut.state128[4],P7.enableOut.state128[3],$PRE.P7.enableOut.state128[3],P7.enableOut.state128[2],$PRE.P7.enableOut.state128[2],P7.enableOut.state128[1],$PRE.P7.enableOut.state128[1],P7.enableOut.cumEnablingProb[6],$PRE.P7.enableOut.cumEnablingProb[6],P7.enableOut.cumEnablingProb[5],$PRE.P7.enableOut.cumEnablingProb[5],P7.enableOut.cumEnablingProb[4],$PRE.P7.enableOut.cumEnablingProb[4],P7.enableOut.cumEnablingProb[3],$PRE.P7.enableOut.cumEnablingProb[3],P7.enableOut.cumEnablingProb[2],$PRE.P7.enableOut.cumEnablingProb[2],P7.enableOut.cumEnablingProb[1],$PRE.P7.enableOut.cumEnablingProb[1],$PRE.P7.enableOut.sumEnablingProbTAout,P7.enableOut.sumEnablingProbTAout,$PRE.P7.enableOut.nTAout,P7.enableOut.nTAout,$PRE.P7.enableOut.nremTAout,P7.enableOut.nremTAout,P7.enableOut.remTAout[6],$PRE.P7.enableOut.remTAout[6],P7.enableOut.remTAout[5],$PRE.P7.enableOut.remTAout[5],P7.enableOut.remTAout[4],$PRE.P7.enableOut.remTAout[4],P7.enableOut.remTAout[3],$PRE.P7.enableOut.remTAout[3],P7.enableOut.remTAout[2],$PRE.P7.enableOut.remTAout[2],P7.enableOut.remTAout[1],$PRE.P7.enableOut.remTAout[1],$PRE.P7.enableOut.Index,P7.enableOut.Index,$PRE.P5.enableIn.valid,P5.enableIn.valid,$PRE.P5.enableIn.benefitLimit,P5.enableIn.benefitLimit,$PRE.P5.enableIn.benefitMax,P5.enableIn.benefitMax,$PRE.P5.enableIn.posTE,P5.enableIn.posTE,$PRE.P5.enableIn.k,P5.enableIn.k,$PRE.P5.enableIn.endWhile,P5.enableIn.endWhile,P5.enableIn.randNum,$PRE.P5.enableIn.randNum,P5.enableIn.state128[4],$PRE.P5.enableIn.state128[4],P5.enableIn.state128[3],$PRE.P5.enableIn.state128[3],P5.enableIn.state128[2],$PRE.P5.enableIn.state128[2],P5.enableIn.state128[1],$PRE.P5.enableIn.state128[1],P5.enableIn.cumEnablingProb[1],$PRE.P5.enableIn.cumEnablingProb[1],$PRE.P5.enableIn.sumEnablingProbTAin,P5.enableIn.sumEnablingProbTAin,$PRE.P5.enableIn.nTAin,P5.enableIn.nTAin,$PRE.P5.enableIn.nremTAin,P5.enableIn.nremTAin,P5.enableIn.remTAin[1],$PRE.P5.enableIn.remTAin[1],$PRE.P5.enableIn.Index,P5.enableIn.Index,$PRE.P5.enableOut.valid,P5.enableOut.valid,$PRE.P5.enableOut.benefitLimit,P5.enableOut.benefitLimit,$PRE.P5.enableOut.benefitMax,P5.enableOut.benefitMax,$PRE.P5.enableOut.posTE,P5.enableOut.posTE,$PRE.P5.enableOut.k,P5.enableOut.k,$PRE.P5.enableOut.endWhile,P5.enableOut.endWhile,P5.enableOut.randNum,$PRE.P5.enableOut.randNum,P5.enableOut.state128[4],$PRE.P5.enableOut.state128[4],P5.enableOut.state128[3],$PRE.P5.enableOut.state128[3],P5.enableOut.state128[2],$PRE.P5.enableOut.state128[2],P5.enableOut.state128[1],$PRE.P5.enableOut.state128[1],P5.enableOut.cumEnablingProb[1],$PRE.P5.enableOut.cumEnablingProb[1],$PRE.P5.enableOut.sumEnablingProbTAout,P5.enableOut.sumEnablingProbTAout,$PRE.P5.enableOut.nTAout,P5.enableOut.nTAout,$PRE.P5.enableOut.nremTAout,P5.enableOut.nremTAout,P5.enableOut.remTAout[1],$PRE.P5.enableOut.remTAout[1],$PRE.P5.enableOut.Index,P5.enableOut.Index,$PRE.P4.enableIn.valid,P4.enableIn.valid,$PRE.P4.enableIn.benefitLimit,P4.enableIn.benefitLimit,$PRE.P4.enableIn.benefitMax,P4.enableIn.benefitMax,$PRE.P4.enableIn.posTE,P4.enableIn.posTE,$PRE.P4.enableIn.k,P4.enableIn.k,$PRE.P4.enableIn.endWhile,P4.enableIn.endWhile,P4.enableIn.randNum,$PRE.P4.enableIn.randNum,P4.enableIn.state128[4],$PRE.P4.enableIn.state128[4],P4.enableIn.state128[3],$PRE.P4.enableIn.state128[3],P4.enableIn.state128[2],$PRE.P4.enableIn.state128[2],P4.enableIn.state128[1],$PRE.P4.enableIn.state128[1],P4.enableIn.cumEnablingProb[1],$PRE.P4.enableIn.cumEnablingProb[1],$PRE.P4.enableIn.sumEnablingProbTAin,P4.enableIn.sumEnablingProbTAin,$PRE.P4.enableIn.nTAin,P4.enableIn.nTAin,$PRE.P4.enableIn.nremTAin,P4.enableIn.nremTAin,P4.enableIn.remTAin[1],$PRE.P4.enableIn.remTAin[1],$PRE.P4.enableIn.Index,P4.enableIn.Index,$PRE.P3.enableIn.valid,P3.enableIn.valid,$PRE.P3.enableIn.benefitLimit,P3.enableIn.benefitLimit,$PRE.P3.enableIn.benefitMax,P3.enableIn.benefitMax,$PRE.P3.enableIn.posTE,P3.enableIn.posTE,$PRE.P3.enableIn.k,P3.enableIn.k,$PRE.P3.enableIn.endWhile,P3.enableIn.endWhile,P3.enableIn.randNum,$PRE.P3.enableIn.randNum,P3.enableIn.state128[4],$PRE.P3.enableIn.state128[4],P3.enableIn.state128[3],$PRE.P3.enableIn.state128[3],P3.enableIn.state128[2],$PRE.P3.enableIn.state128[2],P3.enableIn.state128[1],$PRE.P3.enableIn.state128[1],P3.enableIn.cumEnablingProb[1],$PRE.P3.enableIn.cumEnablingProb[1],$PRE.P3.enableIn.sumEnablingProbTAin,P3.enableIn.sumEnablingProbTAin,$PRE.P3.enableIn.nTAin,P3.enableIn.nTAin,$PRE.P3.enableIn.nremTAin,P3.enableIn.nremTAin,P3.enableIn.remTAin[1],$PRE.P3.enableIn.remTAin[1],$PRE.P3.enableIn.Index,P3.enableIn.Index,$PRE.P2.enableIn.valid,P2.enableIn.valid,$PRE.P2.enableIn.benefitLimit,P2.enableIn.benefitLimit,$PRE.P2.enableIn.benefitMax,P2.enableIn.benefitMax,$PRE.P2.enableIn.posTE,P2.enableIn.posTE,$PRE.P2.enableIn.k,P2.enableIn.k,$PRE.P2.enableIn.endWhile,P2.enableIn.endWhile,P2.enableIn.randNum,$PRE.P2.enableIn.randNum,P2.enableIn.state128[4],$PRE.P2.enableIn.state128[4],P2.enableIn.state128[3],$PRE.P2.enableIn.state128[3],P2.enableIn.state128[2],$PRE.P2.enableIn.state128[2],P2.enableIn.state128[1],$PRE.P2.enableIn.state128[1],P2.enableIn.cumEnablingProb[1],$PRE.P2.enableIn.cumEnablingProb[1],$PRE.P2.enableIn.sumEnablingProbTAin,P2.enableIn.sumEnablingProbTAin,$PRE.P2.enableIn.nTAin,P2.enableIn.nTAin,$PRE.P2.enableIn.nremTAin,P2.enableIn.nremTAin,P2.enableIn.remTAin[1],$PRE.P2.enableIn.remTAin[1],$PRE.P2.enableIn.Index,P2.enableIn.Index,$PRE.P1.enableIn.valid,P1.enableIn.valid,$PRE.P1.enableIn.benefitLimit,P1.enableIn.benefitLimit,$PRE.P1.enableIn.benefitMax,P1.enableIn.benefitMax,$PRE.P1.enableIn.posTE,P1.enableIn.posTE,$PRE.P1.enableIn.k,P1.enableIn.k,$PRE.P1.enableIn.endWhile,P1.enableIn.endWhile,P1.enableIn.randNum,$PRE.P1.enableIn.randNum,P1.enableIn.state128[4],$PRE.P1.enableIn.state128[4],P1.enableIn.state128[3],$PRE.P1.enableIn.state128[3],P1.enableIn.state128[2],$PRE.P1.enableIn.state128[2],P1.enableIn.state128[1],$PRE.P1.enableIn.state128[1],P1.enableIn.cumEnablingProb[1],$PRE.P1.enableIn.cumEnablingProb[1],$PRE.P1.enableIn.sumEnablingProbTAin,P1.enableIn.sumEnablingProbTAin,$PRE.P1.enableIn.nTAin,P1.enableIn.nTAin,$PRE.P1.enableIn.nremTAin,P1.enableIn.nremTAin,P1.enableIn.remTAin[1],$PRE.P1.enableIn.remTAin[1],$PRE.P1.enableIn.Index,P1.enableIn.Index,$PRE.P1.reStart,$whenCondition49,$PRE.P2.reStart,$whenCondition42,$PRE.P3.reStart,$whenCondition39,$PRE.P4.reStart,$whenCondition30,$PRE.P5.reStart,$whenCondition27,$PRE.P7.reStart,$whenCondition24,$PRE.P6.reStart,$whenCondition17,T6.inPlaces[1].tokenInOut,$PRE.P7.tokeninout,P7.outTransition[5].tokenInOut,P7.outTransition[4].tokenInOut,P7.outTransition[3].tokenInOut,P7.outTransition[2].tokenInOut,P7.outTransition[1].tokenInOut,T7.inPlaces[1].tokenInOut,$PRE.P5.tokeninout,$PRE.P6.firingSumOut.firingSum,$PRE.P6.firingSumIn.firingSum,P6.tokeninout,$whenCondition15,$whenCondition16,$PRE.T6.ani,$PRE.T6.fireTime,T6.ani,T6.fireTime,$PRE.T7.ani,$PRE.T7.fireTime,T7.ani,T7.fireTime,$PRE.P7.firingSumOut.firingSum,$PRE.P7.firingSumIn.firingSum,P7.tokeninout,$whenCondition22,$whenCondition23,$PRE.P5.firingSumOut.firingSum,$PRE.P5.firingSumIn.firingSum,P5.tokeninout,$whenCondition25,$whenCondition26,$PRE.P4.firingSumOut.firingSum,$PRE.P4.firingSumIn.firingSum,P4.tokeninout,$whenCondition28,$whenCondition29,$PRE.T5.ani,$PRE.T5.fireTime,T5.ani,T5.fireTime,$PRE.T4.ani,$PRE.T4.fireTime,T4.ani,T4.fireTime,$PRE.T3.ani,$PRE.T3.fireTime,T3.ani,T3.fireTime,$PRE.P3.firingSumOut.firingSum,$PRE.P3.firingSumIn.firingSum,P3.tokeninout,$whenCondition37,$whenCondition38,$PRE.P2.firingSumOut.firingSum,$PRE.P2.firingSumIn.firingSum,P2.tokeninout,$whenCondition40,$whenCondition41,$PRE.T2.ani,$PRE.T2.fireTime,T2.ani,T2.fireTime,$PRE.T1.ani,$PRE.T1.fireTime,T1.ani,T1.fireTime,$PRE.P1.firingSumOut.firingSum,$PRE.P1.firingSumIn.firingSum,P1.tokeninout,$whenCondition47,$whenCondition48,P6.firingSumOut.firingSum,P4.firingSumOut.firingSum,P3.firingSumOut.firingSum,P2.firingSumOut.firingSum,P1.firingSumOut.firingSum,$PRE.P6.enableOut.benefitLimit,P6.enableOut.benefitLimit,$PRE.P6.enableOut.valid,P6.enableOut.valid,$PRE.P6.enableOut.benefitMax,P6.enableOut.benefitMax,$PRE.P6.enableOut.Index,P6.enableOut.Index,$PRE.P6.enableOut.endWhile,P6.enableOut.endWhile,$PRE.P6.enableOut.sumEnablingProbTAout,P6.enableOut.sumEnablingProbTAout,P6.enableOut.randNum,$PRE.P6.enableOut.randNum,P6.enableOut.state128[4],$PRE.P6.enableOut.state128[4],P6.enableOut.state128[3],$PRE.P6.enableOut.state128[3],P6.enableOut.state128[2],$PRE.P6.enableOut.state128[2],P6.enableOut.state128[1],$PRE.P6.enableOut.state128[1],$PRE.P6.enableOut.posTE,P6.enableOut.posTE,$PRE.P6.enableOut.k,P6.enableOut.k,$PRE.P6.enableOut.nTAout,P6.enableOut.nTAout,$PRE.P6.enableOut.nremTAout,P6.enableOut.nremTAout,P6.enableOut.arcWeightSum,$PRE.P6.enableOut.arcWeightSum,P6.delayPassedOut.numtrue,P6.delayPassedOut.anytrue,P6.activeConOut.anychange,$whenCondition5,$PRE.P4.enableOut.benefitLimit,P4.enableOut.benefitLimit,$PRE.P4.enableOut.valid,P4.enableOut.valid,$PRE.P4.enableOut.benefitMax,P4.enableOut.benefitMax,$PRE.P4.enableOut.Index,P4.enableOut.Index,$PRE.P4.enableOut.endWhile,P4.enableOut.endWhile,$PRE.P4.enableOut.sumEnablingProbTAout,P4.enableOut.sumEnablingProbTAout,P4.enableOut.randNum,$PRE.P4.enableOut.randNum,P4.enableOut.state128[4],$PRE.P4.enableOut.state128[4],P4.enableOut.state128[3],$PRE.P4.enableOut.state128[3],P4.enableOut.state128[2],$PRE.P4.enableOut.state128[2],P4.enableOut.state128[1],$PRE.P4.enableOut.state128[1],$PRE.P4.enableOut.posTE,P4.enableOut.posTE,$PRE.P4.enableOut.k,P4.enableOut.k,$PRE.P4.enableOut.nTAout,P4.enableOut.nTAout,$PRE.P4.enableOut.nremTAout,P4.enableOut.nremTAout,P4.enableOut.arcWeightSum,$PRE.P4.enableOut.arcWeightSum,P4.delayPassedOut.numtrue,P4.delayPassedOut.anytrue,P4.activeConOut.anychange,$whenCondition4,$PRE.P3.enableOut.benefitLimit,P3.enableOut.benefitLimit,$PRE.P3.enableOut.valid,P3.enableOut.valid,$PRE.P3.enableOut.benefitMax,P3.enableOut.benefitMax,$PRE.P3.enableOut.Index,P3.enableOut.Index,$PRE.P3.enableOut.endWhile,P3.enableOut.endWhile,$PRE.P3.enableOut.sumEnablingProbTAout,P3.enableOut.sumEnablingProbTAout,P3.enableOut.randNum,$PRE.P3.enableOut.randNum,P3.enableOut.state128[4],$PRE.P3.enableOut.state128[4],P3.enableOut.state128[3],$PRE.P3.enableOut.state128[3],P3.enableOut.state128[2],$PRE.P3.enableOut.state128[2],P3.enableOut.state128[1],$PRE.P3.enableOut.state128[1],$PRE.P3.enableOut.posTE,P3.enableOut.posTE,$PRE.P3.enableOut.k,P3.enableOut.k,$PRE.P3.enableOut.nTAout,P3.enableOut.nTAout,$PRE.P3.enableOut.nremTAout,P3.enableOut.nremTAout,P3.enableOut.arcWeightSum,$PRE.P3.enableOut.arcWeightSum,P3.delayPassedOut.numtrue,P3.delayPassedOut.anytrue,P3.activeConOut.anychange,$whenCondition3,$PRE.P2.enableOut.benefitLimit,P2.enableOut.benefitLimit,$PRE.P2.enableOut.valid,P2.enableOut.valid,$PRE.P2.enableOut.benefitMax,P2.enableOut.benefitMax,$PRE.P2.enableOut.Index,P2.enableOut.Index,$PRE.P2.enableOut.endWhile,P2.enableOut.endWhile,$PRE.P2.enableOut.sumEnablingProbTAout,P2.enableOut.sumEnablingProbTAout,P2.enableOut.randNum,$PRE.P2.enableOut.randNum,P2.enableOut.state128[4],$PRE.P2.enableOut.state128[4],P2.enableOut.state128[3],$PRE.P2.enableOut.state128[3],P2.enableOut.state128[2],$PRE.P2.enableOut.state128[2],P2.enableOut.state128[1],$PRE.P2.enableOut.state128[1],$PRE.P2.enableOut.posTE,P2.enableOut.posTE,$PRE.P2.enableOut.k,P2.enableOut.k,$PRE.P2.enableOut.nTAout,P2.enableOut.nTAout,$PRE.P2.enableOut.nremTAout,P2.enableOut.nremTAout,P2.enableOut.arcWeightSum,$PRE.P2.enableOut.arcWeightSum,P2.delayPassedOut.numtrue,P2.delayPassedOut.anytrue,P2.activeConOut.anychange,$whenCondition2,$PRE.P1.enableOut.benefitLimit,P1.enableOut.benefitLimit,$PRE.P1.enableOut.valid,P1.enableOut.valid,$PRE.P1.enableOut.benefitMax,P1.enableOut.benefitMax,$PRE.P1.enableOut.Index,P1.enableOut.Index,$PRE.P1.enableOut.endWhile,P1.enableOut.endWhile,$PRE.P1.enableOut.sumEnablingProbTAout,P1.enableOut.sumEnablingProbTAout,P1.enableOut.randNum,$PRE.P1.enableOut.randNum,P1.enableOut.state128[4],$PRE.P1.enableOut.state128[4],P1.enableOut.state128[3],$PRE.P1.enableOut.state128[3],P1.enableOut.state128[2],$PRE.P1.enableOut.state128[2],P1.enableOut.state128[1],$PRE.P1.enableOut.state128[1],$PRE.P1.enableOut.posTE,P1.enableOut.posTE,$PRE.P1.enableOut.k,P1.enableOut.k,$PRE.P1.enableOut.nTAout,P1.enableOut.nTAout,$PRE.P1.enableOut.nremTAout,P1.enableOut.nremTAout,P1.enableOut.arcWeightSum,$PRE.P1.enableOut.arcWeightSum,P1.delayPassedOut.numtrue,P1.delayPassedOut.anytrue,P1.activeConOut.anychange,$whenCondition1,P1.inTransition[1].emptied,P2.inTransition[1].emptied,P3.inTransition[1].emptied,P4.inTransition[1].emptied,P5.inTransition[1].emptied,P5.outTransition[1].fed,P7.inTransition[1].emptied,P7.outTransition[1].fed,P7.outTransition[2].fed,P7.outTransition[3].fed,P7.outTransition[4].fed,P7.outTransition[5].fed,P7.outTransition[6].fed,P6.inTransition[1].emptied,P1.enableIn.disTransition[1],P2.enableIn.disTransition[1],P3.enableIn.disTransition[1],P4.enableIn.disTransition[1],P5.enableIn.disTransition[1],P7.enableIn.disTransition[1],P6.enableIn.disTransition[1],P1.reStart,P1.inTransition[1].disPlace,T1.outPlaces[1].disTransition,T1.firingCon,T2.firingCon,P2.reStart,T2.outPlaces[1].disTransition,P2.inTransition[1].disPlace,P3.reStart,P3.inTransition[1].disPlace,T3.outPlaces[1].disTransition,T3.firingCon,T4.firingCon,T5.firingCon,P4.reStart,T5.outPlaces[1].disTransition,P4.inTransition[1].disPlace,P5.reStart,T4.outPlaces[1].disTransition,P5.inTransition[1].disPlace,P7.reStart,T1.inPlaces[1].disTransition,P7.outTransition[1].disPlace,P7.outTransition[1].arcType,P7.outTransition[1].testValueint,P7.outTransition[1].normalArc,T2.inPlaces[1].disTransition,P7.outTransition[2].disPlace,P7.outTransition[2].arcType,P7.outTransition[2].testValueint,P7.outTransition[2].normalArc,T3.inPlaces[1].disTransition,P7.outTransition[3].disPlace,P7.outTransition[3].arcType,P7.outTransition[3].testValueint,P7.outTransition[3].normalArc,T5.inPlaces[1].disTransition,P7.outTransition[4].disPlace,P7.outTransition[4].arcType,P7.outTransition[4].testValueint,P7.outTransition[4].normalArc,T4.inPlaces[1].disTransition,P7.outTransition[5].disPlace,P7.outTransition[5].arcType,P7.outTransition[5].testValueint,P7.outTransition[5].normalArc,P5.outTransition[1].disPlace,P5.outTransition[1].arcType,P5.outTransition[1].testValueint,P5.outTransition[1].normalArc,T7.inPlaces[1].disTransition,P7.inTransition[1].disPlace,T7.outPlaces[1].disTransition,T7.firingCon,P7.outTransition[6].disPlace,P7.outTransition[6].arcType,P7.outTransition[6].testValueint,P7.outTransition[6].normalArc,T6.inPlaces[1].disTransition,T6.firingCon,P6.reStart,T6.outPlaces[1].disTransition,$PRE.P6.enableIn.arcWeightSum,$PRE.P6.enableIn.TEin[1],$PRE.T6.firingTime,$PRE.T7.firingTime,$PRE.P7.enableIn.arcWeightSum,$PRE.P7.enableIn.TEin[1],$PRE.P7.enableOut.arcWeightSum,$PRE.P7.enableOut.TEout[6],$PRE.P7.enableOut.TEout[5],$PRE.P7.enableOut.TEout[4],$PRE.P7.enableOut.TEout[3],$PRE.P7.enableOut.TEout[2],$PRE.P7.enableOut.TEout[1],$PRE.P5.enableIn.arcWeightSum,$PRE.P5.enableIn.TEin[1],$PRE.P5.enableOut.arcWeightSum,$PRE.P5.enableOut.TEout[1],$PRE.P4.enableIn.arcWeightSum,$PRE.P4.enableIn.TEin[1],$PRE.T5.firingTime,$PRE.T4.firingTime,$PRE.T3.firingTime,$PRE.P3.enableIn.arcWeightSum,$PRE.P3.enableIn.TEin[1],$PRE.P2.enableIn.arcWeightSum,$PRE.P2.enableIn.TEin[1],$PRE.T2.firingTime,$PRE.T1.firingTime,$PRE.P1.enableIn.arcWeightSum,$PRE.P1.enableIn.TEin[1],T1.activation.disPlaceOut[1],T2.activation.disPlaceOut[1],T3.activation.disPlaceOut[1],T5.activation.disPlaceOut[1],T4.activation.disPlaceOut[1],P7.enableOut.disTransition[1],T1.activation.disPlaceIn[1],T1.activation.arcType[1],T1.activation.testValueInt[1],T1.activation.normalArc[1],P7.enableOut.disTransition[2],T2.activation.disPlaceIn[1],T2.activation.arcType[1],T2.activation.testValueInt[1],T2.activation.normalArc[1],P7.enableOut.disTransition[3],T3.activation.disPlaceIn[1],T3.activation.arcType[1],T3.activation.testValueInt[1],T3.activation.normalArc[1],P7.enableOut.disTransition[4],T5.activation.disPlaceIn[1],T5.activation.arcType[1],T5.activation.testValueInt[1],T5.activation.normalArc[1],P7.enableOut.disTransition[5],T4.activation.disPlaceIn[1],T4.activation.arcType[1],T4.activation.testValueInt[1],T4.activation.normalArc[1],T7.activation.disPlaceIn[1],T7.activation.arcType[1],T7.activation.testValueInt[1],T7.activation.normalArc[1],P5.enableOut.disTransition[1],T7.activation.disPlaceOut[1],T6.activation.disPlaceIn[1],T6.activation.arcType[1],T6.activation.testValueInt[1],T6.activation.normalArc[1],P7.enableOut.disTransition[6],T6.activation.disPlaceOut[1],T6.activation.arcWeightIntOut[1],P7.enableOut.arcWeight[6],P7.enableIn.arcWeight[1],P5.enableOut.arcWeight[1],T5.activation.arcWeightIntOut[1],T5.activation.arcWeightIntIn[1],T4.activation.arcWeightIntOut[1],T4.activation.arcWeightIntIn[1],P3.enableIn.arcWeight[1],T3.activation.arcWeightIntIn[1],T2.activation.arcWeightIntOut[1],T2.activation.arcWeightIntIn[1],P1.enableIn.arcWeight[1],T1.activation.arcWeightIntIn[1],P6.enableIn.arcWeightSum,P6.enableIn.TEin[1],P6.enableIn.TEin_[1],P6.enableIn.active[1],P6.enableIn.TAein[1],P6.enableIn.arcWeight[1],P6.firingSumIn.firingSum,P6.firingSumIn.arcWeight[1],P6.firingSumIn.fire[1],P6.delayPassedIn.numtrue,P6.delayPassedIn.anytrue,P6.delayPassedIn.vec[1],P6.inTransition[1].enabledByInPlaces,P6.t,$PRE.P6.t,T6.activation.active,T6.activation.maxTokensInt[1],T6.activation.minTokensInt[1],T6.activation.arcWeightIntIn[1],T6.activation.tIntOut[1],T6.activation.tIntIn[1],T6.delayPassed,$PRE.T6.delayPassed,T6.firingTime,T6.active,T7.activation.active,T7.activation.maxTokensInt[1],T7.activation.minTokensInt[1],T7.activation.arcWeightIntOut[1],T7.activation.arcWeightIntIn[1],T7.activation.tIntOut[1],T7.activation.tIntIn[1],T7.delayPassed,$PRE.T7.delayPassed,T7.firingTime,T7.outPlaces[1].enabledByInPlaces,T7.active,P7.enableIn.arcWeightSum,P7.enableIn.TEin[1],P7.enableIn.TEin_[1],P7.enableIn.active[1],P7.enableIn.TAein[1],P7.enableOut.arcWeightSum,P7.enableOut.TEout[6],P7.enableOut.TEout[5],P7.enableOut.TEout[4],P7.enableOut.TEout[3],P7.enableOut.TEout[2],P7.enableOut.TEout[1],P7.enableOut.TEout_[6],P7.enableOut.TEout_[5],P7.enableOut.TEout_[4],P7.enableOut.TEout_[3],P7.enableOut.TEout_[2],P7.enableOut.TEout_[1],P7.enableOut.TAout[6],P7.enableOut.TAout[5],P7.enableOut.TAout[4],P7.enableOut.TAout[3],P7.enableOut.TAout[2],P7.enableOut.TAout[1],P7.enableOut.arcWeight[5],P7.enableOut.arcWeight[4],P7.enableOut.arcWeight[3],P7.enableOut.arcWeight[2],P7.enableOut.arcWeight[1],P7.firingSumOut.firingSum,P7.firingSumOut.arcWeight[6],P7.firingSumOut.arcWeight[5],P7.firingSumOut.arcWeight[4],P7.firingSumOut.arcWeight[3],P7.firingSumOut.arcWeight[2],P7.firingSumOut.arcWeight[1],P7.firingSumOut.fire[6],P7.firingSumOut.fire[5],P7.firingSumOut.fire[4],P7.firingSumOut.fire[3],P7.firingSumOut.fire[2],P7.firingSumOut.fire[1],P7.firingSumIn.firingSum,P7.firingSumIn.arcWeight[1],P7.firingSumIn.fire[1],P7.delayPassedIn.numtrue,P7.delayPassedIn.anytrue,P7.delayPassedIn.vec[1],P7.delayPassedOut.numtrue,P7.delayPassedOut.anytrue,P7.delayPassedOut.vec[6],P7.delayPassedOut.vec[5],P7.delayPassedOut.vec[4],P7.delayPassedOut.vec[3],P7.delayPassedOut.vec[2],P7.delayPassedOut.vec[1],P7.activeConOut.anychange,P7.activeConOut.vec[6],P7.activeConOut.vec[5],P7.activeConOut.vec[4],P7.activeConOut.vec[3],P7.activeConOut.vec[2],P7.activeConOut.vec[1],P7.activeOut[6],$PRE.P7.activeOut[6],P7.activeOut[5],$PRE.P7.activeOut[5],P7.activeOut[4],$PRE.P7.activeOut[4],P7.activeOut[3],$PRE.P7.activeOut[3],P7.activeOut[2],$PRE.P7.activeOut[2],P7.activeOut[1],$PRE.P7.activeOut[1],P7.t,$PRE.P7.t,P5.enableIn.arcWeightSum,P5.enableIn.TEin[1],P5.enableIn.TEin_[1],P5.enableIn.active[1],P5.enableIn.TAein[1],P5.enableIn.arcWeight[1],P5.enableOut.arcWeightSum,P5.enableOut.TEout[1],P5.enableOut.TEout_[1],P5.enableOut.TAout[1],P5.firingSumOut.firingSum,P5.firingSumOut.arcWeight[1],P5.firingSumOut.fire[1],P5.firingSumIn.firingSum,P5.firingSumIn.arcWeight[1],P5.firingSumIn.fire[1],P5.delayPassedIn.numtrue,P5.delayPassedIn.anytrue,P5.delayPassedIn.vec[1],P5.delayPassedOut.numtrue,P5.delayPassedOut.anytrue,P5.delayPassedOut.vec[1],P5.activeConOut.anychange,P5.activeConOut.vec[1],P5.activeOut[1],$PRE.P5.activeOut[1],P5.inTransition[1].enabledByInPlaces,P5.t,$PRE.P5.t,P4.enableIn.arcWeightSum,P4.enableIn.TEin[1],P4.enableIn.TEin_[1],P4.enableIn.active[1],P4.enableIn.TAein[1],P4.enableIn.arcWeight[1],P4.firingSumIn.firingSum,P4.firingSumIn.arcWeight[1],P4.firingSumIn.fire[1],P4.delayPassedIn.numtrue,P4.delayPassedIn.anytrue,P4.delayPassedIn.vec[1],P4.inTransition[1].enabledByInPlaces,P4.t,$PRE.P4.t,T5.activation.active,T5.activation.maxTokensInt[1],T5.activation.minTokensInt[1],T5.activation.tIntOut[1],T5.activation.tIntIn[1],T5.delayPassed,$PRE.T5.delayPassed,T5.firingTime,T5.active,T4.activation.active,T4.activation.maxTokensInt[1],T4.activation.minTokensInt[1],T4.activation.tIntOut[1],T4.activation.tIntIn[1],T4.delayPassed,$PRE.T4.delayPassed,T4.firingTime,T4.active,T3.activation.active,T3.activation.maxTokensInt[1],T3.activation.minTokensInt[1],T3.activation.arcWeightIntOut[1],T3.activation.tIntOut[1],T3.activation.tIntIn[1],T3.delayPassed,$PRE.T3.delayPassed,T3.firingTime,T3.outPlaces[1].enabledByInPlaces,T3.active,P3.enableIn.arcWeightSum,P3.enableIn.TEin[1],P3.enableIn.TEin_[1],P3.enableIn.active[1],P3.enableIn.TAein[1],P3.firingSumIn.firingSum,P3.firingSumIn.arcWeight[1],P3.firingSumIn.fire[1],P3.delayPassedIn.numtrue,P3.delayPassedIn.anytrue,P3.delayPassedIn.vec[1],P3.t,$PRE.P3.t,P2.enableIn.arcWeightSum,P2.enableIn.TEin[1],P2.enableIn.TEin_[1],P2.enableIn.active[1],P2.enableIn.TAein[1],P2.enableIn.arcWeight[1],P2.firingSumIn.firingSum,P2.firingSumIn.arcWeight[1],P2.firingSumIn.fire[1],P2.delayPassedIn.numtrue,P2.delayPassedIn.anytrue,P2.delayPassedIn.vec[1],P2.inTransition[1].enabledByInPlaces,P2.t,$PRE.P2.t,T2.activation.active,T2.activation.maxTokensInt[1],T2.activation.minTokensInt[1],T2.activation.tIntOut[1],T2.activation.tIntIn[1],T2.delayPassed,$PRE.T2.delayPassed,T2.firingTime,T2.active,T1.activation.active,T1.activation.maxTokensInt[1],T1.activation.minTokensInt[1],T1.activation.arcWeightIntOut[1],T1.activation.tIntOut[1],T1.activation.tIntIn[1],T1.delayPassed,$PRE.T1.delayPassed,T1.firingTime,T1.outPlaces[1].enabledByInPlaces,T1.active,P1.enableIn.arcWeightSum,P1.enableIn.TEin[1],P1.enableIn.TEin_[1],P1.enableIn.active[1],P1.enableIn.TAein[1],P1.firingSumIn.firingSum,P1.firingSumIn.arcWeight[1],P1.firingSumIn.fire[1],P1.delayPassedIn.numtrue,P1.delayPassedIn.anytrue,P1.delayPassedIn.vec[1],P1.t,$PRE.P1.t,$whenCondition14,$whenCondition13,$whenCondition12,$whenCondition11,$whenCondition10,$whenCondition9,$whenCondition8,$whenCondition7,$whenCondition6,$whenCondition18,$whenCondition19,$whenCondition20,$whenCondition21,$whenCondition31,$whenCondition32,$whenCondition33,$whenCondition34,$whenCondition35,$whenCondition36,$whenCondition43,$whenCondition44,$whenCondition45,$whenCondition46,P6.inTransition[1].disPlace) * Number of discrete states: 0 () * Number of clocked states: 0 () * Top-level inputs: 0 Notification: Strong component statistics for initialization (1145): * Single equations (assignments): 1073 * Array equations: 2 * Algorithm blocks: 70 * Record equations: 0 * When equations: 0 * If-equations: 0 * Equation systems (not torn): 0 * Torn equation systems: 0 * Mixed (continuous/discrete) equation systems: 0 Notification: Performance of prepare postOptimizeDAE: time 0.006245/0.1932, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt lateInlineFunction (simulation): time 0.001384/0.1946, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt wrapFunctionCalls (simulation): time 0.009299/0.2039, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt inlineArrayEqn (simulation): time 7.716e-05/0.2039, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt constantLinearSystem (simulation): time 1.835e-05/0.2039, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt simplifysemiLinear (simulation): time 2.973e-05/0.204, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt removeSimpleEquations (simulation): time 0.01766/0.2216, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt simplifyComplexFunction (simulation): time 1.958e-05/0.2217, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt solveSimpleEquations (simulation): time 0.0007049/0.2224, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt tearingSystem (simulation): time 2.81e-05/0.2224, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt inputDerivativesUsed (simulation): time 0.0008137/0.2232, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt calculateStrongComponentJacobians (simulation): time 5.853e-05/0.2233, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt calculateStateSetsJacobians (simulation): time 9.268e-06/0.2233, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt symbolicJacobian (simulation): time 0.01187/0.2351, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt removeConstants (simulation): time 0.0004101/0.2355, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt simplifyTimeIndepFuncCalls (simulation): time 0.002064/0.2376, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt simplifyAllExpressions (simulation): time 0.002113/0.2397, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt findZeroCrossings (simulation): time 0.003909/0.2436, allocations: 0 / 0, free: 0 / 0 Notification: Performance of postOpt collapseArrayExpressions (simulation): time 0.0008891/0.2445, allocations: 0 / 0, free: 0 / 0 Notification: Performance of sorting global known variables: time 0.0006124/0.2451, allocations: 0 / 0, free: 0 / 0 Notification: Performance of sort global known variables: time 6.03e-05/0.2452, allocations: 0 / 0, free: 0 / 0 Notification: Performance of remove unused functions: time 0.006958/0.2522, allocations: 0 / 0, free: 0 / 0 Notification: Model statistics after passing the back-end for simulation: * Number of independent subsystems: 6 * Number of states: 0 () * Number of discrete variables: 567 ($whenCondition1,P1.activeConOut.anychange,P1.delayPassedOut.anytrue,P1.delayPassedOut.numtrue,P1.enableOut.state128[1],P1.enableOut.state128[2],P1.enableOut.state128[3],P1.enableOut.state128[4],P1.enableOut.arcWeightSum,P1.enableOut.nremTAout,P1.enableOut.nTAout,P1.enableOut.k,P1.enableOut.posTE,P1.enableOut.randNum,P1.enableOut.sumEnablingProbTAout,P1.enableOut.endWhile,P1.enableOut.Index,P1.enableOut.benefitMax,P1.enableOut.valid,P1.enableOut.benefitLimit,$whenCondition2,P2.activeConOut.anychange,P2.delayPassedOut.anytrue,P2.delayPassedOut.numtrue,P2.enableOut.state128[1],P2.enableOut.state128[2],P2.enableOut.state128[3],P2.enableOut.state128[4],P2.enableOut.arcWeightSum,P2.enableOut.nremTAout,P2.enableOut.nTAout,P2.enableOut.k,P2.enableOut.posTE,P2.enableOut.randNum,P2.enableOut.sumEnablingProbTAout,P2.enableOut.endWhile,P2.enableOut.Index,P2.enableOut.benefitMax,P2.enableOut.valid,P2.enableOut.benefitLimit,$whenCondition3,P3.activeConOut.anychange,P3.delayPassedOut.anytrue,P3.delayPassedOut.numtrue,P3.enableOut.state128[1],P3.enableOut.state128[2],P3.enableOut.state128[3],P3.enableOut.state128[4],P3.enableOut.arcWeightSum,P3.enableOut.nremTAout,P3.enableOut.nTAout,P3.enableOut.k,P3.enableOut.posTE,P3.enableOut.randNum,P3.enableOut.sumEnablingProbTAout,P3.enableOut.endWhile,P3.enableOut.Index,P3.enableOut.benefitMax,P3.enableOut.valid,P3.enableOut.benefitLimit,$whenCondition4,P4.activeConOut.anychange,P4.delayPassedOut.anytrue,P4.delayPassedOut.numtrue,P4.enableOut.state128[1],P4.enableOut.state128[2],P4.enableOut.state128[3],P4.enableOut.state128[4],P4.enableOut.arcWeightSum,P4.enableOut.nremTAout,P4.enableOut.nTAout,P4.enableOut.k,P4.enableOut.posTE,P4.enableOut.randNum,P4.enableOut.sumEnablingProbTAout,P4.enableOut.endWhile,P4.enableOut.Index,P4.enableOut.benefitMax,P4.enableOut.valid,P4.enableOut.benefitLimit,$whenCondition5,P6.activeConOut.anychange,P6.delayPassedOut.anytrue,P6.delayPassedOut.numtrue,P6.enableOut.state128[1],P6.enableOut.state128[2],P6.enableOut.state128[3],P6.enableOut.state128[4],P6.enableOut.arcWeightSum,P6.enableOut.nremTAout,P6.enableOut.nTAout,P6.enableOut.k,P6.enableOut.posTE,P6.enableOut.randNum,P6.enableOut.sumEnablingProbTAout,P6.enableOut.endWhile,P6.enableOut.Index,P6.enableOut.benefitMax,P6.enableOut.valid,P6.enableOut.benefitLimit,T1.active,T2.active,T3.active,T4.active,T5.active,T7.active,T6.active,$whenCondition48,$whenCondition47,$whenCondition49,$whenCondition46,$whenCondition45,$whenCondition44,$whenCondition43,$whenCondition41,$whenCondition40,$whenCondition42,$whenCondition38,$whenCondition37,$whenCondition39,$whenCondition36,$whenCondition35,$whenCondition34,$whenCondition33,$whenCondition32,$whenCondition31,$whenCondition29,$whenCondition28,$whenCondition30,$whenCondition26,$whenCondition25,$whenCondition27,$whenCondition23,$whenCondition22,$whenCondition24,$whenCondition21,$whenCondition20,$whenCondition19,$whenCondition18,$whenCondition16,$whenCondition15,$whenCondition17,$whenCondition6,$whenCondition7,$whenCondition8,$whenCondition9,$whenCondition10,$whenCondition11,$whenCondition12,$whenCondition13,$whenCondition14,P1.t,P1.tokeninout,P1.delayPassedIn.vec[1],P1.delayPassedIn.anytrue,P1.delayPassedIn.numtrue,P1.firingSumIn.fire[1],P1.firingSumIn.arcWeight[1],P1.firingSumIn.firingSum,P1.firingSumOut.firingSum,P1.enableIn.TAein[1],P1.enableIn.active[1],P1.enableIn.TEin_[1],P1.enableIn.state128[1],P1.enableIn.state128[2],P1.enableIn.state128[3],P1.enableIn.state128[4],P1.enableIn.TEin[1],P1.enableIn.remTAin[1],P1.enableIn.cumEnablingProb[1],P1.enableIn.arcWeightSum,P1.enableIn.nremTAin,P1.enableIn.nTAin,P1.enableIn.k,P1.enableIn.posTE,P1.enableIn.randNum,P1.enableIn.sumEnablingProbTAin,P1.enableIn.endWhile,P1.enableIn.Index,P1.enableIn.benefitMax,P1.enableIn.valid,P1.enableIn.benefitLimit,T1.outPlaces[1].enabledByInPlaces,T1.firingTime,T1.fireTime,T1.delayPassed,T1.ani,T1.activation.tIntIn[1],T1.activation.tIntOut[1],T1.activation.arcWeightIntOut[1],T1.activation.minTokensInt[1],T1.activation.maxTokensInt[1],T1.activation.active,T2.firingTime,T2.fireTime,T2.delayPassed,T2.ani,T2.activation.tIntIn[1],T2.activation.tIntOut[1],T2.activation.minTokensInt[1],T2.activation.maxTokensInt[1],T2.activation.active,P2.t,P2.inTransition[1].enabledByInPlaces,P2.tokeninout,P2.delayPassedIn.vec[1],P2.delayPassedIn.anytrue,P2.delayPassedIn.numtrue,P2.firingSumIn.fire[1],P2.firingSumIn.arcWeight[1],P2.firingSumIn.firingSum,P2.firingSumOut.firingSum,P2.enableIn.arcWeight[1],P2.enableIn.TAein[1],P2.enableIn.active[1],P2.enableIn.TEin_[1],P2.enableIn.state128[1],P2.enableIn.state128[2],P2.enableIn.state128[3],P2.enableIn.state128[4],P2.enableIn.TEin[1],P2.enableIn.remTAin[1],P2.enableIn.cumEnablingProb[1],P2.enableIn.arcWeightSum,P2.enableIn.nremTAin,P2.enableIn.nTAin,P2.enableIn.k,P2.enableIn.posTE,P2.enableIn.randNum,P2.enableIn.sumEnablingProbTAin,P2.enableIn.endWhile,P2.enableIn.Index,P2.enableIn.benefitMax,P2.enableIn.valid,P2.enableIn.benefitLimit,P3.t,P3.tokeninout,P3.delayPassedIn.vec[1],P3.delayPassedIn.anytrue,P3.delayPassedIn.numtrue,P3.firingSumIn.fire[1],P3.firingSumIn.arcWeight[1],P3.firingSumIn.firingSum,P3.firingSumOut.firingSum,P3.enableIn.TAein[1],P3.enableIn.active[1],P3.enableIn.TEin_[1],P3.enableIn.state128[1],P3.enableIn.state128[2],P3.enableIn.state128[3],P3.enableIn.state128[4],P3.enableIn.TEin[1],P3.enableIn.remTAin[1],P3.enableIn.cumEnablingProb[1],P3.enableIn.arcWeightSum,P3.enableIn.nremTAin,P3.enableIn.nTAin,P3.enableIn.k,P3.enableIn.posTE,P3.enableIn.randNum,P3.enableIn.sumEnablingProbTAin,P3.enableIn.endWhile,P3.enableIn.Index,P3.enableIn.benefitMax,P3.enableIn.valid,P3.enableIn.benefitLimit,T3.outPlaces[1].enabledByInPlaces,T3.firingTime,T3.fireTime,T3.delayPassed,T3.ani,T3.activation.tIntIn[1],T3.activation.tIntOut[1],T3.activation.arcWeightIntOut[1],T3.activation.minTokensInt[1],T3.activation.maxTokensInt[1],T3.activation.active,T4.firingTime,T4.fireTime,T4.delayPassed,T4.ani,T4.activation.tIntIn[1],T4.activation.tIntOut[1],T4.activation.minTokensInt[1],T4.activation.maxTokensInt[1],T4.activation.active,T5.firingTime,T5.fireTime,T5.delayPassed,T5.ani,T5.activation.tIntIn[1],T5.activation.tIntOut[1],T5.activation.minTokensInt[1],T5.activation.maxTokensInt[1],T5.activation.active,P4.t,P4.inTransition[1].enabledByInPlaces,P4.tokeninout,P4.delayPassedIn.vec[1],P4.delayPassedIn.anytrue,P4.delayPassedIn.numtrue,P4.firingSumIn.fire[1],P4.firingSumIn.arcWeight[1],P4.firingSumIn.firingSum,P4.firingSumOut.firingSum,P4.enableIn.arcWeight[1],P4.enableIn.TAein[1],P4.enableIn.active[1],P4.enableIn.TEin_[1],P4.enableIn.state128[1],P4.enableIn.state128[2],P4.enableIn.state128[3],P4.enableIn.state128[4],P4.enableIn.TEin[1],P4.enableIn.remTAin[1],P4.enableIn.cumEnablingProb[1],P4.enableIn.arcWeightSum,P4.enableIn.nremTAin,P4.enableIn.nTAin,P4.enableIn.k,P4.enableIn.posTE,P4.enableIn.randNum,P4.enableIn.sumEnablingProbTAin,P4.enableIn.endWhile,P4.enableIn.Index,P4.enableIn.benefitMax,P4.enableIn.valid,P4.enableIn.benefitLimit,P5.t,P5.inTransition[1].enabledByInPlaces,P5.tokeninout,P5.activeOut[1],P5.activeConOut.vec[1],P5.activeConOut.anychange,P5.delayPassedOut.vec[1],P5.delayPassedOut.anytrue,P5.delayPassedOut.numtrue,P5.delayPassedIn.vec[1],P5.delayPassedIn.anytrue,P5.delayPassedIn.numtrue,P5.firingSumIn.fire[1],P5.firingSumIn.arcWeight[1],P5.firingSumIn.firingSum,P5.firingSumOut.fire[1],P5.firingSumOut.arcWeight[1],P5.firingSumOut.firingSum,P5.enableOut.TAout[1],P5.enableOut.TEout_[1],P5.enableOut.state128[1],P5.enableOut.state128[2],P5.enableOut.state128[3],P5.enableOut.state128[4],P5.enableOut.TEout[1],P5.enableOut.remTAout[1],P5.enableOut.cumEnablingProb[1],P5.enableOut.arcWeightSum,P5.enableOut.nremTAout,P5.enableOut.nTAout,P5.enableOut.k,P5.enableOut.posTE,P5.enableOut.randNum,P5.enableOut.sumEnablingProbTAout,P5.enableOut.endWhile,P5.enableOut.Index,P5.enableOut.benefitMax,P5.enableOut.valid,P5.enableOut.benefitLimit,P5.enableIn.arcWeight[1],P5.enableIn.TAein[1],P5.enableIn.active[1],P5.enableIn.TEin_[1],P5.enableIn.state128[1],P5.enableIn.state128[2],P5.enableIn.state128[3],P5.enableIn.state128[4],P5.enableIn.TEin[1],P5.enableIn.remTAin[1],P5.enableIn.cumEnablingProb[1],P5.enableIn.arcWeightSum,P5.enableIn.nremTAin,P5.enableIn.nTAin,P5.enableIn.k,P5.enableIn.posTE,P5.enableIn.randNum,P5.enableIn.sumEnablingProbTAin,P5.enableIn.endWhile,P5.enableIn.Index,P5.enableIn.benefitMax,P5.enableIn.valid,P5.enableIn.benefitLimit,P7.t,P7.outTransition[1].tokenInOut,P7.outTransition[2].tokenInOut,P7.outTransition[3].tokenInOut,P7.outTransition[4].tokenInOut,P7.outTransition[5].tokenInOut,P7.tokeninout,P7.activeOut[1],P7.activeOut[2],P7.activeOut[3],P7.activeOut[4],P7.activeOut[5],P7.activeOut[6],P7.activeConOut.vec[1],P7.activeConOut.vec[2],P7.activeConOut.vec[3],P7.activeConOut.vec[4],P7.activeConOut.vec[5],P7.activeConOut.vec[6],P7.activeConOut.anychange,P7.delayPassedOut.vec[1],P7.delayPassedOut.vec[2],P7.delayPassedOut.vec[3],P7.delayPassedOut.vec[4],P7.delayPassedOut.vec[5],P7.delayPassedOut.vec[6],P7.delayPassedOut.anytrue,P7.delayPassedOut.numtrue,P7.delayPassedIn.vec[1],P7.delayPassedIn.anytrue,P7.delayPassedIn.numtrue,P7.firingSumIn.fire[1],P7.firingSumIn.arcWeight[1],P7.firingSumIn.firingSum,P7.firingSumOut.fire[1],P7.firingSumOut.fire[2],P7.firingSumOut.fire[3],P7.firingSumOut.fire[4],P7.firingSumOut.fire[5],P7.firingSumOut.fire[6],P7.firingSumOut.arcWeight[1],P7.firingSumOut.arcWeight[2],P7.firingSumOut.arcWeight[3],P7.firingSumOut.arcWeight[4],P7.firingSumOut.arcWeight[5],P7.firingSumOut.arcWeight[6],P7.firingSumOut.firingSum,P7.enableOut.arcWeight[1],P7.enableOut.arcWeight[2],P7.enableOut.arcWeight[3],P7.enableOut.arcWeight[4],P7.enableOut.arcWeight[5],P7.enableOut.TAout[1],P7.enableOut.TAout[2],P7.enableOut.TAout[3],P7.enableOut.TAout[4],P7.enableOut.TAout[5],P7.enableOut.TAout[6],P7.enableOut.TEout_[1],P7.enableOut.TEout_[2],P7.enableOut.TEout_[3],P7.enableOut.TEout_[4],P7.enableOut.TEout_[5],P7.enableOut.TEout_[6],P7.enableOut.state128[1],P7.enableOut.state128[2],P7.enableOut.state128[3],P7.enableOut.state128[4],P7.enableOut.TEout[1],P7.enableOut.TEout[2],P7.enableOut.TEout[3],P7.enableOut.TEout[4],P7.enableOut.TEout[5],P7.enableOut.TEout[6],P7.enableOut.remTAout[1],P7.enableOut.remTAout[2],P7.enableOut.remTAout[3],P7.enableOut.remTAout[4],P7.enableOut.remTAout[5],P7.enableOut.remTAout[6],P7.enableOut.cumEnablingProb[1],P7.enableOut.cumEnablingProb[2],P7.enableOut.cumEnablingProb[3],P7.enableOut.cumEnablingProb[4],P7.enableOut.cumEnablingProb[5],P7.enableOut.cumEnablingProb[6],P7.enableOut.arcWeightSum,P7.enableOut.nremTAout,P7.enableOut.nTAout,P7.enableOut.k,P7.enableOut.posTE,P7.enableOut.randNum,P7.enableOut.sumEnablingProbTAout,P7.enableOut.endWhile,P7.enableOut.Index,P7.enableOut.benefitMax,P7.enableOut.valid,P7.enableOut.benefitLimit,P7.enableIn.TAein[1],P7.enableIn.active[1],P7.enableIn.TEin_[1],P7.enableIn.state128[1],P7.enableIn.state128[2],P7.enableIn.state128[3],P7.enableIn.state128[4],P7.enableIn.TEin[1],P7.enableIn.remTAin[1],P7.enableIn.cumEnablingProb[1],P7.enableIn.arcWeightSum,P7.enableIn.nremTAin,P7.enableIn.nTAin,P7.enableIn.k,P7.enableIn.posTE,P7.enableIn.randNum,P7.enableIn.sumEnablingProbTAin,P7.enableIn.endWhile,P7.enableIn.Index,P7.enableIn.benefitMax,P7.enableIn.valid,P7.enableIn.benefitLimit,T7.inPlaces[1].tokenInOut,T7.outPlaces[1].enabledByInPlaces,T7.firingTime,T7.fireTime,T7.delayPassed,T7.ani,T7.activation.tIntIn[1],T7.activation.tIntOut[1],T7.activation.arcWeightIntIn[1],T7.activation.arcWeightIntOut[1],T7.activation.minTokensInt[1],T7.activation.maxTokensInt[1],T7.activation.active,T6.inPlaces[1].tokenInOut,T6.firingTime,T6.fireTime,T6.delayPassed,T6.ani,T6.activation.tIntIn[1],T6.activation.tIntOut[1],T6.activation.arcWeightIntIn[1],T6.activation.minTokensInt[1],T6.activation.maxTokensInt[1],T6.activation.active,P6.t,P6.inTransition[1].enabledByInPlaces,P6.tokeninout,P6.delayPassedIn.vec[1],P6.delayPassedIn.anytrue,P6.delayPassedIn.numtrue,P6.firingSumIn.fire[1],P6.firingSumIn.arcWeight[1],P6.firingSumIn.firingSum,P6.firingSumOut.firingSum,P6.enableIn.arcWeight[1],P6.enableIn.TAein[1],P6.enableIn.active[1],P6.enableIn.TEin_[1],P6.enableIn.state128[1],P6.enableIn.state128[2],P6.enableIn.state128[3],P6.enableIn.state128[4],P6.enableIn.TEin[1],P6.enableIn.remTAin[1],P6.enableIn.cumEnablingProb[1],P6.enableIn.arcWeightSum,P6.enableIn.nremTAin,P6.enableIn.nTAin,P6.enableIn.k,P6.enableIn.posTE,P6.enableIn.randNum,P6.enableIn.sumEnablingProbTAin,P6.enableIn.endWhile,P6.enableIn.Index,P6.enableIn.benefitMax,P6.enableIn.valid,P6.enableIn.benefitLimit) * Number of discrete states: 376 (P1.firingSumOut.firingSum,P1.firingSumIn.firingSum,P2.firingSumOut.firingSum,P2.firingSumIn.firingSum,P3.firingSumOut.firingSum,P3.firingSumIn.firingSum,P4.firingSumOut.firingSum,P4.firingSumIn.firingSum,P5.firingSumOut.firingSum,P5.firingSumIn.firingSum,P7.firingSumOut.firingSum,P7.firingSumIn.firingSum,P6.firingSumOut.firingSum,P6.firingSumIn.firingSum,P7.tokeninout,P5.tokeninout,P6.t,P7.t,P7.activeOut[1],P7.activeOut[2],P7.activeOut[3],P7.activeOut[4],P7.activeOut[5],P7.activeOut[6],P5.t,P5.activeOut[1],P4.t,P3.t,P2.t,P1.t,T6.activation.active,T6.delayPassed,P6.delayPassedIn.numtrue,P6.delayPassedIn.anytrue,T7.activation.active,T7.delayPassed,P7.delayPassedIn.numtrue,P7.delayPassedIn.anytrue,P7.activeConOut.anychange,i,P7.activeConOut.vec[i],P5.delayPassedOut.numtrue,P5.delayPassedOut.anytrue,P5.activeConOut.anychange,P5.activeConOut.vec[i],P5.enableOut.TEout_[1],P5.enableOut.valid,P5.enableOut.benefitLimit,P5.enableOut.benefitMax,P5.enableOut.posTE,P5.enableOut.k,P5.enableOut.endWhile,P5.enableOut.state128[4],P5.enableOut.state128[3],P5.enableOut.state128[2],P5.enableOut.state128[1],P5.enableOut.randNum,P5.enableOut.cumEnablingProb[1],P5.enableOut.sumEnablingProbTAout,P5.enableOut.nTAout,P5.enableOut.nremTAout,P5.enableOut.remTAout[1],P5.enableOut.Index,$whenCondition10,P5.enableOut.arcWeightSum,P5.enableOut.TEout[1],P7.enableIn.TEin_[1],P7.enableIn.valid,P7.enableIn.benefitLimit,P7.enableIn.benefitMax,P7.enableIn.posTE,P7.enableIn.k,P7.enableIn.endWhile,P7.enableIn.state128[4],P7.enableIn.state128[3],P7.enableIn.state128[2],P7.enableIn.state128[1],P7.enableIn.randNum,P7.enableIn.cumEnablingProb[1],P7.enableIn.sumEnablingProbTAin,P7.enableIn.nTAin,P7.enableIn.nremTAin,P7.enableIn.remTAin[1],P7.enableIn.Index,$whenCondition13,P7.enableIn.arcWeightSum,P7.enableIn.TEin[1],T5.activation.active,T5.delayPassed,P4.delayPassedIn.numtrue,P4.delayPassedIn.anytrue,T4.activation.active,T4.delayPassed,P5.delayPassedIn.numtrue,P5.delayPassedIn.anytrue,T3.activation.active,T3.delayPassed,P3.delayPassedIn.numtrue,P3.delayPassedIn.anytrue,T2.activation.active,T2.delayPassed,P2.delayPassedIn.numtrue,P2.delayPassedIn.anytrue,T1.activation.active,T1.delayPassed,P7.delayPassedOut.numtrue,P7.delayPassedOut.anytrue,P7.enableOut.TEout_[6],P7.enableOut.TEout_[5],P7.enableOut.TEout_[4],P7.enableOut.TEout_[3],P7.enableOut.TEout_[2],P7.enableOut.TEout_[1],P7.enableOut.valid,P7.enableOut.benefitLimit,P7.enableOut.benefitMax,P7.enableOut.posTE,P7.enableOut.k,P7.enableOut.endWhile,P7.enableOut.state128[4],P7.enableOut.state128[3],P7.enableOut.state128[2],P7.enableOut.state128[1],P7.enableOut.randNum,P7.enableOut.cumEnablingProb[6],P7.enableOut.cumEnablingProb[5],P7.enableOut.cumEnablingProb[4],P7.enableOut.cumEnablingProb[3],P7.enableOut.cumEnablingProb[2],P7.enableOut.cumEnablingProb[1],P7.enableOut.sumEnablingProbTAout,P7.enableOut.nTAout,P7.enableOut.nremTAout,P7.enableOut.remTAout[6],P7.enableOut.remTAout[5],P7.enableOut.remTAout[4],P7.enableOut.remTAout[3],P7.enableOut.remTAout[2],P7.enableOut.remTAout[1],P7.enableOut.Index,$whenCondition12,P7.enableOut.arcWeightSum,P7.enableOut.TEout[6],P7.enableOut.TEout[5],P7.enableOut.TEout[4],P7.enableOut.TEout[3],P7.enableOut.TEout[2],P7.enableOut.TEout[1],P5.enableIn.TEin_[1],P5.enableIn.valid,P5.enableIn.benefitLimit,P5.enableIn.benefitMax,P5.enableIn.posTE,P5.enableIn.k,P5.enableIn.endWhile,P5.enableIn.state128[4],P5.enableIn.state128[3],P5.enableIn.state128[2],P5.enableIn.state128[1],P5.enableIn.randNum,P5.enableIn.cumEnablingProb[1],P5.enableIn.sumEnablingProbTAin,P5.enableIn.nTAin,P5.enableIn.nremTAin,P5.enableIn.remTAin[1],P5.enableIn.Index,$whenCondition11,P5.enableIn.arcWeightSum,P5.enableIn.TEin[1],P3.enableIn.TEin_[1],P3.enableIn.valid,P3.enableIn.benefitLimit,P3.enableIn.benefitMax,P3.enableIn.posTE,P3.enableIn.k,P3.enableIn.endWhile,P3.enableIn.state128[4],P3.enableIn.state128[3],P3.enableIn.state128[2],P3.enableIn.state128[1],P3.enableIn.randNum,P3.enableIn.cumEnablingProb[1],P3.enableIn.sumEnablingProbTAin,P3.enableIn.nTAin,P3.enableIn.nremTAin,P3.enableIn.remTAin[1],P3.enableIn.Index,$whenCondition8,P3.enableIn.arcWeightSum,P3.enableIn.TEin[1],P2.enableIn.TEin_[1],P2.enableIn.valid,P2.enableIn.benefitLimit,P2.enableIn.benefitMax,P2.enableIn.posTE,P2.enableIn.k,P2.enableIn.endWhile,P2.enableIn.state128[4],P2.enableIn.state128[3],P2.enableIn.state128[2],P2.enableIn.state128[1],P2.enableIn.randNum,P2.enableIn.cumEnablingProb[1],P2.enableIn.sumEnablingProbTAin,P2.enableIn.nTAin,P2.enableIn.nremTAin,P2.enableIn.remTAin[1],P2.enableIn.Index,$whenCondition7,P2.enableIn.arcWeightSum,P2.enableIn.TEin[1],P6.enableIn.TEin_[1],P6.enableIn.valid,P6.enableIn.benefitLimit,P6.enableIn.benefitMax,P6.enableIn.posTE,P6.enableIn.k,P6.enableIn.endWhile,P6.enableIn.state128[4],P6.enableIn.state128[3],P6.enableIn.state128[2],P6.enableIn.state128[1],P6.enableIn.randNum,P6.enableIn.cumEnablingProb[1],P6.enableIn.sumEnablingProbTAin,P6.enableIn.nTAin,P6.enableIn.nremTAin,P6.enableIn.remTAin[1],P6.enableIn.Index,$whenCondition14,P6.enableIn.arcWeightSum,P6.enableIn.TEin[1],P4.enableIn.TEin_[1],P4.enableIn.valid,P4.enableIn.benefitLimit,P4.enableIn.benefitMax,P4.enableIn.posTE,P4.enableIn.k,P4.enableIn.endWhile,P4.enableIn.state128[4],P4.enableIn.state128[3],P4.enableIn.state128[2],P4.enableIn.state128[1],P4.enableIn.randNum,P4.enableIn.cumEnablingProb[1],P4.enableIn.sumEnablingProbTAin,P4.enableIn.nTAin,P4.enableIn.nremTAin,P4.enableIn.remTAin[1],P4.enableIn.Index,$whenCondition9,P4.enableIn.arcWeightSum,P4.enableIn.TEin[1],P1.delayPassedIn.numtrue,P1.delayPassedIn.anytrue,P1.enableIn.TEin_[1],P1.enableIn.valid,P1.enableIn.benefitLimit,P1.enableIn.benefitMax,P1.enableIn.posTE,P1.enableIn.k,P1.enableIn.endWhile,P1.enableIn.state128[4],P1.enableIn.state128[3],P1.enableIn.state128[2],P1.enableIn.state128[1],P1.enableIn.randNum,P1.enableIn.cumEnablingProb[1],P1.enableIn.sumEnablingProbTAin,P1.enableIn.nTAin,P1.enableIn.nremTAin,P1.enableIn.remTAin[1],P1.enableIn.Index,$whenCondition6,P1.enableIn.arcWeightSum,P1.enableIn.TEin[1],P6.enableOut.benefitLimit,P6.enableOut.valid,P6.enableOut.benefitMax,P6.enableOut.Index,P6.enableOut.endWhile,P6.enableOut.sumEnablingProbTAout,P6.enableOut.state128[4],P6.enableOut.state128[3],P6.enableOut.state128[2],P6.enableOut.state128[1],P6.enableOut.randNum,P6.enableOut.posTE,P6.enableOut.k,P6.enableOut.nTAout,P6.enableOut.nremTAout,$whenCondition5,P6.enableOut.arcWeightSum,P6.delayPassedOut.numtrue,P6.delayPassedOut.anytrue,P6.activeConOut.anychange,P4.enableOut.benefitLimit,P4.enableOut.valid,P4.enableOut.benefitMax,P4.enableOut.Index,P4.enableOut.endWhile,P4.enableOut.sumEnablingProbTAout,P4.enableOut.state128[4],P4.enableOut.state128[3],P4.enableOut.state128[2],P4.enableOut.state128[1],P4.enableOut.randNum,P4.enableOut.posTE,P4.enableOut.k,P4.enableOut.nTAout,P4.enableOut.nremTAout,$whenCondition4,P4.enableOut.arcWeightSum,P4.delayPassedOut.numtrue,P4.delayPassedOut.anytrue,P4.activeConOut.anychange,P3.enableOut.benefitLimit,P3.enableOut.valid,P3.enableOut.benefitMax,P3.enableOut.Index,P3.enableOut.endWhile,P3.enableOut.sumEnablingProbTAout,P3.enableOut.state128[4],P3.enableOut.state128[3],P3.enableOut.state128[2],P3.enableOut.state128[1],P3.enableOut.randNum,P3.enableOut.posTE,P3.enableOut.k,P3.enableOut.nTAout,P3.enableOut.nremTAout,$whenCondition3,P3.enableOut.arcWeightSum,P3.delayPassedOut.numtrue,P3.delayPassedOut.anytrue,P3.activeConOut.anychange,P2.enableOut.benefitLimit,P2.enableOut.valid,P2.enableOut.benefitMax,P2.enableOut.Index,P2.enableOut.endWhile,P2.enableOut.sumEnablingProbTAout,P2.enableOut.state128[4],P2.enableOut.state128[3],P2.enableOut.state128[2],P2.enableOut.state128[1],P2.enableOut.randNum,P2.enableOut.posTE,P2.enableOut.k,P2.enableOut.nTAout,P2.enableOut.nremTAout,$whenCondition2,P2.enableOut.arcWeightSum,P2.delayPassedOut.numtrue,P2.delayPassedOut.anytrue,P2.activeConOut.anychange,P1.enableOut.benefitLimit,P1.enableOut.valid,P1.enableOut.benefitMax,P1.enableOut.Index,P1.enableOut.endWhile,P1.enableOut.sumEnablingProbTAout,P1.enableOut.state128[4],P1.enableOut.state128[3],P1.enableOut.state128[2],P1.enableOut.state128[1],P1.enableOut.randNum,P1.enableOut.posTE,P1.enableOut.k,P1.enableOut.nTAout,P1.enableOut.nremTAout,$whenCondition1,P1.enableOut.arcWeightSum,P1.delayPassedOut.numtrue,P1.delayPassedOut.anytrue,P1.activeConOut.anychange) * Number of clocked states: 0 () * Top-level inputs: 0 Notification: Strong component statistics for simulation (338): * Single equations (assignments): 252 * Array equations: 2 * Algorithm blocks: 56 * Record equations: 0 * When equations: 28 * If-equations: 0 * Equation systems (not torn): 0 * Torn equation systems: 0 * Mixed (continuous/discrete) equation systems: 0 Notification: Performance of Backend phase and start with SimCode phase: time 0.003681/0.2558, allocations: 0 / 0, free: 0 / 0 Notification: Performance of simCode: created initialization part: time 0.01211/0.2679, allocations: 0 / 0, free: 0 / 0 Notification: Performance of simCode: created event and clocks part: time 6.312e-06/0.268, allocations: 0 / 0, free: 0 / 0 Notification: Performance of simCode: created simulation system equations: time 0.007152/0.2751, allocations: 0 / 0, free: 0 / 0 Notification: Performance of simCode: created of all other equations (e.g. parameter, nominal, assert, etc): time 0.002866/0.278, allocations: 0 / 0, free: 0 / 0 Notification: Performance of simCode: created linear, non-linear and system jacobian parts: time 0.01838/0.2964, allocations: 0 / 0, free: 0 / 0 Notification: Performance of simCode: some other stuff during SimCode phase: time 0.001329/0.2977, allocations: 0 / 0, free: 0 / 0 Notification: Performance of simCode: alias equations: time 0.001671/0.2994, allocations: 0 / 0, free: 0 / 0 Notification: Performance of simCode: all other stuff during SimCode phase: time 0.005874/0.3052, allocations: 0 / 0, free: 0 / 0 Notification: Performance of SimCode: time 0.000159/0.3054, allocations: 0 / 0, free: 0 / 0 Notification: Performance of Templates: time 0.01594/0.3213, allocations: 0 / 0, free: 0 / 0 " [Timeout remaining time 899] diffSimulationResults("PNlib_PNlib.Examples.DisTest.ConflictBeneBaB_res.mat","/mnt/ReferenceFiles/PNlib/ReferenceFiles/PNlib.Examples.DisTest.ConflictBeneBaB.mat","",relTol=0.003,relTolDiffMinMax=0.003,rangeDelta=0.001) [Timeout 660] "" [Timeout remaining time 660] Reference file matches [Calling sys.exit(0), Time elapsed: 1.273360590916127]