Running: ./testmodel.py --libraries=/home/hudson/saved_omc/libraries/.openmodelica/libraries/ --ompython_omhome=/usr PNlib_PNlib.Examples.DisTest.ConflictBeneBaB.conf.json loadFile("/home/hudson/saved_omc/libraries/.openmodelica/libraries/Complex 3.2.3+maint.om/package.mo", uses=false) loadFile("/home/hudson/saved_omc/libraries/.openmodelica/libraries/Modelica 3.2.3+maint.om/package.mo", uses=false) loadFile("/home/hudson/saved_omc/libraries/.openmodelica/libraries/ModelicaServices 3.2.3+maint.om/package.mo", uses=false) loadFile("/home/hudson/saved_omc/libraries/.openmodelica/libraries/PNlib 2.2.0-master/package.mo", uses=false) Using package PNlib with version 2.2 (/home/hudson/saved_omc/libraries/.openmodelica/libraries/PNlib 2.2.0-master/package.mo) Using package ModelicaServices with version 3.2.3 (/home/hudson/saved_omc/libraries/.openmodelica/libraries/ModelicaServices 3.2.3+maint.om/package.mo) Using package Modelica with version 3.2.3 (/home/hudson/saved_omc/libraries/.openmodelica/libraries/Modelica 3.2.3+maint.om/package.mo) Using package Complex with version 3.2.3 (/home/hudson/saved_omc/libraries/.openmodelica/libraries/Complex 3.2.3+maint.om/package.mo) Running command: translateModel(PNlib.Examples.DisTest.ConflictBeneBaB,tolerance=1e-06,outputFormat="mat",numberOfIntervals=5000,variableFilter="P1.t|P2.t|P3.t|P4.t|P5.t|P6.t|P7.t|T1.active|T1.fire|T2.active|T2.fire|T3.active|T3.fire|T4.active|T4.fire|T5.active|T5.fire|T6.active|T6.fire|T7.active|T7.fire|time",fileNamePrefix="PNlib_PNlib.Examples.DisTest.ConflictBeneBaB") translateModel(PNlib.Examples.DisTest.ConflictBeneBaB,tolerance=1e-06,outputFormat="mat",numberOfIntervals=5000,variableFilter="P1.t|P2.t|P3.t|P4.t|P5.t|P6.t|P7.t|T1.active|T1.fire|T2.active|T2.fire|T3.active|T3.fire|T4.active|T4.fire|T5.active|T5.fire|T6.active|T6.fire|T7.active|T7.fire|time",fileNamePrefix="PNlib_PNlib.Examples.DisTest.ConflictBeneBaB") Notification: Performance of loadFile(/home/hudson/saved_omc/libraries/.openmodelica/libraries/Complex 3.2.3+maint.om/package.mo): time 0.001295/0.001295, allocations: 173.6 kB / 16.12 MB, free: 5.578 MB / 13.93 MB Notification: Performance of loadFile(/home/hudson/saved_omc/libraries/.openmodelica/libraries/Modelica 3.2.3+maint.om/package.mo): time 1.409/1.409, allocations: 205.4 MB / 222.3 MB, free: 9.023 MB / 186.7 MB Notification: Performance of loadFile(/home/hudson/saved_omc/libraries/.openmodelica/libraries/ModelicaServices 3.2.3+maint.om/package.mo): time 0.0007384/0.0007383, allocations: 89.05 kB / 270.6 MB, free: 8.25 MB / 218.7 MB Notification: Performance of loadFile(/home/hudson/saved_omc/libraries/.openmodelica/libraries/PNlib 2.2.0-master/package.mo): time 0.07263/0.07264, allocations: 16.9 MB / 335.8 MB, free: 6.941 MB / 282.7 MB Notification: Performance of FrontEnd - loaded program: time 0.0003951/0.0003951, allocations: 16 kB / 398.2 MB, free: 61.52 MB / 298.7 MB Notification: Performance of FrontEnd - Absyn->SCode: time 0.09133/0.09174, allocations: 51.68 MB / 449.8 MB, free: 9.797 MB / 298.7 MB Notification: Performance of FrontEnd - scodeFlatten: time 0.3474/0.4392, allocations: 81.18 MB / 0.5186 GB, free: 7.793 MB / 346.7 MB Notification: Performance of FrontEnd - mkProgramGraph: time 0.0003525/0.4396, allocations: 64.34 kB / 0.5186 GB, free: 7.762 MB / 346.7 MB Notification: Performance of FrontEnd - DAE generated: time 0.1877/0.6273, allocations: 76.92 MB / 0.5938 GB, free: 1.645 MB / 410.7 MB Notification: Performance of FrontEnd: time 2.604e-06/0.6274, allocations: 0 / 0.5938 GB, free: 1.645 MB / 410.7 MB Notification: Performance of Transformations before backend: time 0.0002246/0.6276, allocations: 99.94 kB / 0.5938 GB, free: 1.547 MB / 410.7 MB Notification: Model statistics after passing the front-end and creating the data structures used by the back-end: * Number of equations: 1645 * Number of variables: 1645 Notification: Performance of Generate backend data structure: time 0.01806/0.6457, allocations: 7.205 MB / 0.6009 GB, free: 9.805 MB / 426.7 MB Notification: Performance of prepare preOptimizeDAE: time 4.969e-05/0.6458, allocations: 8.031 kB / 0.6009 GB, free: 9.797 MB / 426.7 MB Notification: Performance of preOpt normalInlineFunction (simulation): time 0.006063/0.6519, allocations: 0.8407 MB / 0.6017 GB, free: 8.949 MB / 426.7 MB Notification: Performance of preOpt evaluateParameters (simulation): time 0.01003/0.6619, allocations: 2.722 MB / 0.6044 GB, free: 6.176 MB / 426.7 MB Notification: Performance of preOpt simplifyIfEquations (simulation): time 0.001677/0.6637, allocations: 0.8808 MB / 0.6052 GB, free: 5.207 MB / 426.7 MB Notification: Performance of preOpt expandDerOperator (simulation): time 0.004129/0.6678, allocations: 0.7037 MB / 0.6059 GB, free: 4.504 MB / 426.7 MB Notification: Performance of preOpt clockPartitioning (simulation): time 0.03899/0.7068, allocations: 12.61 MB / 0.6182 GB, free: 7.281 MB / 442.7 MB Notification: Performance of preOpt findStateOrder (simulation): time 0.0002866/0.7072, allocations: 27.69 kB / 0.6183 GB, free: 7.254 MB / 442.7 MB Notification: Performance of preOpt replaceEdgeChange (simulation): time 0.004042/0.7112, allocations: 351.8 kB / 0.6186 GB, free: 6.91 MB / 442.7 MB Notification: Performance of preOpt inlineArrayEqn (simulation): time 0.001241/0.7125, allocations: 456.3 kB / 0.619 GB, free: 6.461 MB / 442.7 MB Notification: Performance of preOpt removeEqualRHS (simulation): time 0.02386/0.7364, allocations: 8.86 MB / 0.6277 GB, free: 13.58 MB / 458.7 MB Notification: Performance of preOpt removeSimpleEquations (simulation): time 0.3502/1.087, allocations: 27.79 MB / 0.6548 GB, free: 87.51 MB / 458.7 MB Notification: Performance of preOpt comSubExp (simulation): time 0.0211/1.108, allocations: 13.5 MB / 0.668 GB, free: 87.34 MB / 458.7 MB Notification: Performance of preOpt resolveLoops (simulation): time 0.01855/1.126, allocations: 12.76 MB / 0.6805 GB, free: 82.41 MB / 458.7 MB Notification: Performance of preOpt evalFunc (simulation): time 0.0002776/1.127, allocations: 117.2 kB / 0.6806 GB, free: 82.32 MB / 458.7 MB Notification: Performance of preOpt encapsulateWhenConditions (simulation): time 0.01598/1.143, allocations: 7.431 MB / 0.6878 GB, free: 79.36 MB / 458.7 MB Notification: Performance of pre-optimization done (n=616): time 1.707e-05/1.143, allocations: 0 / 0.6878 GB, free: 79.36 MB / 458.7 MB Notification: Performance of matching and sorting (n=616): time 0.04261/1.185, allocations: 21.42 MB / 0.7087 GB, free: 70.84 MB / 458.7 MB Notification: Performance of inlineWhenForInitialization (initialization): time 0.004233/1.19, allocations: 3.775 MB / 0.7124 GB, free: 67.14 MB / 458.7 MB Notification: Performance of selectInitializationVariablesDAE (initialization): time 0.006911/1.197, allocations: 2.832 MB / 0.7152 GB, free: 65.95 MB / 458.7 MB Notification: Performance of collectPreVariables (initialization): time 0.001996/1.199, allocations: 346.3 kB / 0.7155 GB, free: 65.78 MB / 458.7 MB Notification: Performance of collectInitialEqns (initialization): time 0.002722/1.202, allocations: 1.973 MB / 0.7175 GB, free: 64.51 MB / 458.7 MB Notification: Performance of collectInitialBindings (initialization): time 0.003785/1.205, allocations: 1.49 MB / 0.7189 GB, free: 63.57 MB / 458.7 MB Notification: Performance of simplifyInitialFunctions (initialization): time 0.001694/1.207, allocations: 192.6 kB / 0.7191 GB, free: 63.45 MB / 458.7 MB Notification: Performance of setup shared object (initialization): time 0.0009508/1.208, allocations: 0.6948 MB / 0.7198 GB, free: 62.96 MB / 458.7 MB Notification: Performance of preBalanceInitialSystem (initialization): time 0.008042/1.216, allocations: 3.666 MB / 0.7234 GB, free: 61.77 MB / 458.7 MB Notification: Performance of partitionIndependentBlocks (initialization): time 0.01033/1.226, allocations: 6.904 MB / 0.7301 GB, free: 56.55 MB / 458.7 MB Notification: Performance of analyzeInitialSystem (initialization): time 0.02821/1.255, allocations: 20.64 MB / 0.7503 GB, free: 37.52 MB / 458.7 MB Notification: Performance of solveInitialSystemEqSystem (initialization): time 0.0002631/1.255, allocations: 28 kB / 0.7503 GB, free: 37.49 MB / 458.7 MB Notification: Performance of matching and sorting (n=1277) (initialization): time 0.02987/1.285, allocations: 14.67 MB / 0.7646 GB, free: 23.8 MB / 458.7 MB Notification: Performance of prepare postOptimizeDAE: time 0.001834/1.287, allocations: 2.312 MB / 0.7669 GB, free: 21.2 MB / 458.7 MB Notification: Performance of postOpt simplifyComplexFunction (initialization): time 0.0003784/1.287, allocations: 100.8 kB / 0.767 GB, free: 21.11 MB / 458.7 MB Notification: Performance of postOpt tearingSystem (initialization): time 0.0002911/1.288, allocations: 150.8 kB / 0.7671 GB, free: 20.96 MB / 458.7 MB Notification: Performance of postOpt solveSimpleEquations (initialization): time 0.004337/1.292, allocations: 1.132 MB / 0.7682 GB, free: 19.96 MB / 458.7 MB Notification: Performance of postOpt calculateStrongComponentJacobians (initialization): time 0.0003082/1.292, allocations: 209.1 kB / 0.7684 GB, free: 19.77 MB / 458.7 MB Notification: Performance of postOpt simplifyAllExpressions (initialization): time 0.007426/1.3, allocations: 0.9566 MB / 0.7694 GB, free: 18.91 MB / 458.7 MB Notification: Performance of postOpt collapseArrayExpressions (initialization): time 0.003605/1.303, allocations: 493.7 kB / 0.7698 GB, free: 18.45 MB / 458.7 MB Warning: Assuming fixed start value for the following 175 variables: P6.enableIn.valid:DISCRETE(fixed = true protected = true ) "valid solution" type: Boolean P6.enableIn.benefitLimit:DISCRETE(fixed = true protected = true ) "best valid benefit" type: Real P6.enableIn.benefitMax:DISCRETE(fixed = true protected = true ) "theoretical benefit" type: Real P6.enableIn.posTE:DISCRETE(fixed = true protected = true ) "possible enabled transition" type: Integer P6.enableIn.k:DISCRETE(fixed = true protected = true ) "iteration index" type: Integer P6.enableIn.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P6.enableIn.sumEnablingProbTAin:DISCRETE(fixed = true protected = true ) "sum of the enabling probabilities of the active input transitions" type: Real P6.enableIn.nTAin:DISCRETE(fixed = true protected = true ) "number ofactive input transitions" type: Integer P6.enableIn.nremTAin:DISCRETE(fixed = true protected = true ) "number of remaining active input transitions" type: Integer P6.enableIn.Index:DISCRETE(fixed = true protected = true ) "priority Index" type: Integer P7.enableIn.valid:DISCRETE(fixed = true protected = true ) "valid solution" type: Boolean P7.enableIn.benefitLimit:DISCRETE(fixed = true protected = true ) "best valid benefit" type: Real P7.enableIn.benefitMax:DISCRETE(fixed = true protected = true ) "theoretical benefit" type: Real P7.enableIn.posTE:DISCRETE(fixed = true protected = true ) "possible enabled transition" type: Integer P7.enableIn.k:DISCRETE(fixed = true protected = true ) "iteration index" type: Integer P7.enableIn.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P7.enableIn.sumEnablingProbTAin:DISCRETE(fixed = true protected = true ) "sum of the enabling probabilities of the active input transitions" type: Real P7.enableIn.nTAin:DISCRETE(fixed = true protected = true ) "number ofactive input transitions" type: Integer P7.enableIn.nremTAin:DISCRETE(fixed = true protected = true ) "number of remaining active input transitions" type: Integer P7.enableIn.Index:DISCRETE(fixed = true protected = true ) "priority Index" type: Integer P7.enableOut.valid:DISCRETE(fixed = true protected = true ) "valid solution" type: Boolean P7.enableOut.benefitLimit:DISCRETE(fixed = true protected = true ) "best valid benefit" type: Real P7.enableOut.benefitMax:DISCRETE(fixed = true protected = true ) "theoretical benefit" type: Real P7.enableOut.posTE:DISCRETE(fixed = true protected = true ) "possible enabled transition" type: Integer P7.enableOut.k:DISCRETE(fixed = true protected = true ) "iteration index" type: Integer P7.enableOut.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P7.enableOut.sumEnablingProbTAout:DISCRETE(fixed = true protected = true ) "sum of the enabling probabilities of the active output transitions" type: Real P7.enableOut.nTAout:DISCRETE(fixed = true protected = true ) "number of active output transitions" type: Integer P7.enableOut.nremTAout:DISCRETE(fixed = true protected = true ) "number of remaining active output transitions" type: Integer P7.enableOut.Index:DISCRETE(fixed = true protected = true ) "priority Index" type: Integer P5.enableIn.valid:DISCRETE(fixed = true protected = true ) "valid solution" type: Boolean P5.enableIn.benefitLimit:DISCRETE(fixed = true protected = true ) "best valid benefit" type: Real P5.enableIn.benefitMax:DISCRETE(fixed = true protected = true ) "theoretical benefit" type: Real P5.enableIn.posTE:DISCRETE(fixed = true protected = true ) "possible enabled transition" type: Integer P5.enableIn.k:DISCRETE(fixed = true protected = true ) "iteration index" type: Integer P5.enableIn.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P5.enableIn.sumEnablingProbTAin:DISCRETE(fixed = true protected = true ) "sum of the enabling probabilities of the active input transitions" type: Real P5.enableIn.nTAin:DISCRETE(fixed = true protected = true ) "number ofactive input transitions" type: Integer P5.enableIn.nremTAin:DISCRETE(fixed = true protected = true ) "number of remaining active input transitions" type: Integer P5.enableIn.Index:DISCRETE(fixed = true protected = true ) "priority Index" type: Integer P5.enableOut.valid:DISCRETE(fixed = true protected = true ) "valid solution" type: Boolean P5.enableOut.benefitLimit:DISCRETE(fixed = true protected = true ) "best valid benefit" type: Real P5.enableOut.benefitMax:DISCRETE(fixed = true protected = true ) "theoretical benefit" type: Real P5.enableOut.posTE:DISCRETE(fixed = true protected = true ) "possible enabled transition" type: Integer P5.enableOut.k:DISCRETE(fixed = true protected = true ) "iteration index" type: Integer P5.enableOut.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P5.enableOut.sumEnablingProbTAout:DISCRETE(fixed = true protected = true ) "sum of the enabling probabilities of the active output transitions" type: Real P5.enableOut.nTAout:DISCRETE(fixed = true protected = true ) "number of active output transitions" type: Integer P5.enableOut.nremTAout:DISCRETE(fixed = true protected = true ) "number of remaining active output transitions" type: Integer P5.enableOut.Index:DISCRETE(fixed = true protected = true ) "priority Index" type: Integer P4.enableIn.valid:DISCRETE(fixed = true protected = true ) "valid solution" type: Boolean P4.enableIn.benefitLimit:DISCRETE(fixed = true protected = true ) "best valid benefit" type: Real P4.enableIn.benefitMax:DISCRETE(fixed = true protected = true ) "theoretical benefit" type: Real P4.enableIn.posTE:DISCRETE(fixed = true protected = true ) "possible enabled transition" type: Integer P4.enableIn.k:DISCRETE(fixed = true protected = true ) "iteration index" type: Integer P4.enableIn.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P4.enableIn.sumEnablingProbTAin:DISCRETE(fixed = true protected = true ) "sum of the enabling probabilities of the active input transitions" type: Real P4.enableIn.nTAin:DISCRETE(fixed = true protected = true ) "number ofactive input transitions" type: Integer P4.enableIn.nremTAin:DISCRETE(fixed = true protected = true ) "number of remaining active input transitions" type: Integer P4.enableIn.Index:DISCRETE(fixed = true protected = true ) "priority Index" type: Integer P3.enableIn.valid:DISCRETE(fixed = true protected = true ) "valid solution" type: Boolean P3.enableIn.benefitLimit:DISCRETE(fixed = true protected = true ) "best valid benefit" type: Real P3.enableIn.benefitMax:DISCRETE(fixed = true protected = true ) "theoretical benefit" type: Real P3.enableIn.posTE:DISCRETE(fixed = true protected = true ) "possible enabled transition" type: Integer P3.enableIn.k:DISCRETE(fixed = true protected = true ) "iteration index" type: Integer P3.enableIn.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P3.enableIn.sumEnablingProbTAin:DISCRETE(fixed = true protected = true ) "sum of the enabling probabilities of the active input transitions" type: Real P3.enableIn.nTAin:DISCRETE(fixed = true protected = true ) "number ofactive input transitions" type: Integer P3.enableIn.nremTAin:DISCRETE(fixed = true protected = true ) "number of remaining active input transitions" type: Integer P3.enableIn.Index:DISCRETE(fixed = true protected = true ) "priority Index" type: Integer P2.enableIn.valid:DISCRETE(fixed = true protected = true ) "valid solution" type: Boolean P2.enableIn.benefitLimit:DISCRETE(fixed = true protected = true ) "best valid benefit" type: Real P2.enableIn.benefitMax:DISCRETE(fixed = true protected = true ) "theoretical benefit" type: Real P2.enableIn.posTE:DISCRETE(fixed = true protected = true ) "possible enabled transition" type: Integer P2.enableIn.k:DISCRETE(fixed = true protected = true ) "iteration index" type: Integer P2.enableIn.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P2.enableIn.sumEnablingProbTAin:DISCRETE(fixed = true protected = true ) "sum of the enabling probabilities of the active input transitions" type: Real P2.enableIn.nTAin:DISCRETE(fixed = true protected = true ) "number ofactive input transitions" type: Integer P2.enableIn.nremTAin:DISCRETE(fixed = true protected = true ) "number of remaining active input transitions" type: Integer P2.enableIn.Index:DISCRETE(fixed = true protected = true ) "priority Index" type: Integer P1.enableIn.valid:DISCRETE(fixed = true protected = true ) "valid solution" type: Boolean P1.enableIn.benefitLimit:DISCRETE(fixed = true protected = true ) "best valid benefit" type: Real P1.enableIn.benefitMax:DISCRETE(fixed = true protected = true ) "theoretical benefit" type: Real P1.enableIn.posTE:DISCRETE(fixed = true protected = true ) "possible enabled transition" type: Integer P1.enableIn.k:DISCRETE(fixed = true protected = true ) "iteration index" type: Integer P1.enableIn.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P1.enableIn.sumEnablingProbTAin:DISCRETE(fixed = true protected = true ) "sum of the enabling probabilities of the active input transitions" type: Real P1.enableIn.nTAin:DISCRETE(fixed = true protected = true ) "number ofactive input transitions" type: Integer P1.enableIn.nremTAin:DISCRETE(fixed = true protected = true ) "number of remaining active input transitions" type: Integer P1.enableIn.Index:DISCRETE(fixed = true protected = true ) "priority Index" type: Integer P6.firingSumIn.firingSum:DISCRETE(fixed = true protected = true ) "firing sum" type: Integer P6.firingSumOut.firingSum:DISCRETE(fixed = true protected = true ) "firing sum" type: Integer T6.fireTime:DISCRETE(fixed = true protected = true ) "for transition animation" type: Real T6.ani:DISCRETE(fixed = true protected = true ) "for transition animation" type: Boolean T7.fireTime:DISCRETE(fixed = true protected = true ) "for transition animation" type: Real T7.ani:DISCRETE(fixed = true protected = true ) "for transition animation" type: Boolean P7.firingSumIn.firingSum:DISCRETE(fixed = true protected = true ) "firing sum" type: Integer P7.firingSumOut.firingSum:DISCRETE(fixed = true protected = true ) "firing sum" type: Integer P5.firingSumIn.firingSum:DISCRETE(fixed = true protected = true ) "firing sum" type: Integer P5.firingSumOut.firingSum:DISCRETE(fixed = true protected = true ) "firing sum" type: Integer P4.firingSumIn.firingSum:DISCRETE(fixed = true protected = true ) "firing sum" type: Integer P4.firingSumOut.firingSum:DISCRETE(fixed = true protected = true ) "firing sum" type: Integer T5.fireTime:DISCRETE(fixed = true protected = true ) "for transition animation" type: Real T5.ani:DISCRETE(fixed = true protected = true ) "for transition animation" type: Boolean T4.fireTime:DISCRETE(fixed = true protected = true ) "for transition animation" type: Real T4.ani:DISCRETE(fixed = true protected = true ) "for transition animation" type: Boolean T3.fireTime:DISCRETE(fixed = true protected = true ) "for transition animation" type: Real T3.ani:DISCRETE(fixed = true protected = true ) "for transition animation" type: Boolean P3.firingSumIn.firingSum:DISCRETE(fixed = true protected = true ) "firing sum" type: Integer P3.firingSumOut.firingSum:DISCRETE(fixed = true protected = true ) "firing sum" type: Integer P2.firingSumIn.firingSum:DISCRETE(fixed = true protected = true ) "firing sum" type: Integer P2.firingSumOut.firingSum:DISCRETE(fixed = true protected = true ) "firing sum" type: Integer T2.fireTime:DISCRETE(fixed = true protected = true ) "for transition animation" type: Real T2.ani:DISCRETE(fixed = true protected = true ) "for transition animation" type: Boolean T1.fireTime:DISCRETE(fixed = true protected = true ) "for transition animation" type: Real T1.ani:DISCRETE(fixed = true protected = true ) "for transition animation" type: Boolean P1.firingSumIn.firingSum:DISCRETE(fixed = true protected = true ) "firing sum" type: Integer P1.firingSumOut.firingSum:DISCRETE(fixed = true protected = true ) "firing sum" type: Integer P6.enableOut.nremTAout:DISCRETE(fixed = true protected = true ) "number of remaining active output transitions" type: Integer P6.enableOut.nTAout:DISCRETE(fixed = true protected = true ) "number of active output transitions" type: Integer P6.enableOut.k:DISCRETE(fixed = true protected = true ) "iteration index" type: Integer P6.enableOut.posTE:DISCRETE(fixed = true protected = true ) "possible enabled transition" type: Integer P6.enableOut.sumEnablingProbTAout:DISCRETE(fixed = true protected = true ) "sum of the enabling probabilities of the active output transitions" type: Real P6.enableOut.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P6.enableOut.Index:DISCRETE(fixed = true protected = true ) "priority Index" type: Integer P6.enableOut.benefitMax:DISCRETE(fixed = true protected = true ) "theoretical benefit" type: Real P6.enableOut.valid:DISCRETE(fixed = true protected = true ) "valid solution" type: Boolean P6.enableOut.benefitLimit:DISCRETE(fixed = true protected = true ) "best valid benefit" type: Real P4.enableOut.nremTAout:DISCRETE(fixed = true protected = true ) "number of remaining active output transitions" type: Integer P4.enableOut.nTAout:DISCRETE(fixed = true protected = true ) "number of active output transitions" type: Integer P4.enableOut.k:DISCRETE(fixed = true protected = true ) "iteration index" type: Integer P4.enableOut.posTE:DISCRETE(fixed = true protected = true ) "possible enabled transition" type: Integer P4.enableOut.sumEnablingProbTAout:DISCRETE(fixed = true protected = true ) "sum of the enabling probabilities of the active output transitions" type: Real P4.enableOut.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P4.enableOut.Index:DISCRETE(fixed = true protected = true ) "priority Index" type: Integer P4.enableOut.benefitMax:DISCRETE(fixed = true protected = true ) "theoretical benefit" type: Real P4.enableOut.valid:DISCRETE(fixed = true protected = true ) "valid solution" type: Boolean P4.enableOut.benefitLimit:DISCRETE(fixed = true protected = true ) "best valid benefit" type: Real P3.enableOut.nremTAout:DISCRETE(fixed = true protected = true ) "number of remaining active output transitions" type: Integer P3.enableOut.nTAout:DISCRETE(fixed = true protected = true ) "number of active output transitions" type: Integer P3.enableOut.k:DISCRETE(fixed = true protected = true ) "iteration index" type: Integer P3.enableOut.posTE:DISCRETE(fixed = true protected = true ) "possible enabled transition" type: Integer P3.enableOut.sumEnablingProbTAout:DISCRETE(fixed = true protected = true ) "sum of the enabling probabilities of the active output transitions" type: Real P3.enableOut.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P3.enableOut.Index:DISCRETE(fixed = true protected = true ) "priority Index" type: Integer P3.enableOut.benefitMax:DISCRETE(fixed = true protected = true ) "theoretical benefit" type: Real P3.enableOut.valid:DISCRETE(fixed = true protected = true ) "valid solution" type: Boolean P3.enableOut.benefitLimit:DISCRETE(fixed = true protected = true ) "best valid benefit" type: Real P2.enableOut.nremTAout:DISCRETE(fixed = true protected = true ) "number of remaining active output transitions" type: Integer P2.enableOut.nTAout:DISCRETE(fixed = true protected = true ) "number of active output transitions" type: Integer P2.enableOut.k:DISCRETE(fixed = true protected = true ) "iteration index" type: Integer P2.enableOut.posTE:DISCRETE(fixed = true protected = true ) "possible enabled transition" type: Integer P2.enableOut.sumEnablingProbTAout:DISCRETE(fixed = true protected = true ) "sum of the enabling probabilities of the active output transitions" type: Real P2.enableOut.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P2.enableOut.Index:DISCRETE(fixed = true protected = true ) "priority Index" type: Integer P2.enableOut.benefitMax:DISCRETE(fixed = true protected = true ) "theoretical benefit" type: Real P2.enableOut.valid:DISCRETE(fixed = true protected = true ) "valid solution" type: Boolean P2.enableOut.benefitLimit:DISCRETE(fixed = true protected = true ) "best valid benefit" type: Real P1.enableOut.nremTAout:DISCRETE(fixed = true protected = true ) "number of remaining active output transitions" type: Integer P1.enableOut.nTAout:DISCRETE(fixed = true protected = true ) "number of active output transitions" type: Integer P1.enableOut.k:DISCRETE(fixed = true protected = true ) "iteration index" type: Integer P1.enableOut.posTE:DISCRETE(fixed = true protected = true ) "possible enabled transition" type: Integer P1.enableOut.sumEnablingProbTAout:DISCRETE(fixed = true protected = true ) "sum of the enabling probabilities of the active output transitions" type: Real P1.enableOut.endWhile:DISCRETE(fixed = true protected = true ) type: Boolean P1.enableOut.Index:DISCRETE(fixed = true protected = true ) "priority Index" type: Integer P1.enableOut.benefitMax:DISCRETE(fixed = true protected = true ) "theoretical benefit" type: Real P1.enableOut.valid:DISCRETE(fixed = true protected = true ) "valid solution" type: Boolean P1.enableOut.benefitLimit:DISCRETE(fixed = true protected = true ) "best valid benefit" type: Real T1.firingTime:DISCRETE(fixed = true protected = true ) "next putative firing time" type: Real T2.firingTime:DISCRETE(fixed = true protected = true ) "next putative firing time" type: Real T3.firingTime:DISCRETE(fixed = true protected = true ) "next putative firing time" type: Real T4.firingTime:DISCRETE(fixed = true protected = true ) "next putative firing time" type: Real T5.firingTime:DISCRETE(fixed = true protected = true ) "next putative firing time" type: Real T7.firingTime:DISCRETE(fixed = true protected = true ) "next putative firing time" type: Real T6.firingTime:DISCRETE(fixed = true protected = true ) "next putative firing time" type: Real Notification: Model statistics after passing the back-end for initialization: * Number of independent subsystems: 455 * Number of states: 0 () * Number of discrete variables: 1045 ($PRE.P6.enableIn.valid,P6.enableIn.valid,$PRE.P6.enableIn.benefitLimit,P6.enableIn.benefitLimit,$PRE.P6.enableIn.benefitMax,P6.enableIn.benefitMax,$PRE.P6.enableIn.posTE,P6.enableIn.posTE,$PRE.P6.enableIn.k,P6.enableIn.k,$PRE.P6.enableIn.endWhile,P6.enableIn.endWhile,$PRE.P6.enableIn.state128[1],P6.enableIn.state128[1],$PRE.P6.enableIn.state128[2],P6.enableIn.state128[2],$PRE.P6.enableIn.state128[3],P6.enableIn.state128[3],$PRE.P6.enableIn.state128[4],P6.enableIn.state128[4],$PRE.P6.enableIn.randNum,P6.enableIn.randNum,$PRE.P6.enableIn.cumEnablingProb[1],P6.enableIn.cumEnablingProb[1],$PRE.P6.enableIn.sumEnablingProbTAin,P6.enableIn.sumEnablingProbTAin,$PRE.P6.enableIn.nTAin,P6.enableIn.nTAin,$PRE.P6.enableIn.nremTAin,P6.enableIn.nremTAin,$PRE.P6.enableIn.remTAin[1],P6.enableIn.remTAin[1],$PRE.P6.enableIn.Index,P6.enableIn.Index,$PRE.P7.enableIn.valid,P7.enableIn.valid,$PRE.P7.enableIn.benefitLimit,P7.enableIn.benefitLimit,$PRE.P7.enableIn.benefitMax,P7.enableIn.benefitMax,$PRE.P7.enableIn.posTE,P7.enableIn.posTE,$PRE.P7.enableIn.k,P7.enableIn.k,$PRE.P7.enableIn.endWhile,P7.enableIn.endWhile,$PRE.P7.enableIn.state128[1],P7.enableIn.state128[1],$PRE.P7.enableIn.state128[2],P7.enableIn.state128[2],$PRE.P7.enableIn.state128[3],P7.enableIn.state128[3],$PRE.P7.enableIn.state128[4],P7.enableIn.state128[4],$PRE.P7.enableIn.randNum,P7.enableIn.randNum,$PRE.P7.enableIn.cumEnablingProb[1],P7.enableIn.cumEnablingProb[1],$PRE.P7.enableIn.sumEnablingProbTAin,P7.enableIn.sumEnablingProbTAin,$PRE.P7.enableIn.nTAin,P7.enableIn.nTAin,$PRE.P7.enableIn.nremTAin,P7.enableIn.nremTAin,$PRE.P7.enableIn.remTAin[1],P7.enableIn.remTAin[1],$PRE.P7.enableIn.Index,P7.enableIn.Index,$PRE.P7.enableOut.valid,P7.enableOut.valid,$PRE.P7.enableOut.benefitLimit,P7.enableOut.benefitLimit,$PRE.P7.enableOut.benefitMax,P7.enableOut.benefitMax,$PRE.P7.enableOut.posTE,P7.enableOut.posTE,$PRE.P7.enableOut.k,P7.enableOut.k,$PRE.P7.enableOut.endWhile,P7.enableOut.endWhile,$PRE.P7.enableOut.state128[1],P7.enableOut.state128[1],$PRE.P7.enableOut.state128[2],P7.enableOut.state128[2],$PRE.P7.enableOut.state128[3],P7.enableOut.state128[3],$PRE.P7.enableOut.state128[4],P7.enableOut.state128[4],$PRE.P7.enableOut.randNum,P7.enableOut.randNum,$PRE.P7.enableOut.cumEnablingProb[6],P7.enableOut.cumEnablingProb[6],$PRE.P7.enableOut.cumEnablingProb[5],P7.enableOut.cumEnablingProb[5],$PRE.P7.enableOut.cumEnablingProb[4],P7.enableOut.cumEnablingProb[4],$PRE.P7.enableOut.cumEnablingProb[3],P7.enableOut.cumEnablingProb[3],$PRE.P7.enableOut.cumEnablingProb[2],P7.enableOut.cumEnablingProb[2],$PRE.P7.enableOut.cumEnablingProb[1],P7.enableOut.cumEnablingProb[1],$PRE.P7.enableOut.sumEnablingProbTAout,P7.enableOut.sumEnablingProbTAout,$PRE.P7.enableOut.nTAout,P7.enableOut.nTAout,$PRE.P7.enableOut.nremTAout,P7.enableOut.nremTAout,$PRE.P7.enableOut.remTAout[6],P7.enableOut.remTAout[6],$PRE.P7.enableOut.remTAout[5],P7.enableOut.remTAout[5],$PRE.P7.enableOut.remTAout[4],P7.enableOut.remTAout[4],$PRE.P7.enableOut.remTAout[3],P7.enableOut.remTAout[3],$PRE.P7.enableOut.remTAout[2],P7.enableOut.remTAout[2],$PRE.P7.enableOut.remTAout[1],P7.enableOut.remTAout[1],$PRE.P7.enableOut.Index,P7.enableOut.Index,$PRE.P5.enableIn.valid,P5.enableIn.valid,$PRE.P5.enableIn.benefitLimit,P5.enableIn.benefitLimit,$PRE.P5.enableIn.benefitMax,P5.enableIn.benefitMax,$PRE.P5.enableIn.posTE,P5.enableIn.posTE,$PRE.P5.enableIn.k,P5.enableIn.k,$PRE.P5.enableIn.endWhile,P5.enableIn.endWhile,$PRE.P5.enableIn.state128[1],P5.enableIn.state128[1],$PRE.P5.enableIn.state128[2],P5.enableIn.state128[2],$PRE.P5.enableIn.state128[3],P5.enableIn.state128[3],$PRE.P5.enableIn.state128[4],P5.enableIn.state128[4],$PRE.P5.enableIn.randNum,P5.enableIn.randNum,$PRE.P5.enableIn.cumEnablingProb[1],P5.enableIn.cumEnablingProb[1],$PRE.P5.enableIn.sumEnablingProbTAin,P5.enableIn.sumEnablingProbTAin,$PRE.P5.enableIn.nTAin,P5.enableIn.nTAin,$PRE.P5.enableIn.nremTAin,P5.enableIn.nremTAin,$PRE.P5.enableIn.remTAin[1],P5.enableIn.remTAin[1],$PRE.P5.enableIn.Index,P5.enableIn.Index,$PRE.P5.enableOut.valid,P5.enableOut.valid,$PRE.P5.enableOut.benefitLimit,P5.enableOut.benefitLimit,$PRE.P5.enableOut.benefitMax,P5.enableOut.benefitMax,$PRE.P5.enableOut.posTE,P5.enableOut.posTE,$PRE.P5.enableOut.k,P5.enableOut.k,$PRE.P5.enableOut.endWhile,P5.enableOut.endWhile,$PRE.P5.enableOut.state128[1],P5.enableOut.state128[1],$PRE.P5.enableOut.state128[2],P5.enableOut.state128[2],$PRE.P5.enableOut.state128[3],P5.enableOut.state128[3],$PRE.P5.enableOut.state128[4],P5.enableOut.state128[4],$PRE.P5.enableOut.randNum,P5.enableOut.randNum,$PRE.P5.enableOut.cumEnablingProb[1],P5.enableOut.cumEnablingProb[1],$PRE.P5.enableOut.sumEnablingProbTAout,P5.enableOut.sumEnablingProbTAout,$PRE.P5.enableOut.nTAout,P5.enableOut.nTAout,$PRE.P5.enableOut.nremTAout,P5.enableOut.nremTAout,$PRE.P5.enableOut.remTAout[1],P5.enableOut.remTAout[1],$PRE.P5.enableOut.Index,P5.enableOut.Index,$PRE.P4.enableIn.valid,P4.enableIn.valid,$PRE.P4.enableIn.benefitLimit,P4.enableIn.benefit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.minTokensInt[1],T5.activation.maxTokensInt[1],T5.activation.active,T5.active,$PRE.P4.t,P4.t,P4.enabledByInPlaces[1],P4.delayPassedIn.vec[1],P4.delayPassedIn.anytrue,P4.delayPassedIn.numtrue,P4.firingSumIn.fire[1],P4.firingSumIn.arcWeight[1],P4.firingSumIn.firingSum,P4.enableIn.TAein[1],P4.enableIn.active[1],P4.enableIn.TEin_[1],P4.enableIn.TEin[1],P4.enableIn.arcWeightSum,$PRE.P5.t,P5.t,P5.activeOut[1],P5.enabledByInPlaces[1],P5.activeConOut.anychange,P5.delayPassedOut.vec[1],P5.delayPassedOut.anytrue,P5.delayPassedOut.numtrue,P5.delayPassedIn.vec[1],P5.delayPassedIn.anytrue,P5.delayPassedIn.numtrue,P5.firingSumIn.fire[1],P5.firingSumIn.arcWeight[1],P5.firingSumIn.firingSum,P5.firingSumOut.fire[1],P5.firingSumOut.arcWeight[1],P5.firingSumOut.firingSum,P5.enableOut.TAout[1],P5.enableOut.TEout_[1],P5.enableOut.TEout[1],P5.enableOut.arcWeightSum,P5.enableIn.TAein[1],P5.enableIn.active[1],P5.enableIn.TEin_[1],P5.enableIn.TEin[1],P5.enableIn.arcWeightSum,$PRE.P7.t,P7.t,P7.activeOut[1],P7.activeOut[2],P7.activeOut[3],P7.activeOut[4],P7.activeOut[5],P7.activeOut[6],P7.enabledByInPlaces[1],P7.activeConOut.anychange,P7.delayPassedOut.vec[1],P7.delayPassedOut.vec[2],P7.delayPassedOut.vec[3],P7.delayPassedOut.vec[4],P7.delayPassedOut.vec[5],P7.delayPassedOut.vec[6],P7.delayPassedOut.anytrue,P7.delayPassedOut.numtrue,P7.delayPassedIn.vec[1],P7.delayPassedIn.anytrue,P7.delayPassedIn.numtrue,P7.firingSumIn.fire[1],P7.firingSumIn.arcWeight[1],P7.firingSumIn.firingSum,P7.firingSumOut.fire[1],P7.firingSumOut.fire[2],P7.firingSumOut.fire[3],P7.firingSumOut.fire[4],P7.firingSumOut.fire[5],P7.firingSumOut.fire[6],P7.firingSumOut.arcWeight[1],P7.firingSumOut.arcWeight[2],P7.firingSumOut.arcWeight[3],P7.firingSumOut.arcWeight[4],P7.firingSumOut.arcWeight[5],P7.firingSumOut.arcWeight[6],P7.firingSumOut.firingSum,P7.enableOut.TAout[1],P7.enableOut.TAout[2],P7.enableOut.TAout[3],P7.enableOut.TAout[4],P7.enableOut.TAout[5],P7.enableOut.TAout[6],P7.enableOut.TEout_[1],P7.enableOut.TEout_[2],P7.enableOut.TEout_[3],P7.enableOut.TEout_[4],P7.enableOut.TEout_[5],P7.enableOut.TEout_[6],P7.enableOut.TEout[1],P7.enableOut.TEout[2],P7.enableOut.TEout[3],P7.enableOut.TEout[4],P7.enableOut.TEout[5],P7.enableOut.TEout[6],P7.enableOut.arcWeightSum,P7.enableIn.TAein[1],P7.enableIn.active[1],P7.enableIn.TEin_[1],P7.enableIn.TEin[1],P7.enableIn.arcWeightSum,T7.firingTime,$PRE.T7.delayPassed,T7.delayPassed,T7.activation.tIntIn[1],T7.activation.tIntOut[1],T7.activation.arcWeightIntIn[1],T7.activation.arcWeightIntOut[1],T7.activation.minTokensInt[1],T7.activation.maxTokensInt[1],T7.activation.active,T7.active,T6.firingTime,$PRE.T6.delayPassed,T6.delayPassed,T6.activation.tIntIn[1],T6.activation.tIntOut[1],T6.activation.arcWeightIntIn[1],T6.activation.arcWeightIntOut[1],T6.activation.minTokensInt[1],T6.activation.maxTokensInt[1],T6.activation.active,T6.active,$PRE.P6.t,P6.t,P6.enabledByInPlaces[1],P6.delayPassedIn.vec[1],P6.delayPassedIn.anytrue,P6.delayPassedIn.numtrue,P6.firingSumIn.fire[1],P6.firingSumIn.arcWeight[1],P6.firingSumIn.firingSum,P6.enableIn.TAein[1],P6.enableIn.active[1],P6.enableIn.TEin_[1],P6.enableIn.TEin[1],P6.enableIn.arcWeightSum,T6.activation.arcType[1],T6.activation.disPlaceIn[1],P7.enableOut.disTransition[6],T6.activation.normalArc[1],T6.activation.testValueInt[1],T6.activation.disPlaceOut[1],T4.activation.disPlaceOut[1],T5.activation.disPlaceOut[1],T3.activation.disPlaceOut[1],T2.activation.disPlaceOut[1],T1.activation.disPlaceOut[1],T4.activation.arcType[1],T4.activation.disPlaceIn[1],P7.enableOut.disTransition[5],T4.activation.normalArc[1],T4.activation.testValueInt[1],T5.activation.arcType[1],T5.activation.disPlaceIn[1],P7.enableOut.disTransition[4],T5.activation.normalArc[1],T5.activation.testValueInt[1],T3.activation.arcType[1],T3.activation.disPlaceIn[1],P7.enableOut.disTransition[3],T3.activation.normalArc[1],T3.activation.testValueInt[1],T2.activation.arcType[1],T2.activation.disPlaceIn[1],P7.enableOut.disTransition[2],T2.activation.normalArc[1],T2.activation.testValueInt[1],T1.activation.arcType[1],T1.activation.disPlaceIn[1],P7.enableOut.disTransition[1],T1.activation.normalArc[1],T1.activation.testValueInt[1],T7.activation.disPlaceOut[1],T7.activation.arcType[1],T7.activation.disPlaceIn[1],P5.enableOut.disTransition[1],T7.activation.normalArc[1],T7.activation.testValueInt[1],P6.enableIn.arcWeight[1],P7.enableOut.arcWeight[6],P7.enableIn.arcWeight[1],P5.enableOut.arcWeight[1],P7.activeConOut.vec[6],P7.activeConOut.vec[5],P7.activeConOut.vec[4],P7.activeConOut.vec[3],P7.activeConOut.vec[2],P7.activeConOut.vec[1],P5.activeConOut.vec[1],P4.enableIn.arcWeight[1],P7.enableOut.arcWeight[4],P5.enableIn.arcWeight[1],P7.enableOut.arcWeight[5],P3.enableIn.arcWeight[1],P7.enableOut.arcWeight[3],P2.enableIn.arcWeight[1],P7.enableOut.arcWeight[2],P1.enableIn.arcWeight[1],P7.enableOut.arcWeight[1],P5.outTransition[1].fed,P7.inTransition[1].emptied,P7.outTransition[1].fed,P7.outTransition[2].fed,P7.outTransition[3].fed,P7.outTransition[4].fed,P7.outTransition[5].fed,P1.inTransition[1].emptied,P2.inTransition[1].emptied,P3.inTransition[1].emptied,P4.inTransition[1].emptied,P5.inTransition[1].emptied,P6.inTransition[1].emptied,P7.outTransition[6].fed) * Number of discrete states: 0 () * Number of clocked states: 0 () * Top-level inputs: 0 Notification: Strong component statistics for initialization (1165): * Single equations (assignments): 1095 * Array equations: 0 * Algorithm blocks: 70 * Record equations: 0 * When equations: 0 * If-equations: 0 * Equation systems (linear and non-linear blocks): 0 * Torn equation systems: 0 * Mixed (continuous/discrete) equation systems: 0 Notification: Performance of prepare postOptimizeDAE: time 0.01618/1.32, allocations: 5.354 MB / 0.7751 GB, free: 13.48 MB / 458.7 MB Notification: Performance of postOpt lateInlineFunction (simulation): time 0.00343/1.323, allocations: 0.5691 MB / 0.7756 GB, free: 12.91 MB / 458.7 MB Notification: Performance of postOpt wrapFunctionCalls (simulation): time 0.04072/1.364, allocations: 17.25 MB / 0.7925 GB, free: 15.42 MB / 474.7 MB Notification: Performance of postOpt inlineArrayEqn (simulation): time 8.987e-05/1.364, allocations: 36 kB / 0.7925 GB, free: 15.39 MB / 474.7 MB Notification: Performance of postOpt constantLinearSystem (simulation): time 4.912e-05/1.364, allocations: 4 kB / 0.7925 GB, free: 15.38 MB / 474.7 MB Notification: Performance of postOpt simplifysemiLinear (simulation): time 0.0001188/1.364, allocations: 14.91 kB / 0.7925 GB, free: 15.38 MB / 474.7 MB Notification: Performance of postOpt removeSimpleEquations (simulation): time 0.3358/1.7, allocations: 24.46 MB / 0.8164 GB, free: 111 MB / 474.7 MB Notification: Performance of postOpt simplifyComplexFunction (simulation): time 2.287e-05/1.7, allocations: 1.312 kB / 0.8164 GB, free: 111 MB / 474.7 MB Notification: Performance of postOpt solveSimpleEquations (simulation): time 0.001188/1.701, allocations: 247.7 kB / 0.8166 GB, free: 111 MB / 474.7 MB Notification: Performance of postOpt tearingSystem (simulation): time 2.243e-05/1.701, allocations: 10.88 kB / 0.8166 GB, free: 111 MB / 474.7 MB Notification: Performance of postOpt inputDerivativesUsed (simulation): time 0.002283/1.703, allocations: 339.8 kB / 0.817 GB, free: 111 MB / 474.7 MB Notification: Performance of postOpt calculateStrongComponentJacobians (simulation): time 3.581e-05/1.704, allocations: 14.33 kB / 0.817 GB, free: 111 MB / 474.7 MB Notification: Performance of postOpt calculateStateSetsJacobians (simulation): time 5.6e-06/1.704, allocations: 4.312 kB / 0.817 GB, free: 111 MB / 474.7 MB Notification: Performance of postOpt symbolicJacobian (simulation): time 0.04168/1.745, allocations: 18.49 MB / 0.835 GB, free: 108.9 MB / 474.7 MB Notification: Performance of postOpt removeConstants (simulation): time 0.001122/1.746, allocations: 459.9 kB / 0.8355 GB, free: 108.8 MB / 474.7 MB Notification: Performance of postOpt simplifyTimeIndepFuncCalls (simulation): time 0.004092/1.751, allocations: 0.5744 MB / 0.836 GB, free: 108.8 MB / 474.7 MB Notification: Performance of postOpt simplifyAllExpressions (simulation): time 0.005542/1.756, allocations: 0.5511 MB / 0.8366 GB, free: 108.8 MB / 474.7 MB Notification: Performance of postOpt findZeroCrossings (simulation): time 0.00458/1.761, allocations: 2.556 MB / 0.8391 GB, free: 108.8 MB / 474.7 MB Notification: Performance of postOpt collapseArrayExpressions (simulation): time 0.002955/1.764, allocations: 439 kB / 0.8395 GB, free: 108.8 MB / 474.7 MB Notification: Performance of sorting global known variables: time 0.003052/1.767, allocations: 1.446 MB / 0.8409 GB, free: 108.7 MB / 474.7 MB Notification: Performance of sort global known variables: time 2.5e-07/1.767, allocations: 0 / 0.8409 GB, free: 108.7 MB / 474.7 MB Notification: Performance of remove unused functions: time 0.0132/1.78, allocations: 2.015 MB / 0.8429 GB, free: 108.7 MB / 474.7 MB Notification: Model statistics after passing the back-end for simulation: * Number of independent subsystems: 6 * Number of states: 0 () * Number of discrete variables: 560 ($whenCondition1,P1.activeConOut.anychange,P1.delayPassedOut.anytrue,P1.delayPassedOut.numtrue,P1.enableOut.state128[1],P1.enableOut.state128[2],P1.enableOut.state128[3],P1.enableOut.state128[4],P1.enableOut.arcWeightSum,P1.enableOut.nremTAout,P1.enableOut.nTAout,P1.enableOut.k,P1.enableOut.posTE,P1.enableOut.randNum,P1.enableOut.sumEnablingProbTAout,P1.enableOut.endWhile,P1.enableOut.Index,P1.enableOut.benefitMax,P1.enableOut.valid,P1.enableOut.benefitLimit,$whenCondition2,P2.activeConOut.anychange,P2.delayPassedOut.anytrue,P2.delayPassedOut.numtrue,P2.enableOut.state128[1],P2.enableOut.state128[2],P2.enableOut.state128[3],P2.enableOut.state128[4],P2.enableOut.arcWeightSum,P2.enableOut.nremTAout,P2.enableOut.nTAout,P2.enableOut.k,P2.enableOut.posTE,P2.enableOut.randNum,P2.enableOut.sumEnablingProbTAout,P2.enableOut.endWhile,P2.enableOut.Index,P2.enableOut.benefitMax,P2.enableOut.valid,P2.enableOut.benefitLimit,$whenCondition3,P3.activeConOut.anychange,P3.delayPassedOut.anytrue,P3.delayPassedOut.numtrue,P3.enableOut.state128[1],P3.enableOut.state128[2],P3.enableOut.state128[3],P3.enableOut.state128[4],P3.enableOut.arcWeightSum,P3.enableOut.nremTAout,P3.enableOut.nTAout,P3.enableOut.k,P3.enableOut.posTE,P3.enableOut.randNum,P3.enableOut.sumEnablingProbTAout,P3.enableOut.endWhile,P3.enableOut.Index,P3.enableOut.benefitMax,P3.enableOut.valid,P3.enableOut.benefitLimit,$whenCondition4,P4.activeConOut.anychange,P4.delayPassedOut.anytrue,P4.delayPassedOut.numtrue,P4.enableOut.state128[1],P4.enableOut.state128[2],P4.enableOut.state128[3],P4.enableOut.state128[4],P4.enableOut.arcWeightSum,P4.enableOut.nremTAout,P4.enableOut.nTAout,P4.enableOut.k,P4.enableOut.posTE,P4.enableOut.randNum,P4.enableOut.sumEnablingProbTAout,P4.enableOut.endWhile,P4.enableOut.Index,P4.enableOut.benefitMax,P4.enableOut.valid,P4.enableOut.benefitLimit,$whenCondition5,P6.activeConOut.anychange,P6.delayPassedOut.anytrue,P6.delayPassedOut.numtrue,P6.enableOut.state128[1],P6.enableOut.state128[2],P6.enableOut.state128[3],P6.enableOut.state128[4],P6.enableOut.arcWeightSum,P6.enableOut.nremTAout,P6.enableOut.nTAout,P6.enableOut.k,P6.enableOut.posTE,P6.enableOut.randNum,P6.enableOut.sumEnablingProbTAout,P6.enableOut.endWhile,P6.enableOut.Index,P6.enableOut.benefitMax,P6.enableOut.valid,P6.enableOut.benefitLimit,P7.activeOut[1],T1.active,P7.activeOut[2],T2.active,P7.activeOut[3],T3.active,P7.activeOut[5],T4.active,P7.activeOut[4],T5.active,P5.activeOut[1],T7.active,P7.activeOut[6],T6.active,$whenCondition48,$whenCondition47,$whenCondition49,$whenCondition46,$whenCondition45,$whenCondition44,$whenCondition43,$whenCondition41,$whenCondition40,$whenCondition42,$whenCondition38,$whenCondition37,$whenCondition39,$whenCondition36,$whenCondition35,$whenCondition34,$whenCondition33,$whenCondition32,$whenCondition31,$whenCondition29,$whenCondition28,$whenCondition30,$whenCondition26,$whenCondition25,$whenCondition27,$whenCondition23,$whenCondition22,$whenCondition24,$whenCondition21,$whenCondition20,$whenCondition19,$whenCondition18,$whenCondition16,$whenCondition15,$whenCondition17,$whenCondition6,$whenCondition7,$whenCondition8,$whenCondition9,$whenCondition10,$whenCondition11,$whenCondition12,$whenCondition13,$whenCondition14,P1.t,P1.tokeninout,P1.enabledByInPlaces[1],P1.delayPassedIn.vec[1],P1.delayPassedIn.anytrue,P1.delayPassedIn.numtrue,P1.firingSumIn.fire[1],P1.firingSumIn.arcWeight[1],P1.firingSumIn.firingSum,P1.firingSumOut.firingSum,P1.enableIn.TAein[1],P1.enableIn.active[1],P1.enableIn.TEin_[1],P1.enableIn.state128[1],P1.enableIn.state128[2],P1.enableIn.state128[3],P1.enableIn.state128[4],P1.enableIn.TEin[1],P1.enableIn.remTAin[1],P1.enableIn.cumEnablingProb[1],P1.enableIn.arcWeightSum,P1.enableIn.nremTAin,P1.enableIn.nTAin,P1.enableIn.k,P1.enableIn.posTE,P1.enableIn.randNum,P1.enableIn.sumEnablingProbTAin,P1.enableIn.endWhile,P1.enableIn.Index,P1.enableIn.benefitMax,P1.enableIn.valid,P1.enableIn.benefitLimit,T1.firingTime,T1.fireTime,T1.delayPassed,T1.ani,T1.activation.tIntIn[1],T1.activation.tIntOut[1],T1.activation.arcWeightIntIn[1],T1.activation.arcWeightIntOut[1],T1.activation.minTokensInt[1],T1.activation.maxTokensInt[1],T1.activation.active,T2.firingTime,T2.fireTime,T2.delayPassed,T2.ani,T2.activation.tIntIn[1],T2.activation.tIntOut[1],T2.activation.arcWeightIntIn[1],T2.activation.arcWeightIntOut[1],T2.activation.minTokensInt[1],T2.activation.maxTokensInt[1],T2.activation.active,P2.t,P2.tokeninout,P2.enabledByInPlaces[1],P2.delayPassedIn.vec[1],P2.delayPassedIn.anytrue,P2.delayPassedIn.numtrue,P2.firingSumIn.fire[1],P2.firingSumIn.arcWeight[1],P2.firingSumIn.firingSum,P2.firingSumOut.firingSum,P2.enableIn.TAein[1],P2.enableIn.active[1],P2.enableIn.TEin_[1],P2.enableIn.state128[1],P2.enableIn.state128[2],P2.enableIn.state128[3],P2.enableIn.state128[4],P2.enableIn.TEin[1],P2.enableIn.remTAin[1],P2.enableIn.cumEnablingProb[1],P2.enableIn.arcWeightSum,P2.enableIn.nremTAin,P2.enableIn.nTAin,P2.enableIn.k,P2.enableIn.posTE,P2.enableIn.randNum,P2.enableIn.sumEnablingProbTAin,P2.enableIn.endWhile,P2.enableIn.Index,P2.enableIn.benefitMax,P2.enableIn.valid,P2.enableIn.benefitLimit,P3.t,P3.tokeninout,P3.enabledByInPlaces[1],P3.delayPassedIn.vec[1],P3.delayPassedIn.anytrue,P3.delayPassedIn.numtrue,P3.firingSumIn.fire[1],P3.firingSumIn.arcWeight[1],P3.firingSumIn.firingSum,P3.firingSumOut.firingSum,P3.enableIn.TAein[1],P3.enableIn.active[1],P3.enableIn.TEin_[1],P3.enableIn.state128[1],P3.enableIn.state128[2],P3.enableIn.state128[3],P3.enableIn.state128[4],P3.enableIn.TEin[1],P3.enableIn.remTAin[1],P3.enableIn.cumEnablingProb[1],P3.enableIn.arcWeightSum,P3.enableIn.nremTAin,P3.enableIn.nTAin,P3.enableIn.k,P3.enableIn.posTE,P3.enableIn.randNum,P3.enableIn.sumEnablingProbTAin,P3.enableIn.endWhile,P3.enableIn.Index,P3.enableIn.benefitMax,P3.enableIn.valid,P3.enableIn.benefitLimit,T3.firingTime,T3.fireTime,T3.delayPassed,T3.ani,T3.activation.tIntIn[1],T3.activation.tIntOut[1],T3.activation.arcWeightIntIn[1],T3.activation.arcWeightIntOut[1],T3.activation.minTokensInt[1],T3.activation.maxTokensInt[1],T3.activation.active,T4.firingTime,T4.fireTime,T4.delayPassed,T4.ani,T4.activation.tIntIn[1],T4.activation.tIntOut[1],T4.activation.arcWeightIntIn[1],T4.activation.arcWeightIntOut[1],T4.activation.minTokensInt[1],T4.activation.maxTokensInt[1],T4.activation.active,T5.firingTime,T5.fireTime,T5.delayPassed,T5.ani,T5.activation.tIntIn[1],T5.activation.tIntOut[1],T5.activation.arcWeightIntIn[1],T5.activation.arcWeightIntOut[1],T5.activation.minTokensInt[1],T5.activation.maxTokensInt[1],T5.activation.active,P4.t,P4.tokeninout,P4.enabledByInPlaces[1],P4.delayPassedIn.vec[1],P4.delayPassedIn.anytrue,P4.delayPassedIn.numtrue,P4.firingSumIn.fire[1],P4.firingSumIn.arcWeight[1],P4.firingSumIn.firingSum,P4.firingSumOut.firingSum,P4.enableIn.TAein[1],P4.enableIn.active[1],P4.enableIn.TEin_[1],P4.enableIn.state128[1],P4.enableIn.state128[2],P4.enableIn.state128[3],P4.enableIn.state128[4],P4.enableIn.TEin[1],P4.enableIn.remTAin[1],P4.enableIn.cumEnablingProb[1],P4.enableIn.arcWeightSum,P4.enableIn.nremTAin,P4.enableIn.nTAin,P4.enableIn.k,P4.enableIn.posTE,P4.enableIn.randNum,P4.enableIn.sumEnablingProbTAin,P4.enableIn.endWhile,P4.enableIn.Index,P4.enableIn.benefitMax,P4.enableIn.valid,P4.enableIn.benefitLimit,P5.t,P5.tokeninout,P5.enabledByInPlaces[1],P5.activeConOut.anychange,P5.delayPassedOut.vec[1],P5.delayPassedOut.anytrue,P5.delayPassedOut.numtrue,P5.delayPassedIn.vec[1],P5.delayPassedIn.anytrue,P5.delayPassedIn.numtrue,P5.firingSumIn.fire[1],P5.firingSumIn.arcWeight[1],P5.firingSumIn.firingSum,P5.firingSumOut.fire[1],P5.firingSumOut.arcWeight[1],P5.firingSumOut.firingSum,P5.enableOut.TAout[1],P5.enableOut.TEout_[1],P5.enableOut.state128[1],P5.enableOut.state128[2],P5.enableOut.state128[3],P5.enableOut.state128[4],P5.enableOut.TEout[1],P5.enableOut.remTAout[1],P5.enableOut.cumEnablingProb[1],P5.enableOut.arcWeightSum,P5.enableOut.nremTAout,P5.enableOut.nTAout,P5.enableOut.k,P5.enableOut.posTE,P5.enableOut.randNum,P5.enableOut.sumEnablingProbTAout,P5.enableOut.endWhile,P5.enableOut.Index,P5.enableOut.benefitMax,P5.enableOut.valid,P5.enableOut.benefitLimit,P5.enableIn.TAein[1],P5.enableIn.active[1],P5.enableIn.TEin_[1],P5.enableIn.state128[1],P5.enableIn.state128[2],P5.enableIn.state128[3],P5.enableIn.state128[4],P5.enableIn.TEin[1],P5.enableIn.remTAin[1],P5.enableIn.cumEnablingProb[1],P5.enableIn.arcWeightSum,P5.enableIn.nremTAin,P5.enableIn.nTAin,P5.enableIn.k,P5.enableIn.posTE,P5.enableIn.randNum,P5.enableIn.sumEnablingProbTAin,P5.enableIn.endWhile,P5.enableIn.Index,P5.enableIn.benefitMax,P5.enableIn.valid,P5.enableIn.benefitLimit,P5.outTransition[1].tokenInOut,P7.t,P7.tokeninout,P7.enabledByInPlaces[1],P7.activeConOut.anychange,P7.delayPassedOut.vec[1],P7.delayPassedOut.vec[2],P7.delayPassedOut.vec[3],P7.delayPassedOut.vec[4],P7.delayPassedOut.vec[5],P7.delayPassedOut.vec[6],P7.delayPassedOut.anytrue,P7.delayPassedOut.numtrue,P7.delayPassedIn.vec[1],P7.delayPassedIn.anytrue,P7.delayPassedIn.numtrue,P7.firingSumIn.fire[1],P7.firingSumIn.arcWeight[1],P7.firingSumIn.firingSum,P7.firingSumOut.fire[1],P7.firingSumOut.fire[2],P7.firingSumOut.fire[3],P7.firingSumOut.fire[4],P7.firingSumOut.fire[5],P7.firingSumOut.fire[6],P7.firingSumOut.arcWeight[1],P7.firingSumOut.arcWeight[2],P7.firingSumOut.arcWeight[3],P7.firingSumOut.arcWeight[4],P7.firingSumOut.arcWeight[5],P7.firingSumOut.arcWeight[6],P7.firingSumOut.firingSum,P7.enableOut.TAout[1],P7.enableOut.TAout[2],P7.enableOut.TAout[3],P7.enableOut.TAout[4],P7.enableOut.TAout[5],P7.enableOut.TAout[6],P7.enableOut.TEout_[1],P7.enableOut.TEout_[2],P7.enableOut.TEout_[3],P7.enableOut.TEout_[4],P7.enableOut.TEout_[5],P7.enableOut.TEout_[6],P7.enableOut.state128[1],P7.enableOut.state128[2],P7.enableOut.state128[3],P7.enableOut.state128[4],P7.enableOut.TEout[1],P7.enableOut.TEout[2],P7.enableOut.TEout[3],P7.enableOut.TEout[4],P7.enableOut.TEout[5],P7.enableOut.TEout[6],P7.enableOut.remTAout[1],P7.enableOut.remTAout[2],P7.enableOut.remTAout[3],P7.enableOut.remTAout[4],P7.enableOut.remTAout[5],P7.enableOut.remTAout[6],P7.enableOut.cumEnablingProb[1],P7.enableOut.cumEnablingProb[2],P7.enableOut.cumEnablingProb[3],P7.enableOut.cumEnablingProb[4],P7.enableOut.cumEnablingProb[5],P7.enableOut.cumEnablingProb[6],P7.enableOut.arcWeightSum,P7.enableOut.nremTAout,P7.enableOut.nTAout,P7.enableOut.k,P7.enableOut.posTE,P7.enableOut.randNum,P7.enableOut.sumEnablingProbTAout,P7.enableOut.endWhile,P7.enableOut.Index,P7.enableOut.benefitMax,P7.enableOut.valid,P7.enableOut.benefitLimit,P7.enableIn.TAein[1],P7.enableIn.active[1],P7.enableIn.TEin_[1],P7.enableIn.state128[1],P7.enableIn.state128[2],P7.enableIn.state128[3],P7.enableIn.state128[4],P7.enableIn.TEin[1],P7.enableIn.remTAin[1],P7.enableIn.cumEnablingProb[1],P7.enableIn.arcWeightSum,P7.enableIn.nremTAin,P7.enableIn.nTAin,P7.enableIn.k,P7.enableIn.posTE,P7.enableIn.randNum,P7.enableIn.sumEnablingProbTAin,P7.enableIn.endWhile,P7.enableIn.Index,P7.enableIn.benefitMax,P7.enableIn.valid,P7.enableIn.benefitLimit,P7.outTransition[1].tokenInOut,P7.outTransition[2].tokenInOut,P7.outTransition[3].tokenInOut,P7.outTransition[4].tokenInOut,P7.outTransition[5].tokenInOut,P7.outTransition[6].tokenInOut,T7.firingTime,T7.fireTime,T7.delayPassed,T7.ani,T7.activation.tIntIn[1],T7.activation.tIntOut[1],T7.activation.arcWeightIntIn[1],T7.activation.arcWeightIntOut[1],T7.activation.minTokensInt[1],T7.activation.maxTokensInt[1],T7.activation.active,T6.firingTime,T6.fireTime,T6.delayPassed,T6.ani,T6.activation.tIntIn[1],T6.activation.tIntOut[1],T6.activation.arcWeightIntIn[1],T6.activation.arcWeightIntOut[1],T6.activation.minTokensInt[1],T6.activation.maxTokensInt[1],T6.activation.active,P6.t,P6.tokeninout,P6.enabledByInPlaces[1],P6.delayPassedIn.vec[1],P6.delayPassedIn.anytrue,P6.delayPassedIn.numtrue,P6.firingSumIn.fire[1],P6.firingSumIn.arcWeight[1],P6.firingSumIn.firingSum,P6.firingSumOut.firingSum,P6.enableIn.TAein[1],P6.enableIn.active[1],P6.enableIn.TEin_[1],P6.enableIn.state128[1],P6.enableIn.state128[2],P6.enableIn.state128[3],P6.enableIn.state128[4],P6.enableIn.TEin[1],P6.enableIn.remTAin[1],P6.enableIn.cumEnablingProb[1],P6.enableIn.arcWeightSum,P6.enableIn.nremTAin,P6.enableIn.nTAin,P6.enableIn.k,P6.enableIn.posTE,P6.enableIn.randNum,P6.enableIn.sumEnablingProbTAin,P6.enableIn.endWhile,P6.enableIn.Index,P6.enableIn.benefitMax,P6.enableIn.valid,P6.enableIn.benefitLimit) * Number of discrete states: 368 (P1.firingSumOut.firingSum,P1.firingSumIn.firingSum,P2.firingSumOut.firingSum,P2.firingSumIn.firingSum,P3.firingSumOut.firingSum,P3.firingSumIn.firingSum,P4.firingSumOut.firingSum,P4.firingSumIn.firingSum,P5.firingSumOut.firingSum,P5.firingSumIn.firingSum,P7.firingSumOut.firingSum,P7.firingSumIn.firingSum,P6.firingSumOut.firingSum,P6.firingSumIn.firingSum,P6.t,P7.t,P7.tokeninout,T6.activation.active,T6.delayPassed,P6.delayPassedIn.numtrue,P6.delayPassedIn.anytrue,P7.activeConOut.anychange,i,P7.activeConOut.vec[i],P5.t,P5.tokeninout,T7.activation.active,T7.delayPassed,P7.delayPassedIn.numtrue,P7.delayPassedIn.anytrue,P5.delayPassedOut.numtrue,P5.delayPassedOut.anytrue,P5.activeConOut.anychange,P5.enableOut.TEout_[1],P5.enableOut.valid,P5.enableOut.benefitLimit,P5.enableOut.benefitMax,P5.enableOut.posTE,P5.enableOut.k,P5.enableOut.endWhile,P5.enableOut.state128[4],P5.enableOut.state128[3],P5.enableOut.state128[2],P5.enableOut.state128[1],P5.enableOut.randNum,P5.enableOut.cumEnablingProb[1],P5.enableOut.sumEnablingProbTAout,P5.enableOut.nTAout,P5.enableOut.nremTAout,P5.enableOut.remTAout[1],P5.enableOut.Index,$whenCondition10,P5.enableOut.arcWeightSum,P5.enableOut.TEout[1],P7.enableIn.TEin_[1],P7.enableIn.valid,P7.enableIn.benefitLimit,P7.enableIn.benefitMax,P7.enableIn.posTE,P7.enableIn.k,P7.enableIn.endWhile,P7.enableIn.state128[4],P7.enableIn.state128[3],P7.enableIn.state128[2],P7.enableIn.state128[1],P7.enableIn.randNum,P7.enableIn.cumEnablingProb[1],P7.enableIn.sumEnablingProbTAin,P7.enableIn.nTAin,P7.enableIn.nremTAin,P7.enableIn.remTAin[1],P7.enableIn.Index,$whenCondition13,P7.enableIn.arcWeightSum,P7.enableIn.TEin[1],P4.t,T5.activation.active,T5.delayPassed,P4.delayPassedIn.numtrue,P4.delayPassedIn.anytrue,T4.activation.active,T4.delayPassed,P5.delayPassedIn.numtrue,P5.delayPassedIn.anytrue,P3.t,T3.activation.active,T3.delayPassed,P3.delayPassedIn.numtrue,P3.delayPassedIn.anytrue,P2.t,T2.activation.active,T2.delayPassed,P2.delayPassedIn.numtrue,P2.delayPassedIn.anytrue,P1.t,T1.activation.active,T1.delayPassed,P7.delayPassedOut.numtrue,P7.delayPassedOut.anytrue,P7.enableOut.TEout_[6],P7.enableOut.TEout_[5],P7.enableOut.TEout_[4],P7.enableOut.TEout_[3],P7.enableOut.TEout_[2],P7.enableOut.TEout_[1],P7.enableOut.valid,P7.enableOut.benefitLimit,P7.enableOut.benefitMax,P7.enableOut.posTE,P7.enableOut.k,P7.enableOut.endWhile,P7.enableOut.state128[4],P7.enableOut.state128[3],P7.enableOut.state128[2],P7.enableOut.state128[1],P7.enableOut.randNum,P7.enableOut.cumEnablingProb[6],P7.enableOut.cumEnablingProb[5],P7.enableOut.cumEnablingProb[4],P7.enableOut.cumEnablingProb[3],P7.enableOut.cumEnablingProb[2],P7.enableOut.cumEnablingProb[1],P7.enableOut.sumEnablingProbTAout,P7.enableOut.nTAout,P7.enableOut.nremTAout,P7.enableOut.remTAout[6],P7.enableOut.remTAout[5],P7.enableOut.remTAout[4],P7.enableOut.remTAout[3],P7.enableOut.remTAout[2],P7.enableOut.remTAout[1],P7.enableOut.Index,$whenCondition12,P7.enableOut.arcWeightSum,P7.enableOut.TEout[6],P7.enableOut.TEout[5],P7.enableOut.TEout[4],P7.enableOut.TEout[3],P7.enableOut.TEout[2],P7.enableOut.TEout[1],P4.enableIn.TEin_[1],P4.enableIn.valid,P4.enableIn.benefitLimit,P4.enableIn.benefitMax,P4.enableIn.posTE,P4.enableIn.k,P4.enableIn.endWhile,P4.enableIn.state128[4],P4.enableIn.state128[3],P4.enableIn.state128[2],P4.enableIn.state128[1],P4.enableIn.randNum,P4.enableIn.cumEnablingProb[1],P4.enableIn.sumEnablingProbTAin,P4.enableIn.nTAin,P4.enableIn.nremTAin,P4.enableIn.remTAin[1],P4.enableIn.Index,$whenCondition9,P4.enableIn.arcWeightSum,P4.enableIn.TEin[1],P2.enableIn.TEin_[1],P2.enableIn.valid,P2.enableIn.benefitLimit,P2.enableIn.benefitMax,P2.enableIn.posTE,P2.enableIn.k,P2.enableIn.endWhile,P2.enableIn.state128[4],P2.enableIn.state128[3],P2.enableIn.state128[2],P2.enableIn.state128[1],P2.enableIn.randNum,P2.enableIn.cumEnablingProb[1],P2.enableIn.sumEnablingProbTAin,P2.enableIn.nTAin,P2.enableIn.nremTAin,P2.enableIn.remTAin[1],P2.enableIn.Index,$whenCondition7,P2.enableIn.arcWeightSum,P2.enableIn.TEin[1],P3.enableIn.TEin_[1],P3.enableIn.valid,P3.enableIn.benefitLimit,P3.enableIn.benefitMax,P3.enableIn.posTE,P3.enableIn.k,P3.enableIn.endWhile,P3.enableIn.state128[4],P3.enableIn.state128[3],P3.enableIn.state128[2],P3.enableIn.state128[1],P3.enableIn.randNum,P3.enableIn.cumEnablingProb[1],P3.enableIn.sumEnablingProbTAin,P3.enableIn.nTAin,P3.enableIn.nremTAin,P3.enableIn.remTAin[1],P3.enableIn.Index,$whenCondition8,P3.enableIn.arcWeightSum,P3.enableIn.TEin[1],P5.enableIn.TEin_[1],P5.enableIn.valid,P5.enableIn.benefitLimit,P5.enableIn.benefitMax,P5.enableIn.posTE,P5.enableIn.k,P5.enableIn.endWhile,P5.enableIn.state128[4],P5.enableIn.state128[3],P5.enableIn.state128[2],P5.enableIn.state128[1],P5.enableIn.randNum,P5.enableIn.cumEnablingProb[1],P5.enableIn.sumEnablingProbTAin,P5.enableIn.nTAin,P5.enableIn.nremTAin,P5.enableIn.remTAin[1],P5.enableIn.Index,$whenCondition11,P5.enableIn.arcWeightSum,P5.enableIn.TEin[1],P6.enableIn.TEin_[1],P6.enableIn.valid,P6.enableIn.benefitLimit,P6.enableIn.benefitMax,P6.enableIn.posTE,P6.enableIn.k,P6.enableIn.endWhile,P6.enableIn.state128[4],P6.enableIn.state128[3],P6.enableIn.state128[2],P6.enableIn.state128[1],P6.enableIn.randNum,P6.enableIn.cumEnablingProb[1],P6.enableIn.sumEnablingProbTAin,P6.enableIn.nTAin,P6.enableIn.nremTAin,P6.enableIn.remTAin[1],P6.enableIn.Index,$whenCondition14,P6.enableIn.arcWeightSum,P6.enableIn.TEin[1],P1.delayPassedIn.numtrue,P1.delayPassedIn.anytrue,P1.enableIn.TEin_[1],P1.enableIn.valid,P1.enableIn.benefitLimit,P1.enableIn.benefitMax,P1.enableIn.posTE,P1.enableIn.k,P1.enableIn.endWhile,P1.enableIn.state128[4],P1.enableIn.state128[3],P1.enableIn.state128[2],P1.enableIn.state128[1],P1.enableIn.randNum,P1.enableIn.cumEnablingProb[1],P1.enableIn.sumEnablingProbTAin,P1.enableIn.nTAin,P1.enableIn.nremTAin,P1.enableIn.remTAin[1],P1.enableIn.Index,$whenCondition6,P1.enableIn.arcWeightSum,P1.enableIn.TEin[1],P6.enableOut.nremTAout,P6.enableOut.nTAout,P6.enableOut.k,P6.enableOut.posTE,P6.enableOut.randNum,P6.enableOut.state128[4],P6.enableOut.state128[3],P6.enableOut.state128[2],P6.enableOut.state128[1],P6.enableOut.sumEnablingProbTAout,P6.enableOut.endWhile,P6.enableOut.Index,P6.enableOut.benefitMax,P6.enableOut.valid,P6.enableOut.benefitLimit,$whenCondition5,P6.enableOut.arcWeightSum,P6.delayPassedOut.numtrue,P6.delayPassedOut.anytrue,P6.activeConOut.anychange,P4.enableOut.nremTAout,P4.enableOut.nTAout,P4.enableOut.k,P4.enableOut.posTE,P4.enableOut.randNum,P4.enableOut.state128[4],P4.enableOut.state128[3],P4.enableOut.state128[2],P4.enableOut.state128[1],P4.enableOut.sumEnablingProbTAout,P4.enableOut.endWhile,P4.enableOut.Index,P4.enableOut.benefitMax,P4.enableOut.valid,P4.enableOut.benefitLimit,$whenCondition4,P4.enableOut.arcWeightSum,P4.delayPassedOut.numtrue,P4.delayPassedOut.anytrue,P4.activeConOut.anychange,P3.enableOut.nremTAout,P3.enableOut.nTAout,P3.enableOut.k,P3.enableOut.posTE,P3.enableOut.randNum,P3.enableOut.state128[4],P3.enableOut.state128[3],P3.enableOut.state128[2],P3.enableOut.state128[1],P3.enableOut.sumEnablingProbTAout,P3.enableOut.endWhile,P3.enableOut.Index,P3.enableOut.benefitMax,P3.enableOut.valid,P3.enableOut.benefitLimit,$whenCondition3,P3.enableOut.arcWeightSum,P3.delayPassedOut.numtrue,P3.delayPassedOut.anytrue,P3.activeConOut.anychange,P2.enableOut.nremTAout,P2.enableOut.nTAout,P2.enableOut.k,P2.enableOut.posTE,P2.enableOut.randNum,P2.enableOut.state128[4],P2.enableOut.state128[3],P2.enableOut.state128[2],P2.enableOut.state128[1],P2.enableOut.sumEnablingProbTAout,P2.enableOut.endWhile,P2.enableOut.Index,P2.enableOut.benefitMax,P2.enableOut.valid,P2.enableOut.benefitLimit,$whenCondition2,P2.enableOut.arcWeightSum,P2.delayPassedOut.numtrue,P2.delayPassedOut.anytrue,P2.activeConOut.anychange,P1.enableOut.nremTAout,P1.enableOut.nTAout,P1.enableOut.k,P1.enableOut.posTE,P1.enableOut.randNum,P1.enableOut.state128[4],P1.enableOut.state128[3],P1.enableOut.state128[2],P1.enableOut.state128[1],P1.enableOut.sumEnablingProbTAout,P1.enableOut.endWhile,P1.enableOut.Index,P1.enableOut.benefitMax,P1.enableOut.valid,P1.enableOut.benefitLimit,$whenCondition1,P1.enableOut.arcWeightSum,P1.delayPassedOut.numtrue,P1.delayPassedOut.anytrue,P1.activeConOut.anychange) * Number of clocked states: 0 () * Top-level inputs: 0 Notification: Strong component statistics for simulation (322): * Single equations (assignments): 238 * Array equations: 0 * Algorithm blocks: 56 * Record equations: 0 * When equations: 28 * If-equations: 0 * Equation systems (linear and non-linear blocks): 0 * Torn equation systems: 0 * Mixed (continuous/discrete) equation systems: 0 Notification: Performance of Backend phase and start with SimCode phase: time 0.005804/1.786, allocations: 1.367 MB / 0.8442 GB, free: 108.5 MB / 474.7 MB Notification: Performance of simCode: created initialization part: time 0.02654/1.812, allocations: 17.33 MB / 0.8611 GB, free: 102.8 MB / 474.7 MB Notification: Performance of simCode: created event and clocks part: time 1.402e-05/1.812, allocations: 0 / 0.8611 GB, free: 102.8 MB / 474.7 MB Notification: Performance of simCode: created simulation system equations: time 0.02607/1.838, allocations: 26.68 MB / 0.8872 GB, free: 83.57 MB / 474.7 MB Notification: Performance of simCode: created of all other equations (e.g. parameter, nominal, assert, etc): time 0.008063/1.847, allocations: 0.7659 MB / 0.8879 GB, free: 83.37 MB / 474.7 MB Notification: Performance of simCode: created linear, non-linear and system jacobian parts: time 0.02715/1.874, allocations: 15.66 MB / 0.9032 GB, free: 71.38 MB / 474.7 MB Notification: Performance of simCode: some other stuff during SimCode phase: time 0.002405/1.876, allocations: 3.066 MB / 0.9062 GB, free: 69.05 MB / 474.7 MB Notification: Performance of simCode: alias equations: time 0.003538/1.88, allocations: 1.384 MB / 0.9076 GB, free: 68.25 MB / 474.7 MB Notification: Performance of simCode: all other stuff during SimCode phase: time 0.0006425/1.88, allocations: 306.1 kB / 0.9079 GB, free: 67.97 MB / 474.7 MB Notification: Performance of SimCode: time 8.02e-07/1.88, allocations: 0 / 0.9079 GB, free: 67.97 MB / 474.7 MB Notification: Performance of Templates: time 0.4127/2.293, allocations: 86.22 MB / 0.9921 GB, free: 93.47 MB / 474.7 MB make -j1 -f PNlib_PNlib.Examples.DisTest.ConflictBeneBaB.makefile (rm -f PNlib_PNlib.Examples.DisTest.ConflictBeneBaB.pipe ; mkfifo PNlib_PNlib.Examples.DisTest.ConflictBeneBaB.pipe ; head -c 1048576 < PNlib_PNlib.Examples.DisTest.ConflictBeneBaB.pipe >> ../files/PNlib_PNlib.Examples.DisTest.ConflictBeneBaB.sim & ./PNlib_PNlib.Examples.DisTest.ConflictBeneBaB -abortSlowSimulation -alarm=480 -emit_protected -lv LOG_STATS > PNlib_PNlib.Examples.DisTest.ConflictBeneBaB.pipe 2>&1) diffSimulationResults("PNlib_PNlib.Examples.DisTest.ConflictBeneBaB_res.mat","/mnt/ReferenceFiles/PNlib/ReferenceFiles/PNlib.Examples.DisTest.ConflictBeneBaB.mat","../files/PNlib_PNlib.Examples.DisTest.ConflictBeneBaB.diff",relTol=0.003,relTolDiffMinMax=0.003,rangeDelta=0.001) "" Variables in the reference:P1.t,P2.t,P3.t,P4.t,P5.t,P6.t,P7.t,T1.active,T1.fire,T2.active,T2.fire,T3.active,T3.fire,T4.active,T4.fire,T5.active,T5.fire,T6.active,T6.fire,T7.active,T7.fire,time Variables in the result:P1.N,P1.animateMarking,P1.benefitType,P1.enableIn.benefitType,P1.enableIn.enablingType,P1.enableIn.globalSeed,P1.enableIn.localSeed,P1.enableIn.maxTokens,P1.enableIn.nIn,P1.enableOut.benefitType,P1.enableOut.enablingType,P1.enableOut.globalSeed,P1.enableOut.localSeed,P1.enableOut.minTokens,P1.enableOut.nOut,P1.enablingBeneIn[1],P1.enablingPrioIn[1],P1.enablingProbIn[1],P1.enablingType,P1.firingSumIn.fire[1],P1.localSeedIn,P1.localSeedOut,P1.maxTokens,P1.minTokens,P1.nIn,P1.nOut,P1.reStartTokens,P1.showCapacity,P1.showTokenFlow,P1.startTokens,P1.t,P2.N,P2.animateMarking,P2.benefitType,P2.enableIn.benefitType,P2.enableIn.enablingType,P2.enableIn.globalSeed,P2.enableIn.localSeed,P2.enableIn.maxTokens,P2.enableIn.nIn,P2.enableOut.benefitType,P2.enableOut.enablingType,P2.enableOut.globalSeed,P2.enableOut.localSeed,P2.enableOut.minTokens,P2.enableOut.nOut,P2.enablingBeneIn[1],P2.enablingPrioIn[1],P2.enablingProbIn[1],P2.enablingType,P2.firingSumIn.fire[1],P2.localSeedIn,P2.localSeedOut,P2.maxTokens,P2.minTokens,P2.nIn,P2.nOut,P2.reStartTokens,P2.showCapacity,P2.showTokenFlow,P2.startTokens,P2.t,P3.N,P3.animateMarking,P3.benefitType,P3.enableIn.benefitType,P3.enableIn.enablingType,P3.enableIn.globalSeed,P3.enableIn.localSeed,P3.enableIn.maxTokens,P3.enableIn.nIn,P3.enableOut.benefitType,P3.enableOut.enablingType,P3.enableOut.globalSeed,P3.enableOut.localSeed,P3.enableOut.minTokens,P3.enableOut.nOut,P3.enablingBeneIn[1],P3.enablingPrioIn[1],P3.enablingProbIn[1],P3.enablingType,P3.firingSumIn.fire[1],P3.localSeedIn,P3.localSeedOut,P3.maxTokens,P3.minTokens,P3.nIn,P3.nOut,P3.reStartTokens,P3.showCapacity,P3.showTokenFlow,P3.startTokens,P3.t,P4.N,P4.animateMarking,P4.benefitType,P4.enableIn.benefitType,P4.enableIn.enablingType,P4.enableIn.globalSeed,P4.enableIn.localSeed,P4.enableIn.maxTokens,P4.enableIn.nIn,P4.enableOut.benefitType,P4.enableOut.enablingType,P4.enableOut.globalSeed,P4.enableOut.localSeed,P4.enableOut.minTokens,P4.enableOut.nOut,P4.enablingBeneIn[1],P4.enablingPrioIn[1],P4.enablingProbIn[1],P4.enablingType,P4.firingSumIn.fire[1],P4.localSeedIn,P4.localSeedOut,P4.maxTokens,P4.minTokens,P4.nIn,P4.nOut,P4.reStartTokens,P4.showCapacity,P4.showTokenFlow,P4.startTokens,P4.t,P5.N,P5.animateMarking,P5.benefitType,P5.enableIn.benefitType,P5.enableIn.enablingType,P5.enableIn.globalSeed,P5.enableIn.localSeed,P5.enableIn.maxTokens,P5.enableIn.nIn,P5.enableOut.benefitType,P5.enableOut.enablingType,P5.enableOut.globalSeed,P5.enableOut.localSeed,P5.enableOut.minTokens,P5.enableOut.nOut,P5.enablingBeneIn[1],P5.enablingBeneOut[1],P5.enablingPrioIn[1],P5.enablingPrioOut[1],P5.enablingProbIn[1],P5.enablingProbOut[1],P5.enablingType,P5.firingSumIn.fire[1],P5.firingSumOut.fire[1],P5.localSeedIn,P5.localSeedOut,P5.maxTokens,P5.minTokens,P5.nIn,P5.nOut,P5.reStartTokens,P5.showCapacity,P5.showTokenFlow,P5.startTokens,P5.t,P6.N,P6.animateMarking,P6.benefitType,P6.enableIn.benefitType,P6.enableIn.enablingType,P6.enableIn.globalSeed,P6.enableIn.localSeed,P6.enableIn.maxTokens,P6.enableIn.nIn,P6.enableOut.benefitType,P6.enableOut.enablingType,P6.enableOut.globalSeed,P6.enableOut.localSeed,P6.enableOut.minTokens,P6.enableOut.nOut,P6.enablingBeneIn[1],P6.enablingPrioIn[1],P6.enablingProbIn[1],P6.enablingType,P6.localSeedIn,P6.localSeedOut,P6.maxTokens,P6.minTokens,P6.nIn,P6.nOut,P6.reStartTokens,P6.showCapacity,P6.showTokenFlow,P6.startTokens,P6.t,P7.N,P7.animateMarking,P7.benefitType,P7.enableIn.benefitType,P7.enableIn.enablingType,P7.enableIn.globalSeed,P7.enableIn.localSeed,P7.enableIn.maxTokens,P7.enableIn.nIn,P7.enableOut.benefitType,P7.enableOut.enablingBene[1],P7.enableOut.enablingBene[2],P7.enableOut.enablingBene[3],P7.enableOut.enablingBene[4],P7.enableOut.enablingBene[5],P7.enableOut.enablingBene[6],P7.enableOut.enablingType,P7.enableOut.globalSeed,P7.enableOut.localSeed,P7.enableOut.minTokens,P7.enableOut.nOut,P7.enablingBeneIn[1],P7.enablingBeneOut[1],P7.enablingBeneOut[2],P7.enablingBeneOut[3],P7.enablingBeneOut[4],P7.enablingBeneOut[5],P7.enablingBeneOut[6],P7.enablingPrioIn[1],P7.enablingPrioOut[1],P7.enablingPrioOut[2],P7.enablingPrioOut[3],P7.enablingPrioOut[4],P7.enablingPrioOut[5],P7.enablingPrioOut[6],P7.enablingProbIn[1],P7.enablingProbOut[1],P7.enablingProbOut[2],P7.enablingProbOut[3],P7.enablingProbOut[4],P7.enablingProbOut[5],P7.enablingProbOut[6],P7.enablingType,P7.firingSumOut.fire[6],P7.localSeedIn,P7.localSeedOut,P7.maxTokens,P7.minTokens,P7.nIn,P7.nOut,P7.reStartTokens,P7.showCapacity,P7.showTokenFlow,P7.startTokens,P7.t,T1.activation.nIn,T1.activation.nOut,T1.active,T1.fire,T1.maxTokensInt[1],T1.minTokensInt[1],T1.nIn,T1.nOut,T1.showDelay,T1.showTransitionName,T2.activation.nIn,T2.activation.nOut,T2.active,T2.fire,T2.maxTokensInt[1],T2.minTokensInt[1],T2.nIn,T2.nOut,T2.showDelay,T2.showTransitionName,T3.activation.nIn,T3.activation.nOut,T3.active,T3.fire,T3.maxTokensInt[1],T3.minTokensInt[1],T3.nIn,T3.nOut,T3.showDelay,T3.showTransitionName,T4.activation.nIn,T4.activation.nOut,T4.active,T4.fire,T4.maxTokensInt[1],T4.minTokensInt[1],T4.nIn,T4.nOut,T4.showDelay,T4.showTransitionName,T5.activation.nIn,T5.activation.nOut,T5.active,T5.fire,T5.maxTokensInt[1],T5.minTokensInt[1],T5.nIn,T5.nOut,T5.showDelay,T5.showTransitionName,T6.activation.nIn,T6.activation.nOut,T6.active,T6.fire,T6.maxTokensInt[1],T6.minTokensInt[1],T6.nIn,T6.nOut,T6.showDelay,T6.showTransitionName,T7.activation.nIn,T7.activation.nOut,T7.active,T7.fire,T7.maxTokensInt[1],T7.minTokensInt[1],T7.nIn,T7.nOut,T7.showDelay,T7.showTransitionName,settings.M,settings.N,settings.animateHazardFunc,settings.animateMarking,settings.animatePlace,settings.animatePutFireTime,settings.animateSpeed,settings.animateTIarc,settings.animateTransition,settings.animateWeightTIarc,settings.globalSeed,settings.scale,settings.showCapacity,settings.showPlaceName,settings.showTime,settings.showTokenFlow,settings.showTransitionName,settings.timeFire,time